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Deck Information
Deck Type: Meta
Forbidden List: TCG 1.10.2021
Submitted By: Fenlena
Deck List
Monsters 3
3
2
3
3
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3
Cyber Dragon NachsterCyber Dragon NachsterName: Cyber Dragon Nachster
ATK: 200 / DEF: 200
Attribute: LIGHT
Type: Machine
Level: 1

Description:
This card’s name becomes “Cyber Dragon” while on the field or in the GY. You can discard 1 other monster; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 Machine monster with 2100 ATK or DEF in your GY; Special Summon it, also, you cannot Special Summon monsters for the rest of this turn, except Machine monsters. You can only use each effect of “Cyber Dragon Nachster” once per turn.

Ash Blossom & Joyous SpringAsh Blossom & Joyous SpringName: Ash Blossom & Joyous Spring
ATK: 0 / DEF: 1800
Attribute: FIRE
Type: Zombie
Level: 3

Description:
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
● Add a card from the Deck to the hand.
● Special Summon from the Deck.
● Send a card from the Deck to the GY.
You can only use this effect of “Ash Blossom & Joyous Spring” once per turn.

Quickdraw SynchronQuickdraw SynchronName: Quickdraw Synchron
ATK: 700 / DEF: 1400
Attribute: WIND
Type: Machine
Level: 5

Description:
You can Special Summon this card (from your hand) by sending 1 monster from your hand to the GY. For a Synchro Summon, you can substitute this card for any 1 “Synchron” Tuner. Cannot be used as a Synchro Material, except for the Synchro Summon of a monster that lists a “Synchron” Tuner as material.

Cyber Dragon CoreCyber Dragon CoreName: Cyber Dragon Core
ATK: 400 / DEF: 1500
Attribute: LIGHT
Type: Machine
Level: 2

Description:
This card’s name becomes “Cyber Dragon” while on the field or in the GY. If this card is Normal Summoned: Add 1 “Cyber” Spell/Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon 1 “Cyber Dragon” monster from your Deck. You can only use 1 “Cyber Dragon Core” effect per turn, and only once that turn.

Cyber Dragon VierCyber Dragon VierName: Cyber Dragon Vier
ATK: 1100 / DEF: 1600
Attribute: LIGHT
Type: Machine
Level: 4

Description:
This card’s name becomes “Cyber Dragon” while on the field or in the GY. If you Normal or Special Summon “Cyber Dragon”, except during the Damage Step: You can Special Summon this card from your hand in Defense Position. You can only use this effect of “Cyber Dragon Vier” once per turn. Each “Cyber Dragon” you control gains 500 ATK/DEF.

HonestHonestName: Honest
ATK: 1100 / DEF: 1900
Attribute: LIGHT
Type: Fairy
Level: 4

Description:
During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent’s monster it is battling, until the end of this turn.

Cyber Dragon HerzCyber Dragon HerzName: Cyber Dragon Herz
ATK: 100 / DEF: 100
Attribute: LIGHT
Type: Machine
Level: 1

Description:
This card’s name becomes “Cyber Dragon” while on the field or in the GY. You can only use 1 of the following effects of “Cyber Dragon Herz” per turn, and only once that turn.
● If this card is Special Summoned: You can make this card’s Level become 5 until the end of this turn, also, you cannot Special Summon monsters for the rest of this turn, except Machine monsters.
● If this card is sent to the GY: You can add 1 other “Cyber Dragon” from your Deck or GY to your hand.

Cyber Dragon DreiCyber Dragon DreiName: Cyber Dragon Drei
ATK: 1800 / DEF: 800
Attribute: LIGHT
Type: Machine
Level: 4

Description:
This card’s name becomes “Cyber Dragon” while on the field or in the GY. When this card is Normal Summoned: You can make all “Cyber Dragon” you currently control become Level 5. You cannot Special Summon monsters the turn you activate this effect, except Machine monsters. If this card is banished: You can target 1 “Cyber Dragon” you control; it cannot be destroyed by battle or card effects this turn.

Cyber DragonCyber DragonName: Cyber Dragon
ATK: 2100 / DEF: 1600
Attribute: LIGHT
Type: Machine
Level: 5

Description:
If only your opponent controls a monster, you can Special Summon this card (from your hand).

Spells 1
2
3
1
2
3
1
3
Instant FusionInstant FusionName: Instant Fusion

Description:
Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 “Instant Fusion” per turn.

Overload FusionOverload FusionName: Overload Fusion

Description:
Fusion Summon 1 DARK Machine Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY.

Cyber RevsystemCyber RevsystemName: Cyber Revsystem

Description:
Special Summon 1 “Cyber Dragon” from your hand or GY. It cannot be destroyed by card effects.

Power BondPower BondName: Power Bond

Description:
Fusion Summon 1 Machine Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, and it gains ATK equal to its original ATK. During the End Phase of the turn this card is activated, you take damage equal to the amount of ATK gained from this effect at the time of the Summon.

Cyberload FusionCyberload FusionName: Cyberload Fusion

Description:
Fusion Summon 1 Fusion Monster from your Extra Deck that lists a “Cyber Dragon” monster as material, by shuffling the Fusion Materials listed on it into the Deck, from among your cards on the field and/or your face-up banished cards, but monsters you control cannot attack for the rest of this turn, except that Fusion Summoned monster. You can only activate 1 “Cyberload Fusion” per turn.

Cyber EmergencyCyber EmergencyName: Cyber Emergency

Description:
Add 1 LIGHT Machine monster that cannot be Normal Summoned/Set, or 1 “Cyber Dragon” monster, from your Deck to your hand. If the activation of this card in its owner’s possession was negated by your opponent’s card effect and sent to your GY: You can discard 1 card; add this card to your hand. You can only activate 1 “Cyber Emergency” per turn.

Monster RebornMonster RebornName: Monster Reborn

Description:
Target 1 monster in either GY; Special Summon it.

Cyber Repair PlantCyber Repair PlantName: Cyber Repair Plant

Description:
If “Cyber Dragon” is in your GY: You can activate 1 of these effects. If you have 3 or more “Cyber Dragon” in your GY at this card’s activation, you can activate both effects and resolve in sequence. You can only activate 1 “Cyber Repair Plant” per turn.
● Add 1 LIGHT Machine monster from your Deck to your hand.
● Target 1 LIGHT Machine monster in your GY; shuffle that target into your Deck.

Traps 3
Cybernetic OverflowCybernetic OverflowName: Cybernetic Overflow

Description:
Banish “Cyber Dragon(s)” with different Levels from your hand, face-up field, and/or GY, then destroy an equal number of cards your opponent controls. If this card on the field is destroyed by card effect: Add 1 “Cyber” Spell/Trap from your Deck to your hand. You can only use each effect of “Cybernetic Overflow” once per turn.

Extra 1
3
2
3
1
1
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Cyber End DragonCyber End DragonName: Cyber End Dragon
ATK: 4000 / DEF: 2800
Attribute: LIGHT
Type: Machine
Level: 10

Description:
“Cyber Dragon” + “Cyber Dragon” + “Cyber Dragon”
A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.

Cyber Dragon InfinityCyber Dragon InfinityName: Cyber Dragon Infinity
ATK: 2100 / DEF: 1600
Attribute: LIGHT
Type: Machine
Level: 6

Description:
3 Level 6 LIGHT Machine monsters
Once per turn, you can also Xyz Summon “Cyber Dragon Infinity” by using “Cyber Dragon Nova” you control as material. (Transfer its materials to this card.) Gains 200 ATK for each material attached to it. Once per turn: You can target 1 face-up Attack Position monster on the field; attach it to this card as material. Once per turn, when a card or effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it.

Cyber Dragon SiegerCyber Dragon SiegerName: Cyber Dragon Sieger
ATK: 2100 / Link: 2
Attribute: LIGHT
Type: Machine

Description:
2 Machine monsters, including “Cyber Dragon”
This card’s name becomes “Cyber Dragon” while on the field or in the GY. During each Battle Phase, if this card has not declared an attack (Quick Effect): You can target 1 Machine monster you control with 2100 or more ATK; for the rest of this turn, that monster gains 2100 ATK/DEF, also neither player takes any battle damage from attacks involving this monster. You can only use this effect of “Cyber Dragon Sieger” once per turn.

Cyber Dragon NovaCyber Dragon NovaName: Cyber Dragon Nova
ATK: 2100 / DEF: 1600
Attribute: LIGHT
Type: Machine
Level: 5

Description:
2 Level 5 Machine monsters
Once per turn: You can detach 1 material from this card, then target 1 “Cyber Dragon” in your GY; Special Summon that target. Once per turn (Quick Effect): You can banish 1 “Cyber Dragon” from your hand or face-up from your Monster Zone; this card gains 2100 ATK until the end of this turn. If this card in your possession is sent to your GY by your opponent’s card effect: You can Special Summon 1 Machine Fusion Monster from your Extra Deck.

Chimeratech OverdragonChimeratech OverdragonName: Chimeratech Overdragon
ATK: 0 / DEF: 0
Attribute: DARK
Type: Machine
Level: 9

Description:
“Cyber Dragon” + 1+ Machine monsters
Must be Fusion Summoned. If this card is Fusion Summoned: Send all other cards you control to the GY. The original ATK/DEF of this card each become equal to the number of Fusion Materials used for its Fusion Summon x 800. This card can attack your opponent’s monsters a number of times each Battle Phase, up to the number of Fusion Materials used for its Fusion Summon.

Panzer DragonPanzer DragonName: Panzer Dragon
ATK: 1000 / DEF: 2600
Attribute: LIGHT
Type: Machine
Level: 5

Description:
1 Machine monster + 1 Dragon monster
If this card is destroyed and sent to the GY: You can target 1 card on the field; destroy it.

Cyber Eternity DragonCyber Eternity DragonName: Cyber Eternity Dragon
ATK: 2800 / DEF: 4000
Attribute: LIGHT
Type: Machine
Level: 10

Description:
1 “Cyber Dragon” monster + 2 Machine monsters
If you have a Machine Fusion Monster(s) in your GY, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent’s card effects. If this Fusion Summoned card you control is sent to your GY by an opponent’s card: You can Special Summon 1 “Cyber Dragon” from your hand, Deck, or GY. You can banish this card from your GY; this turn, your opponent cannot target Fusion Monsters you control with card effects, also they cannot be destroyed by your opponent’s card effects.

Chimeratech Rampage DragonChimeratech Rampage DragonName: Chimeratech Rampage Dragon
ATK: 2100 / DEF: 1600
Attribute: DARK
Type: Machine
Level: 5

Description:
2+ “Cyber Dragon” monsters
A Fusion Summon of this card can only be done with the above Fusion Materials. When this card is Fusion Summoned: You can target Spells/Traps on the field, up to the number of Fusion Materials used for its Fusion Summon; destroy them. Once per turn: You can send up to 2 LIGHT Machine monsters from your Deck to the GY, and if you do, for each monster sent to the GY, this card gains 1 additional attack during each Battle Phase this turn.

Chimeratech Megafleet DragonChimeratech Megafleet DragonName: Chimeratech Megafleet Dragon
ATK: 0 / DEF: 0
Attribute: DARK
Type: Machine
Level: 10

Description:
1 “Cyber Dragon” monster + 1+ monsters in the Extra Monster Zone
Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use “Polymerization”.) The original ATK of this card becomes 1200 x the number of Fusion Materials used for its Special Summon.

Main Deck: 45

Cyber Dragon NachsterCyber Dragon NachsterCyber Dragon NachsterInstant FusionOverload FusionOverload FusionAsh Blossom & Joyous SpringAsh Blossom & Joyous SpringAsh Blossom & Joyous SpringQuickdraw SynchronQuickdraw SynchronCyber Dragon CoreCyber Dragon CoreCyber Dragon CoreCyber Dragon VierCyber Dragon VierCyber Dragon VierCyber RevsystemCyber RevsystemCyber RevsystemPower BondHonestHonestHonestCyberload FusionCyberload FusionCyber Dragon HerzCyber Dragon HerzCyber Dragon HerzCyber Dragon DreiCyber Dragon DreiCyber Dragon DreiCyber EmergencyCyber EmergencyCyber EmergencyCyber DragonCyber DragonCyber DragonCybernetic OverflowCybernetic OverflowCybernetic OverflowMonster RebornCyber Repair PlantCyber Repair PlantCyber Repair Plant

Extra Deck: 15

Cyber End DragonCyber Dragon InfinityCyber Dragon InfinityCyber Dragon InfinityCyber Dragon SiegerCyber Dragon SiegerCyber Dragon NovaCyber Dragon NovaCyber Dragon NovaChimeratech OverdragonPanzer DragonCyber Eternity DragonChimeratech Rampage DragonChimeratech Rampage DragonChimeratech Megafleet Dragon

Download Deck

To install the deck, all you have to do is place the YGOPRO deck (.ydk) file you just downloaded inside your YGOPRO deck folder!

By default, the deck folder is located in: C:\Yu-Gi-Oh! The Dawn of a New Era\YGOPRO\deck

We highly recommend using YGOPRO The Dawn of a New Era as it's the best YGOPRO version and is guaranteed to work with this deck. The deck can also be used on YGOPRO 2, both games can be downloaded from the links further below! Never download YGOPRO & YGOPRO 2 from other websites!

Since both YGOPRO The Dawn of a New Era and YGOPRO 2 release cards as soon as they are announced, before the official ID has been released, decks downloaded from here may sometimes be missing some cards when you open them in the deck editor. To fix this, simply re-add the cards.

If you need help installing the deck, feel free to join our YGOPRO Discord and ask for help!


Download YGOPRO & YGOPRO 2

YGOPRO The Dawn of a New Era is the best free Yu-Gi-Oh! Online game, new cards and forbidden lists are added as soon as they are announced. There are multiple AI opponents with over 50 unique decks and there is also an advanced ranked mode.

YGOPRO 2 has all the same features as YGOPRO The Dawn of a New Era and you can use the same account to log into either game, what makes YGOPRO 2 different are the better graphics, however YGOPRO 2 is much larger and may require a computer with better hardware.

YGOPRO The Dawn of a New Era

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