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Deck Information
Deck Type: Meta
Forbidden List: TCG 05.06.2023
Submitted By: Ethan Joestar
Deck List
Monsters 3
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Ash Blossom & Joyous SpringAsh Blossom & Joyous SpringName: Ash Blossom & Joyous Spring
ATK: 0 / DEF: 1800
Attribute: FIRE
Type: Zombie
Level: 3

Description:
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
● Add a card from the Deck to the hand.
● Special Summon from the Deck.
● Send a card from the Deck to the GY.
You can only use this effect of “Ash Blossom & Joyous Spring” once per turn.

Nibiru, the Primal BeingNibiru, the Primal BeingName: Nibiru, the Primal Being
ATK: 3000 / DEF: 600
Attribute: LIGHT
Type: Rock
Level: 11

Description:
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 “Primal Being Token” (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent’s field. (This Token’s ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of “Nibiru, the Primal Being” once per turn.

Kashtira RiseheartKashtira RiseheartName: Kashtira Riseheart
ATK: 1500 / DEF: 2100
Attribute: FIRE
Type: Warrior
Level: 4

Description:
If you control a “Kashtira” monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 “Kashtira” card from your Deck, except “Kashtira Riseheart”; banish the top 3 cards of your opponent’s Deck face-down, and if you banish any, this card’s Level becomes 7. You can only use each effect of “Kashtira Riseheart” once per turn.

Kashtira FenrirKashtira FenrirName: Kashtira Fenrir
ATK: 2400 / DEF: 2400
Attribute: EARTH
Type: Psychic
Level: 7

Description:
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of “Kashtira Fenrir” once per turn. During your Main Phase: You can add 1 “Kashtira” monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.

Ghost Ogre & Snow RabbitGhost Ogre & Snow RabbitName: Ghost Ogre & Snow Rabbit
ATK: 0 / DEF: 1800
Attribute: LIGHT
Type: Psychic
Level: 3

Description:
When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of “Ghost Ogre & Snow Rabbit” once per turn.

Kashtira UnicornKashtira UnicornName: Kashtira Unicorn
ATK: 2500 / DEF: 2100
Attribute: WIND
Type: Psychic
Level: 7

Description:
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of “Kashtira Unicorn” once per turn. During your Main Phase: You can add 1 “Kashtira” Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent’s Extra Deck, and if you do, banish 1 monster from it, face-down.

Scareclaw KashtiraScareclaw KashtiraName: Scareclaw Kashtira
ATK: 0 / DEF: 2600
Attribute: EARTH
Type: Psychic
Level: 7

Description:
During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 “Kashtira” or “Scareclaw” card from your hand or GY. You can only use this effect of “Scareclaw Kashtira” once per turn. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If your “Kashtira” or “Scareclaw” monster battles an opponent’s monster, that opponent’s monster’s effects are negated until the end of this turn.

Dimension ShifterDimension ShifterName: Dimension Shifter
ATK: 1200 / DEF: 2200
Attribute: DARK
Type: Spellcaster
Level: 6

Description:
If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.

Kashtira OgreKashtira OgreName: Kashtira Ogre
ATK: 2800 / DEF: 1000
Attribute: WATER
Type: Psychic
Level: 7

Description:
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of “Kashtira Ogre” once per turn. During your Main Phase: You can add 1 “Kashtira” Trap from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can excavate up to 5 cards from the top of your opponent’s Deck, banish 1 excavated card, face-down, and place the rest on the top of the Deck in the same order.

Spells 1
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Triple Tactics TalentTriple Tactics TalentName: Triple Tactics Talent

Description:
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects;
● Draw 2 cards.
● Take control of 1 monster your opponent controls until the End Phase.
● Look at your opponent’s hand, and choose 1 card from it to shuffle into the Deck.
You can only activate 1 “Triple Tactics Talent” per turn.

KashtiratheosisKashtiratheosisName: Kashtiratheosis

Description:
Target 1 “Kashtira” monster you control; Special Summon 1 “Kashtira” monster with a different Attribute from your Deck in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. If this card is banished: You can target 1 of your banished “Kashtira” cards, except “Kashtiratheosis”; add it to your hand. You can only use each effect of “Kashtiratheosis” once per turn.

Pot of DesiresPot of DesiresName: Pot of Desires

Description:
Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 “Pot of Desires” per turn.

Kashtira BirthKashtira BirthName: Kashtira Birth

Description:
You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz “Kashtira” monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a “Kashtira” monster: You can target 3 cards in your opponent’s GY; banish them, face-down. You can only use each effect of “Kashtira Birth” once per turn.

Pressured Planet WraitsothPressured Planet WraitsothName: Pressured Planet Wraitsoth

Description:
When this card is activated: You can add 1 “Kashtira” monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a “Kashtira Shangri-Ira” you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of “Pressured Planet Wraitsoth” once per turn. You can only activate 1 “Pressured Planet Wraitsoth” per turn.

TerraformingTerraformingName: Terraforming

Description:
Add 1 Field Spell from your Deck to your hand.

Pot of ProsperityPot of ProsperityName: Pot of Prosperity

Description:
Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 “Pot of Prosperity” per turn. You cannot draw cards by card effects the turn you activate this card.

Traps 3
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Infinite ImpermanenceInfinite ImpermanenceName: Infinite Impermanence

Description:
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

Kashtira PreparationsKashtira PreparationsName: Kashtira Preparations

Description:
During either player’s turn: You can Special Summon 1 of your “Kashtira” monsters that is banished or in your hand. If your opponent activates a Trap Card or effect, you control a “Kashtira” monster, and this card is already face-up in your Spell & Trap Zone: You can look at your opponent’s hand, and if you do, banish 1 card from it face-down. You can only use each effect of “Kashtira Preparations” once per turn.

Kashtira Big BangKashtira Big BangName: Kashtira Big Bang

Description:
If a “Kashtira” Xyz Monster is on the field and a player controls 2 or more monsters: They must banish monsters they control, face-down, so they only control 1 monster. If this card is banished: You can target 1 “Kashtira” Xyz Monster you control; add 1 of your “Kashtira” monsters attached to it to your hand, then you can Special Summon that monster from your hand. You can only use each effect of “Kashtira Big Bang” once per turn.

Extra 1
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Donner, Dagger Fur HireDonner, Dagger Fur HireName: Donner, Dagger Fur Hire
ATK: 1600 / Link: 2
Attribute: EARTH
Type: Beast-Warrior

Description:
2 monsters with different Types
You can target 1 monster “Fur Hire” you control and 1 monster your opponent controls; destroy them. You can Tribute 1 monster; Special Summon 1 monster “Fur Hire” from your hand or GY with a different original name than the Tributed monster, then, if you Tributed a Link Monster to activate this effect, you can Special Summon 1 more such monster. You can only use 1 “Donner, Dagger Fur Hire” effect per turn, and only once that turn.

Mecha Phantom Beast DracossackMecha Phantom Beast DracossackName: Mecha Phantom Beast Dracossack
ATK: 2600 / DEF: 2200
Attribute: WIND
Type: Machine
Level: 7

Description:
2 Level 7 monsters
Once per turn: You can detach 1 material from this card; Special Summon 2 “Mecha Phantom Beast Tokens” (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 “Mecha Phantom Beast” monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.

Infinitrack GoliathInfinitrack GoliathName: Infinitrack Goliath
ATK: 1000 / Link: 1
Attribute: EARTH
Type: Machine

Description:
1 non-Link “Infinitrack” monster
If this card is sent from the field to the GY: You can target 1 Xyz Monster you control; attach this card to that monster as material. You can only use this effect of “Infinitrack Goliath” once per turn. An Xyz Monster whose original Type is Machine and has this card as material gains this effect.
● This card cannot be destroyed by card effects.

Red-Eyes Flare Metal DragonRed-Eyes Flare Metal DragonName: Red-Eyes Flare Metal Dragon
ATK: 2800 / DEF: 2400
Attribute: DARK
Type: Dragon
Level: 7

Description:
2 Level 7 monsters
Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn (Quick Effect): You can detach 1 Xyz Material from this card, then target 1 “Red-Eyes” Normal Monster in your GY; Special Summon it.

Kashtira Arise-HeartKashtira Arise-HeartName: Kashtira Arise-Heart
ATK: 3000 / DEF: 3000
Attribute: DARK
Type: Machine
Level: 7

Description:
3 Level 7 monsters
Once per turn, you can also Xyz Summon “Kashtira Arise-Heart” by using 1 “Kashtira” monster you control, if an effect of “Kashtira Shangri-Ira” was successfully activated this turn. (Transfer its materials to this card.) Any card sent to the GY is banished instead. Once per Chain, each time a card(s) is banished: Attach 1 banished card to this card as material. Once per turn (Quick Effect): You can detach 3 materials from this card, then target 1 card on the field; banish it face-down.

Expurrely HappinessExpurrely HappinessName: Expurrely Happiness
ATK: 2500 / DEF: 1100
Attribute: LIGHT
Type: Fairy
Level: 7

Description:
2 Level 7 monsters
You can also Xyz Summon this card by using a Rank 2 monster you control with 5 or more materials. (Transfer its materials to this card.) During your Main Phase: You can detach 1 material from this card, and if you do, negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. Your opponent cannot activate cards or effects in response to this effect’s activation if this card has a Level 1 “Purrely” monster as material. When an attack is declared involving this card that has 5 or more materials: Inflict 1500 damage to your opponent.

Kashtira Shangri-IraKashtira Shangri-IraName: Kashtira Shangri-Ira
ATK: 0 / DEF: 3000
Attribute: FIRE
Type: Psychic
Level: 7

Description:
2+ Level 7 monsters
During each Standby Phase: You can Special Summon 1 “Kashtira” monster from your Deck. You can only use the previous effect of “Kashtira Shangri-Ira” once per turn. Each time a card(s) your opponent owns and possesses is banished face-down (except during the Damage Step): You can choose 1 unused Main Monster Zone or Spell & Trap Zone; it cannot be used while this monster is face-up on the field. If this card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.

Dark Armed, the Dragon of AnnihilationDark Armed, the Dragon of AnnihilationName: Dark Armed, the Dragon of Annihilation
ATK: 2800 / DEF: 1000
Attribute: DARK
Type: Dragon
Level: 7

Description:
2+ Level 7 monsters
Once per turn, if you have exactly 5 DARK monsters in your GY, you can also Xyz Summon “Dark Armed, the Dragon of Annihilation” by using 1 Level 5 or higher DARK Dragon monster you control as material. You can detach 1 material from this card, then target 1 card your opponent controls; destroy it, then banish 1 card from your GY, also, this card cannot attack for the rest of this turn.

Elder Entity N’tssElder Entity N'tssName: Elder Entity N’tss
ATK: 2500 / DEF: 1200
Attribute: LIGHT
Type: Fairy
Level: 4

Description:
1 Synchro Monster + 1 Xyz Monster
Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon “Elder Entity N’tss(s)” once per turn.

Expurrely NoirExpurrely NoirName: Expurrely Noir
ATK: 1100 / DEF: 2800
Attribute: DARK
Type: Fairy
Level: 7

Description:
2 Level 7 monsters
You can also Xyz Summon this card by using a Rank 2 monster you control with 5 or more materials. (Transfer its materials to this card.) This card is unaffected by your opponent’s activated effects while it has 5 or more materials. You can detach 2 materials from this card, then target 1 card your opponent controls or in their GY; place it on the bottom of the Deck. This is a Quick Effect if this card has a Level 1 “Purrely” monster as material.

Baronne de FleurBaronne de FleurName: Baronne de Fleur
ATK: 3000 / DEF: 2400
Attribute: WIND
Type: Warrior
Level: 10

Description:
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of “Baronne de Fleur” once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.

Divine Arsenal AA-ZEUS – Sky ThunderDivine Arsenal AA-ZEUS - Sky ThunderName: Divine Arsenal AA-ZEUS – Sky Thunder
ATK: 3000 / DEF: 3000
Attribute: LIGHT
Type: Machine
Level: 12

Description:
2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon “Divine Arsenal AA-ZEUS – Sky Thunder” by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent’s card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.

Number 11: Big EyeNumber 11: Big EyeName: Number 11: Big Eye
ATK: 2600 / DEF: 2000
Attribute: DARK
Type: Spellcaster
Level: 7

Description:
2 Level 7 monsters
Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.

Side 3
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Evenly MatchedEvenly MatchedName: Evenly Matched

Description:
At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.

Kumongous, the Sticky String KaijuKumongous, the Sticky String KaijuName: Kumongous, the Sticky String Kaiju
ATK: 2400 / DEF: 2500
Attribute: EARTH
Type: Insect
Level: 7

Description:
You can Special Summon this card (from your hand) to your opponent’s field in Attack Position, by Tributing 1 monster they control. If your opponent controls a “Kaiju” monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 “Kaiju” monster. When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can remove 2 Kaiju Counters from anywhere on the field; until the end of the next turn, that monster(s) cannot attack and its effects are negated.

Triple Tactics ThrustTriple Tactics ThrustName: Triple Tactics Thrust

Description:
If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except “Triple Tactics Thrust”, or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 “Triple Tactics Thrust” per turn.

Dark Ruler No MoreDark Ruler No MoreName: Dark Ruler No More

Description:
Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card’s activation.

Anti-Spell FragranceAnti-Spell FragranceName: Anti-Spell Fragrance

Description:
Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.

Main Deck: 40

Infinite ImpermanenceInfinite ImpermanenceInfinite ImpermanenceAsh Blossom & Joyous SpringAsh Blossom & Joyous SpringAsh Blossom & Joyous SpringKashtira PreparationsTriple Tactics TalentNibiru, the Primal BeingNibiru, the Primal BeingNibiru, the Primal BeingKashtira RiseheartKashtira RiseheartKashtira FenrirKashtira FenrirKashtira FenrirKashtira Big BangKashtiratheosisKashtiratheosisKashtiratheosisPot of DesiresGhost Ogre & Snow RabbitGhost Ogre & Snow RabbitKashtira UnicornKashtira UnicornKashtira BirthKashtira BirthKashtira BirthPressured Planet WraitsothPressured Planet WraitsothPressured Planet WraitsothTerraformingScareclaw KashtiraPot of ProsperityPot of ProsperityPot of ProsperityDimension ShifterDimension ShifterDimension ShifterKashtira Ogre

Extra Deck: 15

Donner, Dagger Fur HireMecha Phantom Beast DracossackInfinitrack GoliathRed-Eyes Flare Metal DragonKashtira Arise-HeartExpurrely HappinessKashtira Shangri-IraKashtira Shangri-IraDark Armed, the Dragon of AnnihilationElder Entity N'tssExpurrely NoirBaronne de FleurDivine Arsenal AA-ZEUS - Sky ThunderDivine Arsenal AA-ZEUS - Sky ThunderNumber 11: Big Eye

Side Deck: 15

Evenly MatchedEvenly MatchedEvenly MatchedKumongous, the Sticky String KaijuKumongous, the Sticky String KaijuKumongous, the Sticky String KaijuTriple Tactics ThrustTriple Tactics ThrustTriple Tactics ThrustDark Ruler No MoreDark Ruler No MoreDark Ruler No MoreAnti-Spell FragranceAnti-Spell FragranceAnti-Spell Fragrance

Download Deck

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By default, the deck folder is located in: C:\Yu-Gi-Oh! The Dawn of a New Era\YGOPRO\deck

We highly recommend using YGOPRO The Dawn of a New Era as it's the best YGOPRO version and is guaranteed to work with this deck. The deck can also be used on YGOPRO 2, both games can be downloaded from the links further below! Never download YGOPRO & YGOPRO 2 from other websites!

Since both YGOPRO The Dawn of a New Era and YGOPRO 2 release cards as soon as they are announced, before the official ID has been released, decks downloaded from here may sometimes be missing some cards when you open them in the deck editor. To fix this, simply re-add the cards.

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YGOPRO 2 has all the same features as YGOPRO The Dawn of a New Era and you can use the same account to log into either game, what makes YGOPRO 2 different are the better graphics, however YGOPRO 2 is much larger and may require a computer with better hardware.

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