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Deck Video

Deck Information
Deck Type: Meta
Forbidden List: TCG 05.06.2023
Submitted By: spanmold
Deck List
Monsters 3
3
1
1
1
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2
Ash Blossom & Joyous SpringAsh Blossom & Joyous SpringName: Ash Blossom & Joyous Spring
ATK: 0 / DEF: 1800
Attribute: FIRE
Type: Zombie
Level: 3

Description:
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
● Add a card from the Deck to the hand.
● Special Summon from the Deck.
● Send a card from the Deck to the GY.
You can only use this effect of “Ash Blossom & Joyous Spring” once per turn.

Sky Striker Ace – RayeSky Striker Ace - RayeName: Sky Striker Ace – Raye
ATK: 1500 / DEF: 1500
Attribute: DARK
Type: Warrior
Level: 4

Description:
(Quick Effect): You can Tribute this card; Special Summon 1 “Sky Striker Ace” monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up “Sky Striker Ace” Link Monster you control is destroyed by battle, or leaves the field because of an opponent’s card effect: You can Special Summon this card. You can only use each effect of “Sky Striker Ace – Raye” once per turn.

Surgical Striker – H.A.M.P.Surgical Striker - H.A.M.P.Name: Surgical Striker – H.A.M.P.
ATK: 2500 / DEF: 2500
Attribute: DARK
Type: Machine
Level: 8

Description:
(This card is always treated as a “Sky Striker” card.)
If you control a “Sky Striker Ace” monster, you can Special Summon this card (from your hand) to either field by Tributing 1 monster from that field. You can only Special Summon “Surgical Striker – H.A.M.P.” once per turn this way. When this card is destroyed by battle: You can target 1 card your opponent controls; destroy it.

Sky Striker Ace – RozeSky Striker Ace - RozeName: Sky Striker Ace – Roze
ATK: 1500 / DEF: 1500
Attribute: LIGHT
Type: Warrior
Level: 4

Description:
If a “Sky Striker Ace” monster(s) is Normal or Special Summoned, except “Sky Striker Ace – Roze” (except during the Damage Step): You can Special Summon this card from your hand. If an opponent’s monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of “Sky Striker Ace – Roze” once per turn.

Gameciel, the Sea Turtle KaijuGameciel, the Sea Turtle KaijuName: Gameciel, the Sea Turtle Kaiju
ATK: 2200 / DEF: 3000
Attribute: WATER
Type: Aqua
Level: 8

Description:
You can Special Summon this card (from your hand) to your opponent’s field in Attack Position, by Tributing 1 monster they control. If your opponent controls a “Kaiju” monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 “Kaiju” monster. When your opponent activates a card or effect, except “Gameciel, the Sea Turtle Kaiju” (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.

Ghost Ogre & Snow RabbitGhost Ogre & Snow RabbitName: Ghost Ogre & Snow Rabbit
ATK: 0 / DEF: 1800
Attribute: LIGHT
Type: Psychic
Level: 3

Description:
When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of “Ghost Ogre & Snow Rabbit” once per turn.

Effect VeilerEffect VeilerName: Effect Veiler
ATK: 0 / DEF: 0
Attribute: LIGHT
Type: Spellcaster
Level: 1

Description:
During your opponent’s Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

Spells 3
2
2
1
2
1
1
1
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1
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Sky Striker Mobilize – Linkage!Sky Striker Mobilize - Linkage!Name: Sky Striker Mobilize – Linkage!

Description:
If you control no monsters in your Main Monster Zone: You cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except “Sky Striker Ace” monsters, also send 1 other card you control to the GY, and if you do, Special Summon 1 “Sky Striker Ace” monster from your Extra Deck to the Extra Monster Zone, and if you have at least 1 LIGHT and 1 DARK “Sky Striker Ace” monsters on your field and/or in your GY, the Summoned monster gains 1000 ATK.

RaigekiRaigekiName: Raigeki

Description:
Destroy all monsters your opponent controls.

Sky Striker Mecha Modules – MultiroleSky Striker Mecha Modules - MultiroleName: Sky Striker Mecha Modules – Multirole

Description:
Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set “Sky Striker” Spells with different names from your GY, up to the number of “Sky Striker” Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.

Sky Striker Mecha – Eagle BoosterSky Striker Mecha - Eagle BoosterName: Sky Striker Mecha – Eagle Booster

Description:
If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.

Forbidden ChaliceForbidden ChaliceName: Forbidden Chalice

Description:
Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.

Reinforcement of the ArmyReinforcement of the ArmyName: Reinforcement of the Army

Description:
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

Sky Striker Airspace – Area ZeroSky Striker Airspace - Area ZeroName: Sky Striker Airspace – Area Zero

Description:
You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated “Sky Striker” card to your hand, also shuffle the rest into the Deck, then, if you excavated a “Sky Striker” card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 “Sky Striker Ace” monster from your Deck. You can only use each effect of “Sky Striker Airspace – Area Zero” once per turn.

Sky Striker Mecha – Shark CannonSky Striker Mecha - Shark CannonName: Sky Striker Mecha – Shark Cannon

Description:
If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent’s GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.

Sky Striker Mecha – Hornet DronesSky Striker Mecha - Hornet DronesName: Sky Striker Mecha – Hornet Drones

Description:
If you control no monsters in your Main Monster Zone: Special Summon 1 “Sky Striker Ace Token” (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token’s ATK/DEF become 1500 instead.

Sky Striker Mobilize – Engage!Sky Striker Mobilize - Engage!Name: Sky Striker Mobilize – Engage!

Description:
If you control no monsters in your Main Monster Zone: Add 1 “Sky Striker” card from your Deck to your hand, except “Sky Striker Mobilize – Engage!”, then, if you have 3 or more Spells in your GY, you can draw 1 card.

Upstart GoblinUpstart GoblinName: Upstart Goblin

Description:
Draw 1 card, then your opponent gains 1000 LP.

TerraformingTerraformingName: Terraforming

Description:
Add 1 Field Spell from your Deck to your hand.

Sky Striker Mecha – Widow AnchorSky Striker Mecha - Widow AnchorName: Sky Striker Mecha – Widow Anchor

Description:
If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster’s effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.

Sky Striker Maneuver – Afterburners!Sky Striker Maneuver - Afterburners!Name: Sky Striker Maneuver – Afterburners!

Description:
If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.

Traps 3
1
Infinite ImpermanenceInfinite ImpermanenceName: Infinite Impermanence

Description:
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

Evenly MatchedEvenly MatchedName: Evenly Matched

Description:
At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.

Extra 1
2
1
1
1
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Dharc the Dark Charmer, GloomyDharc the Dark Charmer, GloomyName: Dharc the Dark Charmer, Gloomy
ATK: 1850 / Link: 2
Attribute: DARK
Type: Spellcaster

Description:
2 monsters, including a DARK monster
(This card is always treated as a “Familiar-Possessed” card.)
You can target 1 DARK monster in your opponent’s GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent’s card effect while in its owner’s Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of “Dharc the Dark Charmer, Gloomy” once per turn.

Sky Striker Ace – HayateSky Striker Ace - HayateName: Sky Striker Ace – Hayate
ATK: 1500 / Link: 1
Attribute: WIND
Type: Machine

Description:
1 non-WIND “Sky Striker Ace” monster
You can only Special Summon “Sky Striker Ace – Hayate(s)” once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 “Sky Striker” card from your Deck to the GY.

Donner, Dagger Fur HireDonner, Dagger Fur HireName: Donner, Dagger Fur Hire
ATK: 1600 / Link: 2
Attribute: EARTH
Type: Beast-Warrior

Description:
2 monsters with different Types
You can target 1 monster “Fur Hire” you control and 1 monster your opponent controls; destroy them. You can Tribute 1 monster; Special Summon 1 monster “Fur Hire” from your hand or GY with a different original name than the Tributed monster, then, if you Tributed a Link Monster to activate this effect, you can Special Summon 1 more such monster. You can only use 1 “Donner, Dagger Fur Hire” effect per turn, and only once that turn.

Lyna the Light Charmer, LustrousLyna the Light Charmer, LustrousName: Lyna the Light Charmer, Lustrous
ATK: 1850 / Link: 2
Attribute: LIGHT
Type: Spellcaster

Description:
2 monsters, including a LIGHT monster
(This card is always treated as a “Familiar-Possessed” card.)
You can target 1 LIGHT monster in your opponent’s GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent’s card effect while in its owner’s Monster Zone: You can add 1 LIGHT monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of “Lyna the Light Charmer, Lustrous” once per turn.

Mekk-Knight Crusadia AvramaxMekk-Knight Crusadia AvramaxName: Mekk-Knight Crusadia Avramax
ATK: 3000 / Link: 4
Attribute: LIGHT
Type: Cyberse

Description:
2+ monsters Special Summoned from the Extra Deck
While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent’s monster’s ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent’s card: You can shuffle 1 card on the field into the Deck.

Hiita the Fire Charmer, AblazeHiita the Fire Charmer, AblazeName: Hiita the Fire Charmer, Ablaze
ATK: 1850 / Link: 2
Attribute: FIRE
Type: Spellcaster

Description:
2 monsters, including a FIRE monster
(This card is always treated as a “Familiar-Possessed” card.)
You can target 1 FIRE monster in your opponent’s GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent’s card effect while in its owner’s Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of “Hiita the Fire Charmer, Ablaze” once per turn.

Sky Striker Ace – KagariSky Striker Ace - KagariName: Sky Striker Ace – Kagari
ATK: 1500 / Link: 1
Attribute: FIRE
Type: Machine

Description:
1 non-FIRE “Sky Striker Ace” monster
If this card is Special Summoned: You can target 1 “Sky Striker” Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon “Sky Striker Ace – Kagari(s)” once per turn.

Sky Striker Ace – ZekeSky Striker Ace - ZekeName: Sky Striker Ace – Zeke
ATK: 1500 / Link: 2
Attribute: DARK
Type: Machine

Description:
2 monsters, including a “Sky Striker Ace” monster
Must be Link Summoned. You can only Special Summon “Sky Striker Ace – Zeke(s)” once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent’s next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.

Sky Striker Ace – ShizukuSky Striker Ace - ShizukuName: Sky Striker Ace – Shizuku
ATK: 1500 / Link: 1
Attribute: WATER
Type: Machine

Description:
1 non-WATER “Sky Striker Ace” monster
Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 “Sky Striker” Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon “Sky Striker Ace – Shizuku(s)” once per turn.

Main Deck: 40

Sky Striker Mobilize - Linkage!Sky Striker Mobilize - Linkage!Sky Striker Mobilize - Linkage!Infinite ImpermanenceInfinite ImpermanenceInfinite ImpermanenceRaigekiRaigekiAsh Blossom & Joyous SpringAsh Blossom & Joyous SpringAsh Blossom & Joyous SpringEvenly MatchedSky Striker Mecha Modules - MultiroleSky Striker Mecha Modules - MultiroleSky Striker Mecha - Eagle BoosterForbidden ChaliceForbidden ChaliceSky Striker Ace - RayeSky Striker Ace - RayeSky Striker Ace - RayeReinforcement of the ArmySurgical Striker - H.A.M.P.Sky Striker Ace - RozeSky Striker Airspace - Area ZeroSky Striker Mecha - Shark CannonSky Striker Mecha - Hornet DronesGameciel, the Sea Turtle KaijuGhost Ogre & Snow RabbitGhost Ogre & Snow RabbitSky Striker Mobilize - Engage!Sky Striker Mobilize - Engage!Upstart GoblinTerraformingEffect VeilerEffect VeilerSky Striker Mecha - Widow AnchorSky Striker Mecha - Widow AnchorSky Striker Mecha - Widow AnchorSky Striker Maneuver - Afterburners!Sky Striker Maneuver - Afterburners!

Extra Deck: 15

Dharc the Dark Charmer, GloomySky Striker Ace - HayateSky Striker Ace - HayateDonner, Dagger Fur HireLyna the Light Charmer, LustrousMekk-Knight Crusadia AvramaxHiita the Fire Charmer, AblazeSky Striker Ace - KagariSky Striker Ace - KagariSky Striker Ace - KagariSky Striker Ace - ZekeSky Striker Ace - ZekeSky Striker Ace - ShizukuSky Striker Ace - ShizukuSky Striker Ace - Shizuku

Download Deck

To install the deck, all you have to do is place the YGOPRO deck (.ydk) file you just downloaded inside your YGOPRO deck folder!

By default, the deck folder is located in: C:\Yu-Gi-Oh! The Dawn of a New Era\YGOPRO\deck

We highly recommend using YGOPRO The Dawn of a New Era as it's the best YGOPRO version and is guaranteed to work with this deck. The deck can also be used on YGOPRO 2, both games can be downloaded from the links further below! Never download YGOPRO & YGOPRO 2 from other websites!

Since both YGOPRO The Dawn of a New Era and YGOPRO 2 release cards as soon as they are announced, before the official ID has been released, decks downloaded from here may sometimes be missing some cards when you open them in the deck editor. To fix this, simply re-add the cards.

If you need help installing the deck, feel free to join our YGOPRO Discord and ask for help!


Download YGOPRO & YGOPRO 2

YGOPRO The Dawn of a New Era is the best free Yu-Gi-Oh! Online game, new cards and forbidden lists are added as soon as they are announced. There are multiple AI opponents with over 50 unique decks and there is also an advanced ranked mode.

YGOPRO 2 has all the same features as YGOPRO The Dawn of a New Era and you can use the same account to log into either game, what makes YGOPRO 2 different are the better graphics, however YGOPRO 2 is much larger and may require a computer with better hardware.

YGOPRO The Dawn of a New Era

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