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Deck Information
Deck Type: Meta
Forbidden List: TCG 05.06.2023
Submitted By: brickedFC
Deck List
Monsters 2
3
3
3
3
Red-Eyes SoulRed-Eyes SoulName: Red-Eyes Soul
ATK: 900 / DEF: 2000
Attribute: DARK
Type: Dragon
Level: 7

Description:
This card’s name becomes “Red-Eyes Black Dragon” while on the field or in the GY. If your opponent Special Summons a monster(s) (except during the Damage Step): You can send this card from your hand or field to the GY; Special Summon 1 “Red-Eyes” monster from your hand or Deck, except “Red-Eyes Soul”. You can only use this effect of “Red-Eyes Soul” once per turn. (Quick Effect): You can target 1 “Red-Eyes Black Dragon” you control; inflict damage to your opponent equal to that monster’s original ATK. You can only use this effect of “Red-Eyes Soul” once per Duel.

Red-Eyes Alternative Black DragonRed-Eyes Alternative Black DragonName: Red-Eyes Alternative Black Dragon
ATK: 2400 / DEF: 2000
Attribute: DARK
Type: Dragon
Level: 7

Description:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 “Red-Eyes” monster from your hand or field. You can only Special Summon “Red-Eyes Alternative Black Dragon” once per turn this way. If this card is destroyed by battle, or if this card in its owner’s possession is destroyed by an opponent’s card effect: You can target 1 Level 7 or lower “Red-Eyes” monster in your GY, except “Red-Eyes Alternative Black Dragon”; Special Summon it, and if it was a “Red-Eyes B. Dragon” that was Special Summoned, its original ATK becomes doubled.

Dark MagicianDark MagicianName: Dark Magician
ATK: 2500 / DEF: 2100
Attribute: DARK
Type: Spellcaster
Level: 7

Description:
The ultimate wizard in terms of attack and defense.

Red-Eyes Black DragonRed-Eyes Black DragonName: Red-Eyes Black Dragon
ATK: 2400 / DEF: 2000
Attribute: DARK
Type: Dragon
Level: 7

Description:
A ferocious dragon with a deadly attack.

King of the SwampKing of the SwampName: King of the Swamp
ATK: 500 / DEF: 1100
Attribute: WATER
Type: Aqua
Level: 3

Description:
This card in your hand, field, or GY can be used as a substitute for any 1 Fusion Material whose name is mentioned on the Fusion Monster Card, but the other materials must be correct. You can discard this card to the GY; add 1 “Polymerization” from your Deck to your hand.

Spells 3
3
2
1
1
1
2
2
1
1
3
3
Allure of DarknessAllure of DarknessName: Allure of Darkness

Description:
Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.

Red-Eyes FusionRed-Eyes FusionName: Red-Eyes Fusion

Description:
Fusion Summon 1 Fusion Monster that lists a “Red-Eyes” monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Material, and if you do, its name becomes “Red-Eyes Black Dragon”. You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 “Red-Eyes Fusion” per turn.

Fusion DeploymentFusion DeploymentName: Fusion Deployment

Description:
Reveal 1 Fusion Monster in your Extra Deck and Special Summon, from your hand or Deck, 1 of the Fusion Materials whose name is specifically listed on that card, also you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 “Fusion Deployment” per turn.

Magicalized FusionMagicalized FusionName: Magicalized Fusion

Description:
Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY. You can only activate 1 “Magicalized Fusion” per turn.

Fusion ConscriptionFusion ConscriptionName: Fusion Conscription

Description:
Reveal 1 Fusion Monster in your Extra Deck and add 1 of the Fusion Materials whose name is specifically listed on that card from your Deck or Graveyard to your hand, and if you do, for the rest of this turn after this card resolves, you cannot Normal Summon/Set or Special Summon monsters with the added monster’s name, also your monsters with that name cannot activate their effects. You can only activate 1 “Fusion Conscription” per turn.

Harpie’s Feather DusterHarpie's Feather DusterName: Harpie’s Feather Duster

Description:
Destroy all Spells and Traps your opponent controls.

Piercing the DarknessPiercing the DarknessName: Piercing the Darkness

Description:
If you Normal or Special Summon a non-Token Normal Monster(s) (except during the Damage Step): You can draw 1 card. When an attack is declared involving an opponent’s monster and a monster you control that is a Level 5 or higher Normal Monster, or was Ritual Summoned using a Normal Monster, or was Fusion, Synchro, or Xyz Summoned using a Normal Monster as material: You can make that monster you control gain ATK equal to that opponent’s monster’s ATK, until the end of this turn. You can only use each effect of “Piercing the Darkness” once per turn.

PolymerizationPolymerizationName: Polymerization

Description:
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.

Swords of Revealing LightSwords of Revealing LightName: Swords of Revealing Light

Description:
After this card’s activation, it remains on the field, but you must destroy it during the End Phase of your opponent’s 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent’s monsters cannot declare an attack.

Monster RebornMonster RebornName: Monster Reborn

Description:
Target 1 monster in either GY; Special Summon it.

Pot of ProsperityPot of ProsperityName: Pot of Prosperity

Description:
Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 “Pot of Prosperity” per turn. You cannot draw cards by card effects the turn you activate this card.

Red-Eyes InsightRed-Eyes InsightName: Red-Eyes Insight

Description:
Send 1 “Red-Eyes” monster from your hand or Deck to the GY; add 1 “Red-Eyes” Spell/Trap from your Deck to your hand, except “Red-Eyes Insight”. You can only activate 1 “Red-Eyes Insight” per turn.

Traps 1
1
1
Infinite ImpermanenceInfinite ImpermanenceName: Infinite Impermanence

Description:
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

Solemn StrikeSolemn StrikeName: Solemn Strike

Description:
When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.

Solemn JudgmentSolemn JudgmentName: Solemn Judgment

Description:
When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.

Extra 3
3
3
3
3
Red-Eyes Black Dragon SwordRed-Eyes Black Dragon SwordName: Red-Eyes Black Dragon Sword
ATK: 2400 / DEF: 2000
Attribute: DARK
Type: Dragon
Level: 7

Description:
Must be Special Summoned with “The Claw of Hermos”, using a Dragon monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. It gains 1000 ATK, and 500 ATK/DEF for each Dragon monster on the field and in the GYs.

Meteor Black Comet DragonMeteor Black Comet DragonName: Meteor Black Comet Dragon
ATK: 3500 / DEF: 2000
Attribute: DARK
Type: Dragon
Level: 8

Description:
1 Level 7 “Red-Eyes” monster + 1 Level 6 Dragon monster
If this card is Fusion Summoned: You can send 1 “Red-Eyes” monster from your hand or Deck to the GY, and if you do, inflict damage to your opponent equal to half the original ATK of that monster. If this card is sent from the Monster Zone to the GY: You can target 1 Normal Monster in your GY; Special Summon it.

Red-Eyes Dark DragoonRed-Eyes Dark DragoonName: Red-Eyes Dark Dragoon
ATK: 3000 / DEF: 2500
Attribute: DARK
Type: Spellcaster
Level: 8

Description:
“Dark Magician” + “Red-Eyes Black Dragon” or 1 Dragon Effect Monster
Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster’s original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.

Red-Eyes Flare Metal DragonRed-Eyes Flare Metal DragonName: Red-Eyes Flare Metal Dragon
ATK: 2800 / DEF: 2400
Attribute: DARK
Type: Dragon
Level: 7

Description:
2 Level 7 monsters
Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn (Quick Effect): You can detach 1 Xyz Material from this card, then target 1 “Red-Eyes” Normal Monster in your GY; Special Summon it.

Archfiend Black Skull DragonArchfiend Black Skull DragonName: Archfiend Black Skull Dragon
ATK: 3200 / DEF: 2500
Attribute: DARK
Type: Dragon
Level: 9

Description:
1 Level 6 “Archfiend” Normal Monster + 1 “Red-Eyes” Normal Monster
You can only Special Summon “Archfiend Black Skull Dragon(s)” once per turn. If this card battles, your opponent’s cards and effects cannot be activated until the end of the Damage Step. If damage calculation is performed involving this Fusion Summoned card, at the end of the Battle Phase: You can target 1 “Red-Eyes” Normal Monster in your Graveyard; inflict damage to your opponent equal to its ATK in the Graveyard, then shuffle it into the Deck.

Side 1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
Return of the Dragon LordsReturn of the Dragon LordsName: Return of the Dragon Lords

Description:
Target 1 Level 7 or 8 Dragon monster in your GY; Special Summon it. If a Dragon monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.

Mana Dragon ZirnitronMana Dragon ZirnitronName: Mana Dragon Zirnitron
ATK: 2200 / DEF: 1200
Attribute: DARK
Type: Dragon
Level: 6

Description:
If a Spell/Trap you control leaves the field because of an opponent’s effect, and is now in the GY or banished (except during the Damage Step): You can Special Summon this card from your GY (if it was there when that Spell/Trap left) or hand (even if not), then you can Set 1 of your Spells/Traps that is banished or in your GY to your Spell & Trap Zone. You can only use this effect of “Mana Dragon Zirnitron” once per turn. If Summoned this way, banish this card when it leaves the field.

RaigekiRaigekiName: Raigeki

Description:
Destroy all monsters your opponent controls.

Cards of the Red StoneCards of the Red StoneName: Cards of the Red Stone

Description:
Send 1 Level 7 “Red-Eyes” monster from your hand to the GY; draw 2 cards, then you can send 1 Level 7 “Red-Eyes” monster from your Deck to the GY. You can only activate 1 “Cards of the Red Stone” per turn.

Return of the Red-EyesReturn of the Red-EyesName: Return of the Red-Eyes

Description:
If you control a “Red-Eyes” monster: You can target 1 Normal Monster in your GY; Special Summon it. If this card in your possession is destroyed by an opponent’s card effect and sent to your GY: You can target 1 “Red-Eyes” monster in your GY; Special Summon it. You can only use each effect of “Return of the Red-Eyes” once per turn.

Red-Eyes SpiritRed-Eyes SpiritName: Red-Eyes Spirit

Description:
Target 1 “Red-Eyes” monster in your GY; Special Summon it.

The Claw of HermosThe Claw of HermosName: The Claw of Hermos

Description:
(This card is also always treated as “Legendary Dragon Hermos”.)
Send 1 monster from your hand or field to the GY, of the Type that is listed on a Fusion Monster that can only be Special Summoned with “The Claw of Hermos” (if that card is Set, reveal it), then Special Summon that Fusion Monster from your Extra Deck. You can only activate 1 “The Claw of Hermos” per turn.

Red-Eyes Retro DragonRed-Eyes Retro DragonName: Red-Eyes Retro Dragon
ATK: 1700 / DEF: 1600
Attribute: DARK
Type: Dragon
Level: 4

Description:
If a Level 7 or lower “Red-Eyes” monster(s) you control is destroyed by your opponent’s attack or card effect and sent to your GY, while this card is in your hand: You can Special Summon this card in Defense Position, and if you do, Special Summon as many of those destroyed monsters as possible in the same position they were in when destroyed. You can Tribute this card; you can Normal Summon 1 “Red-Eyes” monster during your Main Phase this turn in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

Red-Eyes Fang with ChainRed-Eyes Fang with ChainName: Red-Eyes Fang with Chain

Description:
Target 1 “Red-Eyes” monster you control; equip this card to it. It can make up to 2 attacks on monsters during each Battle Phase. You can send this Equip Card to the GY, then target 1 Effect Monster on the field; equip that target to the monster this card was equipped to, and if you do, while a monster is equipped to it by this effect, its ATK/DEF become equal to the original ATK/DEF of that equipped monster.

Clashing SoulsClashing SoulsName: Clashing Souls

Description:
During damage calculation, if your Attack Position monster battles an opponent’s Attack Position monster with higher ATK: The controller of the battling monster with lower ATK can pay 500 LP for that monster to gain 500 ATK during damage calculation only, then keep repeating this effect until a player chooses not to pay LP. Neither player takes any battle damage from that battle, also, after damage calculation, if any player’s monster would be destroyed by that battle, send all cards that player controls to the Graveyard instead.

Saga of the Dragon EmperorSaga of the Dragon EmperorName: Saga of the Dragon Emperor

Description:
Target 1 Dragon monster you control; its ATK becomes doubled (until the end of this turn), then, if your opponent currently controls a Dragon monster, the activation of the targeted monster’s effects cannot be negated for the rest of this turn. During your Main Phase: You can banish this card from your GY; Special Summon 1 of your Dragon Xyz Monsters that is banished or in your GY, in Defense Position. You can only use 1 “Saga of the Dragon Emperor” effect per turn, and only once that turn.

Summoned SkullSummoned SkullName: Summoned Skull
ATK: 2500 / DEF: 1200
Attribute: DARK
Type: Fiend
Level: 6

Description:
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.
(This card is always treated as an “Archfiend” card.)

Red-Eyes BurnRed-Eyes BurnName: Red-Eyes Burn

Description:
If a face-up “Red-Eyes” monster(s) you control is destroyed by battle or card effect: Target 1 of those monsters; both players take damage equal to its original ATK. You can only activate 1 “Red-Eyes Burn” per turn.

Red-Eyes Darkness Metal DragonRed-Eyes Darkness Metal DragonName: Red-Eyes Darkness Metal Dragon
ATK: 2800 / DEF: 2400
Attribute: DARK
Type: Dragon
Level: 10

Description:
You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon “Red-Eyes Darkness Metal Dragon” once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except “Red-Eyes Darkness Metal Dragon”. You can only use this effect of “Red-Eyes Darkness Metal Dragon” once per turn.

Black Metal DragonBlack Metal DragonName: Black Metal Dragon
ATK: 600 / DEF: 600
Attribute: DARK
Type: Dragon
Level: 1

Description:
You can target 1 “Red-Eyes” monster you control; equip this monster from your hand or field to that target. It gains 600 ATK. If this card is sent from the field to the GY: You can add 1 “Red-Eyes” card from your Deck to your hand.

Main Deck: 40

Allure of DarknessAllure of DarknessAllure of DarknessRed-Eyes FusionRed-Eyes FusionRed-Eyes FusionFusion DeploymentFusion DeploymentRed-Eyes SoulRed-Eyes SoulInfinite ImpermanenceMagicalized FusionFusion ConscriptionHarpie's Feather DusterRed-Eyes Alternative Black DragonRed-Eyes Alternative Black DragonRed-Eyes Alternative Black DragonPiercing the DarknessPiercing the DarknessPolymerizationPolymerizationSolemn StrikeSolemn JudgmentDark MagicianDark MagicianDark MagicianSwords of Revealing LightRed-Eyes Black DragonRed-Eyes Black DragonRed-Eyes Black DragonKing of the SwampKing of the SwampKing of the SwampMonster RebornPot of ProsperityPot of ProsperityPot of ProsperityRed-Eyes InsightRed-Eyes InsightRed-Eyes Insight

Extra Deck: 15

Red-Eyes Black Dragon SwordRed-Eyes Black Dragon SwordRed-Eyes Black Dragon SwordMeteor Black Comet DragonMeteor Black Comet DragonMeteor Black Comet DragonRed-Eyes Dark DragoonRed-Eyes Dark DragoonRed-Eyes Dark DragoonRed-Eyes Flare Metal DragonRed-Eyes Flare Metal DragonRed-Eyes Flare Metal DragonArchfiend Black Skull DragonArchfiend Black Skull DragonArchfiend Black Skull Dragon

Side Deck: 15

Return of the Dragon LordsMana Dragon ZirnitronRaigekiCards of the Red StoneReturn of the Red-EyesRed-Eyes SpiritThe Claw of HermosRed-Eyes Retro DragonRed-Eyes Fang with ChainClashing SoulsSaga of the Dragon EmperorSummoned SkullRed-Eyes BurnRed-Eyes Darkness Metal DragonBlack Metal Dragon

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