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Deck Video

Deck Information
Deck Type: Meta
Forbidden List: TCG 05.06.2023
Submitted By: banditkweef
Deck List
Monsters 2
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Green NinjaGreen NinjaName: Green Ninja
ATK: 600 / DEF: 600
Attribute: WIND
Type: Warrior
Level: 2

Description:
If a monster(s) is Special Summoned to your field face-up (except during the Damage Step): You can target 1 of them; Special Summon this card from your hand, and if you do, change that monster to face-down Defense Position. If this card is sent from the hand or field to the GY: You can target 1 monster on the field; change it to face-up Attack Position or face-down Defense Position. You can only use each effect of “Green Ninja” once per turn.

Kagero the Cannon NinjaKagero the Cannon NinjaName: Kagero the Cannon Ninja
ATK: 1600 / DEF: 2000
Attribute: FIRE
Type: Warrior
Level: 4

Description:
If this card is Normal Summoned, Special Summoned, or flipped face-up: You can Special Summon 1 “Ninja” monster from your hand or GY in face-down Defense Position, except “Kagero the Cannon Ninja”. When your opponent activates a card or effect that targets exactly 1 “Ninja” card or exactly 1 face-down Defense Position monster you control, while this card is in your GY (Quick Effect): You can Special Summon this card in face-down Defense Position, and if you do, return that targeted card to the hand. You can only use each effect of “Kagero the Cannon Ninja” once per turn.

Tobari the Sky NinjaTobari the Sky NinjaName: Tobari the Sky Ninja
ATK: 0 / DEF: 0
Attribute: EARTH
Type: Winged Beast
Level: 1

Description:
This card cannot be destroyed by battle or card effect the turn it was Special Summoned or flipped face-up. You can only use each of the following effects of “Tobari the Sky Ninja” once per turn. You can send this card from your hand to the GY; Special Summon 1 “Ninja” monster from your hand in face-up or face-down Defense Position. During your opponent’s Main or Battle Phase (Quick Effect): You can Fusion Summon 1 “Ninja” Fusion Monster from your Extra Deck, using monsters from your hand or field as material.

Yellow NinjaYellow NinjaName: Yellow Ninja
ATK: 1900 / DEF: 1800
Attribute: WIND
Type: Warrior
Level: 4

Description:
If this card is Normal Summoned or flipped face-up: You can Special Summon 1 Level 4 or lower “Ninja” monster from your hand in Attack Position or face-down Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except “Ninja” monsters. You can only use this effect of “Yellow Ninja” once per turn.

Mitsu the Insect NinjaMitsu the Insect NinjaName: Mitsu the Insect Ninja
ATK: 200 / DEF: 2100
Attribute: WATER
Type: Insect
Level: 2

Description:
If you control a “Ninja” card or a face-down Defense Position monster: You can Special Summon this card from your hand. When your opponent activates a monster effect (Quick Effect): You can target 1 face-down Defense Position monster you control; change it to face-up Defense Position, and if you do, change this card to face-down Defense Position, then, if the targeted monster was a “Ninja” monster, except “Mitsu the Insect Ninja”, negate that opponent’s activated effect. You can only use each effect of “Mitsu the Insect Ninja” once per turn.

Senior Silver NinjaSenior Silver NinjaName: Senior Silver Ninja
ATK: 2300 / DEF: 2200
Attribute: EARTH
Type: Warrior
Level: 6

Description:
When this card is flipped face-up: You can Special Summon any number of “Ninja” monsters, except “Senior Silver Ninja”, from your hand and/or Graveyard in face-down Defense Position. There can only be 1 face-up “Senior Silver Ninja” on the field.

Jioh the Gravity NinjaJioh the Gravity NinjaName: Jioh the Gravity Ninja
ATK: 2300 / DEF: 2900
Attribute: EARTH
Type: Rock
Level: 8

Description:
If this card is Normal/Special Summoned, or flipped face-up: You can target up to 2 face-up monsters on the field; change them to face-down Defense Position, and if you do, any opponent’s monsters that were flipped by this effect cannot change their battle positions. If a monster on the field is flipped face-up, while this monster is face-up on the field (except during the Damage Step): You can target 1 card your opponent controls; destroy it. You can only use each effect of “Jioh the Gravity Ninja” once per turn.

Baku the Beast NinjaBaku the Beast NinjaName: Baku the Beast Ninja
ATK: 1500 / DEF: 600
Attribute: WIND
Type: Beast
Level: 3

Description:
If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is Special Summoned or flipped face-up: You can target 1 “Ninja” or “Ninjitsu Art” card from your GY or face-up Spell & Trap Zone, except “Baku the Beast Ninja”; return it to the hand. You can only use each effect of “Baku the Beast Ninja” once per turn.

Ninja Grandmaster HanzoNinja Grandmaster HanzoName: Ninja Grandmaster Hanzo
ATK: 1800 / DEF: 1000
Attribute: DARK
Type: Warrior
Level: 4

Description:
When this card is Normal Summoned: You can add 1 “Ninjitsu Art” card from your Deck to your hand. When this card is Flip or Special Summoned: You can add 1 “Ninja” monster from your Deck to your hand, except “Ninja Grandmaster Hanzo”.

Spells 1
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Instant FusionInstant FusionName: Instant Fusion

Description:
Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 “Instant Fusion” per turn.

Book of MoonBook of MoonName: Book of Moon

Description:
Target 1 face-up monster on the field; change that target to face-down Defense Position.

Reinforcement of the ArmyReinforcement of the ArmyName: Reinforcement of the Army

Description:
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

Ninjitsu Art Tool – Iron DiggerNinjitsu Art Tool - Iron DiggerName: Ninjitsu Art Tool – Iron Digger

Description:
The equipped monster gains 500 ATK, also it is treated as a “Ninja” monster. You can only use each of the following effects of “Ninjitsu Art Tool – Iron Digger” once per turn. You can banish 1 “Ninja” monster from your GY, then target 1 card on the field; destroy it. If this card is sent from the field to the GY: You can target 1 of your banished “Ninja” monsters; add it to your hand or Special Summon it in face-down Defense Position.

Ninjitsu Art NotebookNinjitsu Art NotebookName: Ninjitsu Art Notebook

Description:
Once per turn: You can send 1 “Ninja” monster from your hand to the GY; Set 1 “Ninjitsu Art” Spell/Trap directly from your Deck, except “Ninjitsu Art Notebook”.

Ninjitsu Art Notebook of MysteryNinjitsu Art Notebook of MysteryName: Ninjitsu Art Notebook of Mystery

Description:
If your opponent controls a card: You can Set up to 1 “Ninja” monster, and up to 1 “Ninjitsu Art” Spell/Trap, except “Ninjitsu Art Notebook of Mystery”. These cards come from your Deck and/or GY, but only 1 can come from each. If this Set card on the field is sent to the GY: You can target 1 face-up monster on the field; change it to face-down Defense Position. You can only use each effect of “Ninjitsu Art Notebook of Mystery” once per turn.

Traps 2
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Quaking Mirror ForceQuaking Mirror ForceName: Quaking Mirror Force

Description:
When an opponent’s monster declares an attack: Change all your opponent’s Attack Position monsters to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.

Ninjitsu Art of DuplicationNinjitsu Art of DuplicationName: Ninjitsu Art of Duplication

Description:
Activate this card by Tributing 1 “Ninja” monster; Special Summon any number of “Ninja” monsters from your Deck, in face-up Attack Position and/or face-down Defense Position, with combined Levels less than or equal to the Level of the Tributed monster. When this card leaves the field, destroy those monsters.

Dimension GuardianDimension GuardianName: Dimension Guardian

Description:
Activate this card by targeting 1 face-up Attack Position monster you control. It cannot be destroyed by battle or card effects. If the targeted monster leaves the field, destroy this card.

Ninjitsu Art of Dancing LeavesNinjitsu Art of Dancing LeavesName: Ninjitsu Art of Dancing Leaves

Description:
Activate this card by targeting 1 “Ninja” monster or 1 face-down Defense Position monster on the field; Tribute it, and if you do, Special Summon 1 “Ninja” monster from your Deck. When this card leaves the field, send that monster to the GY. You can target 1 “Ninjitsu Art” Continuous Spell/Trap in your Spell & Trap Zone; return it to the hand. You can only use 1 “Ninjitsu Art of Dancing Leaves” effect per turn, and only once that turn.

Extra 1
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Evilswarm NightmareEvilswarm NightmareName: Evilswarm Nightmare
ATK: 950 / DEF: 1950
Attribute: DARK
Type: Fiend
Level: 4

Description:
2 Level 4 DARK monsters
When your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card; change that Special Summoned monster(s) to face-down Defense Position.

Meizen the Battle NinjaMeizen the Battle NinjaName: Meizen the Battle Ninja
ATK: 2500 / DEF: 1500
Attribute: DARK
Type: Warrior
Level: 6

Description:
2 “Ninja” monsters with different Types
Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards you control. Your “Ninja” monsters can attack directly. While you control a face-down Defense Position monster, your opponent’s monsters cannot target this card for attacks. When your opponent activates a card or effect (Quick Effect): You can Special Summon 1 “Ninja” monster from your Deck in face-up or face-down Defense Position. You can only use this effect of “Meizen the Battle Ninja” once per turn.

Number 2: Ninja Shadow MosquitoNumber 2: Ninja Shadow MosquitoName: Number 2: Ninja Shadow Mosquito
ATK: 0 / DEF: 0
Attribute: WIND
Type: Insect
Level: 2

Description:
2+ Level 2 monsters
Cannot be destroyed by battle, also you take no damage from battles involving this card. All monsters your opponent controls must attack, if able. When an attack is declared: You can activate 1 of these effects;
● Detach 1 material from this card, and if you do, place 1 Hallucination Counter on 1 face-up monster your opponent controls. (The effects, if any, of monsters with Hallucination Counters are negated.)
● Inflict damage to your opponent equal to the ATK of 1 monster with a Hallucination Counter.

Ninja Grandmaster SaizoNinja Grandmaster SaizoName: Ninja Grandmaster Saizo
ATK: 2000 / Link: 2
Attribute: LIGHT
Type: Warrior

Description:
2 “Ninja” monsters
During your Main Phase: You can Set 1 “Ninjitsu Art” Spell/Trap directly from your Deck. You can only use this effect of “Ninja Grandmaster Saizo” once per turn. While this card points to a monster(s), this card cannot be targeted for an attack, also your opponent cannot target it with card effects.

Red-Eyes Dark DragoonRed-Eyes Dark DragoonName: Red-Eyes Dark Dragoon
ATK: 3000 / DEF: 2500
Attribute: DARK
Type: Spellcaster
Level: 8

Description:
“Dark Magician” + “Red-Eyes Black Dragon” or 1 Dragon Effect Monster
Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster’s original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.

Evilswarm Exciton KnightEvilswarm Exciton KnightName: Evilswarm Exciton Knight
ATK: 1900 / DEF: 0
Attribute: LIGHT
Type: Fiend
Level: 4

Description:
2 Level 4 monsters
Once per chain, during your Main Phase or your opponent’s Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.

Number 101: Silent Honor ARKNumber 101: Silent Honor ARKName: Number 101: Silent Honor ARK
ATK: 2100 / DEF: 1000
Attribute: WATER
Type: Aqua
Level: 4

Description:
2 Level 4 monsters
You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of “Number 101: Silent Honor ARK” once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.

Crimson Nova Trinity the Dark Cubic LordCrimson Nova Trinity the Dark Cubic LordName: Crimson Nova Trinity the Dark Cubic Lord
ATK: 4500 / DEF: 3000
Attribute: DARK
Type: Fiend
Level: 10

Description:
3 x “Crimson Nova the Dark Cubic Lord”
Must be Fusion Summoned with the above Fusion Materials and cannot be Special Summoned by other ways. Cannot be targeted, or destroyed by, your opponent’s card effects. When this card declares an attack: Halve your opponent’s LP. When this card destroys a monster by battle: You can activate this effect; this card can make a second attack during this Battle Phase. If you take effect damage: Inflict damage to your opponent equal to the damage you took.

Castel, the Skyblaster MusketeerCastel, the Skyblaster MusketeerName: Castel, the Skyblaster Musketeer
ATK: 2000 / DEF: 1500
Attribute: WIND
Type: Winged Beast
Level: 4

Description:
2 Level 4 monsters
You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 “Castel, the Skyblaster Musketeer” effect per turn, and only once that turn.

Blade Armor NinjaBlade Armor NinjaName: Blade Armor Ninja
ATK: 2200 / DEF: 1000
Attribute: WIND
Type: Warrior
Level: 4

Description:
2 Level 4 Warrior-Type monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 “Ninja” monster you control; it can make a second attack during each Battle Phase this turn.

Borrelsword DragonBorrelsword DragonName: Borrelsword Dragon
ATK: 3000 / Link: 4
Attribute: DARK
Type: Dragon

Description:
3+ Effect Monsters
Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect’s activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster’s current ATK, and if it does, that monster’s current ATK is halved.

Divine Arsenal AA-ZEUS – Sky ThunderDivine Arsenal AA-ZEUS - Sky ThunderName: Divine Arsenal AA-ZEUS – Sky Thunder
ATK: 3000 / DEF: 3000
Attribute: LIGHT
Type: Machine
Level: 12

Description:
2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon “Divine Arsenal AA-ZEUS – Sky Thunder” by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent’s card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.

Side 1
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Armor Ninjitsu Art of Rust MistArmor Ninjitsu Art of Rust MistName: Armor Ninjitsu Art of Rust Mist

Description:
When a monster(s) is Special Summoned to your opponent’s field, if you control a “Ninja” monster: Halve the current ATK of that Special Summoned monster(s).

Infinite ImpermanenceInfinite ImpermanenceName: Infinite Impermanence

Description:
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

Book of MoonBook of MoonName: Book of Moon

Description:
Target 1 face-up monster on the field; change that target to face-down Defense Position.

Earth Armor NinjaEarth Armor NinjaName: Earth Armor Ninja
ATK: 1600 / DEF: 1200
Attribute: EARTH
Type: Warrior
Level: 5

Description:
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).

Hidden Village of Ninjitsu ArtsHidden Village of Ninjitsu ArtsName: Hidden Village of Ninjitsu Arts

Description:
If a “Ninja” monster is Summoned to your field (except during the Damage Step): You can target 1 “Ninja” monster or 1 “Ninjitsu Art” card in your GY; add it to your hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as the added card. If a “Ninja” monster(s) or “Ninjitsu Art” card(s) you control would be destroyed by battle or an opponent’s card effect, you can banish 1 “Ninja” monster from your GY instead. You can only use each effect of “Hidden Village of Ninjitsu Arts” once per turn.

Knightmare UnicornKnightmare UnicornName: Knightmare Unicorn
ATK: 2200 / Link: 3
Attribute: DARK
Type: Fiend

Description:
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of “Knightmare Unicorn” once per turn. While any co-linked “Knightmare” monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked “Knightmare” monsters, instead of drawing just 1 card.

Twilight Ninja Nichirin, the ChuninTwilight Ninja Nichirin, the ChuninName: Twilight Ninja Nichirin, the Chunin
ATK: 2300 / DEF: 1000
Attribute: DARK
Type: Warrior
Level: 6

Description:
Once per turn, during either player’s turn: You can discard 1 “Ninja” monster, then activate 1 of these effects;
● This turn, “Ninja” monsters and “Ninjitsu Art” cards you control cannot be destroyed by battle or card effects.
● 1 “Ninja” monster you control gains 1000 ATK until the end of this turn.

Black Dragon NinjaBlack Dragon NinjaName: Black Dragon Ninja
ATK: 2800 / DEF: 1600
Attribute: DARK
Type: Beast
Level: 7

Description:
Cannot be Special Summoned, except with the effect of a “Ninja” monster or “Ninjitsu Art” card. Once per turn, during either player’s turn: You can send 1 “Ninja” monster and 1 “Ninjitsu Art” card from your hand and/or face-up from your field to the Graveyard, then target 1 monster on the field; banish it. If this face-up card leaves the field: Special Summon as many monsters banished by this card’s effect as possible to their owner’s field(s).

Upstart Golden NinjaUpstart Golden NinjaName: Upstart Golden Ninja
ATK: 500 / DEF: 1800
Attribute: LIGHT
Type: Warrior
Level: 4

Description:
Once per turn: You can send 1 Trap from your hand to the GY; Special Summon 1 Level 4 or lower “Ninja” monster from your Deck in face-up Defense Position or face-down Defense Position.

Ninjitsu Art of Mirage-TransformationNinjitsu Art of Mirage-TransformationName: Ninjitsu Art of Mirage-Transformation

Description:
Tribute 1 “Ninja” monster, then target 1 monster in your opponent’s GY; Special Summon it to your field. It is also treated as a “Ninja” monster while this card is face-up on the field. When this card leaves the field, send that monster to the GY. You can only activate 1 “Ninjitsu Art of Mirage-Transformation” per turn.

Twilight Ninja Getsuga, the ShogunTwilight Ninja Getsuga, the ShogunName: Twilight Ninja Getsuga, the Shogun
ATK: 2000 / DEF: 3000
Attribute: DARK
Type: Warrior
Level: 8

Description:
You can Tribute Summon this card by Tributing 1 “Ninja” monster. If this card is in Attack Position: You can target 2 “Ninja” monsters in your GY, except “Twilight Ninja Getsuga, the Shogun”; change this card to Defense Position, and if you do, Special Summon those monsters. You can only use this effect of “Twilight Ninja Getsuga, the Shogun” once per turn.

Ninjitsu Art NotebookNinjitsu Art NotebookName: Ninjitsu Art Notebook

Description:
Once per turn: You can send 1 “Ninja” monster from your hand to the GY; Set 1 “Ninjitsu Art” Spell/Trap directly from your Deck, except “Ninjitsu Art Notebook”.

Yellow Dragon NinjaYellow Dragon NinjaName: Yellow Dragon Ninja
ATK: 3000 / DEF: 1500
Attribute: WIND
Type: Dinosaur
Level: 8

Description:
Cannot be Special Summoned, except with the effect of a “Ninja” monster or “Ninjitsu Art” card. Once per turn (Quick Effect): You can send 1 “Ninja” monster and 1 “Ninjitsu Art” card from your hand and/or face-up field to the GY, then target up to 2 Spells/Traps on the field; destroy them.

White Dragon NinjaWhite Dragon NinjaName: White Dragon Ninja
ATK: 2700 / DEF: 1200
Attribute: LIGHT
Type: Dragon
Level: 7

Description:
Cannot be Special Summoned, except with a “Ninjitsu Art” card’s effect. Spells/Traps you control cannot be destroyed by card effects.

Main Deck: 40

Instant FusionBook of MoonBook of MoonGreen NinjaGreen NinjaKagero the Cannon NinjaKagero the Cannon NinjaKagero the Cannon NinjaTobari the Sky NinjaTobari the Sky NinjaTobari the Sky NinjaReinforcement of the ArmyNinjitsu Art Tool - Iron DiggerNinjitsu Art Tool - Iron DiggerNinjitsu Art Tool - Iron DiggerQuaking Mirror ForceQuaking Mirror ForceNinjitsu Art of DuplicationNinjitsu Art of DuplicationDimension GuardianDimension GuardianYellow NinjaYellow NinjaMitsu the Insect NinjaMitsu the Insect NinjaMitsu the Insect NinjaNinjitsu Art of Dancing LeavesNinjitsu Art of Dancing LeavesNinjitsu Art of Dancing LeavesNinjitsu Art NotebookSenior Silver NinjaJioh the Gravity NinjaJioh the Gravity NinjaBaku the Beast NinjaNinja Grandmaster HanzoNinja Grandmaster HanzoNinja Grandmaster HanzoNinjitsu Art Notebook of MysteryNinjitsu Art Notebook of MysteryNinjitsu Art Notebook of Mystery

Extra Deck: 15

Evilswarm NightmareMeizen the Battle NinjaMeizen the Battle NinjaMeizen the Battle NinjaNumber 2: Ninja Shadow MosquitoNinja Grandmaster SaizoNinja Grandmaster SaizoRed-Eyes Dark DragoonEvilswarm Exciton KnightNumber 101: Silent Honor ARKCrimson Nova Trinity the Dark Cubic LordCastel, the Skyblaster MusketeerBlade Armor NinjaBorrelsword DragonDivine Arsenal AA-ZEUS - Sky Thunder

Side Deck: 15

Armor Ninjitsu Art of Rust MistInfinite ImpermanenceBook of MoonEarth Armor NinjaHidden Village of Ninjitsu ArtsHidden Village of Ninjitsu ArtsKnightmare UnicornTwilight Ninja Nichirin, the ChuninBlack Dragon NinjaUpstart Golden NinjaNinjitsu Art of Mirage-TransformationTwilight Ninja Getsuga, the ShogunNinjitsu Art NotebookYellow Dragon NinjaWhite Dragon Ninja

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