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Deck Information
Deck Type: Meta
Forbidden List: TCG 03.10.2022
Submitted By: faror
Deck List
Monsters 3
3
1
3
1
2
Altergeist MeluseekAltergeist MeluseekName: Altergeist Meluseek
ATK: 500 / DEF: 300
Attribute: WATER
Type: Spellcaster
Level: 1

Description:
This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 card your opponent controls; send it to the GY. If this card is sent from the field to the GY: You can add 1 “Altergeist” monster from your Deck to your hand, except “Altergeist Meluseek”. You can only use this effect of “Altergeist Meluseek” once per turn.

Altergeist MultifakerAltergeist MultifakerName: Altergeist Multifaker
ATK: 1200 / DEF: 800
Attribute: DARK
Type: Spellcaster
Level: 3

Description:
If you activate a Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Special Summon 1 “Altergeist” monster from your Deck in Defense Position, except “Altergeist Multifaker”. You cannot Special Summon monsters the turn you activate this effect, except “Altergeist” monsters. You can only use each effect of “Altergeist Multifaker” once per turn.

Altergeist KunqueryAltergeist KunqueryName: Altergeist Kunquery
ATK: 0 / DEF: 2400
Attribute: EARTH
Type: Spellcaster
Level: 5

Description:
When an opponent’s monster declares an attack, if you control an “Altergeist” card: You can Special Summon this card from your hand, and if you do, negate that attack. If this card is Special Summoned: You can target 1 face-up card your opponent controls; negate the effects of that card while it and this monster are face-up on the field.

Altergeist MarionetterAltergeist MarionetterName: Altergeist Marionetter
ATK: 1600 / DEF: 1700
Attribute: LIGHT
Type: Spellcaster
Level: 4

Description:
When this card is Normal Summoned: You can Set 1 “Altergeist” Trap directly from your Deck to your Spell & Trap Zone. You can target 1 “Altergeist” card you control and 1 “Altergeist” monster in your GY; send that card on the field to the GY, and if you do, Special Summon that other monster from your GY. You can only use this effect of “Altergeist Marionetter” once per turn.

Gameciel, the Sea Turtle KaijuGameciel, the Sea Turtle KaijuName: Gameciel, the Sea Turtle Kaiju
ATK: 2200 / DEF: 3000
Attribute: WATER
Type: Aqua
Level: 8

Description:
You can Special Summon this card (from your hand) to your opponent’s field in Attack Position, by Tributing 1 monster they control. If your opponent controls a “Kaiju” monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 “Kaiju” monster. When your opponent activates a card or effect, except “Gameciel, the Sea Turtle Kaiju” (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.

Altergeist SilquitousAltergeist SilquitousName: Altergeist Silquitous
ATK: 800 / DEF: 1500
Attribute: WIND
Type: Spellcaster
Level: 2

Description:
(Quick Effect): You can return 1 other “Altergeist” card you control to the hand, then target 1 card your opponent controls; return it to the hand. If this card is sent from the field to the GY: You can target 1 “Altergeist” Trap in your GY; add that card to your hand. You can only use each effect of “Altergeist Silquitous” once per turn.

Spells 3
1
1
1
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Pot of ExtravagancePot of ExtravaganceName: Pot of Extravagance

Description:
At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.

Secret Village of the SpellcastersSecret Village of the SpellcastersName: Secret Village of the Spellcasters

Description:
If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters, you cannot activate Spell Cards.

Set RotationSet RotationName: Set Rotation

Description:
Set 2 Field Spells with different names from your Deck on the field (1 on your field, and 1 on your opponent’s field). While either of those cards remain Set on the field, neither player can activate or Set other Field Spells.

TerraformingTerraformingName: Terraforming

Description:
Add 1 Field Spell from your Deck to your hand.

Mystic MineMystic MineName: Mystic Mine

Description:
If your opponent controls more monsters than you do, your opponent cannot activate monster effects or declare an attack. If you control more monsters than your opponent does, you cannot activate monster effects or declare an attack. Once per turn, during the End Phase, if both players control the same number of monsters: Destroy this card.

Traps 3
3
2
1
3
3
3
1
Infinite ImpermanenceInfinite ImpermanenceName: Infinite Impermanence

Description:
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

Evenly MatchedEvenly MatchedName: Evenly Matched

Description:
At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.

Altergeist ProtocolAltergeist ProtocolName: Altergeist Protocol

Description:
The activation and effects of “Altergeist” cards activated on your field cannot be negated. When your opponent activates a monster effect: You can send 1 other face-up “Altergeist” card you control to the GY; negate the activation, and if you do, destroy it. You can only use this effect of “Altergeist Protocol” once per turn.

Altergeist ManifestationAltergeist ManifestationName: Altergeist Manifestation

Description:
Target 1 “Altergeist” monster in your GY; Special Summon it in Attack Position, and if you do, equip it with this card. When this card leaves the field, destroy that monster. You can banish this card from your GY, then target 1 “Altergeist” Trap in your GY; add it to your hand. You can only use this effect of “Altergeist Manifestation” once per turn.

Solemn StrikeSolemn StrikeName: Solemn Strike

Description:
When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.

Solemn JudgmentSolemn JudgmentName: Solemn Judgment

Description:
When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.

Personal SpoofingPersonal SpoofingName: Personal Spoofing

Description:
Once per turn: You can shuffle 1 “Altergeist” card from your hand or face-up from your field into the Main Deck; add 1 “Altergeist” monster from your Deck to your hand.

MetaverseMetaverseName: Metaverse

Description:
Take 1 Field Spell from your Deck, and either activate it or add it to your hand.

Extra 3
3
1
1
3
1
1
2
Altergeist HexstiaAltergeist HexstiaName: Altergeist Hexstia
ATK: 1500 / Link: 2
Attribute: FIRE
Type: Spellcaster

Description:
2 “Altergeist” monsters
Gains ATK equal to the original ATK of each “Altergeist” monster it points to. When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 “Altergeist” monster this card points to; negate the activation, and if you do, destroy that card. If this card is sent from the field to the GY: You can add 1 “Altergeist” card from your Deck to your hand. You can only use this effect of “Altergeist Hexstia” once per turn.

Altergeist MemorygantAltergeist MemorygantName: Altergeist Memorygant
ATK: 2800 / Link: 4
Attribute: DARK
Type: Spellcaster

Description:
2+ “Altergeist” monsters
During the Battle Phase (Quick Effect): You can Tribute 1 other monster; this card gains ATK equal to that Tributed monster’s ATK on the field. When this card destroys a monster by battle: You can destroy 1 monster your opponent controls, and if you do, this card can make a second attack in a row. If this card would be destroyed, you can banish 1 monster from your GY instead. You can only use each effect of “Altergeist Memorygant” once per turn.

Ningirsu the World Chalice WarriorNingirsu the World Chalice WarriorName: Ningirsu the World Chalice Warrior
ATK: 2500 / Link: 3
Attribute: EARTH
Type: Warrior

Description:
2+ Link Monsters
If this card is Link Summoned: Draw cards equal to the number of “World Chalice” monsters this card points to. You can only use this effect of “Ningirsu the World Chalice Warrior” once per turn. Once per turn: You can send 1 card from each player’s field to the GYs. If this card is sent from the field to the GY: You can Special Summon 1 “World Chalice” monster from your hand.

Borreload DragonBorreload DragonName: Borreload Dragon
ATK: 3000 / Link: 4
Attribute: DARK
Type: Dragon

Description:
3+ Effect Monsters
Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect’s activation. At the start of the Damage Step, if this card attacks an opponent’s monster: You can place that opponent’s monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.

LinkuribohLinkuribohName: Linkuriboh
ATK: 300 / Link: 1
Attribute: DARK
Type: Cyberse

Description:
1 Level 1 monster
When an opponent’s monster declares an attack: You can Tribute this card; change that opponent’s monster’s ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of “Linkuriboh” once per turn.

Borrelsword DragonBorrelsword DragonName: Borrelsword Dragon
ATK: 3000 / Link: 4
Attribute: DARK
Type: Dragon

Description:
3+ Effect Monsters
Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect’s activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster’s current ATK, and if it does, that monster’s current ATK is halved.

Accesscode TalkerAccesscode TalkerName: Accesscode Talker
ATK: 2300 / Link: 4
Attribute: DARK
Type: Cyberse

Description:
2+ Effect Monsters
Your opponent cannot activate cards or effects in response to this card’s effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster’s Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of “Accesscode Talker”.

Relinquished AnimaRelinquished AnimaName: Relinquished Anima
ATK: 0 / Link: 1
Attribute: DARK
Type: Spellcaster

Description:
1 Level 1 monster, except a Token
You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of “Relinquished Anima” once per turn. This card gains ATK equal to that equipped monster’s.

Side 1
1
1
2
1
2
2
1
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Ash Blossom & Joyous SpringAsh Blossom & Joyous SpringName: Ash Blossom & Joyous Spring
ATK: 0 / DEF: 1800
Attribute: FIRE
Type: Zombie
Level: 3

Description:
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
● Add a card from the Deck to the hand.
● Special Summon from the Deck.
● Send a card from the Deck to the GY.
You can only use this effect of “Ash Blossom & Joyous Spring” once per turn.

Artemis, the Magistus Moon MaidenArtemis, the Magistus Moon MaidenName: Artemis, the Magistus Moon Maiden
ATK: 800 / Link: 1
Attribute: LIGHT
Type: Spellcaster

Description:
1 Level 4 or lower Spellcaster monster
If another “Magistus” monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 “Magistus” monster from your Deck to your hand. You can only use each effect of “Artemis, the Magistus Moon Maiden” once per turn. You can only Special Summon “Artemis, the Magistus Moon Maiden” once per turn.

Torrential TributeTorrential TributeName: Torrential Tribute

Description:
When a monster(s) is Summoned: Destroy all monsters on the field.

Gameciel, the Sea Turtle KaijuGameciel, the Sea Turtle KaijuName: Gameciel, the Sea Turtle Kaiju
ATK: 2200 / DEF: 3000
Attribute: WATER
Type: Aqua
Level: 8

Description:
You can Special Summon this card (from your hand) to your opponent’s field in Attack Position, by Tributing 1 monster they control. If your opponent controls a “Kaiju” monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 “Kaiju” monster. When your opponent activates a card or effect, except “Gameciel, the Sea Turtle Kaiju” (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.

ReasoningReasoningName: Reasoning

Description:
Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.

Altergeist PookueryAltergeist PookueryName: Altergeist Pookuery
ATK: 300 / DEF: 100
Attribute: DARK
Type: Spellcaster
Level: 1

Description:
If an “Altergeist” monster you control would be used as Link Material for an “Altergeist” monster, this card in your hand can also be used as material. You can only use this effect of “Altergeist Pookuery” once per turn. If an “Altergeist” Link Monster is Link Summoned to your field, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use this effect of “Altergeist Pookuery” once per Duel.

Secret Village of the SpellcastersSecret Village of the SpellcastersName: Secret Village of the Spellcasters

Description:
If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters, you cannot activate Spell Cards.

Mystic MineMystic MineName: Mystic Mine

Description:
If your opponent controls more monsters than you do, your opponent cannot activate monster effects or declare an attack. If you control more monsters than your opponent does, you cannot activate monster effects or declare an attack. Once per turn, during the End Phase, if both players control the same number of monsters: Destroy this card.

Dogmatika PunishmentDogmatika PunishmentName: Dogmatika Punishment

Description:
Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 “Dogmatika Punishment” per turn.

Rivalry of WarlordsRivalry of WarlordsName: Rivalry of Warlords

Description:
Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.

Pot of DualityPot of DualityName: Pot of Duality

Description:
Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 “Pot of Duality” per turn. You cannot Special Summon during the turn you activate this card.

Main Deck: 40

Infinite ImpermanenceInfinite ImpermanenceInfinite ImpermanenceEvenly MatchedEvenly MatchedEvenly MatchedAltergeist MeluseekAltergeist MeluseekAltergeist MeluseekAltergeist ProtocolAltergeist ProtocolAltergeist ManifestationSolemn StrikeSolemn StrikeSolemn StrikeSolemn JudgmentSolemn JudgmentSolemn JudgmentAltergeist MultifakerAltergeist MultifakerAltergeist MultifakerPot of ExtravagancePot of ExtravagancePot of ExtravaganceAltergeist KunqueryAltergeist MarionetterAltergeist MarionetterAltergeist MarionetterPersonal SpoofingPersonal SpoofingPersonal SpoofingGameciel, the Sea Turtle KaijuSecret Village of the SpellcastersSet RotationTerraformingMystic MineMystic MineMetaverseAltergeist SilquitousAltergeist Silquitous

Extra Deck: 15

Altergeist HexstiaAltergeist HexstiaAltergeist HexstiaAltergeist MemorygantAltergeist MemorygantAltergeist MemorygantNingirsu the World Chalice WarriorBorreload DragonLinkuribohLinkuribohLinkuribohBorrelsword DragonAccesscode TalkerRelinquished AnimaRelinquished Anima

Side Deck: 15

Ash Blossom & Joyous SpringArtemis, the Magistus Moon MaidenTorrential TributeGameciel, the Sea Turtle KaijuGameciel, the Sea Turtle KaijuReasoningAltergeist PookueryAltergeist PookuerySecret Village of the SpellcastersSecret Village of the SpellcastersMystic MineDogmatika PunishmentRivalry of WarlordsPot of DualityPot of Duality

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By default, the deck folder is located in: C:\Yu-Gi-Oh! The Dawn of a New Era\YGOPRO\deck

We highly recommend using YGOPRO The Dawn of a New Era as it's the best YGOPRO version and is guaranteed to work with this deck. The deck can also be used on YGOPRO 2, both games can be downloaded from the links further below! Never download YGOPRO & YGOPRO 2 from other websites!

Since both YGOPRO The Dawn of a New Era and YGOPRO 2 release cards as soon as they are announced, before the official ID has been released, decks downloaded from here may sometimes be missing some cards when you open them in the deck editor. To fix this, simply re-add the cards.

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YGOPRO 2 has all the same features as YGOPRO The Dawn of a New Era and you can use the same account to log into either game, what makes YGOPRO 2 different are the better graphics, however YGOPRO 2 is much larger and may require a computer with better hardware.

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