Home // Blog // Blaze Fenix OTK Deck 2020 – YGOPRO



Deck Information
Deck Type: Meta
Forbidden List: 2019.04 TCG
Rating:Unrated
Downloads:34
Submitted By: Seto Kaiba
Deck Description

This Blaze Fenix OTK deck requires a two card combination in order to win. Chain Material needs to be played alongside Fusion Gate. Once you activate Chain Material simply summon and activate a Blaze Fenix from your extra deck, then use that Blaze Fenix as fusion material to summon the next. Once you have used your 3 Blaze Fenix, if your opponent isnt defeated you can then summon and activate Ignition Beast Volcannon. If your opponent somehow survives this then you can finally summon and activate Destiny End Dragoon. Use the many stall cards available to prolong the duel until you draw Fusion Gate and Chain Material.

Deck List
Monsters 3
2
1
3
3
3
1
Destiny HERO – DogmaDestiny HERO - DogmaName: Destiny HERO – Dogma
ATK: 3400 / DEF: 2400
Attribute: DARK
Type: Warrior
Level: 8

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters, including at least 1 “Destiny HERO” monster. Once per turn, if you still control this face-up card during your opponent’s next Standby Phase after you Special Summoned it this way: Halve your opponent’s LP.

Lava GolemLava GolemName: Lava Golem
ATK: 3000 / DEF: 2500
Attribute: FIRE
Type: Fiend
Level: 8

Description:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent’s side of the field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. During each of your Standby Phases: Take 1000 damage.

Hino-Kagu-TsuchiHino-Kagu-TsuchiName: Hino-Kagu-Tsuchi
ATK: 2800 / DEF: 2900
Attribute: FIRE
Type: Pyro
Level: 8

Description:
This card cannot be Special Summoned. This card returns to its owner’s hand during the End Phase of the turn it is Normal Summoned or flipped face-up. If this card inflicts Battle Damage to your opponent, they discard all cards in their hand during the next Draw Phase, before they draw.

Destiny HERO – PlasmaDestiny HERO - PlasmaName: Destiny HERO – Plasma
ATK: 1900 / DEF: 600
Attribute: DARK
Type: Warrior
Level: 8

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. Negate the effects of face-up monsters while your opponent controls them. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card gains ATK equal to half the original ATK of the monster equipped to it by this effect.

Cardcar DCardcar DName: Cardcar D
ATK: 800 / DEF: 400
Attribute: EARTH
Type: Machine
Level: 2

Description:
Cannot be Special Summoned. During your Main Phase 1, if this card was Normal Summoned this turn: You can Tribute this card; draw 2 cards, then it becomes the End Phase. You cannot Special Summon during the turn you activate this effect.

Swift ScarecrowSwift ScarecrowName: Swift Scarecrow
ATK: 0 / DEF: 0
Attribute: EARTH
Type: Machine
Level: 1

Description:
When an opponent’s monster declares a direct attack (Quick Effect): You can discard this card; negate the attack, then end the Battle Phase.

Battle FaderBattle FaderName: Battle Fader
ATK: 0 / DEF: 0
Attribute: DARK
Type: Fiend
Level: 1

Description:
When an opponent’s monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.

Spells 1
1
3
3
1
2
3
Allure of DarknessAllure of DarknessName: Allure of Darkness

Description:
Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.

One Day of PeaceOne Day of PeaceName: One Day of Peace

Description:
Each player draws 1 card, and neither player takes damage until the end of the opponent’s next turn.

Trade-InTrade-InName: Trade-In

Description:
Discard 1 Level 8 monster; draw 2 cards.

Destiny DrawDestiny DrawName: Destiny Draw

Description:
Discard 1 “Destiny HERO” card; draw 2 cards.

TerraformingTerraformingName: Terraforming

Description:
Add 1 Field Spell from your Deck to your hand.

Pot of DualityPot of DualityName: Pot of Duality

Description:
Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 “Pot of Duality” per turn. You cannot Special Summon during the turn you activate this card.

Fusion GateFusion GateName: Fusion Gate

Description:
While this card is on the field: The turn player can Fusion Summon 1 Fusion Monster from their Extra Deck, by banishing Fusion Materials listed on it from their hand or field.

Traps 3
3
1
3
Threatening RoarThreatening RoarName: Threatening Roar

Description:
Your opponent cannot declare an attack this turn.

Chain MaterialChain MaterialName: Chain Material

Description:
Any time you Fusion Summon a monster this turn, you can remove from play, from your side of the field, Deck, hand or Graveyard, Fusion Material Monsters that are listed on the Fusion Monster Card, and use them as Fusion Material Monsters. You cannot attack during the turn this card is activated. If you used this effect for a Fusion Summon, the Summoned Fusion Monster is destroyed during the End Phase.

Dust TornadoDust TornadoName: Dust Tornado

Description:
Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.

Thunder of RulerThunder of RulerName: Thunder of Ruler

Description:
During your opponent’s Standby Phase: You can activate this card; there is no Battle Phase this turn.

Extra 3
3
1
1
2
3
2
Destiny End DragoonDestiny End DragoonName: Destiny End Dragoon
ATK: 3000 / DEF: 3000
Attribute: DARK
Type: Warrior
Level: 10

Description:
“Destiny HERO – Plasma” + “Destiny HERO – Dogma”
A Fusion Summon of this card can only be done with the above Fusion Materials. Once per turn: You can target 1 monster your opponent controls; destroy that target, and if it was face-up, inflict damage to your opponent equal to the ATK it had on the field. You cannot conduct your Battle Phase the turn you activate this effect. Once per turn, during your Standby Phase, if this card is in your GY: You can banish 1 “Destiny HERO” card from your GY; Special Summon this card.

Blaze Fenix, the Burning Bombardment BirdBlaze Fenix, the Burning Bombardment BirdName: Blaze Fenix, the Burning Bombardment Bird
ATK: 2800 / DEF: 2300
Attribute: FIRE
Type: Pyro
Level: 8

Description:
1 Machine-Type monster + 1 Pyro-Type monster
Once per turn, during your Main Phase: You can inflict 300 damage to your opponent for each card on the field. This card cannot attack during the turn you activate this effect.

Ignition Beast VolcannonIgnition Beast VolcannonName: Ignition Beast Volcannon
ATK: 2300 / DEF: 1600
Attribute: EARTH
Type: Machine
Level: 6

Description:
1 Machine-Type monster + 1 Pyro-Type monster
When this card is Fusion Summoned: You can target 1 monster your opponent controls; destroy that target, also destroy this card, then if both monsters were destroyed, inflict damage to your opponent equal to the ATK of the monster in the Graveyard that was targeted by this effect.

LinkuribohLinkuribohName: Linkuriboh
ATK: 300 / Link: 1
Attribute: DARK
Type: Cyberse

Description:
1 Level 1 monster
When an opponent’s monster declares an attack: You can Tribute this card; change that opponent’s monster’s ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of “Linkuriboh” once per turn.

Superdimensional Robot Galaxy DestroyerSuperdimensional Robot Galaxy DestroyerName: Superdimensional Robot Galaxy Destroyer
ATK: 5000 / DEF: 2000
Attribute: LIGHT
Type: Machine
Level: 10

Description:
3 Level 10 monsters
Once per turn: You can detach 1 Xyz Material from this card; destroy all Spell and Trap Cards your opponent controls. Your opponent cannot activate Spell/Trap Cards in response to this effect’s activation.

Superdreadnought Rail Cannon Gustav MaxSuperdreadnought Rail Cannon Gustav MaxName: Superdreadnought Rail Cannon Gustav Max
ATK: 3000 / DEF: 3000
Attribute: EARTH
Type: Machine
Level: 10

Description:
2 Level 10 monsters
Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.

Hieratic Sun Dragon Overlord of HeliopolisHieratic Sun Dragon Overlord of HeliopolisName: Hieratic Sun Dragon Overlord of Heliopolis
ATK: 3000 / DEF: 2400
Attribute: LIGHT
Type: Dragon
Level: 8

Description:
2 Level 8 monsters
Once per turn: You can detach 1 Xyz Material from this card; Tribute any number of monsters from your hand and/or your side of the field (minimum 1), then destroy an equal number of cards on the field.

Side 2
1
2
1
1
1
1
1
1
1
1
1
1
Gameciel, the Sea Turtle KaijuGameciel, the Sea Turtle KaijuName: Gameciel, the Sea Turtle Kaiju
ATK: 2200 / DEF: 3000
Attribute: WATER
Type: Aqua
Level: 8

Description:
You can Special Summon this card (from your hand) to your opponent’s field in Attack Position, by Tributing 1 monster they control. If your opponent controls a “Kaiju” monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 “Kaiju” monster. When your opponent activates a card or effect, except “Gameciel, the Sea Turtle Kaiju” (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.

Ash Blossom & Joyous SpringAsh Blossom & Joyous SpringName: Ash Blossom & Joyous Spring
ATK: 0 / DEF: 1800
Attribute: FIRE
Type: Zombie
Level: 3

Description:
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
● Add a card from the Deck to the hand.
● Special Summon from the Deck.
● Send a card from the Deck to the GY.
You can only use this effect of “Ash Blossom & Joyous Spring” once per turn.

Ghost Ogre & Snow RabbitGhost Ogre & Snow RabbitName: Ghost Ogre & Snow Rabbit
ATK: 0 / DEF: 1800
Attribute: LIGHT
Type: Psychic
Level: 3

Description:
When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of “Ghost Ogre & Snow Rabbit” once per turn.

RaigekiRaigekiName: Raigeki

Description:
Destroy all monsters your opponent controls.

Hey, Trunade!Hey, Trunade!Name: Hey, Trunade!

Description:
Return all Set Spells and Traps on the field to the hand.

Mystical Space TyphoonMystical Space TyphoonName: Mystical Space Typhoon

Description:
Target 1 Spell/Trap on the field; destroy that target.

Magical SpringMagical SpringName: Magical Spring

Description:
Draw a number of cards equal to the number of face-up Spell/Trap Cards your opponent controls, then discard a number of cards equal to the number of face-up Spell/Trap Cards you control. Until the end of your opponent’s next turn after this card resolves, Spell/Trap Cards your opponent controls cannot be destroyed (by battle or card effect), also their activation and effects cannot be negated. You can only activate 1 “Magical Spring” per turn.

Twin TwistersTwin TwistersName: Twin Twisters

Description:
Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.

Storming Mirror ForceStorming Mirror ForceName: Storming Mirror Force

Description:
When an opponent’s monster declares an attack: Return all your opponent’s Attack Position monsters to the hand.

Evenly MatchedEvenly MatchedName: Evenly Matched

Description:
At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.

Drowning Mirror ForceDrowning Mirror ForceName: Drowning Mirror Force

Description:
When an opponent’s monster declares a direct attack: Shuffle all your opponent’s Attack Position monsters into the Deck.

Royal DecreeRoyal DecreeName: Royal Decree

Description:
Negate all other Trap effects on the field.

Odd-Eyes Pendulum DragonOdd-Eyes Pendulum DragonName: Odd-Eyes Pendulum Dragon
ATK: 2500 / DEF: 2000
Attribute: DARK
Type: Dragon
Level: 7
Scale: 4

Description:
[ Pendulum Effect ]
You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of “Odd-Eyes Pendulum Dragon” once per turn.

[ Monster Effect ]
If this card battles an opponent’s monster, any battle damage this card inflicts to your opponent is doubled.

Main Deck: 40

Destiny HERO - DogmaDestiny HERO - DogmaDestiny HERO - DogmaLava GolemLava GolemHino-Kagu-TsuchiDestiny HERO - PlasmaDestiny HERO - PlasmaDestiny HERO - PlasmaCardcar DCardcar DCardcar DSwift ScarecrowSwift ScarecrowSwift ScarecrowBattle FaderAllure of DarknessOne Day of PeaceTrade-InTrade-InTrade-InDestiny DrawDestiny DrawDestiny DrawTerraformingPot of DualityPot of DualityFusion GateFusion GateFusion GateThreatening RoarThreatening RoarThreatening RoarChain MaterialChain MaterialChain MaterialDust TornadoThunder of RulerThunder of RulerThunder of Ruler

Extra Deck: 15

Destiny End DragoonDestiny End DragoonDestiny End DragoonBlaze Fenix, the Burning Bombardment BirdBlaze Fenix, the Burning Bombardment BirdBlaze Fenix, the Burning Bombardment BirdIgnition Beast VolcannonLinkuribohSuperdimensional Robot Galaxy DestroyerSuperdimensional Robot Galaxy DestroyerSuperdreadnought Rail Cannon Gustav MaxSuperdreadnought Rail Cannon Gustav MaxSuperdreadnought Rail Cannon Gustav MaxHieratic Sun Dragon Overlord of HeliopolisHieratic Sun Dragon Overlord of Heliopolis

Side Deck: 15

Gameciel, the Sea Turtle KaijuGameciel, the Sea Turtle KaijuAsh Blossom & Joyous SpringGhost Ogre & Snow RabbitGhost Ogre & Snow RabbitRaigekiHey, Trunade!Mystical Space TyphoonMagical SpringTwin TwistersStorming Mirror ForceEvenly MatchedDrowning Mirror ForceRoyal DecreeOdd-Eyes Pendulum Dragon

Download Deck

To install the deck, all you have to do is place the YGOPRO deck (.ydk) file you just downloaded inside your YGOPRO deck folder!

By default, the deck folder is located in: C:\Yu-Gi-Oh! The Dawn of a New Era\YGOPRO\deck

We highly recommend using YGOPRO The Dawn of a New Era as it's the best YGOPRO version and is guaranteed to work with this deck. The deck can also be used on YGOPRO 2, both games can be downloaded from the links further below! Never download YGOPRO & YGOPRO 2 from other websites!

Since both YGOPRO The Dawn of a New Era and YGOPRO 2 release cards as soon as they are announced, before the official ID has been released, decks downloaded from here may sometimes be missing some cards when you open them in the deck editor. To fix this, simply re-add the cards.

If you need help installing the deck, feel free to join our YGOPRO Discord and ask for help!


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