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Deck Information
Deck Type: Meta
Forbidden List: TCG 05.06.2023
Submitted By: Gigi Proiettili
Deck List
Monsters 1
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Cyber Dragon NachsterCyber Dragon NachsterName: Cyber Dragon Nachster
ATK: 200 / DEF: 200
Attribute: LIGHT
Type: Machine
Level: 1

Description:
This card’s name becomes “Cyber Dragon” while on the field or in the GY. You can discard 1 other monster; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 Machine monster with 2100 ATK or DEF in your GY; Special Summon it, also, you cannot Special Summon monsters for the rest of this turn, except Machine monsters. You can only use each effect of “Cyber Dragon Nachster” once per turn.

Cyberdark KeelCyberdark KeelName: Cyberdark Keel
ATK: 800 / DEF: 800
Attribute: DARK
Type: Machine
Level: 4

Description:
If this card is Normal Summoned: Target 1 Level 3 or lower Dragon monster in your GY; equip that Dragon monster to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. If this card destroys an opponent’s monster by battle: Inflict 300 damage to your opponent. If this card would be destroyed by battle, destroy that equipped monster, instead.

Cyberdark ChimeraCyberdark ChimeraName: Cyberdark Chimera
ATK: 800 / DEF: 2100
Attribute: DARK
Type: Machine
Level: 4

Description:
You can discard 1 Spell/Trap; add 1 “Power Bond” from your Deck to your hand, you can only use Dragon or Machine “Cyber” monsters as Fusion Material this turn, also once when you Fusion Summon this turn, you can also banish monster(s) from your GY as material. If this card is sent to the GY: You can send 1 “Cyberdark” monster from your Deck to the GY, with a different name from the cards in your GY. You can only use each effect of “Cyberdark Chimera” once per turn.

Bystial DruiswurmBystial DruiswurmName: Bystial Druiswurm
ATK: 2500 / DEF: 2000
Attribute: DARK
Type: Dragon
Level: 6

Description:
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of “Bystial Druiswurm” once per turn.

Cyber Dragon CoreCyber Dragon CoreName: Cyber Dragon Core
ATK: 400 / DEF: 1500
Attribute: LIGHT
Type: Machine
Level: 2

Description:
This card’s name becomes “Cyber Dragon” while on the field or in the GY. If this card is Normal Summoned: Add 1 “Cyber” Spell/Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon 1 “Cyber Dragon” monster from your Deck. You can only use 1 “Cyber Dragon Core” effect per turn, and only once that turn.

Bystial MagnamhutBystial MagnamhutName: Bystial Magnamhut
ATK: 2500 / DEF: 2000
Attribute: DARK
Type: Dragon
Level: 6

Description:
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except “Bystial Magnamhut”. You can only use each effect of “Bystial Magnamhut” once per turn.

Cyberdark HornCyberdark HornName: Cyberdark Horn
ATK: 800 / DEF: 800
Attribute: DARK
Type: Machine
Level: 4

Description:
If this card is Normal Summoned: Target 1 Level 3 or lower Dragon monster in your GY; equip that Dragon monster to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card would be destroyed by battle, destroy that equipped monster, instead.

Cyberdark CannonCyberdark CannonName: Cyberdark Cannon
ATK: 1600 / DEF: 800
Attribute: DARK
Type: Dragon
Level: 3

Description:
If this card is sent to the GY while equipped to a monster: You can draw 1 card. You can only use each of the following effects of “Cyberdark Cannon” once per turn.
● You can discard this card; add 1 Machine “Cyberdark” monster from your Deck to your hand.
● During damage calculation, if a monster equipped with this card battles: You can send 1 monster from your Deck to the GY.

Cyber Dragon HerzCyber Dragon HerzName: Cyber Dragon Herz
ATK: 100 / DEF: 100
Attribute: LIGHT
Type: Machine
Level: 1

Description:
This card’s name becomes “Cyber Dragon” while on the field or in the GY. You can only use 1 of the following effects of “Cyber Dragon Herz” per turn, and only once that turn.
● If this card is Special Summoned: You can make this card’s Level become 5 until the end of this turn, also, you cannot Special Summon monsters for the rest of this turn, except Machine monsters.
● If this card is sent to the GY: You can add 1 other “Cyber Dragon” from your Deck or GY to your hand.

Cyber DragonCyber DragonName: Cyber Dragon
ATK: 2100 / DEF: 1600
Attribute: LIGHT
Type: Machine
Level: 5

Description:
If only your opponent controls a monster, you can Special Summon this card (from your hand).

Cyberdark EdgeCyberdark EdgeName: Cyberdark Edge
ATK: 800 / DEF: 800
Attribute: DARK
Type: Machine
Level: 4

Description:
If this card is Normal Summoned: Target 1 Level 3 or lower Dragon monster in your GY; equip that Dragon monster to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. This card can attack directly. If it does using this effect, its ATK is halved during damage calculation only. If this card would be destroyed by battle, destroy that equipped monster, instead.

Cyberdark ClawCyberdark ClawName: Cyberdark Claw
ATK: 1600 / DEF: 800
Attribute: DARK
Type: Dragon
Level: 3

Description:
If this card is sent to the GY while equipped to a monster: You can target 1 “Cyberdark” monster in your GY; add it to your hand. You can only use each of the following effects of “Cyberdark Claw” once per turn.
● You can discard this card; add 1 “Cyberdark” Spell/Trap from your Deck to your hand.
● During damage calculation, if a monster equipped with this card battles: You can send 1 monster from your Extra Deck to the GY.

Spells 1
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Overload FusionOverload FusionName: Overload Fusion

Description:
Fusion Summon 1 DARK Machine Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your field or GY.

Power BondPower BondName: Power Bond

Description:
Fusion Summon 1 Machine Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, and it gains ATK equal to its original ATK. During the End Phase of the turn this card is activated, you take damage equal to the amount of ATK gained from this effect at the time of the Summon.

Cyber EmergencyCyber EmergencyName: Cyber Emergency

Description:
Add 1 LIGHT Machine monster that cannot be Normal Summoned/Set, or 1 “Cyber Dragon” monster, from your Deck to your hand. If the activation of this card in its owner’s possession was negated by your opponent’s card effect and sent to your GY: You can discard 1 card; add this card to your hand. You can only activate 1 “Cyber Emergency” per turn.

Cybernetic HorizonCybernetic HorizonName: Cybernetic Horizon

Description:
(This card is always treated as a “Cyberdark” card.)
Send 2 Dragon and/or Machine “Cyber” monsters with different Attributes to the GY, 1 each from your hand and Deck; add 1 Dragon or Machine “Cyber” monster from your Deck to your hand, and if you do, send 1 Machine “Cyber” Fusion Monster from your Extra Deck to the GY. You can only activate 1 “Cybernetic Horizon” per turn. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Machine monsters.

Cyberdark RealmCyberdark RealmName: Cyberdark Realm

Description:
When this card is activated: You can add 1 “Cyberdark” monster from your Deck to your hand, with a different name from the cards in your GY. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 “Cyberdark” monster. You can only use the previous effect of “Cyberdark Realm” once per turn. If you equip a monster from your GY by the effect of a “Cyberdark” monster that activated when it was Normal or Special Summoned, you can equip from your opponent’s GY instead. You can only activate 1 “Cyberdark Realm” per turn.

Clockwork NightClockwork NightName: Clockwork Night

Description:
All face-up monsters on the field become Machine monsters. Machine monsters you control gain 500 ATK/DEF, also Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY, then discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of “Clockwork Night” once per turn. You can only activate 1 “Clockwork Night” per turn.

Traps 2
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Cyberdark InvasionCyberdark InvasionName: Cyberdark Invasion

Description:
Once per turn: You can activate 1 of these effects;
● Target 1 “Cyberdark” Effect Monster you control; equip 1 Dragon or Machine monster from either GY to it as an Equip Spell that gives it 1000 ATK.
● Send 1 Equip Card you control equipped to a Machine monster to the GY; destroy 1 card your opponent controls.
You can only use each effect of “Cyberdark Invasion” once per turn.

Infinite ImpermanenceInfinite ImpermanenceName: Infinite Impermanence

Description:
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

Extra 1
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Cyber End DragonCyber End DragonName: Cyber End Dragon
ATK: 4000 / DEF: 2800
Attribute: LIGHT
Type: Machine
Level: 10

Description:
“Cyber Dragon” + “Cyber Dragon” + “Cyber Dragon”
A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.

Alba-Lenatus the Abyss DragonAlba-Lenatus the Abyss DragonName: Alba-Lenatus the Abyss Dragon
ATK: 2500 / DEF: 2500
Attribute: DARK
Type: Dragon
Level: 8

Description:
1 “Fallen of Albaz” + 1+ Dragon monsters
Cannot be used as Fusion Material. Must be either Fusion Summoned, or Special Summoned by sending the above cards from any Monster Zones to the GY. This card can attack monsters a number of times each Battle Phase, up to the number of materials used for it. Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 “Polymerization” Normal Spell or “Fusion” Normal Spell from your Deck to your hand.

Dharc the Dark Charmer, GloomyDharc the Dark Charmer, GloomyName: Dharc the Dark Charmer, Gloomy
ATK: 1850 / Link: 2
Attribute: DARK
Type: Spellcaster

Description:
2 monsters, including a DARK monster
(This card is always treated as a “Familiar-Possessed” card.)
You can target 1 DARK monster in your opponent’s GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent’s card effect while in its owner’s Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of “Dharc the Dark Charmer, Gloomy” once per turn.

Cyberdarkness DragonCyberdarkness DragonName: Cyberdarkness Dragon
ATK: 2000 / DEF: 2000
Attribute: DARK
Type: Machine
Level: 10

Description:
5 “Cyberdark” Effect Monsters
Must first be Fusion Summoned. If this card is Special Summoned: You can equip 1 Dragon or Machine monster from your GY to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. When your opponent activates a card or effect (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card.

Cyberdark End DragonCyberdark End DragonName: Cyberdark End Dragon
ATK: 5000 / DEF: 3800
Attribute: DARK
Type: Machine
Level: 12

Description:
“Cyberdark Dragon” + “Cyber End Dragon”
Must be either Fusion Summoned, or Special Summoned by Tributing 1 Level 10 or lower “Cyberdark” Fusion Monster equipped with “Cyber End Dragon”. Unaffected by your opponent’s activated effects. Once per turn: You can equip 1 monster from either GY to this card. This card can attack a number of times each Battle Phase, up to the number of Equip Cards equipped to it.

Cyberdark DragonCyberdark DragonName: Cyberdark Dragon
ATK: 1000 / DEF: 1000
Attribute: DARK
Type: Machine
Level: 8

Description:
“Cyberdark Horn” + “Cyberdark Edge” + “Cyberdark Keel”
Must be Fusion Summoned. If this card is Special Summoned: Target 1 Dragon monster in your GY; equip that target to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. Gains 100 ATK for each monster in your GY. If this card would be destroyed by battle, destroy that equipped monster instead.

Wollow, Founder of the Drudge DragonsWollow, Founder of the Drudge DragonsName: Wollow, Founder of the Drudge Dragons
ATK: 2400 / DEF: 1300
Attribute: DARK
Type: Zombie
Level: 6

Description:
2+ Level 6 monsters
Monsters you control gain 100 ATK/DEF for each card in your opponent’s GY. (Quick Effect): You can target 1 card in your opponent’s GY and detach 1 or 2 materials from this card, then activate the appropriate effect;
● 1: Return it to the Deck.
● 2: If the target is a monster, Special Summon it face-up, or in face-down Defense Position, to your field. If it is not, Set it on your field.
You can only use this effect of “Wollow, Founder of the Drudge Dragons” once per turn.

Cyber Dragon SiegerCyber Dragon SiegerName: Cyber Dragon Sieger
ATK: 2100 / Link: 2
Attribute: LIGHT
Type: Machine

Description:
2 Machine monsters, including “Cyber Dragon”
This card’s name becomes “Cyber Dragon” while on the field or in the GY. During each Battle Phase, if this card has not declared an attack (Quick Effect): You can target 1 Machine monster you control with 2100 or more ATK; for the rest of this turn, that monster gains 2100 ATK/DEF, also neither player takes any battle damage from attacks involving this monster. You can only use this effect of “Cyber Dragon Sieger” once per turn.

Salamangreat AlmirajSalamangreat AlmirajName: Salamangreat Almiraj
ATK: 0 / Link: 1
Attribute: FIRE
Type: Cyberse

Description:
1 Normal Summoned monster with 1000 or less ATK
(Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent’s card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of “Salamangreat Almiraj” once per turn.

Chimeratech Fortress DragonChimeratech Fortress DragonName: Chimeratech Fortress Dragon
ATK: 0 / DEF: 0
Attribute: DARK
Type: Machine
Level: 8

Description:
“Cyber Dragon” + 1+ Machine monsters
Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. The original ATK of this card becomes 1000 x the number of materials used for its Special Summon.

Elder Entity N’tssElder Entity N'tssName: Elder Entity N’tss
ATK: 2500 / DEF: 1200
Attribute: LIGHT
Type: Fairy
Level: 4

Description:
1 Synchro Monster + 1 Xyz Monster
Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon “Elder Entity N’tss(s)” once per turn.

Chimeratech Megafleet DragonChimeratech Megafleet DragonName: Chimeratech Megafleet Dragon
ATK: 0 / DEF: 0
Attribute: DARK
Type: Machine
Level: 10

Description:
1 “Cyber Dragon” monster + 1+ monsters in the Extra Monster Zone
Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. The original ATK of this card becomes 1200 x the number of materials used for its Special Summon.

Main Deck: 41

Cyber Dragon NachsterCyberdark InvasionCyberdark InvasionCyberdark KeelOverload FusionCyberdark ChimeraCyberdark ChimeraBystial DruiswurmBystial DruiswurmBystial DruiswurmInfinite ImpermanenceInfinite ImpermanenceInfinite ImpermanenceCyber Dragon CoreCyber Dragon CoreCyber Dragon CoreBystial MagnamhutBystial MagnamhutBystial MagnamhutPower BondPower BondCyberdark HornCyberdark CannonCyberdark CannonCyberdark CannonCyber Dragon HerzCyber EmergencyCyber EmergencyCyber EmergencyCybernetic HorizonCyberdark RealmCyberdark RealmCyberdark RealmCyber DragonCyberdark EdgeCyberdark ClawCyberdark ClawCyberdark ClawClockwork NightClockwork NightClockwork Night

Extra Deck: 15

Cyber End DragonAlba-Lenatus the Abyss DragonDharc the Dark Charmer, GloomyCyberdarkness DragonCyberdarkness DragonCyberdark End DragonCyberdark End DragonCyberdark DragonWollow, Founder of the Drudge DragonsCyber Dragon SiegerSalamangreat AlmirajChimeratech Fortress DragonChimeratech Fortress DragonElder Entity N'tssChimeratech Megafleet Dragon

Download Deck

To install the deck, all you have to do is place the YGOPRO deck (.ydk) file you just downloaded inside your YGOPRO deck folder!

By default, the deck folder is located in: C:\Yu-Gi-Oh! The Dawn of a New Era\YGOPRO\deck

We highly recommend using YGOPRO The Dawn of a New Era as it's the best YGOPRO version and is guaranteed to work with this deck. The deck can also be used on YGOPRO 2, both games can be downloaded from the links further below! Never download YGOPRO & YGOPRO 2 from other websites!

Since both YGOPRO The Dawn of a New Era and YGOPRO 2 release cards as soon as they are announced, before the official ID has been released, decks downloaded from here may sometimes be missing some cards when you open them in the deck editor. To fix this, simply re-add the cards.

If you need help installing the deck, feel free to join our YGOPRO Discord and ask for help!


Download YGOPRO & YGOPRO 2

YGOPRO The Dawn of a New Era is the best free Yu-Gi-Oh! Online game, new cards and forbidden lists are added as soon as they are announced. There are multiple AI opponents with over 50 unique decks and there is also an advanced ranked mode.

YGOPRO 2 has all the same features as YGOPRO The Dawn of a New Era and you can use the same account to log into either game, what makes YGOPRO 2 different are the better graphics, however YGOPRO 2 is much larger and may require a computer with better hardware.

YGOPRO The Dawn of a New Era

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