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Deck Information
Deck Type: Meta
Forbidden List: TCG 05.06.2023
Submitted By: YuriFanBtw
Deck List
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Ceruli, Guru of Dark WorldCeruli, Guru of Dark WorldName: Ceruli, Guru of Dark World
ATK: 100 / DEF: 300
Attribute: DARK
Type: Fiend
Level: 1

Description:
If this card is discarded to the GY by card effect: Special Summon this card to your opponent’s field in Defense Position. If this card is Special Summoned by the effect of a “Dark World” card: Your opponent discards 1 card.

Ash Blossom & Joyous SpringAsh Blossom & Joyous SpringName: Ash Blossom & Joyous Spring
ATK: 0 / DEF: 1800
Attribute: FIRE
Type: Zombie
Level: 3

Description:
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
● Add a card from the Deck to the hand.
● Special Summon from the Deck.
● Send a card from the Deck to the GY.
You can only use this effect of “Ash Blossom & Joyous Spring” once per turn.

Danger! Chupacabra!Danger! Chupacabra!Name: Danger! Chupacabra!
ATK: 1500 / DEF: 400
Attribute: DARK
Type: Fiend
Level: 4

Description:
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not “Danger! Chupacabra!”, Special Summon 1 “Danger! Chupacabra!” from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 “Danger!” monster in your GY, except “Danger! Chupacabra!”; Special Summon it. You can only use this effect of “Danger! Chupacabra!” once per turn.

Radian, the Multidimensional KaijuRadian, the Multidimensional KaijuName: Radian, the Multidimensional Kaiju
ATK: 2800 / DEF: 2500
Attribute: DARK
Type: Fiend
Level: 7

Description:
You can Special Summon this card (from your hand) to your opponent’s field in Attack Position, by Tributing 1 monster they control. If your opponent controls a “Kaiju” monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 “Kaiju” monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; Special Summon 1 “Radian Token” (Fiend/DARK/Level 7/ATK 2800/DEF 0), but it cannot be used as Synchro Material.

Sillva, Warlord of Dark WorldSillva, Warlord of Dark WorldName: Sillva, Warlord of Dark World
ATK: 2300 / DEF: 1400
Attribute: DARK
Type: Fiend
Level: 5

Description:
If this card is discarded to the GY by card effect: Special Summon this card, then, if it was discarded from your hand to your GY by an opponent’s card effect, your opponent places exactly 2 cards from their hand on the bottom of their Deck, in any order.

Grapha, Dragon Lord of Dark WorldGrapha, Dragon Lord of Dark WorldName: Grapha, Dragon Lord of Dark World
ATK: 2700 / DEF: 1800
Attribute: DARK
Type: Fiend
Level: 8

Description:
You can Special Summon this card (from your GY) by returning 1 “Dark World” monster you control to the hand, except “Grapha, Dragon Lord of Dark World”. If this card is discarded to the GY by card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your GY by an opponent’s card effect, look at 1 random card in your opponent’s hand, then, if it was a monster, you can Special Summon it to your field.

Lucent, Netherlord of Dark WorldLucent, Netherlord of Dark WorldName: Lucent, Netherlord of Dark World
ATK: 2400 / DEF: 0
Attribute: DARK
Type: Fiend
Level: 6

Description:
If this card is discarded to the GY by card effect: Special Summon this card, then, if this card was discarded from your hand to your GY by an opponent’s card effect, you can Special Summon 1 Fiend monster from your Deck to either field.

Reign-Beaux, Overking of Dark WorldReign-Beaux, Overking of Dark WorldName: Reign-Beaux, Overking of Dark World
ATK: 3000 / DEF: 1800
Attribute: DARK
Type: Fiend
Level: 8

Description:
You can Special Summon this card (from your GY) by returning 1 Level 7 or lower “Dark World” monster you control to the hand. If this card is discarded to the GY by card effect: You can add 1 Level 5 or higher “Dark World” monster from your Deck to your hand, except “Reign-Beaux, Overking of Dark World”, then, if this card was discarded from your hand to your GY by an opponent’s card effect, you can Special Summon 1 Level 4 or lower “Dark World” monster from your Deck or GY to either field.

Danger! Bigfoot!Danger! Bigfoot!Name: Danger! Bigfoot!
ATK: 3000 / DEF: 0
Attribute: DARK
Type: Beast
Level: 8

Description:
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not “Danger! Bigfoot!”, Special Summon 1 “Danger! Bigfoot!” from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of “Danger! Bigfoot!” once per turn.

Danger! Mothman!Danger! Mothman!Name: Danger! Mothman!
ATK: 1800 / DEF: 400
Attribute: DARK
Type: Insect
Level: 4

Description:
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not “Danger! Mothman!”, Special Summon 1 “Danger! Mothman!” from your hand, and if you do, draw 1 card. If this card is discarded: You can have both players draw 1 card, then both players discard 1 card. You can only use this effect of “Danger! Mothman!” once per turn.

Snoww, Unlight of Dark WorldSnoww, Unlight of Dark WorldName: Snoww, Unlight of Dark World
ATK: 1700 / DEF: 0
Attribute: DARK
Type: Fiend
Level: 4

Description:
If this card is discarded to the GY by card effect: If it was discarded from your hand to your GY by an opponent’s card effect, you can target 1 monster in your opponent’s GY; add 1 “Dark World” card from your Deck to your hand, then Special Summon that target (if any) in Defense Position.

Danger! Nessie!Danger! Nessie!Name: Danger! Nessie!
ATK: 1600 / DEF: 2800
Attribute: DARK
Type: Aqua
Level: 7

Description:
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not “Danger! Nessie!”, Special Summon 1 “Danger! Nessie!” from your hand, and if you do, draw 1 card. If this card is discarded: You can add 1 “Danger!” card from your Deck to your hand, except “Danger! Nessie!”. You can only use this effect of “Danger! Nessie!” once per turn.

Genta, Gateman of Dark WorldGenta, Gateman of Dark WorldName: Genta, Gateman of Dark World
ATK: 1000 / DEF: 1800
Attribute: DARK
Type: Fiend
Level: 4

Description:
You can only Special Summon “Genta, Gateman of Dark World” once per turn. You can discard this card to the GY; add 1 “The Gates of Dark World” from your Deck to your hand. If this card is banished and you control a “Dark World” card: You can Special Summon this card.

Broww, Huntsman of Dark WorldBroww, Huntsman of Dark WorldName: Broww, Huntsman of Dark World
ATK: 1400 / DEF: 800
Attribute: DARK
Type: Fiend
Level: 3

Description:
If this card is discarded to the GY by card effect: Draw 1 card, or, if it was discarded from your hand to your GY by an opponent’s card effect, draw 2 cards instead.

Danger!? Tsuchinoko?Danger!? Tsuchinoko?Name: Danger!? Tsuchinoko?
ATK: 1300 / DEF: 0
Attribute: DARK
Type: Reptile
Level: 3

Description:
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not “Danger!? Tsuchinoko?”, Special Summon 1 “Danger!? Tsuchinoko?” from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon this card. You can only use this effect of “Danger!? Tsuchinoko?” once per turn.

Spells 3
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The Gates of Dark WorldThe Gates of Dark WorldName: The Gates of Dark World

Description:
All Fiend monsters gain 300 ATK/DEF. Once per turn: You can banish 1 Fiend monster from your GY; discard 1 Fiend monster, then draw 1 card.

Dark World AccessionDark World AccessionName: Dark World Accession

Description:
During the Main Phase: Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by banishing materials mentioned on it from your field or GY. If Fusion Summoning a “Dark World” monster this way, you can also discard monsters as material. During your Main Phase, if this card is in your GY: You can add this card to your hand, then discard 1 “Dark World” monster. You can only use each effect of “Dark World Accession” once per turn.

Upstart GoblinUpstart GoblinName: Upstart Goblin

Description:
Draw 1 card, then your opponent gains 1000 LP.

Card DestructionCard DestructionName: Card Destruction

Description:
Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.

Dark World ArchivesDark World ArchivesName: Dark World Archives

Description:
During your Main Phase: You can discard 1 “Dark World” monster, and if you do, “Dark World” monsters you currently control gain ATK equal to the Level the discarded monster had in the hand x 100, until the end of this turn. If a monster whose original Type is Fiend is discarded from your hand by the effect of a “Dark World” card or an opponent’s card effect, even during the Damage Step: You can discard 1 card, then draw 2 cards. You can only use each effect of “Dark World Archives” once per turn.

Into the VoidInto the VoidName: Into the Void

Description:
If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.

Traps 2
Infinite ImpermanenceInfinite ImpermanenceName: Infinite Impermanence

Description:
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

Extra 2
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Knightmare PhoenixKnightmare PhoenixName: Knightmare Phoenix
ATK: 1900 / Link: 2
Attribute: FIRE
Type: Fiend

Description:
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of “Knightmare Phoenix” once per turn. Co-linked monsters you control cannot be destroyed by battle.

Apollousa, Bow of the GoddessApollousa, Bow of the GoddessName: Apollousa, Bow of the Goddess
ATK: 0 / Link: 4
Attribute: WIND
Type: Fairy

Description:
2+ monsters with different names, except Tokens
You can only control 1 “Apollousa, Bow of the Goddess”. The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.

Knightmare UnicornKnightmare UnicornName: Knightmare Unicorn
ATK: 2200 / Link: 3
Attribute: DARK
Type: Fiend

Description:
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of “Knightmare Unicorn” once per turn. While any co-linked “Knightmare” monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked “Knightmare” monsters, instead of drawing just 1 card.

Grapha, Dragon Overlord of Dark WorldGrapha, Dragon Overlord of Dark WorldName: Grapha, Dragon Overlord of Dark World
ATK: 3200 / DEF: 2300
Attribute: DARK
Type: Fiend
Level: 10

Description:
“Grapha, Dragon Lord of Dark World” + 1 DARK monster
When your opponent activates a monster effect, or a Normal Spell/Trap Card, while you have a card(s) in your hand (Quick Effect): You can activate this effect; the activated effect becomes “Your opponent discards 1 card”. You can only use this effect of “Grapha, Dragon Overlord of Dark World” once per turn. If this Fusion Summoned card in its owner’s control leaves the field because of an opponent’s card: You can Special Summon 1 of your “Grapha, Dragon Lord of Dark World” that is banished or in your GY, then each player with a hand discards 1 card.

Psychic End PunisherPsychic End PunisherName: Psychic End Punisher
ATK: 3500 / DEF: 3500
Attribute: LIGHT
Type: Psychic
Level: 11

Description:
1 Tuner + 1+ non-Tuner monsters
While your LP are less than or equal to your opponent’s, this Synchro Summoned card is unaffected by your opponent’s activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent’s.

Number 60: Dugares the TimelessNumber 60: Dugares the TimelessName: Number 60: Dugares the Timeless
ATK: 1200 / DEF: 1200
Attribute: FIRE
Type: Fiend
Level: 4

Description:
2 Level 4 monsters
You can detach 2 materials from this card, then activate 1 of the following effects;
● Skip your next Draw Phase, also draw 2 cards, then discard 1 card.
● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position.
● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn.
You can only use this effect of “Number 60: Dugares the Timeless” once per turn.

Muckraker From the UnderworldMuckraker From the UnderworldName: Muckraker From the Underworld
ATK: 1000 / Link: 2
Attribute: DARK
Type: Fiend

Description:
2 Effect Monsters
Cannot be used as Link Material the turn it is Link Summoned. If a monster(s) you control would be destroyed by battle or card effect, you can Tribute 1 Fiend monster instead. You can target 1 Fiend monster in your GY, except “Muckraker From the Underworld”; discard 1 card, and if you do, Special Summon that monster, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. You can only use this effect of “Muckraker From the Underworld” once per turn.

Baronne de FleurBaronne de FleurName: Baronne de Fleur
ATK: 3000 / DEF: 2400
Attribute: WIND
Type: Warrior
Level: 10

Description:
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of “Baronne de Fleur” once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.

Underworld Goddess of the Closed WorldUnderworld Goddess of the Closed WorldName: Underworld Goddess of the Closed World
ATK: 3000 / Link: 5
Attribute: LIGHT
Type: Fiend

Description:
4+ Effect Monsters
You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent’s activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.

Side 1
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Infinite ImpermanenceInfinite ImpermanenceName: Infinite Impermanence

Description:
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

Evenly MatchedEvenly MatchedName: Evenly Matched

Description:
At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.

Dark Ruler No MoreDark Ruler No MoreName: Dark Ruler No More

Description:
Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card’s activation.

Gameciel, the Sea Turtle KaijuGameciel, the Sea Turtle KaijuName: Gameciel, the Sea Turtle Kaiju
ATK: 2200 / DEF: 3000
Attribute: WATER
Type: Aqua
Level: 8

Description:
You can Special Summon this card (from your hand) to your opponent’s field in Attack Position, by Tributing 1 monster they control. If your opponent controls a “Kaiju” monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 “Kaiju” monster. When your opponent activates a card or effect, except “Gameciel, the Sea Turtle Kaiju” (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.

Main Deck: 45

Ceruli, Guru of Dark WorldInfinite ImpermanenceInfinite ImpermanenceAsh Blossom & Joyous SpringAsh Blossom & Joyous SpringAsh Blossom & Joyous SpringDanger! Chupacabra!Radian, the Multidimensional KaijuSillva, Warlord of Dark WorldSillva, Warlord of Dark WorldThe Gates of Dark WorldThe Gates of Dark WorldThe Gates of Dark WorldGrapha, Dragon Lord of Dark WorldGrapha, Dragon Lord of Dark WorldGrapha, Dragon Lord of Dark WorldLucent, Netherlord of Dark WorldReign-Beaux, Overking of Dark WorldReign-Beaux, Overking of Dark WorldReign-Beaux, Overking of Dark WorldDanger! Bigfoot!Danger! Mothman!Danger! Mothman!Danger! Mothman!Snoww, Unlight of Dark WorldSnoww, Unlight of Dark WorldSnoww, Unlight of Dark WorldDark World AccessionDark World AccessionDark World AccessionUpstart GoblinDanger! Nessie!Danger! Nessie!Card DestructionDark World ArchivesDark World ArchivesDark World ArchivesGenta, Gateman of Dark WorldGenta, Gateman of Dark WorldGenta, Gateman of Dark WorldBroww, Huntsman of Dark WorldBroww, Huntsman of Dark WorldBroww, Huntsman of Dark WorldInto the VoidDanger!? Tsuchinoko?

Extra Deck: 14

Knightmare PhoenixKnightmare PhoenixApollousa, Bow of the GoddessApollousa, Bow of the GoddessKnightmare UnicornGrapha, Dragon Overlord of Dark WorldGrapha, Dragon Overlord of Dark WorldGrapha, Dragon Overlord of Dark WorldPsychic End PunisherNumber 60: Dugares the TimelessMuckraker From the UnderworldMuckraker From the UnderworldBaronne de FleurUnderworld Goddess of the Closed World

Side Deck: 9

Infinite ImpermanenceEvenly MatchedEvenly MatchedDark Ruler No MoreDark Ruler No MoreDark Ruler No MoreGameciel, the Sea Turtle KaijuGameciel, the Sea Turtle KaijuGameciel, the Sea Turtle Kaiju

Download Deck

To install the deck, all you have to do is place the YGOPRO deck (.ydk) file you just downloaded inside your YGOPRO deck folder!

By default, the deck folder is located in: C:\Yu-Gi-Oh! The Dawn of a New Era\YGOPRO\deck

We highly recommend using YGOPRO The Dawn of a New Era as it's the best YGOPRO version and is guaranteed to work with this deck. The deck can also be used on YGOPRO 2, both games can be downloaded from the links further below! Never download YGOPRO & YGOPRO 2 from other websites!

Since both YGOPRO The Dawn of a New Era and YGOPRO 2 release cards as soon as they are announced, before the official ID has been released, decks downloaded from here may sometimes be missing some cards when you open them in the deck editor. To fix this, simply re-add the cards.

If you need help installing the deck, feel free to join our YGOPRO Discord and ask for help!


Download YGOPRO & YGOPRO 2

YGOPRO The Dawn of a New Era is the best free Yu-Gi-Oh! Online game, new cards and forbidden lists are added as soon as they are announced. There are multiple AI opponents with over 50 unique decks and there is also an advanced ranked mode.

YGOPRO 2 has all the same features as YGOPRO The Dawn of a New Era and you can use the same account to log into either game, what makes YGOPRO 2 different are the better graphics, however YGOPRO 2 is much larger and may require a computer with better hardware.

YGOPRO The Dawn of a New Era

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