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Deck Video

Deck Information
Deck Type: Meta
Forbidden List: TCG 05.06.2023
Submitted By: AdrianCM04
Deck List
Monsters 2
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Destiny HERO – MaliciousDestiny HERO - MaliciousName: Destiny HERO – Malicious
ATK: 800 / DEF: 800
Attribute: DARK
Type: Warrior
Level: 6

Description:
You can banish this card from your GY; Special Summon 1 “Destiny HERO – Malicious” from your Deck.

Destiny HERO – Diamond DudeDestiny HERO - Diamond DudeName: Destiny HERO – Diamond Dude
ATK: 1400 / DEF: 1600
Attribute: DARK
Type: Warrior
Level: 4

Description:
Once per turn: You can excavate the top card of your Deck, and if it is a Normal Spell, send it to the GY, otherwise place it on the bottom of your Deck. During the Main Phase of your next turn, you can activate the effect of that Spell in your GY (even if you no longer control this face-up card).

Destiny HERO – DenierDestiny HERO - DenierName: Destiny HERO – Denier
ATK: 1100 / DEF: 600
Attribute: DARK
Type: Warrior
Level: 3

Description:
If this card is Normal or Special Summoned: You can take 1 of your “Destiny HERO” monsters from your Deck, GY, or that is banished, and place it on top of your Deck. You can only use this effect of “Destiny HERO – Denier” once per turn. If you have a “Destiny HERO” monster on your field or in your GY, other than “Destiny HERO – Denier”: You can Special Summon this card from your GY. You can only use this effect of “Destiny HERO – Denier” once per Duel.

Vision HERO FarisVision HERO FarisName: Vision HERO Faris
ATK: 1600 / DEF: 1800
Attribute: DARK
Type: Warrior
Level: 5

Description:
You can discard 1 other “HERO” monster; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can place 1 “Vision HERO” monster from your Deck, except “Vision HERO Faris”, in your Spell & Trap Zone as a face-up Continuous Trap, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except “HERO” monsters. You can only use each effect of “Vision HERO Faris” once per turn.

Vision HERO IncreaseVision HERO IncreaseName: Vision HERO Increase
ATK: 900 / DEF: 1100
Attribute: DARK
Type: Warrior
Level: 3

Description:
If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 “HERO” monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can Special Summon 1 Level 4 or lower “Vision HERO” monster from your Deck. You can only use each effect of “Vision HERO Increase” once per turn.

Vision HERO VyonVision HERO VyonName: Vision HERO Vyon
ATK: 1000 / DEF: 1200
Attribute: DARK
Type: Warrior
Level: 4

Description:
If this card is Normal or Special Summoned: You can send 1 “HERO” monster from your Deck to the GY. You can only use this effect of “Vision HERO Vyon” once per turn. Once per turn: You can banish 1 “HERO” monster from your GY; add 1 “Polymerization” from your Deck to your hand.

Destiny HERO – DynatagDestiny HERO - DynatagName: Destiny HERO – Dynatag
ATK: 1000 / DEF: 1000
Attribute: DARK
Type: Warrior
Level: 5

Description:
During damage calculation, when you would take battle damage (Quick Effect): You can discard this card; make yourself take no battle damage from that battle, and if you do, each player takes 1000 damage. You can banish this card from your GY, then target 1 “Destiny HERO” monster you control; it gains 1000 ATK until the end of your opponent’s next turn.

Elemental HERO StratosElemental HERO StratosName: Elemental HERO Stratos
ATK: 1800 / DEF: 300
Attribute: WIND
Type: Warrior
Level: 4

Description:
When this card is Normal or Special Summoned: You can activate 1 of these effects.
● Destroy Spells/Traps on the field, up to the number of “HERO” monsters you control, except this card.
● Add 1 “HERO” monster from your Deck to your hand.

Destiny HERO – DreadmasterDestiny HERO - DreadmasterName: Destiny HERO – Dreadmaster
ATK: 0 / DEF: 0
Attribute: DARK
Type: Warrior
Level: 8

Description:
If this card is Special Summoned by “Clock Tower Prison”: Destroy all monsters you control, except “Destiny HERO” monsters, also, after that, you can Special Summon up to 2 “Destiny HERO” monsters from your GY. After this card is Special Summoned, for the rest of this turn, “Destiny HERO” monsters you control cannot be destroyed, also you take no battle damage when they battle. The ATK/DEF of this card are equal to the combined original ATK of all other “Destiny HERO” monsters you control.

Destiny HERO – DrawhandDestiny HERO - DrawhandName: Destiny HERO – Drawhand
ATK: 1600 / DEF: 800
Attribute: DARK
Type: Warrior
Level: 4

Description:
If this card is Special Summoned by the effect of a “HERO” monster: You can make each player draw 1 card. During the next Standby Phase after this card was sent to the GY: You can Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of “Destiny HERO – Drawhand” once per turn.

Elemental HERO Shadow MistElemental HERO Shadow MistName: Elemental HERO Shadow Mist
ATK: 1000 / DEF: 1500
Attribute: DARK
Type: Warrior
Level: 4

Description:
If this card is Special Summoned: You can add 1 “Change” Quick-Play Spell Card from your Deck to your hand. If this card is sent to the GY: You can add 1 “HERO” monster from your Deck to your hand, except “Elemental HERO Shadow Mist”. You can only use 1 “Elemental HERO Shadow Mist” effect per turn, and only once that turn.

Destiny HERO – Disk CommanderDestiny HERO - Disk CommanderName: Destiny HERO – Disk Commander
ATK: 300 / DEF: 300
Attribute: DARK
Type: Warrior
Level: 1

Description:
Cannot be Special Summoned from the GY the turn this card was sent to the GY. If this card is Special Summoned from the GY: You can draw 2 cards. You can only use this effect of “Destiny HERO – Disk Commander” once per Duel.

Elemental HERO Liquid SoldierElemental HERO Liquid SoldierName: Elemental HERO Liquid Soldier
ATK: 1400 / DEF: 1300
Attribute: WATER
Type: Warrior
Level: 4

Description:
When this card is Normal Summoned: You can target 1 Level 4 or lower “HERO” monster in your GY, except “Elemental HERO Liquid Soldier”; Special Summon it. If this card is used as Fusion Material for a “HERO” monster, and sent to the GY or banished: You can draw 2 cards, then discard 1 card. You can only use 1 “Elemental HERO Liquid Soldier” effect per turn, and only once that turn.

Destiny HERO – CelestialDestiny HERO - CelestialName: Destiny HERO – Celestial
ATK: 1600 / DEF: 1400
Attribute: DARK
Type: Warrior
Level: 4

Description:
When this card declares an attack: You can target 1 face-up Spell your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. While you have no cards in your hand, except the turn this card was sent to the GY: You can banish this card and 1 “Destiny HERO” monster from your GY; draw 2 cards. You can only use this effect of “Destiny HERO – Celestial” once per turn.

Destiny HERO – DeciderDestiny HERO - DeciderName: Destiny HERO – Decider
ATK: 1600 / DEF: 1000
Attribute: DARK
Type: Warrior
Level: 4

Description:
Level 6 or higher monsters your opponent controls cannot target this card for attacks. You can only use each of the following effects of “Destiny HERO – Decider” once per Duel.
● If this card is Normal or Special Summoned: You can add 1 “HERO” monster from your GY to your hand during the End Phase of this turn.
● When a card or effect is activated that would inflict damage to you, while this card is in your GY (Quick Effect): Return this card to your hand, and if you do, make that effect damage to you 0.

Destiny HERO – PlasmaDestiny HERO - PlasmaName: Destiny HERO – Plasma
ATK: 1900 / DEF: 600
Attribute: DARK
Type: Warrior
Level: 8

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. Negate the effects of face-up monsters while your opponent controls them. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). Gains ATK equal to half the original ATK of the monster equipped to it by this effect.

Destiny HERO – DrilldarkDestiny HERO - DrilldarkName: Destiny HERO – Drilldark
ATK: 1600 / DEF: 1200
Attribute: DARK
Type: Warrior
Level: 4

Description:
If this card is Normal or Special Summoned: You can Special Summon 1 “Destiny HERO” monster from your hand with ATK less than or equal to this card’s ATK on the field. You can only use this effect of “Destiny HERO – Drilldark” once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Spells 1
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E – Emergency CallE - Emergency CallName: E – Emergency Call

Description:
Add 1 “Elemental HERO” monster from your Deck to your hand.

Mask ChangeMask ChangeName: Mask Change

Description:
Target 1 “HERO” monster you control; send it to the GY, also, after that, if it left the field by this effect, Special Summon 1 “Masked HERO” monster from your Extra Deck with the same Attribute that the sent monster had when it was on the field (its original Attribute, if face-down).

Forbidden DropletForbidden DropletName: Forbidden Droplet

Description:
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card’s activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 “Forbidden Droplet” per turn.

PolymerizationPolymerizationName: Polymerization

Description:
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.

Reinforcement of the ArmyReinforcement of the ArmyName: Reinforcement of the Army

Description:
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

Twin TwistersTwin TwistersName: Twin Twisters

Description:
Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.

Miracle FusionMiracle FusionName: Miracle Fusion

Description:
Fusion Summon 1 “Elemental HERO” Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your field or GY.

Fusion DestinyFusion DestinyName: Fusion Destiny

Description:
Fusion Summon 1 Fusion Monster from your Extra Deck that mentions a “Destiny HERO” monster as material, using monsters from your hand or Deck as Fusion Material, but destroy it during the End Phase of the next turn, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except DARK “HERO” monsters. You can only activate 1 “Fusion Destiny” per turn.

Foolish BurialFoolish BurialName: Foolish Burial

Description:
Send 1 monster from your Deck to the GY.

Monster RebornMonster RebornName: Monster Reborn

Description:
Target 1 monster in either GY; Special Summon it.

Traps 2
Break the DestinyBreak the DestinyName: Break the Destiny

Description:
Target 1 Level 8 or higher “Destiny HERO” monster, or 1 “Destiny End Dragoon”, you control; destroy it, and if you do, your opponent skips their next Main Phase 1. You can banish this card from your GY; add 1 Spell/Trap from your Deck to your hand that specifically lists a “Destiny HERO” monster’s card name or “Destiny End Dragoon” in its text, except “Break the Destiny”. You can only use 1 “Break the Destiny” effect per turn, and only once that turn.

Extra 1
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Elemental HERO SunriseElemental HERO SunriseName: Elemental HERO Sunrise
ATK: 2500 / DEF: 1200
Attribute: LIGHT
Type: Warrior
Level: 7

Description:
2 “HERO” monsters with different Attributes
Must be Fusion Summoned. Monsters you control gain 200 ATK for each different Attribute you control. You can only use each of the following effects of “Elemental HERO Sunrise” once per turn.
● If this card is Special Summoned: You can add 1 “Miracle Fusion” from your Deck to your hand.
● When an attack is declared involving another “HERO” monster you control: You can target 1 card on the field; destroy it.

Masked HERO AcidMasked HERO AcidName: Masked HERO Acid
ATK: 2600 / DEF: 2100
Attribute: WATER
Type: Warrior
Level: 8

Description:
Must be Special Summoned with “Mask Change”. When this card is Special Summoned: Destroy as many Spells and Traps your opponent controls as possible, and if you do, all monsters they control lose 300 ATK.

Destiny HERO – DangerousDestiny HERO - DangerousName: Destiny HERO – Dangerous
ATK: 2000 / DEF: 2600
Attribute: DARK
Type: Warrior
Level: 6

Description:
1 “Destiny HERO” monster + 1 DARK Effect Monster
(Quick Effect): You can discard 1 card; send 1 “Destiny HERO” monster from your hand or Deck to the GY, and if you do, “Destiny HERO” monsters you control gain 200 ATK for each “Destiny HERO” monster in your GY until the end of this turn. You can only use this effect of “Destiny HERO – Dangerous” once per turn.

Elemental HERO EscuridaoElemental HERO EscuridaoName: Elemental HERO Escuridao
ATK: 2500 / DEF: 2000
Attribute: DARK
Type: Warrior
Level: 8

Description:
1 “Elemental HERO” monster + 1 DARK monster
Must be Fusion Summoned. Gains 100 ATK for each “Elemental HERO” monster in your GY.

Elemental HERO Absolute ZeroElemental HERO Absolute ZeroName: Elemental HERO Absolute Zero
ATK: 2500 / DEF: 2000
Attribute: WATER
Type: Warrior
Level: 8

Description:
1 “HERO” monster + 1 WATER monster
Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except “Elemental HERO Absolute Zero”. If this face-up card leaves the field: Destroy all monsters your opponent controls.

Vision HERO AdorationVision HERO AdorationName: Vision HERO Adoration
ATK: 2800 / DEF: 2100
Attribute: DARK
Type: Warrior
Level: 8

Description:
2 “HERO” monsters
Once per turn: You can target 1 face-up monster your opponent controls and 1 other “HERO” monster you control; the opponent’s targeted monster loses ATK and DEF equal to the ATK of your targeted monster, until the end of this turn.

Masked HERO Dark LawMasked HERO Dark LawName: Masked HERO Dark Law
ATK: 2400 / DEF: 1800
Attribute: DARK
Type: Warrior
Level: 6

Description:
Must be Special Summoned by “Mask Change”. Any card sent to your opponent’s GY is banished instead. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent’s hand.

Masked HERO AnkiMasked HERO AnkiName: Masked HERO Anki
ATK: 2800 / DEF: 1200
Attribute: DARK
Type: Warrior
Level: 8

Description:
Must be Special Summoned by “Mask Change”. This card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card destroys an opponent’s monster by battle and sends it to the GY: You can add 1 “Change” Quick-Play Spell Card from your Deck to your hand. You can only use this effect of “Masked HERO Anki” once per turn.

Destiny HERO – Destroyer Phoenix EnforcerDestiny HERO - Destroyer Phoenix EnforcerName: Destiny HERO – Destroyer Phoenix Enforcer
ATK: 2500 / DEF: 2100
Attribute: DARK
Type: Warrior
Level: 8

Description:
1 Level 6 or higher “HERO” monster + 1 “Destiny HERO” monster
Monsters your opponent controls lose 200 ATK for each “HERO” card in your GY. You can only use each of the following effects of “Destiny HERO – Destroyer Phoenix Enforcer” once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 “Destiny HERO” monster from your GY during the Standby Phase of the next turn.

Destiny HERO – DominanceDestiny HERO - DominanceName: Destiny HERO – Dominance
ATK: 2900 / DEF: 2600
Attribute: DARK
Type: Warrior
Level: 10

Description:
3 “Destiny HERO” monsters
During your Main Phase: You can look at the top 5 cards of your Deck or your opponent’s Deck, then place them on the top of the Deck in any order. When this card destroys an opponent’s monster by battle: You can draw 1 card. If this Fusion Summoned card is destroyed by battle or card effect: You can target 3 Level 9 or lower “Destiny HERO” monsters with different names in your GY; Special Summon them. You can only use each effect of “Destiny HERO – Dominance” once per turn.

Masked HERO BlastMasked HERO BlastName: Masked HERO Blast
ATK: 2200 / DEF: 1800
Attribute: WIND
Type: Warrior
Level: 6

Description:
Must be Special Summoned with “Mask Change”. If this card is Special Summoned: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK. Once per turn (Quick Effect): You can pay 500 LP, then target 1 Spell/Trap your opponent controls; return it to the hand.

Destiny HERO – DystopiaDestiny HERO - DystopiaName: Destiny HERO – Dystopia
ATK: 2800 / DEF: 2400
Attribute: DARK
Type: Warrior
Level: 8

Description:
2 “Destiny HERO” monsters
If this card is Special Summoned: You can target 1 Level 4 or lower “Destiny HERO” monster in your GY; inflict damage to your opponent equal to that target’s ATK. If this card’s current ATK is different from its original ATK (except during the Damage Step) (Quick Effect): You can target 1 card on the field; destroy it, and if you do, this card’s ATK becomes equal to this card’s original ATK. You can only use each effect of “Destiny HERO – Dystopia” once per turn.

Elemental HERO CoreElemental HERO CoreName: Elemental HERO Core
ATK: 2700 / DEF: 2200
Attribute: EARTH
Type: Warrior
Level: 9

Description:
3 “Elemental HERO” monsters
Must be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn, when this card is targeted for an attack: You can make this card’s ATK become double its current ATK until the end of the Damage Step. At the end of the Battle Phase, if this card battled: You can target 1 monster on the field; destroy it. When this card is destroyed by battle or card effect: You can target 1 Level 8 or lower “Elemental HERO” Fusion Monster in your Graveyard; Special Summon it, ignoring its Summoning conditions.

Side 3
Ash Blossom & Joyous SpringAsh Blossom & Joyous SpringName: Ash Blossom & Joyous Spring
ATK: 0 / DEF: 1800
Attribute: FIRE
Type: Zombie
Level: 3

Description:
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
● Add a card from the Deck to the hand.
● Special Summon from the Deck.
● Send a card from the Deck to the GY.
You can only use this effect of “Ash Blossom & Joyous Spring” once per turn.

Main Deck: 46

E - Emergency CallBreak the DestinyBreak the DestinyDestiny HERO - MaliciousDestiny HERO - MaliciousDestiny HERO - Diamond DudeDestiny HERO - DenierVision HERO FarisVision HERO FarisVision HERO FarisMask ChangeMask ChangeMask ChangeVision HERO IncreaseForbidden DropletForbidden DropletVision HERO VyonVision HERO VyonPolymerizationPolymerizationReinforcement of the ArmyDestiny HERO - DynatagElemental HERO StratosElemental HERO StratosDestiny HERO - DreadmasterTwin TwistersTwin TwistersMiracle FusionDestiny HERO - DrawhandElemental HERO Shadow MistElemental HERO Shadow MistElemental HERO Shadow MistFusion DestinyFusion DestinyFusion DestinyDestiny HERO - Disk CommanderElemental HERO Liquid SoldierElemental HERO Liquid SoldierDestiny HERO - CelestialDestiny HERO - DeciderDestiny HERO - DeciderFoolish BurialMonster RebornDestiny HERO - PlasmaDestiny HERO - DrilldarkDestiny HERO - Drilldark

Extra Deck: 15

Elemental HERO SunriseMasked HERO AcidDestiny HERO - DangerousElemental HERO EscuridaoElemental HERO Absolute ZeroVision HERO AdorationMasked HERO Dark LawMasked HERO Dark LawMasked HERO AnkiMasked HERO AnkiDestiny HERO - Destroyer Phoenix EnforcerDestiny HERO - DominanceMasked HERO BlastDestiny HERO - DystopiaElemental HERO Core

Side Deck: 3

Ash Blossom & Joyous SpringAsh Blossom & Joyous SpringAsh Blossom & Joyous Spring

Download Deck

To install the deck, all you have to do is place the YGOPRO deck (.ydk) file you just downloaded inside your YGOPRO deck folder!

By default, the deck folder is located in: C:\Yu-Gi-Oh! The Dawn of a New Era\YGOPRO\deck

We highly recommend using YGOPRO The Dawn of a New Era as it's the best YGOPRO version and is guaranteed to work with this deck. The deck can also be used on YGOPRO 2, both games can be downloaded from the links further below! Never download YGOPRO & YGOPRO 2 from other websites!

Since both YGOPRO The Dawn of a New Era and YGOPRO 2 release cards as soon as they are announced, before the official ID has been released, decks downloaded from here may sometimes be missing some cards when you open them in the deck editor. To fix this, simply re-add the cards.

If you need help installing the deck, feel free to join our YGOPRO Discord and ask for help!


Download YGOPRO & YGOPRO 2

YGOPRO The Dawn of a New Era is the best free Yu-Gi-Oh! Online game, new cards and forbidden lists are added as soon as they are announced. There are multiple AI opponents with over 50 unique decks and there is also an advanced ranked mode.

YGOPRO 2 has all the same features as YGOPRO The Dawn of a New Era and you can use the same account to log into either game, what makes YGOPRO 2 different are the better graphics, however YGOPRO 2 is much larger and may require a computer with better hardware.

YGOPRO The Dawn of a New Era

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