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Deck Information
Deck Type: Meta
Forbidden List: TCG 07.02.2022
Submitted By: frankfjhj
Deck List
Monsters 2
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Ash Blossom & Joyous SpringAsh Blossom & Joyous SpringName: Ash Blossom & Joyous Spring
ATK: 0 / DEF: 1800
Attribute: FIRE
Type: Zombie
Level: 3

Description:
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
● Add a card from the Deck to the hand.
● Special Summon from the Deck.
● Send a card from the Deck to the GY.
You can only use this effect of “Ash Blossom & Joyous Spring” once per turn.

Artifact ScytheArtifact ScytheName: Artifact Scythe
ATK: 2200 / DEF: 900
Attribute: LIGHT
Type: Fairy
Level: 5

Description:
You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent’s turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent’s turn: Your opponent cannot Special Summon monsters from the Extra Deck for the rest of this turn.

Drytron Delta AltaisDrytron Delta AltaisName: Drytron Delta Altais
ATK: 2000 / DEF: 0
Attribute: LIGHT
Type: Machine
Level: 1

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a “Drytron” card. You can Tribute 1 other “Drytron” monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can reveal 1 Ritual Monster or 1 Ritual Spell in your hand, and if you do, draw 1 card. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of “Drytron Delta Altais” once per turn.

Artifact LanceaArtifact LanceaName: Artifact Lancea
ATK: 1700 / DEF: 2300
Attribute: LIGHT
Type: Fairy
Level: 5

Description:
You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent’s turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent’s turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.

Drytron Gamma EltaninDrytron Gamma EltaninName: Drytron Gamma Eltanin
ATK: 2000 / DEF: 0
Attribute: LIGHT
Type: Machine
Level: 1

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a “Drytron” card. You can Tribute 1 other “Drytron” monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can Special Summon 1 “Drytron” monster with 2000 ATK from your GY, except “Drytron Gamma Eltanin”. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of “Drytron Gamma Eltanin” once per turn.

Megalith OphielMegalith OphielName: Megalith Ophiel
ATK: 1600 / DEF: 2500
Attribute: EARTH
Type: Rock
Level: 4

Description:
You can Ritual Summon this card with a “Megalith” card. If this card is Ritual Summoned: You can add 1 “Megalith” monster from your Deck to your hand, except “Megalith Ophiel”. During your Main Phase: You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of “Megalith Ophiel” once per turn.

Destiny HERO – CelestialDestiny HERO - CelestialName: Destiny HERO – Celestial
ATK: 1600 / DEF: 1400
Attribute: DARK
Type: Warrior
Level: 4

Description:
When this card declares an attack: You can target 1 face-up Spell your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. While you have no cards in your hand, except the turn this card was sent to the GY: You can banish this card and 1 “Destiny HERO” monster from your GY; draw 2 cards. You can only use this effect of “Destiny HERO – Celestial” once per turn.

Drytron Meteonis DraconidsDrytron Meteonis DraconidsName: Drytron Meteonis Draconids
ATK: 4000 / DEF: 4000
Attribute: LIGHT
Type: Machine
Level: 12

Description:
You can Ritual Summon this card with “Meteonis Drytron”. Your opponent cannot target this card with monster effects. If the total Levels of monsters used for its Ritual Summon are 2 or less, this card can attack all Special Summoned monsters your opponent controls once each. During your opponent’s turn (Quick Effect): You can banish monsters from your GY whose combined ATK equals exactly 2000 or 4000, then target 1 face-up card your opponent controls for every 2000 ATK of the total; send that card(s) to the GY. You can only use this effect of “Drytron Meteonis Draconids” once per turn.

Cyber Angel BentenCyber Angel BentenName: Cyber Angel Benten
ATK: 1800 / DEF: 1500
Attribute: LIGHT
Type: Fairy
Level: 6

Description:
You can Ritual Summon this card with “Machine Angel Ritual”. If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster’s original DEF in the GY. If this card is Tributed: You can add 1 LIGHT Fairy monster from your Deck to your hand.

Megalith PhulMegalith PhulName: Megalith Phul
ATK: 500 / DEF: 2000
Attribute: EARTH
Type: Rock
Level: 2

Description:
You can Ritual Summon this card with a “Megalith” card. If this card is Ritual Summoned: You can target 1 Ritual Monster in your GY; this card’s Level becomes the Level of that target, then add that target to your hand. During the Main Phase (Quick Effect): You can activate this effect; Ritual Summon 1 “Megalith” Ritual Monster from your hand or Deck by Tributing monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster. You can only use each effect of “Megalith Phul” once per turn.

Destiny HERO – PlasmaDestiny HERO - PlasmaName: Destiny HERO – Plasma
ATK: 1900 / DEF: 600
Attribute: DARK
Type: Warrior
Level: 8

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. Negate the effects of face-up monsters while your opponent controls them. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). Gains ATK equal to half the original ATK of the monster equipped to it by this effect.

Diviner of the HeraldDiviner of the HeraldName: Diviner of the Herald
ATK: 500 / DEF: 300
Attribute: LIGHT
Type: Fairy
Level: 2

Description:
If this card is Normal or Special Summoned: You can send 1 Fairy monster from your Deck or Extra Deck to the GY, and if you do, increase this card’s Level by that monster’s Level, until the end of this turn. If this card is Tributed: You can Special Summon 1 Level 2 or lower Fairy monster from your hand or Deck, except “Diviner of the Herald”. You can only use each effect of “Diviner of the Herald” once per turn.

Drytron Zeta AldhibahDrytron Zeta AldhibahName: Drytron Zeta Aldhibah
ATK: 2000 / DEF: 0
Attribute: LIGHT
Type: Machine
Level: 1

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a “Drytron” card. You can Tribute 1 other “Drytron” monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can add 1 Ritual Spell from your Deck to your hand. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of “Drytron Zeta Aldhibah” once per turn.

Drytron Alpha ThubanDrytron Alpha ThubanName: Drytron Alpha Thuban
ATK: 2000 / DEF: 0
Attribute: LIGHT
Type: Machine
Level: 1

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a “Drytron” card. You can Tribute 1 other “Drytron” monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can add 1 Ritual Monster from your Deck to your hand. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of “Drytron Alpha Thuban” once per turn.

Amorphactor Pain, the Imagination DracoverlordAmorphactor Pain, the Imagination DracoverlordName: Amorphactor Pain, the Imagination Dracoverlord
ATK: 2950 / DEF: 2500
Attribute: EARTH
Type: Dragon
Level: 8

Description:
You can Ritual Summon this card with “Amorphous Persona”. If this card is Ritual Summoned: Your opponent skips their next Main Phase 1. Negate the effects of face-up Fusion, Synchro, and Xyz Monsters while they are on the field. If this card is sent from the field to the GY: You can add 1 “Dracoverlord” monster from your Deck to your hand, except “Amorphactor Pain, the Imagination Dracoverlord”.

Spells 2
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Meteonis DrytronMeteonis DrytronName: Meteonis Drytron

Description:
This card can be used to Ritual Summon any Ritual Monster from your hand or GY. You must also Tribute Machine monsters from your hand or field whose total ATK equal or exceed the ATK of the Ritual Monster you Ritual Summon. If this card is in your GY: You can target 1 “Drytron” monster you control; it loses exactly 1000 ATK until the end of your opponent’s turn, and if it does, add this card to your hand. You can only use this effect of “Meteonis Drytron” once per turn.

Called by the GraveCalled by the GraveName: Called by the Grave

Description:
Target 1 monster in your opponent’s GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.

Fusion DestinyFusion DestinyName: Fusion Destiny

Description:
Fusion Summon 1 Fusion Monster from your Extra Deck that lists a “Destiny HERO” monster as material, using monsters from your hand or Deck as Fusion Material, but destroy it during the End Phase of the next turn, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except DARK “HERO” monsters. You can only activate 1 “Fusion Destiny” per turn.

Drytron FafnirDrytron FafnirName: Drytron Fafnir

Description:
When this card is activated: You can add 1 “Drytron” Spell/Trap from your Deck to your hand, except “Drytron Fafnir”. The activation and the activated effects of Ritual Spell Cards cannot be negated. Once per turn, if a monster is Normal or Special Summoned face-up while you control a “Drytron” monster (except during the Damage Step): You can reduce that monster’s Level by 1 per 1000 of its current ATK (min. Level 1) for the rest of this turn. You can only activate 1 “Drytron Fafnir” per turn.

Cyber EmergencyCyber EmergencyName: Cyber Emergency

Description:
Add 1 LIGHT Machine monster that cannot be Normal Summoned/Set, or 1 “Cyber Dragon” monster, from your Deck to your hand. If the activation of this card in its owner’s possession was negated by your opponent’s card effect and sent to your GY: You can discard 1 card; add this card to your hand. You can only activate 1 “Cyber Emergency” per turn.

Foolish BurialFoolish BurialName: Foolish Burial

Description:
Send 1 monster from your Deck to the GY.

Drytron NovaDrytron NovaName: Drytron Nova

Description:
Special Summon 1 “Drytron” monster from your Deck, but destroy it during the End Phase. You can only activate 1 “Drytron Nova” per turn. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this card.

Preparation of RitesPreparation of RitesName: Preparation of Rites

Description:
Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.

Extra 1
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Drytron Mu Beta FafnirDrytron Mu Beta FafnirName: Drytron Mu Beta Fafnir
ATK: 2000 / DEF: 0
Attribute: LIGHT
Type: Machine
Level: 1

Description:
2+ Level 1 monsters
When you Ritual Summon, you can detach a material(s) from this card as monster(s) required for the Ritual Summon. You can only use each of the following effects of “Drytron Mu Beta Fafnir” once per turn. If this card is Xyz Summoned: You can send 1 “Drytron” card from your Deck to the GY. When your opponent activates a Spell/Trap Card, while you control a Machine Ritual Monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card.

Apollousa, Bow of the GoddessApollousa, Bow of the GoddessName: Apollousa, Bow of the Goddess
ATK: 0 / Link: 4
Attribute: WIND
Type: Fairy

Description:
2+ monsters with different names, except Tokens
You can only control 1 “Apollousa, Bow of the Goddess”. The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.

Knightmare UnicornKnightmare UnicornName: Knightmare Unicorn
ATK: 2200 / Link: 3
Attribute: DARK
Type: Fiend

Description:
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of “Knightmare Unicorn” once per turn. While any co-linked “Knightmare” monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked “Knightmare” monsters, instead of drawing just 1 card.

LinkuribohLinkuribohName: Linkuriboh
ATK: 300 / Link: 1
Attribute: DARK
Type: Cyberse

Description:
1 Level 1 monster
When an opponent’s monster declares an attack: You can Tribute this card; change that opponent’s monster’s ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of “Linkuriboh” once per turn.

Lyrilusc – Assembled NightingaleLyrilusc - Assembled NightingaleName: Lyrilusc – Assembled Nightingale
ATK: 0 / DEF: 0
Attribute: WIND
Type: Winged Beast
Level: 1

Description:
2+ Level 1 monsters
Gains 200 ATK for each material attached to it. This card can attack directly. While this card has material, it can attack a number of times each Battle Phase, up to the number of materials attached to it. Once per turn (Quick Effect): You can detach 1 material from this card; until the end of this turn, “Lyrilusc” monsters you control cannot be destroyed by battle or card effects, also you take no battle damage.

Destiny HERO – Destroyer Phoenix EnforcerDestiny HERO - Destroyer Phoenix EnforcerName: Destiny HERO – Destroyer Phoenix Enforcer
ATK: 2500 / DEF: 2100
Attribute: DARK
Type: Warrior
Level: 8

Description:
1 Level 6 or higher “HERO” monster + 1 “Destiny HERO” monster
Monsters your opponent controls lose 200 ATK for each “HERO” card in your GY. You can only use each of the following effects of “Destiny HERO – Destroyer Phoenix Enforcer” once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 “Destiny HERO” monster from your GY during the Standby Phase of the next turn.

Predaplant Verte AnacondaPredaplant Verte AnacondaName: Predaplant Verte Anaconda
ATK: 500 / Link: 2
Attribute: DARK
Type: Plant

Description:
2 Effect Monsters
You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 “Fusion” or “Polymerization” Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell’s effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of “Predaplant Verte Anaconda” once per turn.

Downerd MagicianDownerd MagicianName: Downerd Magician
ATK: 2100 / DEF: 200
Attribute: DARK
Type: Spellcaster
Level: 4

Description:
2 Level 4 Spellcaster monsters
During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as material. (Transfer its materials to this card.) This card gains 200 ATK for each material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles, after damage calculation: Detach 1 material from this card.

Lyrilusc – Ensemblue RobinLyrilusc - Ensemblue RobinName: Lyrilusc – Ensemblue Robin
ATK: 0 / DEF: 0
Attribute: WIND
Type: Winged Beast
Level: 1

Description:
2+ Level 1 monsters
Gains 500 ATK for each material attached to it. If your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card, then target 1 of those Special Summoned monsters; return it to the hand. If this card in your possession is sent to your GY by an opponent’s card: You can target 1 other “Lyrilusc” monster in your GY; add it to your hand.

Herald of the Arc LightHerald of the Arc LightName: Herald of the Arc Light
ATK: 600 / DEF: 1000
Attribute: LIGHT
Type: Fairy
Level: 4

Description:
1 Tuner + 1+ non-Tuner monsters
Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.

Elder Entity N’tssElder Entity N'tssName: Elder Entity N’tss
ATK: 2500 / DEF: 1200
Attribute: LIGHT
Type: Fairy
Level: 4

Description:
1 Synchro Monster + 1 Xyz Monster
Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use “Polymerization”.) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon “Elder Entity N’tss(s)” once per turn.

Baronne de FleurBaronne de FleurName: Baronne de Fleur
ATK: 3000 / DEF: 2400
Attribute: WIND
Type: Warrior
Level: 10

Description:
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of “Baronne de Fleur” once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.

Accesscode TalkerAccesscode TalkerName: Accesscode Talker
ATK: 2300 / Link: 4
Attribute: DARK
Type: Cyberse

Description:
2+ Effect Monsters
Your opponent cannot activate cards or effects in response to this card’s effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster’s Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of “Accesscode Talker”.

Divine Arsenal AA-ZEUS – Sky ThunderDivine Arsenal AA-ZEUS - Sky ThunderName: Divine Arsenal AA-ZEUS – Sky Thunder
ATK: 3000 / DEF: 3000
Attribute: LIGHT
Type: Machine
Level: 12

Description:
2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon “Divine Arsenal AA-ZEUS – Sky Thunder” by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent’s card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.

Side 1
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Instant FusionInstant FusionName: Instant Fusion

Description:
Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 “Instant Fusion” per turn.

Forbidden DropletForbidden DropletName: Forbidden Droplet

Description:
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card’s activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 “Forbidden Droplet” per turn.

Megalith OchMegalith OchName: Megalith Och
ATK: 1000 / DEF: 2700
Attribute: EARTH
Type: Rock
Level: 4

Description:
You can Ritual Summon this card with a “Megalith” card. If this card is Ritual Summoned: You can draw 1 card, then discard 1 card. During the Main Phase (Quick Effect): You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of “Megalith Och” once per turn.

PSY-Framegear GammaPSY-Framegear GammaName: PSY-Framegear Gamma
ATK: 1000 / DEF: 0
Attribute: LIGHT
Type: Psychic
Level: 2

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 “PSY-Frame Driver” from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.

LinkuribohLinkuribohName: Linkuriboh
ATK: 300 / Link: 1
Attribute: DARK
Type: Cyberse

Description:
1 Level 1 monster
When an opponent’s monster declares an attack: You can Tribute this card; change that opponent’s monster’s ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of “Linkuriboh” once per turn.

Herald of UltimatenessHerald of UltimatenessName: Herald of Ultimateness
ATK: 2000 / DEF: 3000
Attribute: LIGHT
Type: Fairy
Level: 12

Description:
You can Ritual Summon this card with “Oracle of the Herald”. Must be Ritual Summoned. When your opponent would Special Summon a monster(s), OR activates a Spell/Trap Card, or a monster effect (Quick Effect): You can send 1 Fairy monster from your hand to the GY; negate the Special Summon or activation, and if you do, destroy that card.

Pot of ExtravagancePot of ExtravaganceName: Pot of Extravagance

Description:
At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.

Where Arf Thou?Where Arf Thou?Name: Where Arf Thou?

Description:
If you control a Level 1 monster: Add 1 Level 1 monster from your Deck to your hand. During the End Phase of this turn, take 2000 damage if you did not Normal Summon the added monster, or a card with the same name, after activating this card.

Megalith OphielMegalith OphielName: Megalith Ophiel
ATK: 1600 / DEF: 2500
Attribute: EARTH
Type: Rock
Level: 4

Description:
You can Ritual Summon this card with a “Megalith” card. If this card is Ritual Summoned: You can add 1 “Megalith” monster from your Deck to your hand, except “Megalith Ophiel”. During your Main Phase: You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of “Megalith Ophiel” once per turn.

Magician of Black Chaos MAXMagician of Black Chaos MAXName: Magician of Black Chaos MAX
ATK: 2800 / DEF: 2600
Attribute: DARK
Type: Spellcaster
Level: 8

Description:
You can Ritual Summon this card with “Chaos Form”. If this card is Special Summoned: You can Tribute 1 monster; your opponent cannot activate monster effects this turn. When this card destroys an opponent’s monster by battle: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of “Magician of Black Chaos MAX” once per turn.

Manju of the Ten Thousand HandsManju of the Ten Thousand HandsName: Manju of the Ten Thousand Hands
ATK: 1400 / DEF: 1000
Attribute: LIGHT
Type: Fairy
Level: 4

Description:
When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.

Main Deck: 41

Ash Blossom & Joyous SpringAsh Blossom & Joyous SpringArtifact ScytheMeteonis DrytronMeteonis DrytronDrytron Delta AltaisDrytron Delta AltaisCalled by the GraveArtifact LanceaFusion DestinyFusion DestinyDrytron FafnirDrytron FafnirDrytron Gamma EltaninDrytron Gamma EltaninCyber EmergencyCyber EmergencyCyber EmergencyMegalith OphielDestiny HERO - CelestialDrytron Meteonis DraconidsCyber Angel BentenMegalith PhulMegalith PhulFoolish BurialDestiny HERO - PlasmaDiviner of the HeraldDiviner of the HeraldDiviner of the HeraldDrytron NovaDrytron NovaDrytron NovaDrytron Zeta AldhibahDrytron Zeta AldhibahDrytron Zeta AldhibahPreparation of RitesPreparation of RitesDrytron Alpha ThubanDrytron Alpha ThubanDrytron Alpha ThubanAmorphactor Pain, the Imagination Dracoverlord

Extra Deck: 15

Drytron Mu Beta FafnirApollousa, Bow of the GoddessKnightmare UnicornLinkuribohLyrilusc - Assembled NightingaleDestiny HERO - Destroyer Phoenix EnforcerPredaplant Verte AnacondaDownerd MagicianLyrilusc - Ensemblue RobinHerald of the Arc LightHerald of the Arc LightElder Entity N'tssBaronne de FleurAccesscode TalkerDivine Arsenal AA-ZEUS - Sky Thunder

Side Deck: 11

Instant FusionForbidden DropletMegalith OchPSY-Framegear GammaLinkuribohHerald of UltimatenessPot of ExtravaganceWhere Arf Thou?Megalith OphielMagician of Black Chaos MAXManju of the Ten Thousand Hands

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Download YGOPRO & YGOPRO 2

YGOPRO The Dawn of a New Era is the best free Yu-Gi-Oh! Online game, new cards and forbidden lists are added as soon as they are announced. There are multiple AI opponents with over 50 unique decks and there is also an advanced ranked mode.

YGOPRO 2 has all the same features as YGOPRO The Dawn of a New Era and you can use the same account to log into either game, what makes YGOPRO 2 different are the better graphics, however YGOPRO 2 is much larger and may require a computer with better hardware.

YGOPRO The Dawn of a New Era

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