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Deck Video

Deck Information
Deck Type: Meta
Forbidden List: TCG 15.04.2024
Submitted By: Trasonal
Deck List
Monsters 3
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Ash Blossom & Joyous SpringAsh Blossom & Joyous SpringName: Ash Blossom & Joyous Spring
ATK: 0 / DEF: 1800
Attribute: FIRE
Type: Zombie
Level: 3

Description:
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
● Add a card from the Deck to the hand.
● Special Summon from the Deck.
● Send a card from the Deck to the GY.
You can only use this effect of “Ash Blossom & Joyous Spring” once per turn.

Nibiru, the Primal BeingNibiru, the Primal BeingName: Nibiru, the Primal Being
ATK: 3000 / DEF: 600
Attribute: LIGHT
Type: Rock
Level: 11

Description:
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 “Primal Being Token” (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent’s field. (This Token’s ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of “Nibiru, the Primal Being” once per turn.

Kashtira FenrirKashtira FenrirName: Kashtira Fenrir
ATK: 2400 / DEF: 2400
Attribute: EARTH
Type: Psychic
Level: 7

Description:
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of “Kashtira Fenrir” once per turn. During your Main Phase: You can add 1 “Kashtira” monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.

Catoblepas, Familiar of the Evil EyeCatoblepas, Familiar of the Evil EyeName: Catoblepas, Familiar of the Evil Eye
ATK: 600 / DEF: 1900
Attribute: DARK
Type: Fiend
Level: 3

Description:
You can target 1 “Evil Eye” Spell/Trap you control; once, until the end of the next turn, that card cannot be destroyed by your opponent’s card effects. If you control an “Evil Eye” monster other than “Catoblepas, Familiar of the Evil Eye”, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of “Catoblepas, Familiar of the Evil Eye” once per turn.

Basiltrice, Familiar of the Evil EyeBasiltrice, Familiar of the Evil EyeName: Basiltrice, Familiar of the Evil Eye
ATK: 1000 / DEF: 2000
Attribute: DARK
Type: Fiend
Level: 3

Description:
If you control an “Evil Eye” monster and this card is in your hand or GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. During your opponent’s turn, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 “Evil Eye” Link Monster using monsters you control as material. When you do, you can also use “Evil Eye” Equip Spells you control as “Evil Eye” monsters. You can only use each effect of “Basiltrice, Familiar of the Evil Eye” once per turn.

Diabellstar the Black WitchDiabellstar the Black WitchName: Diabellstar the Black Witch
ATK: 2500 / DEF: 2000
Attribute: DARK
Type: Spellcaster
Level: 7

Description:
You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon “Diabellstar the Black Witch” once per turn this way. You can only use each of the following effects of “Diabellstar the Black Witch” once per turn. If this card is Normal or Special Summoned: You can Set 1 “Sinful Spoils” Spell/Trap directly from your Deck. During your opponent’s turn, if this card is sent from its owner’s hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.

Basilius, Familiar of the Evil EyeBasilius, Familiar of the Evil EyeName: Basilius, Familiar of the Evil Eye
ATK: 400 / DEF: 2000
Attribute: DARK
Type: Fiend
Level: 3

Description:
If you control an “Evil Eye” monster, you can Special Summon this card (from your hand). You can only Special Summon “Basilius, Familiar of the Evil Eye” once per turn this way. During your Main Phase: You can send 1 “Evil Eye” Spell/Trap from your Deck to the GY. You can only use this effect of “Basilius, Familiar of the Evil Eye” once per turn.

Serziel, Watcher of the Evil EyeSerziel, Watcher of the Evil EyeName: Serziel, Watcher of the Evil Eye
ATK: 1600 / DEF: 1400
Attribute: DARK
Type: Fiend
Level: 4

Description:
When this card is Normal Summoned: You can add 1 “Evil Eye” card from your Deck to your hand, except “Serziel, Watcher of the Evil Eye”. If this card is equipped with “Evil Eye of Selene” (Quick Effect): You can target 1 Special Summoned monster your opponent controls; destroy it. You can only use this effect of “Serziel, Watcher of the Evil Eye” once per turn. Once per turn, during the next Standby Phase after this effect was activated: Destroy 1 card you control.

The FiendsmithThe FiendsmithName: The Fiendsmith
ATK: 1800 / DEF: 2400
Attribute: LIGHT
Type: Fiend
Level: 6

Description:
You can discard this card; add 1 “Fiendsmith” Spell/Trap from your Deck to your hand. You can target 1 “Fiendsmith” Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of “The Fiendsmith” once per turn.

Spells 3
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Evil Eyes UnleashedEvil Eyes UnleashedName: Evil Eyes Unleashed

Description:
Send 1 “Evil Eye” monster and 1 “Evil Eye” Spell/Trap from your Deck to the GY; add 1 “Evil Eye” Equip Spell from your Deck to your hand, but for the rest of this turn, each time you activate a non-“Evil Eye” card or effect, you lose 500 LP. If you Link Summon an “Evil Eye” Link Monster: You can banish this card from your GY; equip 1 “Evil Eye” Equip Spell from your GY to 1 “Evil Eye” Link Monster you control. You can only use each effect of “Evil Eyes Unleashed” once per turn.

Sinful Spoils of Subversion – Snake-EyeSinful Spoils of Subversion - Snake-EyeName: Sinful Spoils of Subversion – Snake-Eye

Description:
Target 1 face-up monster on the field; place it face-up in its owner’s Spell & Trap Zone as a Continuous Spell. You can only activate 1 “Sinful Spoils of Subversion – Snake-Eye” per turn.

Evil Eye of GorgoneioEvil Eye of GorgoneioName: Evil Eye of Gorgoneio

Description:
Equip only to an “Evil Eye” monster. You can only activate 1 “Evil Eye of Gorgoneio” per turn. This card’s name becomes “Evil Eye of Selene” while in the Spell & Trap Zone. While your LP are lower than your opponent’s, the equipped monster gains ATK equal to the difference. You can banish this card from your GY and discard 1 “Evil Eye” card; add 1 “Evil Eye” Spell/Trap from your Deck to your hand, except “Evil Eye of Gorgoneio”. You can only use this effect of “Evil Eye of Gorgoneio” once per turn.

Evil Eye of SeleneEvil Eye of SeleneName: Evil Eye of Selene

Description:
Equip only to an “Evil Eye” monster. It cannot be destroyed by battle or your opponent’s card effects, also your opponent cannot target it with card effects. Each time you activate the equipped monster’s effect, or you activate another “Evil Eye” Spell/Trap Card: The equipped monster gains 500 ATK, and if it does, you lose 500 LP. (This ATK gain remains even if this card leaves the field.) If this card is in your GY: You can pay 1000 LP, then banish 1 “Evil Eye” Spell/Trap from your GY, except “Evil Eye of Selene”; Set this card. You can only use this effect of “Evil Eye of Selene” once per turn.

Evil Eye Domain – PareidoliaEvil Eye Domain - PareidoliaName: Evil Eye Domain – Pareidolia

Description:
When this card is activated: You can add 1 “Evil Eye” monster from your Deck to your hand. Once per turn, during damage calculation, if your “Evil Eye” monster is attacked, while “Evil Eye of Selene” is in your Spell & Trap Zone: You can make the battle damage you take from this battle also inflicted to your opponent. If this card in the Field Zone is destroyed by card effect: You can target 1 “Evil Eye” monster in your GY; add it to your hand. You can only activate 1 “Evil Eye Domain – Pareidolia” per turn.

WANTED: Seeker of Sinful SpoilsWANTED: Seeker of Sinful SpoilsName: WANTED: Seeker of Sinful Spoils

Description:
Add 1 “Diabellstar” monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your “Sinful Spoils” Spells/Traps that is banished or in your GY, except “WANTED: Seeker of Sinful Spoils”; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of “WANTED: Seeker of Sinful Spoils” once per turn.

Fiendsmith TractusFiendsmith TractusName: Fiendsmith Tractus

Description:
Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 “Fiendsmith” Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use each effect of “Fiendsmith Tractus” once per turn.

Traps 3
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Infinite ImpermanenceInfinite ImpermanenceName: Infinite Impermanence

Description:
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

Sinful Spoils of Dozing – MorrighanSinful Spoils of Dozing - MorrighanName: Sinful Spoils of Dozing – Morrighan

Description:
Target 1 face-up Special Summoned monster on the field; change it to face-down Defense Position. If you control a Level 5 or higher Illusion monster and this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 “Sinful Spoils of Dozing – Morrighan” effect per turn, and only once that turn.

Evil Eye RetributionEvil Eye RetributionName: Evil Eye Retribution

Description:
When a Spell/Trap Card is activated, while you control an “Evil Eye” monster: Negate the activation, and if you do, destroy it. If “Evil Eye of Selene” is in your Spell & Trap Zone, this card’s activation and effect cannot be negated. You can only activate 1 “Evil Eye Retribution” per turn.

Fiendsmith in ParadisumFiendsmith in ParadisumName: Fiendsmith in Paradisum

Description:
Target 1 Level 7 or higher LIGHT Fiend monster you control; send all cards on the field to the GY, except that monster. If your opponent Special Summons a monster(s) while this card is in your GY: You can banish this card; send 1 “Fiendsmith” monster from your Deck or Extra Deck to the GY. You can only use each effect of “Fiendsmith in Paradisum” once per turn.

Extra 1
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Promethean Princess, Bestower of FlamesPromethean Princess, Bestower of FlamesName: Promethean Princess, Bestower of Flames
ATK: 2700 / Link: 3
Attribute: FIRE
Type: Fiend

Description:
2+ Effect Monsters
You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of “Promethean Princess, Bestower of Flames” once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent’s field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.

Dharc the Dark Charmer, GloomyDharc the Dark Charmer, GloomyName: Dharc the Dark Charmer, Gloomy
ATK: 1850 / Link: 2
Attribute: DARK
Type: Spellcaster

Description:
2 monsters, including a DARK monster
(This card is always treated as a “Familiar-Possessed” card.)
You can target 1 DARK monster in your opponent’s GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent’s card effect while in its owner’s Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of “Dharc the Dark Charmer, Gloomy” once per turn.

Zerrziel, Ruler of the Evil EyedZerrziel, Ruler of the Evil EyedName: Zerrziel, Ruler of the Evil Eyed
ATK: 2600 / Link: 3
Attribute: DARK
Type: Fiend

Description:
2+ “Evil Eye” monsters
If this card was Link Summoned using a monster with 2600 or higher ATK as material, it can make a second attack during each Battle Phase. If this card is equipped with “Evil Eye of Selene” (Quick Effect): You can target 1 card your opponent controls; destroy it. You can only use this effect of “Zerrziel, Ruler of the Evil Eyed” once per turn. Once per turn, during the next Standby Phase after this effect was activated: Negate the effect of 1 Effect Monster this card currently points to.

S:P Little KnightS:P Little KnightName: S:P Little Knight
ATK: 1600 / Link: 2
Attribute: DARK
Type: Warrior

Description:
2 Effect Monsters
If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of “S:P Little Knight” once per turn.

Gorgon, Empress of the Evil EyedGorgon, Empress of the Evil EyedName: Gorgon, Empress of the Evil Eyed
ATK: 1900 / Link: 2
Attribute: DARK
Type: Fiend

Description:
2 monsters including an “Evil Eye” monster
Gains 100 ATK for each “Evil Eye” card with different names in your GY. If this card is equipped with “Evil Eye of Selene” (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use this effect of “Gorgon, Empress of the Evil Eyed” once per turn. Once per turn, during the next Standby Phase after this effect was activated: Destroy 1 monster this card points to.

D/D/D Deviser King Deus MachinexD/D/D Deviser King Deus MachinexName: D/D/D Deviser King Deus Machinex
ATK: 3000 / DEF: 3000
Attribute: DARK
Type: Fiend
Level: 10

Description:
←10 【Pendulum Effect】 10→
While you have a card in your other Pendulum Zone: You can target 1 Pendulum Monster you control or in your GY; Special Summon the card in your other Pendulum Zone, and if you do, place that targeted Pendulum Monster in your Pendulum Zone. You can only use this effect of “D/D/D Deviser King Deus Machinex” once per turn.
【Monster Effect】
2 Level 10 Fiend monsters
You can also Xyz Summon this card by using a “D/D/D” monster you control as material. (Transfer its materials to this card.) You can only control 1 “D/D/D Deviser King Deus Machinex” in your Monster Zone. Once per Chain, when a Monster Card your opponent controls activates its effect (Quick Effect): You can either detach 2 materials from this card, or destroy 1 “Dark Contract” card you control, and if you do, attach that opponent’s card to this card as material. Once per turn, during your Standby Phase: You can place this card in your Pendulum Zone.

Hiita the Fire Charmer, AblazeHiita the Fire Charmer, AblazeName: Hiita the Fire Charmer, Ablaze
ATK: 1850 / Link: 2
Attribute: FIRE
Type: Spellcaster

Description:
2 monsters, including a FIRE monster
(This card is always treated as a “Familiar-Possessed” card.)
You can target 1 FIRE monster in your opponent’s GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent’s card effect while in its owner’s Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of “Hiita the Fire Charmer, Ablaze” once per turn.

D/D/D Stone King DariusD/D/D Stone King DariusName: D/D/D Stone King Darius
ATK: 1900 / DEF: 1000
Attribute: EARTH
Type: Fiend
Level: 3

Description:
2 Level 3 Fiend-Type monsters
Once per turn, during either player’s turn: You can detach 1 Xyz Material from this card, then target 1 “Dark Contract” card you control; destroy it, and if you do, draw 1 card. If this card battles an opponent’s monster, during damage calculation: You can detach 1 Xyz Material from this card; make this card unable to be destroyed by that battle, destroy the opponent’s monster that battled it after damage calculation, and if you do, inflict 500 damage to your opponent.

Salamangreat Raging PhoenixSalamangreat Raging PhoenixName: Salamangreat Raging Phoenix
ATK: 2800 / Link: 4
Attribute: FIRE
Type: Cyberse

Description:
2+ FIRE Effect Monsters
If this card is Link Summoned using “Salamangreat Raging Phoenix” as material: You can add 1 “Salamangreat” card from your Deck to your hand. If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of those monsters; Special Summon this card, and if you do, this card gains ATK equal to that monster’s ATK. You can only use each effect of “Salamangreat Raging Phoenix” once per turn.

Salamangreat AlmirajSalamangreat AlmirajName: Salamangreat Almiraj
ATK: 0 / Link: 1
Attribute: FIRE
Type: Cyberse

Description:
1 Normal Summoned monster with 1000 or less ATK
(Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent’s card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of “Salamangreat Almiraj” once per turn.

I:P MasquerenaI:P MasquerenaName: I:P Masquerena
ATK: 800 / Link: 2
Attribute: DARK
Type: Cyberse

Description:
2 non-Link Monsters
During your opponent’s Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of “I:P Masquerena” once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent’s card effects.

Divine Arsenal AA-ZEUS – Sky ThunderDivine Arsenal AA-ZEUS - Sky ThunderName: Divine Arsenal AA-ZEUS – Sky Thunder
ATK: 3000 / DEF: 3000
Attribute: LIGHT
Type: Machine
Level: 12

Description:
2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon “Divine Arsenal AA-ZEUS – Sky Thunder” by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent’s card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.

Fiendsmith Dies IraeFiendsmith Dies IraeName: Fiendsmith Dies Irae
ATK: 2800 / DEF: 2400
Attribute: LIGHT
Type: Fiend
Level: 9

Description:
“The Fiendsmith” + 2 LIGHT Fiend monsters
(Quick Effect): You can negate the effects of a number of face-up cards on the field up to the total Link Ratings of the Link Monsters equipped to this card, until the end of this turn. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck, then target 1 card on the field; send it to the GY. You can only use each effect of “Fiendsmith Dies Irae” once per turn.

Fiendsmith RequiemFiendsmith RequiemName: Fiendsmith Requiem
ATK: 600 / Link: 1
Attribute: LIGHT
Type: Fiend

Description:
1 LIGHT Fiend monster
You can only Special Summon “Fiendsmith Requiem(s)” once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 “Fiendsmith” monster from your hand or Deck. You can target 1 non-Link LIGHT Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of “Fiendsmith Requiem” once per turn.

Fiendsmith SequentiaFiendsmith SequentiaName: Fiendsmith Sequentia
ATK: 1200 / Link: 2
Attribute: LIGHT
Type: Fiend

Description:
2 monsters, including a LIGHT Fiend monster
During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 non-Link LIGHT Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with this effect.
● Your opponent cannot target the equipped monster with card effects.
You can only use each effect of “Fiendsmith Sequentia” once per turn.

Side 2
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RaigekiRaigekiName: Raigeki

Description:
Destroy all monsters your opponent controls.

Lightning StormLightning StormName: Lightning Storm

Description:
If you control no face-up cards: Activate 1 of these effects;
● Destroy all Attack Position monsters your opponent controls.
● Destroy all Spells and Traps your opponent controls.
You can only activate 1 “Lightning Storm” per turn.

Evenly MatchedEvenly MatchedName: Evenly Matched

Description:
At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.

Harpie’s Feather DusterHarpie's Feather DusterName: Harpie’s Feather Duster

Description:
Destroy all Spells and Traps your opponent controls.

Triple Tactics TalentTriple Tactics TalentName: Triple Tactics Talent

Description:
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects;
● Draw 2 cards.
● Take control of 1 monster your opponent controls until the End Phase.
● Look at your opponent’s hand, and choose 1 card from it to shuffle into the Deck.
You can only activate 1 “Triple Tactics Talent” per turn.

Evil Eye ConfrontationEvil Eye ConfrontationName: Evil Eye Confrontation

Description:
If you control an “Evil Eye” monster: Target 1 Spell/Trap your opponent controls; destroy it, and if you do, and “Evil Eye of Selene” is in your Spell & Trap Zone, banish that destroyed card. You can only activate 1 “Evil Eye Confrontation” per turn.

Crossout DesignatorCrossout DesignatorName: Crossout Designator

Description:
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 “Crossout Designator” per turn.

Herald of the AbyssHerald of the AbyssName: Herald of the Abyss

Description:
Pay 1500 LP and declare 1 Monster Type and 1 Attribute; your opponent must send 1 face-up monster with the declared Type and Attribute from their field to the GY, if possible. For the rest of this turn, your opponent cannot activate the effects of monsters with that sent monster’s name. You can only activate 1 “Herald of the Abyss” per turn.

Effect VeilerEffect VeilerName: Effect Veiler
ATK: 0 / DEF: 0
Attribute: LIGHT
Type: Spellcaster
Level: 1

Description:
During your opponent’s Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

Main Deck: 40

Evil Eyes UnleashedEvil Eyes UnleashedEvil Eyes UnleashedInfinite ImpermanenceInfinite ImpermanenceInfinite ImpermanenceAsh Blossom & Joyous SpringAsh Blossom & Joyous SpringAsh Blossom & Joyous SpringSinful Spoils of Subversion - Snake-EyeNibiru, the Primal BeingNibiru, the Primal BeingEvil Eye of GorgoneioEvil Eye of GorgoneioKashtira FenrirKashtira FenrirKashtira FenrirEvil Eye of SeleneEvil Eye of SeleneCatoblepas, Familiar of the Evil EyeSinful Spoils of Dozing - MorrighanBasiltrice, Familiar of the Evil EyeEvil Eye Domain - PareidoliaEvil Eye Domain - PareidoliaDiabellstar the Black WitchDiabellstar the Black WitchDiabellstar the Black WitchEvil Eye RetributionWANTED: Seeker of Sinful SpoilsWANTED: Seeker of Sinful SpoilsWANTED: Seeker of Sinful SpoilsBasilius, Familiar of the Evil EyeSerziel, Watcher of the Evil EyeSerziel, Watcher of the Evil EyeSerziel, Watcher of the Evil EyeThe FiendsmithThe FiendsmithThe FiendsmithFiendsmith TractusFiendsmith in Paradisum

Extra Deck: 15

Promethean Princess, Bestower of FlamesDharc the Dark Charmer, GloomyZerrziel, Ruler of the Evil EyedS:P Little KnightGorgon, Empress of the Evil EyedD/D/D Deviser King Deus MachinexHiita the Fire Charmer, AblazeD/D/D Stone King DariusSalamangreat Raging PhoenixSalamangreat AlmirajI:P MasquerenaDivine Arsenal AA-ZEUS - Sky ThunderFiendsmith Dies IraeFiendsmith RequiemFiendsmith Sequentia

Side Deck: 15

RaigekiRaigekiLightning StormLightning StormEvenly MatchedEvenly MatchedEvenly MatchedHarpie's Feather DusterTriple Tactics TalentEvil Eye ConfrontationCrossout DesignatorHerald of the AbyssEffect VeilerEffect VeilerEffect Veiler

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By default, the deck folder is located in: C:\Yu-Gi-Oh! The Dawn of a New Era\YGOPRO\deck

We highly recommend using YGOPRO The Dawn of a New Era as it's the best YGOPRO version and is guaranteed to work with this deck. The deck can also be used on YGOPRO 2, both games can be downloaded from the links further below! Never download YGOPRO & YGOPRO 2 from other websites!

Since both YGOPRO The Dawn of a New Era and YGOPRO 2 release cards as soon as they are announced, before the official ID has been released, decks downloaded from here may sometimes be missing some cards when you open them in the deck editor. To fix this, simply re-add the cards.

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