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Deck Video

Deck Information
Deck Type: Meta
Forbidden List: TCG 15.04.2024
Submitted By: peterek001
Deck List
Monsters 3
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Fire King High Avatar KirinFire King High Avatar KirinName: Fire King High Avatar Kirin
ATK: 2400 / DEF: 200
Attribute: FIRE
Type: Beast
Level: 8

Description:
During the Main Phase, if this card is in your hand (Quick Effect): You can destroy 1 other FIRE monster in your hand or face-up field, and if you do, Special Summon this card. If this card is destroyed and sent to the GY: You can Special Summon 1 “Fire King” monster from your hand or GY, except “Fire King High Avatar Kirin”, then you can destroy 1 card on the field. You can only use each effect of “Fire King High Avatar Kirin” once per turn.

Coach Soldier WolfbarkCoach Soldier WolfbarkName: Coach Soldier Wolfbark
ATK: 1600 / DEF: 1200
Attribute: FIRE
Type: Beast-Warrior
Level: 4

Description:
You can target 1 Level 4 FIRE Beast-Warrior monster in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of “Coach Soldier Wolfbark” once per turn.

Ash Blossom & Joyous SpringAsh Blossom & Joyous SpringName: Ash Blossom & Joyous Spring
ATK: 0 / DEF: 1800
Attribute: FIRE
Type: Zombie
Level: 3

Description:
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
● Add a card from the Deck to the hand.
● Special Summon from the Deck.
● Send a card from the Deck to the GY.
You can only use this effect of “Ash Blossom & Joyous Spring” once per turn.

Fire King Avatar ArvataFire King Avatar ArvataName: Fire King Avatar Arvata
ATK: 1800 / DEF: 200
Attribute: FIRE
Type: Beast-Warrior
Level: 4

Description:
When a monster effect is activated while this monster is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or face-up field. If this card is destroyed and sent to the GY: You can target 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your GY, except “Fire King Avatar Arvata”; Special Summon it, but negate its effects, also destroy it during the End Phase. You can only use each effect of “Fire King Avatar Arvata” once per turn.

Fire King High Avatar GarunixFire King High Avatar GarunixName: Fire King High Avatar Garunix
ATK: 2700 / DEF: 1700
Attribute: FIRE
Type: Winged Beast
Level: 8

Description:
Once per turn, during the next Standby Phase after this card was destroyed by card effect and sent to the GY: Special Summon this card from the GY. If you do: Destroy all other monsters on the field. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 “Fire King” monster from your Deck, except “Fire King High Avatar Garunix”.

Fire King Avatar RangbaliFire King Avatar RangbaliName: Fire King Avatar Rangbali
ATK: 1600 / DEF: 200
Attribute: FIRE
Type: Beast-Warrior
Level: 4

Description:
If a face-up “Fire King” monster(s) you control is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand. When a Spell/Trap Card or effect is activated, while this card is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or face-up field. You can only use each effect of “Fire King Avatar Rangbali” once per turn.

Sacred Fire King GarunixSacred Fire King GarunixName: Sacred Fire King Garunix
ATK: 2700 / DEF: 1700
Attribute: FIRE
Type: Winged Beast
Level: 8

Description:
If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your GY (if it was there when the monster was destroyed) or hand (even if not). If this card is Normal or Special Summoned: You can destroy 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your hand, Deck, or face-up field, except “Sacred Fire King Garunix”, and if you do, this card gains ATK equal to half the destroyed monster’s ATK it had there, until the end of this turn. You can only use each effect of “Sacred Fire King Garunix” once per turn.

Fire King Avatar BarongFire King Avatar BarongName: Fire King Avatar Barong
ATK: 1800 / DEF: 200
Attribute: FIRE
Type: Beast-Warrior
Level: 4

Description:
If a face-up “Fire King” monster(s) you control is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand. Once per turn, during the next Standby Phase after this card was destroyed by card effect and sent to the GY: Add 1 “Fire King” card from your Deck to your hand, except “Fire King Avatar Barong”.

Legendary Fire King PonixLegendary Fire King PonixName: Legendary Fire King Ponix
ATK: 500 / DEF: 200
Attribute: FIRE
Type: Winged Beast
Level: 1

Description:
If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 “Fire King” Spell/Trap from your Deck to your hand. During the next Standby Phase after this card was destroyed and sent to the GY: Add this card from the GY to your hand. You can only use each effect of “Legendary Fire King Ponix” once per turn.

Effect VeilerEffect VeilerName: Effect Veiler
ATK: 0 / DEF: 0
Attribute: LIGHT
Type: Spellcaster
Level: 1

Description:
During your opponent’s Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

Fencing Fire FerretFencing Fire FerretName: Fencing Fire Ferret
ATK: 1700 / DEF: 600
Attribute: FIRE
Type: Beast
Level: 4

Description:
If this card is destroyed and sent to the GY: Target 1 face-up monster your opponent controls; destroy that target, and if you do, inflict 500 damage to your opponent.

Spells 1
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One for OneOne for OneName: One for One

Description:
Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.

Harpie’s Feather DusterHarpie's Feather DusterName: Harpie’s Feather Duster

Description:
Destroy all Spells and Traps your opponent controls.

Pot of DesiresPot of DesiresName: Pot of Desires

Description:
Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 “Pot of Desires” per turn.

Fire Formation – TenkiFire Formation - TenkiName: Fire Formation – Tenki

Description:
When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 “Fire Formation – Tenki” per turn.

Fire King IslandFire King IslandName: Fire King Island

Description:
If this face-up card in the Field Zone is sent to the GY or banished: Destroy all monsters you control. You can only use 1 of the following effects of “Fire King Island” per turn, and only once that turn.
● During your Main Phase: You can destroy 1 monster in your hand or field, and if you do, add 1 “Fire King” monster from your Deck to your hand.
● If you control no monsters: You can Special Summon 1 FIRE Winged Beast monster from your hand.

Circle of the Fire KingsCircle of the Fire KingsName: Circle of the Fire Kings

Description:
Target 1 FIRE monster you control and 1 FIRE monster in your GY; destroy that monster you control, and if you do, Special Summon that other monster from your GY. You can only activate 1 “Circle of the Fire Kings” per turn.

Fire King SanctuaryFire King SanctuaryName: Fire King Sanctuary

Description:
When this card is activated: You can place 1 “Fire King Island” from your Deck face-up in your Field Zone. Once per turn, if a card in your Field Zone would be destroyed by card effect, you can destroy 1 FIRE monster in your hand or face-up field instead. Once per turn, if your opponent Special Summons a monster(s), you can: Immediately after this effect resolves, Xyz Summon 1 FIRE Xyz Monster using only “Fire King” monsters you control. You can only activate 1 “Fire King Sanctuary” per turn.

RekindlingRekindlingName: Rekindling

Description:
Special Summon from your GY as many FIRE monsters as possible with 200 DEF, but banish them during the End Phase of this turn.

Fire King Sky BurnFire King Sky BurnName: Fire King Sky Burn

Description:
Target an equal number of “Fire King” monsters you control and cards your opponent controls; destroy them. If a “Fire King” card(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use 1 “Fire King Sky Burn” effect per turn, and only once that turn.

Extra 1
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Promethean Princess, Bestower of FlamesPromethean Princess, Bestower of FlamesName: Promethean Princess, Bestower of Flames
ATK: 2700 / Link: 3
Attribute: FIRE
Type: Fiend

Description:
2+ Effect Monsters
You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of “Promethean Princess, Bestower of Flames” once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent’s field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.

Knightmare PhoenixKnightmare PhoenixName: Knightmare Phoenix
ATK: 1900 / Link: 2
Attribute: FIRE
Type: Fiend

Description:
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of “Knightmare Phoenix” once per turn. Co-linked monsters you control cannot be destroyed by battle.

Amphibious Swarmship AmblowhaleAmphibious Swarmship AmblowhaleName: Amphibious Swarmship Amblowhale
ATK: 2600 / Link: 4
Attribute: FIRE
Type: Machine

Description:
2+ Effect Monsters
Gains 200 ATK for each Link Monster in the GYs. You can only use each of the following effects of “Amphibious Swarmship Amblowhale” once per turn.
● If this card is destroyed: You can target 1 Link-3 or lower monster in either GY; Special Summon it.
● If a Link-3 or lower monster(s) on the field is destroyed by battle or card effect while this card is in your GY: You can banish this card from your GY; destroy 1 card on the field.

Borreload DragonBorreload DragonName: Borreload Dragon
ATK: 3000 / Link: 4
Attribute: DARK
Type: Dragon

Description:
3+ Effect Monsters
Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect’s activation. At the start of the Damage Step, if this card attacks an opponent’s monster: You can place that opponent’s monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.

Duelittle ChimeraDuelittle ChimeraName: Duelittle Chimera
ATK: 1400 / Link: 2
Attribute: FIRE
Type: Beast

Description:
2 FIRE monsters
All FIRE monsters on the field gain 500 ATK/DEF, also all WATER monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 FIRE monster in your GY; add it to your hand. You can only use this effect of “Duelittle Chimera” once per turn.

Hiita the Fire Charmer, AblazeHiita the Fire Charmer, AblazeName: Hiita the Fire Charmer, Ablaze
ATK: 1850 / Link: 2
Attribute: FIRE
Type: Spellcaster

Description:
2 monsters, including a FIRE monster
(This card is always treated as a “Familiar-Possessed” card.)
You can target 1 FIRE monster in your opponent’s GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent’s card effect while in its owner’s Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of “Hiita the Fire Charmer, Ablaze” once per turn.

Number S39: Utopia the LightningNumber S39: Utopia the LightningName: Number S39: Utopia the Lightning
ATK: 2500 / DEF: 2000
Attribute: LIGHT
Type: Warrior
Level: 5

Description:
3 Level 5 LIGHT monsters
You can also Xyz Summon this card by using a Rank 4 “Utopia” monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation, if this card battles an opponent’s monster while this card has a “Utopia” Xyz Monster as material (Quick Effect): You can detach 2 materials from this card; this card’s ATK becomes 5000 during that damage calculation only.

Salamangreat AlmirajSalamangreat AlmirajName: Salamangreat Almiraj
ATK: 0 / Link: 1
Attribute: FIRE
Type: Cyberse

Description:
1 Normal Summoned monster with 1000 or less ATK
(Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent’s card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of “Salamangreat Almiraj” once per turn.

Garunix Eternity, Hyang of the Fire KingsGarunix Eternity, Hyang of the Fire KingsName: Garunix Eternity, Hyang of the Fire Kings
ATK: 3000 / DEF: 2000
Attribute: FIRE
Type: Pyro
Level: 8

Description:
2+ Level 8 monsters
If this card is Xyz Summoned: You can destroy all other monsters on the field. You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it, and if you do, this card gains 500 ATK. If this card is destroyed while it has material: You can Special Summon “Fire King” monsters from your GY, up to the number of materials this card had. You can only use each effect of “Garunix Eternity, Hyang of the Fire Kings” once per turn.

Castel, the Skyblaster MusketeerCastel, the Skyblaster MusketeerName: Castel, the Skyblaster Musketeer
ATK: 2000 / DEF: 1500
Attribute: WIND
Type: Winged Beast
Level: 4

Description:
2 Level 4 monsters
You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 “Castel, the Skyblaster Musketeer” effect per turn, and only once that turn.

Number 39: UtopiaNumber 39: UtopiaName: Number 39: Utopia
ATK: 2500 / DEF: 2000
Attribute: LIGHT
Type: Warrior
Level: 4

Description:
2 Level 4 monsters
When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.

Number 41: Bagooska the Terribly Tired TapirNumber 41: Bagooska the Terribly Tired TapirName: Number 41: Bagooska the Terribly Tired Tapir
ATK: 2100 / DEF: 2000
Attribute: EARTH
Type: Fiend
Level: 4

Description:
2 Level 4 monsters
Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent’s card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.

Evilswarm Exciton KnightEvilswarm Exciton KnightName: Evilswarm Exciton Knight
ATK: 1900 / DEF: 0
Attribute: LIGHT
Type: Fiend
Level: 4

Description:
2 Level 4 monsters
Once per Chain, during your Main Phase or your opponent’s Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.

Side 1
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Coach Soldier WolfbarkCoach Soldier WolfbarkName: Coach Soldier Wolfbark
ATK: 1600 / DEF: 1200
Attribute: FIRE
Type: Beast-Warrior
Level: 4

Description:
You can target 1 Level 4 FIRE Beast-Warrior monster in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of “Coach Soldier Wolfbark” once per turn.

Apollousa, Bow of the GoddessApollousa, Bow of the GoddessName: Apollousa, Bow of the Goddess
ATK: 0 / Link: 4
Attribute: WIND
Type: Fairy

Description:
2+ monsters with different names, except Tokens
You can only control 1 “Apollousa, Bow of the Goddess”. The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.

Tornado DragonTornado DragonName: Tornado Dragon
ATK: 2100 / DEF: 2000
Attribute: WIND
Type: Wyrm
Level: 4

Description:
2 Level 4 monsters
Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it.

Abyss DwellerAbyss DwellerName: Abyss Dweller
ATK: 1700 / DEF: 1400
Attribute: WATER
Type: Sea Serpent
Level: 4

Description:
2 Level 4 monsters
While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.

Coach King GiantrainerCoach King GiantrainerName: Coach King Giantrainer
ATK: 2800 / DEF: 2000
Attribute: FIRE
Type: Warrior
Level: 8

Description:
3 Level 8 monsters
You can detach 1 material from this card; draw 1 card and reveal it, then if it was a monster, inflict 800 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. You can only use this effect of “Coach King Giantrainer” up to thrice per turn.

Knightmare UnicornKnightmare UnicornName: Knightmare Unicorn
ATK: 2200 / Link: 3
Attribute: DARK
Type: Fiend

Description:
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of “Knightmare Unicorn” once per turn. While any co-linked “Knightmare” monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked “Knightmare” monsters, instead of drawing just 1 card.

Fire King Avatar RangbaliFire King Avatar RangbaliName: Fire King Avatar Rangbali
ATK: 1600 / DEF: 200
Attribute: FIRE
Type: Beast-Warrior
Level: 4

Description:
If a face-up “Fire King” monster(s) you control is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand. When a Spell/Trap Card or effect is activated, while this card is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or face-up field. You can only use each effect of “Fire King Avatar Rangbali” once per turn.

Torrential TributeTorrential TributeName: Torrential Tribute

Description:
When a monster(s) is Summoned: Destroy all monsters on the field.

DispatchparazziDispatchparazziName: Dispatchparazzi
ATK: 100 / Link: 2
Attribute: DARK
Type: Fiend

Description:
2 Effect Monsters
When another monster you control is targeted for an attack: You can change the attack target to this card, and perform damage calculation. When this card is destroyed by battle with an opponent’s monster: You can destroy that opponent’s monster, and if you do, gain LP equal to half that monster’s original ATK. You can only use each effect of “Dispatchparazzi” once per turn.

Topologic ZeroborosTopologic ZeroborosName: Topologic Zeroboros
ATK: 3000 / Link: 4
Attribute: DARK
Type: Cyberse

Description:
2+ Effect Monsters
You cannot Summon/Set monsters to any Extra Monster Zone this card points to. Gains 200 ATK for each banished card. If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Banish all cards on the field. Once per turn, during the Standby Phase of the next turn after this card was banished by its own effect: Special Summon this banished card.

Fire King Avatar BarongFire King Avatar BarongName: Fire King Avatar Barong
ATK: 1800 / DEF: 200
Attribute: FIRE
Type: Beast-Warrior
Level: 4

Description:
If a face-up “Fire King” monster(s) you control is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand. Once per turn, during the next Standby Phase after this card was destroyed by card effect and sent to the GY: Add 1 “Fire King” card from your Deck to your hand, except “Fire King Avatar Barong”.

Fire King Sky BurnFire King Sky BurnName: Fire King Sky Burn

Description:
Target an equal number of “Fire King” monsters you control and cards your opponent controls; destroy them. If a “Fire King” card(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use 1 “Fire King Sky Burn” effect per turn, and only once that turn.

Dogoran, the Mad Flame KaijuDogoran, the Mad Flame KaijuName: Dogoran, the Mad Flame Kaiju
ATK: 3000 / DEF: 1200
Attribute: FIRE
Type: Dinosaur
Level: 8

Description:
You can Special Summon this card (from your hand) to your opponent’s field in Attack Position, by Tributing 1 monster they control. If your opponent controls a “Kaiju” monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 “Kaiju” monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; destroy all monsters your opponent controls. This card cannot attack the turn this effect is activated.

Main Deck: 40

One for OneFire King High Avatar KirinFire King High Avatar KirinFire King High Avatar KirinCoach Soldier WolfbarkAsh Blossom & Joyous SpringAsh Blossom & Joyous SpringAsh Blossom & Joyous SpringHarpie's Feather DusterFire King Avatar ArvataFire King Avatar ArvataFire King High Avatar GarunixPot of DesiresPot of DesiresPot of DesiresFire King Avatar RangbaliFire Formation - TenkiFire Formation - TenkiFire King IslandFire King IslandCircle of the Fire KingsFire King SanctuaryFire King SanctuaryFire King SanctuarySacred Fire King GarunixSacred Fire King GarunixSacred Fire King GarunixFire King Avatar BarongRekindlingRekindlingRekindlingLegendary Fire King PonixLegendary Fire King PonixLegendary Fire King PonixFire King Sky BurnEffect VeilerEffect VeilerEffect VeilerFencing Fire FerretFencing Fire Ferret

Extra Deck: 15

Promethean Princess, Bestower of FlamesKnightmare PhoenixAmphibious Swarmship AmblowhaleBorreload DragonDuelittle ChimeraHiita the Fire Charmer, AblazeNumber S39: Utopia the LightningSalamangreat AlmirajGarunix Eternity, Hyang of the Fire KingsGarunix Eternity, Hyang of the Fire KingsGarunix Eternity, Hyang of the Fire KingsCastel, the Skyblaster MusketeerNumber 39: UtopiaNumber 41: Bagooska the Terribly Tired TapirEvilswarm Exciton Knight

Side Deck: 13

Coach Soldier WolfbarkApollousa, Bow of the GoddessTornado DragonAbyss DwellerCoach King GiantrainerKnightmare UnicornFire King Avatar RangbaliTorrential TributeDispatchparazziTopologic ZeroborosFire King Avatar BarongFire King Sky BurnDogoran, the Mad Flame Kaiju

Download Deck

To install the deck, all you have to do is place the YGOPRO deck (.ydk) file you just downloaded inside your YGOPRO deck folder!

By default, the deck folder is located in: C:\Yu-Gi-Oh! The Dawn of a New Era\YGOPRO\deck

We highly recommend using YGOPRO The Dawn of a New Era as it's the best YGOPRO version and is guaranteed to work with this deck. The deck can also be used on YGOPRO 2, both games can be downloaded from the links further below! Never download YGOPRO & YGOPRO 2 from other websites!

Since both YGOPRO The Dawn of a New Era and YGOPRO 2 release cards as soon as they are announced, before the official ID has been released, decks downloaded from here may sometimes be missing some cards when you open them in the deck editor. To fix this, simply re-add the cards.

If you need help installing the deck, feel free to join our YGOPRO Discord and ask for help!


Download YGOPRO & YGOPRO 2

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YGOPRO 2 has all the same features as YGOPRO The Dawn of a New Era and you can use the same account to log into either game, what makes YGOPRO 2 different are the better graphics, however YGOPRO 2 is much larger and may require a computer with better hardware.

YGOPRO The Dawn of a New Era

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