Home // Blog // Floowandereeze Deck 2021 – YGOPRO



Deck Video

Deck Information
Deck Type: Meta
Forbidden List: TCG 1.10.2021
Submitted By: _kaibaman_
Deck List
Monsters 1
1
2
3
1
3
1
2
2
2
Slifer the Sky DragonSlifer the Sky DragonName: Slifer the Sky Dragon
ATK: 0 / DEF: 0
Attribute: DIVINE
Type: Divine-Beast
Level: 10

Description:
Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card’s Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. Gains 1000 ATK/DEF for each card in your hand. If a monster(s) is Normal or Special Summoned to your opponent’s field in Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it.

Ash Blossom & Joyous SpringAsh Blossom & Joyous SpringName: Ash Blossom & Joyous Spring
ATK: 0 / DEF: 1800
Attribute: FIRE
Type: Zombie
Level: 3

Description:
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
● Add a card from the Deck to the hand.
● Special Summon from the Deck.
● Send a card from the Deck to the GY.
You can only use this effect of “Ash Blossom & Joyous Spring” once per turn.

Floowandereeze & ToccanFloowandereeze & ToccanName: Floowandereeze & Toccan
ATK: 500 / DEF: 1300
Attribute: WIND
Type: Winged Beast
Level: 1

Description:
If this face-up card leaves the field, banish it. You can only use each of the following effects of “Floowandereeze & Toccan” once per turn, also you cannot Special Summon the turn you activate either of those effects. If this card is Normal Summoned: You can target 1 of your banished “Floowandereeze” cards; add it to your hand, then, immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.

Floowandereeze & RobinaFloowandereeze & RobinaName: Floowandereeze & Robina
ATK: 600 / DEF: 1200
Attribute: WATER
Type: Winged Beast
Level: 1

Description:
If this face-up card leaves the field, banish it. You can only use each of the following effects of “Floowandereeze & Robina” once per turn, also you cannot Special Summon the turn you activate either of those effects. If this card is Normal Summoned: You can add 1 Level 4 or lower Winged Beast monster from your Deck to your hand, then, immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.

Floowandereeze & SnowlFloowandereeze & SnowlName: Floowandereeze & Snowl
ATK: 2900 / DEF: 800
Attribute: WATER
Type: Winged Beast
Level: 10

Description:
Once per turn, if you control this Tribute Summoned card: You can activate this effect; you can conduct 3 Normal Summons/Sets this turn, not just 1. While you control this Tribute Summoned card, if your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per opponent’s turn (Quick Effect): You can banish 1 card from your hand; change all opponent’s Special Summoned monsters to face-down Defense Position.

Floowandereeze & EaglenFloowandereeze & EaglenName: Floowandereeze & Eaglen
ATK: 800 / DEF: 1000
Attribute: WIND
Type: Winged Beast
Level: 1

Description:
If this face-up card leaves the field, banish it. You can only use each of the following effects of “Floowandereeze & Eaglen” once per turn, also you cannot Special Summon the turn you activate either of those effects. If this card is Normal Summoned: You can add 1 Level 7 or higher Winged Beast monster from your Deck to your hand, then, immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.

Dogmatika Ecclesia, the VirtuousDogmatika Ecclesia, the VirtuousName: Dogmatika Ecclesia, the Virtuous
ATK: 1500 / DEF: 1500
Attribute: LIGHT
Type: Spellcaster
Level: 4

Description:
Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of “Dogmatika Ecclesia, the Virtuous” once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 “Dogmatika” card from your Deck to your hand, except “Dogmatika Ecclesia, the Virtuous”, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.

Barrier Statue of the StormwindsBarrier Statue of the StormwindsName: Barrier Statue of the Stormwinds
ATK: 1000 / DEF: 1000
Attribute: WIND
Type: Winged Beast
Level: 4

Description:
Neither player can Special Summon monsters, except WIND monsters.

Floowandereeze & StrichFloowandereeze & StrichName: Floowandereeze & Strich
ATK: 700 / DEF: 1100
Attribute: WATER
Type: Winged Beast
Level: 1

Description:
If this face-up card would leave the field, banish it instead. You can only use each of the following effects of “Floowandereeze & Strich” once per turn, also you cannot Special Summon the turn you activate either of this card’s effects. If this card is Normal Summoned: You can target 1 card in either GY; banish it, then, immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.

Floowandereeze & EmpenFloowandereeze & EmpenName: Floowandereeze & Empen
ATK: 2700 / DEF: 1000
Attribute: WIND
Type: Winged Beast
Level: 10

Description:
If this card is Tribute Summoned: You can add 1 “Floowandereeze” Spell/Trap from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 monster. While this Tribute Summoned card is in the Monster Zone, your opponent cannot activate the effects of Special Summoned monsters they control in Attack Position. Once per battle, during damage calculation, if this card battles an opponent’s monster (Quick Effect): You can banish 1 card from your hand; that opponent’s monster’s current ATK/DEF become halved until the end of this turn.

Spells 1
3
2
3
2
1
2
1
2
2
Nadir ServantNadir ServantName: Nadir Servant

Description:
Send 1 monster from your Extra Deck to the GY, then add 1 “Dogmatika” monster or “Fallen of Albaz” from your Deck or GY to your hand, that has ATK less than or equal to that sent monster in the GY, also, for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 “Nadir Servant” per turn.

Floowandereeze and the Mysterious MapFloowandereeze and the Mysterious MapName: Floowandereeze and the Mysterious Map

Description:
During your Main Phase: You can reveal 1 Level 1 “Floowandereeze” monster in your hand, and if you do, banish 1 “Floowandereeze” card with a different name from your Deck, then, immediately after this effect resolves, Normal Summon the revealed monster. If your opponent Normal Summons a monster, you can: Immediately after this effect resolves, Normal Summon 1 “Floowandereeze” monster. You can only use each effect of “Floowandereeze and the Mysterious Map” once per turn.

Pot of ExtravagancePot of ExtravaganceName: Pot of Extravagance

Description:
At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.

Jack-In-The-HandJack-In-The-HandName: Jack-In-The-Hand

Description:
Reveal 3 Level 1 monsters with different names from your Deck, your opponent adds 1 to their hand, you add 1 to your hand, and you shuffle the third into the Deck. You can only activate 1 “Jack-In-The-Hand” per turn.

Dark Ruler No MoreDark Ruler No MoreName: Dark Ruler No More

Description:
Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card’s activation.

Floowandereeze and the Unknown WindFloowandereeze and the Unknown WindName: Floowandereeze and the Unknown Wind

Description:
You can conduct a Tribute Summon that requires 2 Tributes by sending 1 monster you control and 1 card your opponent controls to the GY instead of Tributing (it is still treated as a Tribute Summon). During your Main Phase: You can reveal up to 2 Winged Beast monsters in your hand and place them on the bottom of the Deck in any order, then draw the same number of cards. You can only use this effect of “Floowandereeze and the Unknown Wind” once per turn.

Crossout DesignatorCrossout DesignatorName: Crossout Designator

Description:
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 “Crossout Designator” per turn.

TerraformingTerraformingName: Terraforming

Description:
Add 1 Field Spell from your Deck to your hand.

Pot of ProsperityPot of ProsperityName: Pot of Prosperity

Description:
Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 “Pot of Prosperity” per turn. You cannot draw cards by card effects the turn you activate this card.

Pot of DualityPot of DualityName: Pot of Duality

Description:
Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 “Pot of Duality” per turn. You cannot Special Summon during the turn you activate this card.

Traps 1
2
2
Infinite ImpermanenceInfinite ImpermanenceName: Infinite Impermanence

Description:
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

Floowandereeze and the City of DreamsFloowandereeze and the City of DreamsName: Floowandereeze and the City of Dreams

Description:
During the Main Phase: Immediately after this effect resolves, Normal Summon 1 Level 4 or lower Winged Beast monster. If you Tribute Summon a Level 7 or higher monster while this card is in your GY: You can banish this card; change all monsters your opponent controls to face-down Defense Position. You can only use this effect of “Floowandereeze and the City of Dreams” once per turn.

Dogmatika PunishmentDogmatika PunishmentName: Dogmatika Punishment

Description:
Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 “Dogmatika Punishment” per turn.

Extra 1
2
1
2
1
1
3
2
2
Knightmare PhoenixKnightmare PhoenixName: Knightmare Phoenix
ATK: 1900 / Link: 2
Attribute: FIRE
Type: Fiend

Description:
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of “Knightmare Phoenix” once per turn. Co-linked monsters you control cannot be destroyed by battle.

Apollousa, Bow of the GoddessApollousa, Bow of the GoddessName: Apollousa, Bow of the Goddess
ATK: 0 / Link: 4
Attribute: WIND
Type: Fairy

Description:
2+ monsters with different names, except Tokens
You can only control 1 “Apollousa, Bow of the Goddess”. The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.

Five-Headed Link DragonFive-Headed Link DragonName: Five-Headed Link Dragon
ATK: 5000 / Link: 5
Attribute: DARK
Type: Dragon

Description:
5 monsters
Must be Link Summoned. If this card is Link Summoned using DARK, EARTH, WATER, FIRE, and WIND Attributes: You can destroy all cards your opponent controls. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster. Unaffected by other cards’ effects. Once per turn, during your opponent’s End Phase: You must banish 5 cards from your GY face-down (this is not optional), or send this card to the GY.

Wynn the Wind Charmer, VerdantWynn the Wind Charmer, VerdantName: Wynn the Wind Charmer, Verdant
ATK: 1850 / Link: 2
Attribute: WIND
Type: Spellcaster

Description:
2 monsters, including a WIND monster
(This card is always treated as a “Familiar-Possessed” card.)
You can target 1 WIND monster in your opponent’s GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent’s card effect while in its owner’s Monster Zone: You can add 1 WIND monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of “Wynn the Wind Charmer, Verdant” once per turn.

Knightmare UnicornKnightmare UnicornName: Knightmare Unicorn
ATK: 2200 / Link: 3
Attribute: DARK
Type: Fiend

Description:
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; return it to the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of “Knightmare Unicorn” once per turn. While any co-linked “Knightmare” monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked “Knightmare” monsters, instead of drawing just 1 card.

Topologic ZeroborosTopologic ZeroborosName: Topologic Zeroboros
ATK: 3000 / Link: 4
Attribute: DARK
Type: Cyberse

Description:
2+ Effect Monsters
You cannot Summon/Set monsters to any Extra Monster Zone this card points to. Gains 200 ATK for each banished card. If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Banish all cards on the field. Once per turn, during the Standby Phase of the next turn after this card was banished by its own effect: Special Summon this banished card.

Simorgh, Bird of SovereigntySimorgh, Bird of SovereigntyName: Simorgh, Bird of Sovereignty
ATK: 2400 / Link: 3
Attribute: WIND
Type: Winged Beast

Description:
2+ monsters, including a Winged Beast monster
Cannot be used as Link Material. Your opponent cannot target this card or a Winged Beast monster(s) this card points to with card effects. If this card would be destroyed by battle, you can destroy 1 other “Simorgh” card you control instead. During the End Phase: You can Special Summon 1 Winged Beast monster from your hand or Deck, with a Level equal to or lower than the total number of unused Spell & Trap Zones on the field. You can only use this effect of “Simorgh, Bird of Sovereignty” once per turn.

Elder Entity N’tssElder Entity N'tssName: Elder Entity N’tss
ATK: 2500 / DEF: 1200
Attribute: LIGHT
Type: Fairy
Level: 4

Description:
1 Synchro Monster + 1 Xyz Monster
Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use “Polymerization”.) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon “Elder Entity N’tss(s)” once per turn.

Tri-Brigade Shuraig the Ominous OmenTri-Brigade Shuraig the Ominous OmenName: Tri-Brigade Shuraig the Ominous Omen
ATK: 3000 / Link: 4
Attribute: DARK
Type: Winged Beast

Description:
2+ Beast, Beast-Warrior, and/or Winged Beast monsters
If this card is Special Summoned, or if another Beast, Beast-Warrior, or Winged Beast monster(s) is Special Summoned to your field: You can banish 1 card on the field. If this card is sent to the GY: You can add 1 Beast, Beast-Warrior, or Winged Beast monster from your Deck to your hand, whose Level is less than or equal to the number of your banished Beast, Beast-Warrior, and Winged Beast monsters. You can only use each effect of “Tri-Brigade Shuraig the Ominous Omen” once per turn.

Side 2
1
1
1
2
1
1
1
1
1
2
1
Cosmic CycloneCosmic CycloneName: Cosmic Cyclone

Description:
Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.

Lightning StormLightning StormName: Lightning Storm

Description:
If you control no face-up cards: Activate 1 of these effects;
● Destroy all Attack Position monsters your opponent controls.
● Destroy all Spells and Traps your opponent controls.
You can only activate 1 “Lightning Storm” per turn.

Red RebootRed RebootName: Red Reboot

Description:
When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.

Called by the GraveCalled by the GraveName: Called by the Grave

Description:
Target 1 monster in your opponent’s GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.

Twin TwistersTwin TwistersName: Twin Twisters

Description:
Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.

Royal DecreeRoyal DecreeName: Royal Decree

Description:
Negate all other Trap effects on the field.

Dark Ruler No MoreDark Ruler No MoreName: Dark Ruler No More

Description:
Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card’s activation.

Ghost Ogre & Snow RabbitGhost Ogre & Snow RabbitName: Ghost Ogre & Snow Rabbit
ATK: 0 / DEF: 1800
Attribute: LIGHT
Type: Psychic
Level: 3

Description:
When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of “Ghost Ogre & Snow Rabbit” once per turn.

Crossout DesignatorCrossout DesignatorName: Crossout Designator

Description:
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 “Crossout Designator” per turn.

Nobleman of CrossoutNobleman of CrossoutName: Nobleman of Crossout

Description:
Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster’s name.

Droll & Lock BirdDroll & Lock BirdName: Droll & Lock Bird
ATK: 0 / DEF: 0
Attribute: WIND
Type: Spellcaster
Level: 1

Description:
If a card(s) is added from the Main Deck to your opponent’s hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player’s Main Deck to the hand.

Effect VeilerEffect VeilerName: Effect Veiler
ATK: 0 / DEF: 0
Attribute: LIGHT
Type: Spellcaster
Level: 1

Description:
During your opponent’s Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

Main Deck: 42

Nadir ServantSlifer the Sky DragonInfinite ImpermanenceAsh Blossom & Joyous SpringFloowandereeze & ToccanFloowandereeze & ToccanFloowandereeze & RobinaFloowandereeze & RobinaFloowandereeze & RobinaFloowandereeze and the Mysterious MapFloowandereeze and the Mysterious MapFloowandereeze and the Mysterious MapFloowandereeze and the City of DreamsFloowandereeze and the City of DreamsPot of ExtravagancePot of ExtravaganceJack-In-The-HandJack-In-The-HandJack-In-The-HandFloowandereeze & SnowlFloowandereeze & EaglenFloowandereeze & EaglenFloowandereeze & EaglenDark Ruler No MoreDark Ruler No MoreFloowandereeze and the Unknown WindDogmatika Ecclesia, the VirtuousCrossout DesignatorCrossout DesignatorBarrier Statue of the StormwindsBarrier Statue of the StormwindsTerraformingFloowandereeze & StrichFloowandereeze & StrichFloowandereeze & EmpenFloowandereeze & EmpenDogmatika PunishmentDogmatika PunishmentPot of ProsperityPot of ProsperityPot of DualityPot of Duality

Extra Deck: 15

Knightmare PhoenixApollousa, Bow of the GoddessApollousa, Bow of the GoddessFive-Headed Link DragonWynn the Wind Charmer, VerdantWynn the Wind Charmer, VerdantKnightmare UnicornTopologic ZeroborosSimorgh, Bird of SovereigntySimorgh, Bird of SovereigntySimorgh, Bird of SovereigntyElder Entity N'tssElder Entity N'tssTri-Brigade Shuraig the Ominous OmenTri-Brigade Shuraig the Ominous Omen

Side Deck: 15

Cosmic CycloneCosmic CycloneLightning StormRed RebootCalled by the GraveTwin TwistersTwin TwistersRoyal DecreeDark Ruler No MoreGhost Ogre & Snow RabbitCrossout DesignatorNobleman of CrossoutDroll & Lock BirdDroll & Lock BirdEffect Veiler

Download Deck

To install the deck, all you have to do is place the YGOPRO deck (.ydk) file you just downloaded inside your YGOPRO deck folder!

By default, the deck folder is located in: C:\Yu-Gi-Oh! The Dawn of a New Era\YGOPRO\deck

We highly recommend using YGOPRO The Dawn of a New Era as it's the best YGOPRO version and is guaranteed to work with this deck. The deck can also be used on YGOPRO 2, both games can be downloaded from the links further below! Never download YGOPRO & YGOPRO 2 from other websites!

Since both YGOPRO The Dawn of a New Era and YGOPRO 2 release cards as soon as they are announced, before the official ID has been released, decks downloaded from here may sometimes be missing some cards when you open them in the deck editor. To fix this, simply re-add the cards.

If you need help installing the deck, feel free to join our YGOPRO Discord and ask for help!


Download YGOPRO & YGOPRO 2

YGOPRO The Dawn of a New Era is the best free Yu-Gi-Oh! Online game, new cards and forbidden lists are added as soon as they are announced. There are multiple AI opponents with over 50 unique decks and there is also an advanced ranked mode.

YGOPRO 2 has all the same features as YGOPRO The Dawn of a New Era and you can use the same account to log into either game, what makes YGOPRO 2 different are the better graphics, however YGOPRO 2 is much larger and may require a computer with better hardware.

© Kaiba Corporation