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Deck Information
Deck Type: Meta
Forbidden List: TCG 17.05.2022
Submitted By: Kushanti
Deck List
Monsters 3
3
1
3
1
2
3
3
3
3
Widget KidWidget KidName: Widget Kid
ATK: 1500 / DEF: 900
Attribute: EARTH
Type: Cyberse
Level: 3

Description:
If this card is Normal or Special Summoned: You can Special Summon 1 Cyberse monster from your hand in Defense Position. You can only use this effect of “Widget Kid” once per turn.

Ash Blossom & Joyous SpringAsh Blossom & Joyous SpringName: Ash Blossom & Joyous Spring
ATK: 0 / DEF: 1800
Attribute: FIRE
Type: Zombie
Level: 3

Description:
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
● Add a card from the Deck to the hand.
● Special Summon from the Deck.
● Send a card from the Deck to the GY.
You can only use this effect of “Ash Blossom & Joyous Spring” once per turn.

DotscaperDotscaperName: Dotscaper
ATK: 0 / DEF: 2100
Attribute: EARTH
Type: Cyberse
Level: 1

Description:
If this card is sent to the GY: You can Special Summon this card. If this card is banished: You can Special Summon this card. You can only use 1 “Dotscaper” effect per turn, and only once that turn. You can only use each effect of “Dotscaper” once per Duel.

Code GeneratorCode GeneratorName: Code Generator
ATK: 1300 / DEF: 500
Attribute: EARTH
Type: Cyberse
Level: 3

Description:
If a Cyberse monster you control would be used as Link Material for a “Code Talker” monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a “Code Talker” monster: You can send 1 Cyberse monster with 1200 or less ATK from your Deck to the GY, or, if this card on the field was used as material, you can add that card to your hand instead. You can only use each effect of “Code Generator” once per turn.

LinkslayerLinkslayerName: Linkslayer
ATK: 2000 / DEF: 600
Attribute: EARTH
Type: Cyberse
Level: 5

Description:
If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can discard up to 2 cards, then target that many Spells/Traps on the field; destroy them.

BitrooperBitrooperName: Bitrooper
ATK: 1500 / DEF: 2000
Attribute: EARTH
Type: Cyberse
Level: 4

Description:
You can send 1 Level 2 or lower monster from your hand to the GY; Special Summon this card from your hand. You can only use this effect of “Bitrooper” once per turn.

Parallel eXceedParallel eXceedName: Parallel eXceed
ATK: 2000 / DEF: 2000
Attribute: WIND
Type: Cyberse
Level: 8

Description:
If this card is Special Summoned by the effect of “Parallel eXceed”, its Level becomes 4 and its original ATK/DEF become halved. You can only use each of the following effects of “Parallel eXceed” once per turn.
● If you Link Summon: You can Special Summon this card from your hand to your zone that Link Monster points to.
● If this card is Normal or Special Summoned: You can Special Summon 1 “Parallel eXceed” from your Deck.

Gatchiri @IgnisterGatchiri @IgnisterName: Gatchiri @Ignister
ATK: 0 / DEF: 3000
Attribute: EARTH
Type: Cyberse
Level: 8

Description:
The first time each Cyberse monster you control would be destroyed by a card effect each turn, it is not destroyed. You can only use each of the following effects of “Gatchiri @Ignister” once per turn.
● You can target 1 Cyberse Effect Monster you control; negate its effects, and if you do, Special Summon this card from your hand.
● If this card is sent from the field to your GY: You can target 1 face-up monster you control; that target is unaffected by your opponent’s card effects until the end of your opponent’s turn.

G Golem Rock HammerG Golem Rock HammerName: G Golem Rock Hammer
ATK: 1800 / DEF: 2400
Attribute: EARTH
Type: Cyberse
Level: 6

Description:
If this card is in your hand: You can discard 1 other Cyberse monster; reduce this card’s Level by 2 until the end of this turn. You can Tribute this card; Special Summon 3 “G Golem Tokens” (Cyberse/EARTH/Level 1/ATK 0/DEF 0) in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use each effect of “G Golem Rock Hammer” once per turn.

G Golem Pebble DogG Golem Pebble DogName: G Golem Pebble Dog
ATK: 300 / DEF: 1000
Attribute: EARTH
Type: Cyberse
Level: 2

Description:
If this card is Normal or Special Summoned: You can take 1 “G Golem Pebble Dog” from your Deck, and either add it to your hand or Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this card is sent from the hand to the GY: You can add 1 “G Golem” card from your Deck to your hand. You can only use each effect of “G Golem Pebble Dog” once per turn.

Spells 1
3
3
1
1
3
Harpie’s Feather DusterHarpie's Feather DusterName: Harpie’s Feather Duster

Description:
Destroy all Spells and Traps your opponent controls.

Triple Tactics TalentTriple Tactics TalentName: Triple Tactics Talent

Description:
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects;
● Draw 2 cards.
● Take control of 1 monster your opponent controls until the End Phase.
● Look at your opponent’s hand, and choose 1 card from it to shuffle into the Deck.
You can only activate 1 “Triple Tactics Talent” per turn.

Cynet MiningCynet MiningName: Cynet Mining

Description:
Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 “Cynet Mining” per turn.

Foolish BurialFoolish BurialName: Foolish Burial

Description:
Send 1 monster from your Deck to the GY.

Monster RebornMonster RebornName: Monster Reborn

Description:
Target 1 monster in either GY; Special Summon it.

Gravity BalanceGravity BalanceName: Gravity Balance

Description:
(This card is always treated as a “G Golem” card.)
Target 2 of your EARTH monsters with the same name that are banished and/or in your GY; Special Summon both in Defense Position, but change their ATK/DEF to 0, their effects are negated, also destroy them during the End Phase. If a “G Golem” monster(s) you control would be destroyed by battle or an opponent’s card effect, you can banish this card from your GY instead. You can only use each effect of “Gravity Balance” once per turn.

Traps 3
Infinite ImpermanenceInfinite ImpermanenceName: Infinite Impermanence

Description:
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

Extra 1
1
1
1
1
1
1
2
2
2
2
Firewall DragonFirewall DragonName: Firewall Dragon
ATK: 2500 / Link: 4
Attribute: LIGHT
Type: Cyberse

Description:
2+ monsters
Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of “Firewall Dragon” once per turn.

Mekk-Knight Crusadia AvramaxMekk-Knight Crusadia AvramaxName: Mekk-Knight Crusadia Avramax
ATK: 3000 / Link: 4
Attribute: LIGHT
Type: Cyberse

Description:
2+ monsters Special Summoned from the Extra Deck
While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent’s monster’s ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent’s card: You can shuffle 1 card on the field into the Deck.

Knightmare UnicornKnightmare UnicornName: Knightmare Unicorn
ATK: 2200 / Link: 3
Attribute: DARK
Type: Fiend

Description:
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of “Knightmare Unicorn” once per turn. While any co-linked “Knightmare” monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked “Knightmare” monsters, instead of drawing just 1 card.

Transcode TalkerTranscode TalkerName: Transcode Talker
ATK: 2300 / Link: 3
Attribute: EARTH
Type: Cyberse

Description:
2+ Effect Monsters
While this card is co-linked, it and its co-linked monsters gain 500 ATK, also your opponent cannot target any of them with card effects. You can target 1 Link-3 or lower Cyberse Link Monster in your GY, except “Transcode Talker”; Special Summon it to your zone this card points to. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. You can only use this effect of “Transcode Talker” once per turn.

Code TalkerCode TalkerName: Code Talker
ATK: 1300 / Link: 2
Attribute: DARK
Type: Cyberse

Description:
2 Effect Monsters
Gains 500 ATK for each monster this card points to. Cannot be destroyed by battle or your opponent’s card effects, while this card points to a monster.

Firewall Dragon Darkfluid – Neo Tempest TerahertzFirewall Dragon Darkfluid - Neo Tempest TerahertzName: Firewall Dragon Darkfluid – Neo Tempest Terahertz
ATK: 3000 / Link: 5
Attribute: DARK
Type: Cyberse

Description:
3+ Cyberse monsters
Negate any opponent’s monster effect activated during the Battle Phase. (Quick Effect): You can send 1 Cyberse monster from your Deck or Extra Deck to the GY, and if you do, this card is also treated as the sent monster’s Attribute, also it gains 2500 ATK. You can only use this effect of “Firewall Dragon Darkfluid – Neo Tempest Terahertz” once per turn. This card can make a number of attacks on monsters each Battle Phase, up to the number of its Attributes.

Accesscode TalkerAccesscode TalkerName: Accesscode Talker
ATK: 2300 / Link: 4
Attribute: DARK
Type: Cyberse

Description:
2+ Effect Monsters
Your opponent cannot activate cards or effects in response to this card’s effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster’s Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of “Accesscode Talker”.

G Golem Crystal HeartG Golem Crystal HeartName: G Golem Crystal Heart
ATK: 0 / Link: 2
Attribute: WATER
Type: Cyberse

Description:
2 Cyberse monsters
You can target 1 EARTH Link Monster in your GY; Special Summon it to your zone this card points to, and if you do, place 1 G Golem Counter on this card. You can only use this effect of “G Golem Crystal Heart” once per turn. An EARTH monster co-linked to this card gains 600 ATK for each G Golem Counter on this card, it can make a second attack during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.

G Golem Stubborn MenhirG Golem Stubborn MenhirName: G Golem Stubborn Menhir
ATK: 1500 / Link: 2
Attribute: EARTH
Type: Cyberse

Description:
2 EARTH monsters
If this card is Special Summoned from the GY: You can target 1 EARTH monster in your GY that can be Normal Summoned/Set; add it to your hand or Special Summon it, but if you Special Summon it, negate its effects, also banish it when it leaves the field. You can only use this effect of “G Golem Stubborn Menhir” once per turn.

G Golem Invalid DolmenG Golem Invalid DolmenName: G Golem Invalid Dolmen
ATK: 2800 / Link: 3
Attribute: EARTH
Type: Cyberse

Description:
2+ EARTH monsters
Your co-linked monsters are unaffected by monster effects activated on your opponent’s field. Your opponent’s monsters must attack this card, if able. Once per turn: You can discard 1 Cyberse monster; draw 1 card. If this co-linked card is destroyed: You can negate the effects of all face-up cards your opponent currently controls.

G Golem Dignified TrilithonG Golem Dignified TrilithonName: G Golem Dignified Trilithon
ATK: 3200 / Link: 4
Attribute: EARTH
Type: Cyberse

Description:
2+ EARTH monsters
Your opponent’s monsters must attack this card, if able. Once per battle, before damage calculation, if this card battles an opponent’s monster: You can send 1 EARTH monster from your hand to the GY; until the end of this turn, that opponent’s monster loses 200 ATK, also negate its effects. When your opponent activates a card or effect that targets a Link Monster(s) you control (Quick Effect): You can negate that effect, and if you do, destroy that card. You can only use this effect of “G Golem Dignified Trilithon” once per turn.

Main Deck: 40

Infinite ImpermanenceInfinite ImpermanenceInfinite ImpermanenceWidget KidWidget KidWidget KidAsh Blossom & Joyous SpringAsh Blossom & Joyous SpringAsh Blossom & Joyous SpringHarpie's Feather DusterDotscaperTriple Tactics TalentTriple Tactics TalentTriple Tactics TalentCode GeneratorCode GeneratorCode GeneratorLinkslayerBitrooperBitrooperCynet MiningCynet MiningCynet MiningParallel eXceedParallel eXceedParallel eXceedFoolish BurialGatchiri @IgnisterGatchiri @IgnisterGatchiri @IgnisterMonster RebornG Golem Rock HammerG Golem Rock HammerG Golem Rock HammerG Golem Pebble DogG Golem Pebble DogG Golem Pebble DogGravity BalanceGravity BalanceGravity Balance

Extra Deck: 15

Firewall DragonMekk-Knight Crusadia AvramaxKnightmare UnicornTranscode TalkerCode TalkerFirewall Dragon Darkfluid - Neo Tempest TerahertzAccesscode TalkerG Golem Crystal HeartG Golem Crystal HeartG Golem Stubborn MenhirG Golem Stubborn MenhirG Golem Invalid DolmenG Golem Invalid DolmenG Golem Dignified TrilithonG Golem Dignified Trilithon

Download Deck

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By default, the deck folder is located in: C:\Yu-Gi-Oh! The Dawn of a New Era\YGOPRO\deck

We highly recommend using YGOPRO The Dawn of a New Era as it's the best YGOPRO version and is guaranteed to work with this deck. The deck can also be used on YGOPRO 2, both games can be downloaded from the links further below! Never download YGOPRO & YGOPRO 2 from other websites!

Since both YGOPRO The Dawn of a New Era and YGOPRO 2 release cards as soon as they are announced, before the official ID has been released, decks downloaded from here may sometimes be missing some cards when you open them in the deck editor. To fix this, simply re-add the cards.

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