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Deck Video

Deck Information
Deck Type: Meta
Forbidden List: TCG 17.05.2022
Submitted By: Amanjk
Deck List
Monsters 3
3
3
3
3
3
3
3
Icejade Creation AegirocassisIcejade Creation AegirocassisName: Icejade Creation Aegirocassis
ATK: 2000 / DEF: 2000
Attribute: WATER
Type: Aqua
Level: 7

Description:
A monster equipped with this card gains 400 ATK/DEF for each banished monster. You can only use 1 of the following effects of “Icejade Creation Aegirocassis” per turn, and only once that turn. If this card is in your hand or GY (Quick Effect): You can target 1 “Icejade” monster you control; equip this card to that monster you control. While this card is equipped to a monster: You can Special Summon this card.

Icejade KosmochlorIcejade KosmochlorName: Icejade Kosmochlor
ATK: 1500 / DEF: 3000
Attribute: WATER
Type: Aqua
Level: 10

Description:
If a face-up card is in a Field Zone, you can Special Summon this card (from your hand). You can only Special Summon “Icejade Kosmochlor” once per turn this way. While “Icejade Cenote Enion Cradle” is on the field, monsters your opponent controls can only activate their effects the turn they are Summoned. If your “Icejade” monster battles an opponent’s monster, that opponent’s monster loses 1000 ATK during that damage calculation only.

Ash Blossom & Joyous SpringAsh Blossom & Joyous SpringName: Ash Blossom & Joyous Spring
ATK: 0 / DEF: 1800
Attribute: FIRE
Type: Zombie
Level: 3

Description:
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
● Add a card from the Deck to the hand.
● Special Summon from the Deck.
● Send a card from the Deck to the GY.
You can only use this effect of “Ash Blossom & Joyous Spring” once per turn.

Icejade TinolaIcejade TinolaName: Icejade Tinola
ATK: 1000 / DEF: 1000
Attribute: WATER
Type: Aqua
Level: 4

Description:
You can send 1 card from your hand to the GY, then target 1 WATER monster in your GY; send this card from the field to the GY, and if you do, Special Summon the targeted monster. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 “Icejade” monster from your hand or GY, except “Icejade Tinola”. You can only use each effect of “Icejade Tinola” once per turn.

Icejade AegirineIcejade AegirineName: Icejade Aegirine
ATK: 1000 / DEF: 2000
Attribute: WATER
Type: Aqua
Level: 3

Description:
If this card is Normal or Special Summoned: You can add 1 “Icejade” Spell/Trap from your Deck to your hand. When your opponent activates a card or effect that targets this card, or targets this card for an attack (Quick Effect): You can activate this effect; the next time this card would be destroyed by battle or card effect this turn, it is not destroyed, also Special Summon 1 WATER monster from your hand or GY, except “Icejade Aegirine”, but return it to the hand during the End Phase. You can only use each effect of “Icejade Aegirine” once per turn.

Icejade TremoraIcejade TremoraName: Icejade Tremora
ATK: 1500 / DEF: 1500
Attribute: WATER
Type: Aqua
Level: 5

Description:
You can send this card from your hand to the GY; Special Summon 1 WATER monster from your hand. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 “Icejade” monster from your hand or GY, except “Icejade Tremora”. You can only use each effect of “Icejade Tremora” once per turn.

Icejade Creation KingfisherIcejade Creation KingfisherName: Icejade Creation Kingfisher
ATK: 2500 / DEF: 2500
Attribute: WATER
Type: Aqua
Level: 9

Description:
You can target 1 WATER monster you control; equip this card from your hand or field to it. An “Icejade” monster equipped with this card can attack while in Defense Position. If it does, apply its DEF for damage calculation. While this card is equipped to a monster: You can target 1 monster your opponent controls with ATK less than or equal to the equipped monster’s DEF; Special Summon this card, and if you do, return that targeted monster to the hand. You can only use this effect of “Icejade Creation Kingfisher” once per turn.

Icejade ActiIcejade ActiName: Icejade Acti
ATK: 1000 / DEF: 1000
Attribute: WATER
Type: Aqua
Level: 4

Description:
If this card is Normal or Special Summoned: You can send 1 WATER monster from your hand to the GY; draw 1 card. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 “Icejade” monster from your hand or GY, except “Icejade Acti”. You can only use each effect of “Icejade Acti” once per turn.

Spells 3
3
2
Icejade Cenote Enion CradleIcejade Cenote Enion CradleName: Icejade Cenote Enion Cradle

Description:
When this card is activated: You can add 1 of your “Icejade” monsters that is banished or in your GY to your hand. Once per turn, if a monster(s) is Normal or Special Summoned (except during the Damage Step): You can target 1 WATER monster you control; that monster, along with any face-up monsters your opponent currently controls, loses ATK equal to the targeted monster’s original ATK, until the end of this turn. You can only activate 1 “Icejade Cenote Enion Cradle” per turn.

Icejade CradleIcejade CradleName: Icejade Cradle

Description:
Add 1 “Icejade” monster from your Deck to your hand with a different name from the cards you control or in your GY.

Icejade CurseIcejade CurseName: Icejade Curse

Description:
While an “Icejade” monster and “Icejade Cenote Enion Cradle” are on the field, your opponent cannot activate the effects of monsters that were Summoned that turn. When a monster is destroyed by battle involving your “Icejade” monster: You can target 1 of those destroyed monsters; inflict damage to your opponent equal to that monster’s original ATK. You can only use this effect of “Icejade Curse” once per turn.

Traps 3
2
2
2
Infinite ImpermanenceInfinite ImpermanenceName: Infinite Impermanence

Description:
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

The Ice-Bound GodThe Ice-Bound GodName: The Ice-Bound God

Description:
If 2 or more WATER monsters are on the field: Target 1 face-up monster your opponent controls; that face-up monster cannot attack, also its effects are negated. If a Level 5 or higher WATER monster(s) is Normal or Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field. You can only use this effect of “The Ice-Bound God” once per turn.

Ice BarrierIce BarrierName: Ice Barrier

Description:
When an attack is declared involving your opponent’s monster: Change that opponent’s monster’s ATK to 0, negate its effects, also it cannot change its battle position. You can banish this card from your GY; send 1 Level 5 or higher WATER monster from your Deck to the GY, then, you can add 1 WATER monster from your GY to your hand, also, until the end of your next turn after this effect resolves, you cannot Special Summon monsters, except WATER monsters. You can only use this effect of “Ice Barrier” once per turn.

Icejade ErosionIcejade ErosionName: Icejade Erosion

Description:
You can target 1 face-up card your opponent controls; destroy 1 “Icejade” monster you control, and if you do, negate the targeted card’s effects until the end of this turn. If a face-up WATER monster you control leaves the field by an opponent’s card, except by being destroyed (and except during the Damage Step): You can add to your hand or Special Summon, 1 “Icejade” monster from your Deck. You can only use each effect of “Icejade Erosion” once per turn.

Extra 1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
Crystron PhoenixCrystron PhoenixName: Crystron Phoenix
ATK: 2800 / DEF: 2000
Attribute: WATER
Type: Machine
Level: 9

Description:
1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters
If this card is Synchro Summoned: You can banish all Spell and Trap Cards your opponent controls and in their Graveyard. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 other monster in your Graveyard; Special Summon it.

Crystron QuariongandraxCrystron QuariongandraxName: Crystron Quariongandrax
ATK: 3000 / DEF: 3000
Attribute: WATER
Type: Machine
Level: 9

Description:
2 or more Tuners + 1 non-Tuner monster
If this card is Synchro Summoned: You can target monsters your opponent controls and/or in their Graveyard, up to the number of Synchro Materials used for the Synchro Summon of this card; banish them. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 banished monster, except this card; Special Summon it to your field.

Ally of Justice CatastorAlly of Justice CatastorName: Ally of Justice Catastor
ATK: 2200 / DEF: 1200
Attribute: DARK
Type: Machine
Level: 5

Description:
1 Tuner + 1+ non-Tuner monsters
At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.

Crystron QuandaxCrystron QuandaxName: Crystron Quandax
ATK: 1800 / DEF: 2000
Attribute: WATER
Type: Machine
Level: 4

Description:
1 Tuner + 1+ non-Tuner monsters
Once per Chain, during your opponent’s Main or Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using materials including this card you control. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 “Crystron” monster in your GY, except a Synchro Monster; Special Summon it.

Samurai DestroyerSamurai DestroyerName: Samurai Destroyer
ATK: 2600 / DEF: 1400
Attribute: EARTH
Type: Machine
Level: 7

Description:
1 Tuner + 1+ non-Tuner monsters
If this card battles an opponent’s monster, your opponent cannot activate cards or effects until the end of the Damage Step, also that opponent’s monster has its effects negated during the Battle Phase only. If this face-up card in its owner’s control leaves the field because of an opponent’s card effect: You can target 1 Machine monster in your GY; Special Summon it.

Star EaterStar EaterName: Star Eater
ATK: 3200 / DEF: 2800
Attribute: LIGHT
Type: Dragon
Level: 11

Description:
1 Tuner + 1 or more non-Tuner monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card’s Synchro Summon cannot be negated. When Synchro Summoned, cards and effects cannot be activated. If this card attacks, it is unaffected by other card effects until the end of the Damage Step.

Crystron HalqifibraxCrystron HalqifibraxName: Crystron Halqifibrax
ATK: 1500 / Link: 2
Attribute: WATER
Type: Machine

Description:
2 monsters, including a Tuner
If this card is Link Summoned: You can Special Summon 1 Level 3 or lower Tuner from your hand or Deck in Defense Position, but it cannot activate its effects this turn. During your opponent’s Main Phase or Battle Phase (Quick Effect): You can banish this card you control; Special Summon 1 Tuner Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.) You can only use each effect of “Crystron Halqifibrax” once per turn.

Deep Sea Prima DonnaDeep Sea Prima DonnaName: Deep Sea Prima Donna
ATK: 1500 / DEF: 2700
Attribute: WATER
Type: Sea Serpent
Level: 7

Description:
1 Tuner + 1+ non-Tuner monsters
Your opponent cannot target a Synchro Monster that used this card as material with monster effects. You can only use each of the following effects of “Deep Sea Prima Donna” once per turn.
● You can target 1 of your opponent’s banished cards; add to your hand, or Special Summon, 1 Level 4 or lower WATER monster from your Deck, and if you do, add that target to their hand.
● If this card is sent to the GY: You can target 1 banished card; shuffle it into the Deck.

Psychic End PunisherPsychic End PunisherName: Psychic End Punisher
ATK: 3500 / DEF: 3500
Attribute: LIGHT
Type: Psychic
Level: 11

Description:
1 Tuner + 1+ non-Tuner monsters
While your LP are less than or equal to your opponent’s, this Synchro Summoned card is unaffected by your opponent’s activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent’s.

Number 4: Stealth KragenNumber 4: Stealth KragenName: Number 4: Stealth Kragen
ATK: 1900 / DEF: 1500
Attribute: WATER
Type: Aqua
Level: 4

Description:
2 Level 4 WATER monsters
All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon “Stealth Kragen Spawn(s)” from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.

Crystron AmetrixCrystron AmetrixName: Crystron Ametrix
ATK: 2500 / DEF: 1500
Attribute: WATER
Type: Machine
Level: 5

Description:
1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned: You can change all face-up Special Summoned monsters your opponent controls to Defense Position. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 “Crystron” monster in your Graveyard, except a Synchro Monster; Special Summon it.

White Aura BihamutWhite Aura BihamutName: White Aura Bihamut
ATK: 3300 / DEF: 3000
Attribute: WATER
Type: Fish
Level: 10

Description:
1 Tuner Synchro Monster + 1+ non-Tuner monsters
During your turn, when this card is Synchro Summoned: You can Special Summon 1 “Divine Dragon Token” (Fish/WATER/Level 10/ATK 3300/DEF 3000) in Defense Position. Once per opponent’s turn, while you control no Tokens (Quick Effect): You can Special Summon 1 “Divine Dragon Token”. If this card you control is destroyed by an opponent’s card effect and sent to your GY, while you control a “Divine Dragon Token”: You can Special Summon this card in Defense Position.

Stealth Kragen SpawnStealth Kragen SpawnName: Stealth Kragen Spawn
ATK: 1900 / DEF: 1500
Attribute: WATER
Type: Aqua
Level: 4

Description:
2 Level 4 WATER monsters
Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls. If this card, Special Summoned by the effect of a “Number” Xyz Monster, is destroyed: You can Special Summon other “Stealth Kragen” monsters from your GY, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.

Swordsoul Supreme Sovereign – ChengyingSwordsoul Supreme Sovereign - ChengyingName: Swordsoul Supreme Sovereign – Chengying
ATK: 3000 / DEF: 3000
Attribute: WATER
Type: Wyrm
Level: 10

Description:
1 Tuner + 1+ non-Tuner monsters
For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent’s field and GY. You can only use this effect of “Swordsoul Supreme Sovereign – Chengying” once per turn.

Hi-Speedroid KendamaHi-Speedroid KendamaName: Hi-Speedroid Kendama
ATK: 2200 / DEF: 1600
Attribute: WIND
Type: Machine
Level: 6

Description:
1 Tuner + 1 or more non-Tuner monsters
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. You can only use each of the following effects of “Hi-Speedroid Kendama” once per turn.
● You can banish 1 Machine-Type monster from your Graveyard; inflict 500 damage to your opponent.
● If this card is in your Graveyard and you control no cards: You can Special Summon this card. You cannot Normal Summon/Set the turn you activate this effect.

Side 1
1
1
1
1
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1
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Bahamut SharkBahamut SharkName: Bahamut Shark
ATK: 2600 / DEF: 2100
Attribute: WATER
Type: Sea Serpent
Level: 4

Description:
2 Level 4 WATER monsters
Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.

Glacial Beast Iceberg NarwhalGlacial Beast Iceberg NarwhalName: Glacial Beast Iceberg Narwhal
ATK: 2700 / DEF: 1600
Attribute: WATER
Type: Aqua
Level: 7

Description:
1 Tuner + 1+ non-Tuner WATER monsters
Each time another monster(s) you control is destroyed by your opponent’s attack or card effect: Inflict 600 damage to your opponent. During the Battle Phase, when your opponent activates a card or effect while you control another monster (Quick Effect): You can negate that effect, and if you do, destroy that card. You can only use this effect of “Glacial Beast Iceberg Narwhal” once per turn.

CloudcastleCloudcastleName: Cloudcastle
ATK: 0 / DEF: 3000
Attribute: WIND
Type: Machine
Level: 9

Description:
1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can target 1 Level 9 monster in your GY; Special Summon that target. Level 8 or lower monsters cannot attack the turn they are Normal or Special Summoned.

Ally of Justice Decisive ArmorAlly of Justice Decisive ArmorName: Ally of Justice Decisive Armor
ATK: 3300 / DEF: 3300
Attribute: DARK
Type: Machine
Level: 10

Description:
1 Tuner + 2+ non-Tuner monsters
Once per turn, if your opponent controls a LIGHT monster: You can activate 1 of these effects.
● Target 1 Set card your opponent controls; destroy that target.
● Send 1 card from your hand to the GY; destroy all Spells and Traps your opponent controls.
● Send your entire hand to the GY; look at your opponent’s hand and send all LIGHT monsters in their hand to the GY, then, inflict damage to your opponent equal to the total ATK of those monsters sent to the GY.

Symphonic Warrior RockksSymphonic Warrior RockksName: Symphonic Warrior Rockks
ATK: 2500 / DEF: 1500
Attribute: WIND
Type: Machine
Level: 7
Scale: 10

Description:
←10 【Pendulum Effect】 10→
During each Standby Phase: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. You can only use this effect of “Symphonic Warrior Rockks” once per turn. When an opponent’s monster declares an attack: You can destroy both that monster and this card.
【Monster Effect】
1 Tuner + 1+ non-Tuner monsters
If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. You can only use each of the following effects of “Symphonic Warrior Rockks” once per turn. If this card is Special Summoned: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. If “Symph Amplifire” is in your Field Zone: You can destroy 1 card on the field.

Armory ArmArmory ArmName: Armory Arm
ATK: 1800 / DEF: 1200
Attribute: LIGHT
Type: Machine
Level: 4

Description:
1 Tuner + 1+ non-Tuner monsters
Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the destroyed monster’s original ATK.

Coral DragonCoral DragonName: Coral Dragon
ATK: 2400 / DEF: 500
Attribute: WATER
Type: Dragon
Level: 6

Description:
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of “Coral Dragon” once per turn.

White Aura MonocerosWhite Aura MonocerosName: White Aura Monoceros
ATK: 2500 / DEF: 1500
Attribute: WATER
Type: Fish
Level: 7

Description:
1 WATER Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can target 1 Fish monster in your GY; Special Summon it, but it cannot attack this turn. You can only use this effect of “White Aura Monoceros” once per turn. If this card you control is destroyed by your opponent’s card and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.

Vermillion Dragon MechVermillion Dragon MechName: Vermillion Dragon Mech
ATK: 2700 / DEF: 1800
Attribute: FIRE
Type: Machine
Level: 9

Description:
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can banish 1 Tuner from your hand, GY, or face-up field, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the GY: You can target 1 of your banished Tuners; add it to your hand.

White Aura DolphinWhite Aura DolphinName: White Aura Dolphin
ATK: 2400 / DEF: 1000
Attribute: WATER
Type: Fish
Level: 6

Description:
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its original ATK until the end of this turn. If this card you control is destroyed by an opponent’s card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.

Nirvana High PaladinNirvana High PaladinName: Nirvana High Paladin
ATK: 3300 / DEF: 2500
Attribute: DARK
Type: Spellcaster
Level: 10
Scale: 8

Description:
←8 【Pendulum Effect】 8→
If a Pendulum Monster you control attacks, for that battle, it cannot be destroyed by battle, also you take no battle damage. At the end of the Damage Step, if a Pendulum Monster you control attacked: All monsters your opponent currently controls lose ATK equal to that attacking monster’s ATK, until the end of this turn.
【Monster Effect】
1 Tuner + 1+ non-Tuner Synchro Monsters
For this card’s Synchro Summon, you can treat 1 Pendulum Summoned Pendulum Monster you control as a Tuner. If this card is Synchro Summoned using a Pendulum Summoned Pendulum Monster Tuner: You can target 1 card in your GY; add it to your hand. When this card destroys an opponent’s monster by battle: You can halve your opponent’s LP. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.

Rampaging Smashtank RhynosaberRampaging Smashtank RhynosaberName: Rampaging Smashtank Rhynosaber
ATK: 2400 / DEF: 2100
Attribute: FIRE
Type: Machine
Level: 7

Description:
1 Tuner + 1+ non-Tuner monsters
You can discard any number of cards; this card gains 700 ATK for each card discarded. At the end of the Battle Phase, if this card battled: You can send this card to the GY; Special Summon monsters from your GY whose total Levels equal 7, except “Rampaging Smashtank Rhynosaber”, but their effects are negated. You can only use each effect of “Rampaging Smashtank Rhynosaber” once per turn.

Toadally AwesomeToadally AwesomeName: Toadally Awesome
ATK: 2200 / DEF: 0
Attribute: WATER
Type: Aqua
Level: 2

Description:
2 Level 2 Aqua monsters
Once per turn, during the Standby Phase: You can detach 1 material from this card; Special Summon 1 “Frog” monster from your Deck. Once per turn, when your opponent activates a Spell/Trap Card, or monster effect (Quick Effect): You can send 1 Aqua monster from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the GY: You can target 1 WATER monster in your GY; add it to your hand.

Number 103: RagnazeroNumber 103: RagnazeroName: Number 103: Ragnazero
ATK: 2400 / DEF: 1200
Attribute: WATER
Type: Fairy
Level: 4

Description:
2 Level 4 monsters
Once per turn, during either player’s turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.

Stealth Kragen SpawnStealth Kragen SpawnName: Stealth Kragen Spawn
ATK: 1900 / DEF: 1500
Attribute: WATER
Type: Aqua
Level: 4

Description:
2 Level 4 WATER monsters
Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls. If this card, Special Summoned by the effect of a “Number” Xyz Monster, is destroyed: You can Special Summon other “Stealth Kragen” monsters from your GY, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.

Main Deck: 41

Icejade Creation AegirocassisIcejade Creation AegirocassisIcejade Creation AegirocassisIcejade KosmochlorIcejade KosmochlorIcejade KosmochlorIcejade Cenote Enion CradleIcejade Cenote Enion CradleIcejade Cenote Enion CradleInfinite ImpermanenceInfinite ImpermanenceInfinite ImpermanenceAsh Blossom & Joyous SpringAsh Blossom & Joyous SpringAsh Blossom & Joyous SpringThe Ice-Bound GodThe Ice-Bound GodIcejade TinolaIcejade TinolaIcejade TinolaIce BarrierIce BarrierIcejade AegirineIcejade AegirineIcejade AegirineIcejade ErosionIcejade ErosionIcejade TremoraIcejade TremoraIcejade TremoraIcejade CradleIcejade CradleIcejade CradleIcejade Creation KingfisherIcejade Creation KingfisherIcejade Creation KingfisherIcejade ActiIcejade ActiIcejade ActiIcejade CurseIcejade Curse

Extra Deck: 15

Crystron PhoenixCrystron QuariongandraxAlly of Justice CatastorCrystron QuandaxSamurai DestroyerStar EaterCrystron HalqifibraxDeep Sea Prima DonnaPsychic End PunisherNumber 4: Stealth KragenCrystron AmetrixWhite Aura BihamutStealth Kragen SpawnSwordsoul Supreme Sovereign - ChengyingHi-Speedroid Kendama

Side Deck: 15

Bahamut SharkGlacial Beast Iceberg NarwhalCloudcastleAlly of Justice Decisive ArmorSymphonic Warrior RockksArmory ArmCoral DragonWhite Aura MonocerosVermillion Dragon MechWhite Aura DolphinNirvana High PaladinRampaging Smashtank RhynosaberToadally AwesomeNumber 103: RagnazeroStealth Kragen Spawn

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Download YGOPRO & YGOPRO 2

YGOPRO The Dawn of a New Era is the best free Yu-Gi-Oh! Online game, new cards and forbidden lists are added as soon as they are announced. There are multiple AI opponents with over 50 unique decks and there is also an advanced ranked mode.

YGOPRO 2 has all the same features as YGOPRO The Dawn of a New Era and you can use the same account to log into either game, what makes YGOPRO 2 different are the better graphics, however YGOPRO 2 is much larger and may require a computer with better hardware.

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