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Deck Video

Deck Information
Deck Type: Meta
Forbidden List: TCG 01.01.2024
Submitted By: HEGEMONZERO
Deck List
Monsters 2
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Infernoid OnuncuInfernoid OnuncuName: Infernoid Onuncu
ATK: 3000 / DEF: 3000
Attribute: FIRE
Type: Fiend
Level: 10

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 “Infernoid” monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can destroy all other monsters on the field. Once per turn, during either player’s turn, when a Spell/Trap Card or effect is activated: You can Tribute 1 monster; negate the activation, and if you do, banish that card.

Lyla, Lightsworn SorceressLyla, Lightsworn SorceressName: Lyla, Lightsworn Sorceress
ATK: 1700 / DEF: 200
Attribute: LIGHT
Type: Spellcaster
Level: 4

Description:
You can target 1 Spell/Trap your opponent controls; this card’s battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.

Infernoid DevyatyInfernoid DevyatyName: Infernoid Devyaty
ATK: 2900 / DEF: 2900
Attribute: FIRE
Type: Fiend
Level: 9

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 “Infernoid” monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower. When this card is Special Summoned: You can destroy all Spells and Traps on the field, except “Void” cards. Once per turn, when another monster’s effect is activated (Quick Effect): You can Tribute 1 monster; negate the activation, and if you do, banish it.

Infernoid PiatyInfernoid PiatyName: Infernoid Piaty
ATK: 2200 / DEF: 0
Attribute: FIRE
Type: Fiend
Level: 5

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 “Infernoid” monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card inflicts battle damage to your opponent by attacking an opponent’s monster: You can send 1 random card from your opponent’s hand to the Graveyard. Once per turn, during either player’s turn: You can Tribute 1 monster, then target 1 card in your opponent’s Graveyard; banish it.

Infernoid AntraInfernoid AntraName: Infernoid Antra
ATK: 0 / DEF: 2000
Attribute: FIRE
Type: Fiend
Level: 2

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 “Infernoid” monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up card your opponent controls; return it to the hand. Once per turn, during your opponent’s turn: You can Tribute 1 monster, then target 1 card in your opponent’s Graveyard; banish it (this is a Quick Effect).

Infernoid SeitsemasInfernoid SeitsemasName: Infernoid Seitsemas
ATK: 2600 / DEF: 0
Attribute: FIRE
Type: Fiend
Level: 7

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 “Infernoid” monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. If this card attacks an opponent’s monster, this effect can be activated at the end of the Battle Phase: Banish 1 card on the field. Once per turn, during either player’s turn: You can Tribute 1 monster, then target 1 card in your opponent’s Graveyard; banish it.

Infernoid HarmadikInfernoid HarmadikName: Infernoid Harmadik
ATK: 1600 / DEF: 0
Attribute: FIRE
Type: Fiend
Level: 3

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 “Infernoid” monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 monster on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent’s turn: You can Tribute 1 monster, then target 1 card in your opponent’s Graveyard; banish it (this is a Quick Effect).

Infernoid DecatronInfernoid DecatronName: Infernoid Decatron
ATK: 500 / DEF: 200
Attribute: FIRE
Type: Fiend
Level: 1

Description:
If this card is Normal or Special Summoned: You can send 1 “Infernoid” monster from your Deck to the GY, except “Infernoid Decatron”, and if you do, increase this card’s Level by the Level of the sent monster, and if you do that, this card’s name becomes that monster’s original name, and replace this effect with that monster’s original effects.

Infernoid PirmaisInfernoid PirmaisName: Infernoid Pirmais
ATK: 0 / DEF: 0
Attribute: FIRE
Type: Fiend
Level: 1

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 “Infernoid” monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Set card on the field; shuffle it into the Deck. That card cannot be activated in response to this effect’s activation. Once per turn, during your opponent’s turn: You can Tribute 1 monster, then target 1 card in your opponent’s Graveyard; banish it (this is a Quick Effect).

Raiden, Hand of the LightswornRaiden, Hand of the LightswornName: Raiden, Hand of the Lightsworn
ATK: 1700 / DEF: 1000
Attribute: LIGHT
Type: Warrior
Level: 4

Description:
During your Main Phase: You can send the top 2 cards of your Deck to the GY, then if any “Lightsworn” monsters were sent to the GY by this effect, this card gains 200 ATK until the end of your opponent’s turn. You can only use this effect of “Raiden, Hand of the Lightsworn” once per turn. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the GY.

Infernoid AttondelInfernoid AttondelName: Infernoid Attondel
ATK: 2800 / DEF: 0
Attribute: FIRE
Type: Fiend
Level: 8

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 “Infernoid” monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card destroys an opponent’s monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack in a row. Once per turn, during either player’s turn: You can Tribute 1 monster, then target 1 card in your opponent’s Graveyard; banish it.

Infernoid PatruleaInfernoid PatruleaName: Infernoid Patrulea
ATK: 1800 / DEF: 0
Attribute: FIRE
Type: Fiend
Level: 4

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 “Infernoid” monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Spell/Trap Card on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent’s turn: You can Tribute 1 monster, then target 1 card in your opponent’s Graveyard; banish it (this is a Quick Effect).

Infernoid SjetteInfernoid SjetteName: Infernoid Sjette
ATK: 2400 / DEF: 0
Attribute: FIRE
Type: Fiend
Level: 6

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 “Infernoid” monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card declares an attack: You can banish 1 monster from your opponent’s Extra Deck (their choice). Once per turn, during either player’s turn: You can Tribute 1 monster, then target 1 card in your opponent’s Graveyard; banish it.

Spells 1
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One for OneOne for OneName: One for One

Description:
Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.

Void ApocalypseVoid ApocalypseName: Void Apocalypse

Description:
You can discard 1 card; send 1 Fiend monster from your Deck to the GY. You can send this face-up card from your Spell & Trap Zone to the GY; send “Infernoid” monsters with different names from your hand and/or Deck to the GY, up to the number of monsters your opponent controls that were Special Summoned from the Extra Deck. You can only use 1 “Void Apocalypse” effect per turn, and only once that turn.

Void SeerVoid SeerName: Void Seer

Description:
Target 1 “Infernoid” monster you control; that target is unaffected by the opponent’s card effects this turn. If an “Infernoid” monster(s) you control would be destroyed by a card effect, you can banish this card from your Graveyard instead of destroying 1 of those monsters.

Harpie’s Feather DusterHarpie's Feather DusterName: Harpie’s Feather Duster

Description:
Destroy all Spells and Traps your opponent controls.

Void ImaginationVoid ImaginationName: Void Imagination

Description:
“Infernoid” monsters you control whose original Levels are 2 or higher become Level 1 and all battle damage they inflict to your opponent is halved. You can send this card to the Graveyard; Fusion Summon 1 “Infernoid” Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If your opponent controls a monster that was Special Summoned from the Extra Deck, and you do not, you can also use up to 6 monsters in your Deck as Fusion Materials.

Void ExpansionVoid ExpansionName: Void Expansion

Description:
During your Standby Phase: You can Special Summon 1 “Infernoid Token” (Fiend-Type/FIRE/Level 1/ATK 0/DEF 0). To Special Summon an “Infernoid” monster using its own procedure, you can banish “Infernoid” monster(s) you control instead of those in the Graveyard (or any combination of both). Your opponent cannot target “Infernoid” monsters you control for attacks or with card effects, except the “Infernoid” monster you control with the highest Level (either, if tied).

Monster GateMonster GateName: Monster Gate

Description:
Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY.

ReasoningReasoningName: Reasoning

Description:
Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.

Card of DemiseCard of DemiseName: Card of Demise

Description:
Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 “Card of Demise” per turn. You cannot Special Summon during the turn you activate this card.

Void Blaze-UpVoid Blaze-UpName: Void Blaze-Up

Description:
Reveal 1 “Infernoid” monster or 1 “Void” Spell/Trap in your hand; discard your entire hand, then draw the same number of cards you discarded. If you control no monsters, or only Fiend monsters, except the turn this card was sent to the GY: You can banish this card from your GY, then target up to 11 of your banished “Infernoid” monsters with different names; return them to the GY. You can only use this effect of “Void Blaze-Up” once per Duel.

Card DestructionCard DestructionName: Card Destruction

Description:
Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.

TerraformingTerraformingName: Terraforming

Description:
Add 1 Field Spell from your Deck to your hand.

Void VanishmentVoid VanishmentName: Void Vanishment

Description:
You can discard 1 card; add 1 “Void” Spell/Trap Card from your Deck to your hand, except “Void Vanishment” or “Null and Void”, also you cannot Normal or Special Summon monsters for the rest of this turn, except “Infernoid” monsters. You can only use this effect of “Void Vanishment” once per turn. If an “Infernoid” monster you control battles an opponent’s monster, after damage calculation: You can send this card to the Graveyard; banish those monsters.

Foolish BurialFoolish BurialName: Foolish Burial

Description:
Send 1 monster from your Deck to the GY.

Charge of the Light BrigadeCharge of the Light BrigadeName: Charge of the Light Brigade

Description:
Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower “Lightsworn” monster from your Deck to your hand.

Void BarrierVoid BarrierName: Void Barrier

Description:
“Infernoid” monsters you control gain 100 ATK for each of your banished “Infernoid” monsters. If you control no monsters, or only Fiend monsters: You can activate 1 of these effects;
● Add 1 of your banished “Infernoid” monsters to your hand.
● Special Summon 1 “Infernoid” monster from your hand, ignoring its Summoning conditions.
You can only use this effect of “Void Barrier” once per turn.

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Void FeastVoid FeastName: Void Feast

Description:
Send 1 “Void” Spell/Trap from your hand or face-up field to the GY; Special Summon up to 3 “Infernoid” monsters from your Deck, whose total Levels exactly equal 8, ignoring their Summoning conditions.

Void PurificationVoid PurificationName: Void Purification

Description:
If you control a monster that is not an “Infernoid” monster, send this card to the Graveyard. You can only use each of these effects of “Void Purification” once per turn.
● During each of your opponent’s Standby Phases: You can target 1 “Infernoid” monster in your Graveyard; add it to your hand.
● During each of your Standby Phases: You can target 1 of your banished “Infernoid” monsters; return it to the Graveyard.

Skill PrisonerSkill PrisonerName: Skill Prisoner

Description:
Target 1 card you control; this turn, when any monster effect resolves that targeted that card at activation, negate that effect. During either player’s turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 card you control; this turn, when any monster effect resolves that targeted that card at activation, negate that effect.

Breakthrough SkillBreakthrough SkillName: Breakthrough Skill

Description:
Target 1 face-up Effect Monster your opponent controls; that face-up monster your opponent controls has its effects negated until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; that target has its effects negated until the end of this turn.

Void LaunchVoid LaunchName: Void Launch

Description:
During each of your Standby Phases: You can send up to 2 “Infernoid” monsters from your Deck to the Graveyard. If you control a monster that is not an “Infernoid” monster, send this card to the Graveyard.

Extra 1
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Knightmare PhoenixKnightmare PhoenixName: Knightmare Phoenix
ATK: 1900 / Link: 2
Attribute: FIRE
Type: Fiend

Description:
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of “Knightmare Phoenix” once per turn. Co-linked monsters you control cannot be destroyed by battle.

Minerva, the Exalted LightswornMinerva, the Exalted LightswornName: Minerva, the Exalted Lightsworn
ATK: 2000 / DEF: 800
Attribute: LIGHT
Type: Fairy
Level: 4

Description:
2 Level 4 monsters
You can detach 1 material from this card; send the top 3 cards of your Deck to the GY, then draw cards equal to the number of “Lightsworn” cards sent to the GY by this effect. If this card is destroyed by battle, or if this card in its owner’s possession is destroyed by an opponent’s card effect: You can send the top 3 cards of your Deck to the GY, then you can destroy cards on the field up to the number of “Lightsworn” cards sent to the GY by this effect. You can only use each effect of “Minerva, the Exalted Lightsworn” once per turn.

Infernoid FloodInfernoid FloodName: Infernoid Flood
ATK: 3000 / Link: 4
Attribute: FIRE
Type: Fiend

Description:
2+ monsters, including an “Infernoid” monster
When your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 monster; negate the Summon, and if you do, banish that monster(s). If a card(s) is banished from your GY (except during the Damage Step): You can banish 1 card on the field. If this Link Summoned card in its owner’s control is destroyed by an opponent’s card: You can Special Summon 1 “Infernoid” monster from your Deck, ignoring its Summoning conditions. You can only use each effect of “Infernoid Flood” once per turn.

Knightmare UnicornKnightmare UnicornName: Knightmare Unicorn
ATK: 2200 / Link: 3
Attribute: DARK
Type: Fiend

Description:
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of “Knightmare Unicorn” once per turn. While any co-linked “Knightmare” monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked “Knightmare” monsters, instead of drawing just 1 card.

Hiita the Fire Charmer, AblazeHiita the Fire Charmer, AblazeName: Hiita the Fire Charmer, Ablaze
ATK: 1850 / Link: 2
Attribute: FIRE
Type: Spellcaster

Description:
2 monsters, including a FIRE monster
(This card is always treated as a “Familiar-Possessed” card.)
You can target 1 FIRE monster in your opponent’s GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent’s card effect while in its owner’s Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of “Hiita the Fire Charmer, Ablaze” once per turn.

Black Luster Soldier – Soldier of ChaosBlack Luster Soldier - Soldier of ChaosName: Black Luster Soldier – Soldier of Chaos
ATK: 3000 / Link: 3
Attribute: EARTH
Type: Warrior

Description:
3 monsters with different names
If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent’s card effects. When this card destroys an opponent’s monster by battle: You can activate 1 of these effects;
● This card gains 1500 ATK.
● This card can make a second attack during the Battle Phase of your next turn.
● Banish 1 card on the field.

Fossil Warrior Skull KnightFossil Warrior Skull KnightName: Fossil Warrior Skull Knight
ATK: 2400 / DEF: 1100
Attribute: EARTH
Type: Rock
Level: 6

Description:
1 Rock monster + 1 Level 5 or 6 monster
Must first be Special Summoned with “Fossil Fusion”. If this card attacks a Defense Position monster, inflict piercing battle damage. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack in a row. You can banish this card from your GY, then target 1 monster on the field; destroy it. You can only use this effect of “Fossil Warrior Skull Knight” once per turn.

Knightmare GryphonKnightmare GryphonName: Knightmare Gryphon
ATK: 2500 / Link: 4
Attribute: LIGHT
Type: Fiend

Description:
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap in your GY; Set it to your field, but it cannot be activated this turn, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of “Knightmare Gryphon” once per turn. Special Summoned monsters on the field cannot activate their effects, unless they are linked.

Elder Entity N’tssElder Entity N'tssName: Elder Entity N’tss
ATK: 2500 / DEF: 1200
Attribute: LIGHT
Type: Fairy
Level: 4

Description:
1 Synchro Monster + 1 Xyz Monster
Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon “Elder Entity N’tss(s)” once per turn.

Infernoid TierraInfernoid TierraName: Infernoid Tierra
ATK: 3400 / DEF: 3600
Attribute: FIRE
Type: Fiend
Level: 11

Description:
“Infernoid Onuncu” + “Infernoid Devyaty” + 1+ “Infernoid” monsters
When this card is Fusion Summoned, you can: Apply these effects, in sequence, based on the number of materials with different names used for this card’s Summon;
● 3+: Each player sends 3 cards from their Extra Deck to the GY.
● 5+: Each player sends the top 3 cards from their Deck to the GY.
● 8+: Each player returns up to 3 of their banished cards to the GY.
● 10+: Each player sends their entire hand to the GY.

Borrelsword DragonBorrelsword DragonName: Borrelsword Dragon
ATK: 3000 / Link: 4
Attribute: DARK
Type: Dragon

Description:
3+ Effect Monsters
Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect’s activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster’s current ATK, and if it does, that monster’s current ATK is halved.

Accesscode TalkerAccesscode TalkerName: Accesscode Talker
ATK: 2300 / Link: 4
Attribute: DARK
Type: Cyberse

Description:
2+ Effect Monsters
Your opponent cannot activate cards or effects in response to this card’s effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster’s Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of “Accesscode Talker”.

Infernoid EvilInfernoid EvilName: Infernoid Evil
ATK: 1100 / DEF: 1100
Attribute: FIRE
Type: Fiend
Level: 1

Description:
2 “Infernoid” monsters
If this card is Fusion Summoned: You can banish 1 “Infernoid” monster from your GY; send “Infernoid” monsters with different names from each other from your Deck to the GY equal to the banished monster’s Level. If this card is sent to the GY or banished: You can add 1 “Void” Spell/Trap from your Deck to your hand. You can only use each effect of “Infernoid Evil” once per turn.

Side 1
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Void SeerVoid SeerName: Void Seer

Description:
Target 1 “Infernoid” monster you control; that target is unaffected by the opponent’s card effects this turn. If an “Infernoid” monster(s) you control would be destroyed by a card effect, you can banish this card from your Graveyard instead of destroying 1 of those monsters.

Lyna the Light Charmer, LustrousLyna the Light Charmer, LustrousName: Lyna the Light Charmer, Lustrous
ATK: 1850 / Link: 2
Attribute: LIGHT
Type: Spellcaster

Description:
2 monsters, including a LIGHT monster
(This card is always treated as a “Familiar-Possessed” card.)
You can target 1 LIGHT monster in your opponent’s GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent’s card effect while in its owner’s Monster Zone: You can add 1 LIGHT monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of “Lyna the Light Charmer, Lustrous” once per turn.

Lightning StormLightning StormName: Lightning Storm

Description:
If you control no face-up cards: Activate 1 of these effects;
● Destroy all Attack Position monsters your opponent controls.
● Destroy all Spells and Traps your opponent controls.
You can only activate 1 “Lightning Storm” per turn.

Infernoid OnuncuInfernoid OnuncuName: Infernoid Onuncu
ATK: 3000 / DEF: 3000
Attribute: FIRE
Type: Fiend
Level: 10

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 “Infernoid” monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can destroy all other monsters on the field. Once per turn, during either player’s turn, when a Spell/Trap Card or effect is activated: You can Tribute 1 monster; negate the activation, and if you do, banish that card.

Infernoid DevyatyInfernoid DevyatyName: Infernoid Devyaty
ATK: 2900 / DEF: 2900
Attribute: FIRE
Type: Fiend
Level: 9

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 “Infernoid” monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower. When this card is Special Summoned: You can destroy all Spells and Traps on the field, except “Void” cards. Once per turn, when another monster’s effect is activated (Quick Effect): You can Tribute 1 monster; negate the activation, and if you do, banish it.

Unchained Soul Lord of YamaUnchained Soul Lord of YamaName: Unchained Soul Lord of Yama
ATK: 2000 / Link: 2
Attribute: DARK
Type: Fiend

Description:
2 Fiend monsters
If this card is Special Summoned: You can add 1 “Unchained” monster from your Deck or GY to your hand. If a card(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 Fiend monster from your hand or GY, then you can destroy 1 card you control. You can only use each effect of “Unchained Soul Lord of Yama” once per turn.

Infernoid FloodInfernoid FloodName: Infernoid Flood
ATK: 3000 / Link: 4
Attribute: FIRE
Type: Fiend

Description:
2+ monsters, including an “Infernoid” monster
When your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 monster; negate the Summon, and if you do, banish that monster(s). If a card(s) is banished from your GY (except during the Damage Step): You can banish 1 card on the field. If this Link Summoned card in its owner’s control is destroyed by an opponent’s card: You can Special Summon 1 “Infernoid” monster from your Deck, ignoring its Summoning conditions. You can only use each effect of “Infernoid Flood” once per turn.

Masterking ArchfiendMasterking ArchfiendName: Masterking Archfiend
ATK: 2000 / Link: 2
Attribute: DARK
Type: Fiend

Description:
2 Fiend monsters
Once per turn, during your Standby Phase, pay 500 LP or destroy this card. Once per Chain, if you pay LP (except during the Damage Step): You can send 1 Fiend monster from your Deck to the GY with ATK or DEF equal to the amount paid. Once per Chain, if a Fiend monster(s) is sent to your GY (except during the Damage Step): You can roll a six-sided die, then apply this effect on 1 of those monsters based on the result.
● 1: Add it to your hand. ● 2, 3, 4, 5: Shuffle into the Deck. ● 6: Special Summon it.

Sorcerer of SebekSorcerer of SebekName: Sorcerer of Sebek
ATK: 2000 / Link: 2
Attribute: WATER
Type: Aqua

Description:
2 Effect Monsters
When this card or your monster this card points to inflicts battle damage to your opponent: You can gain that much LP. If a player gains LP, even during the Damage Step: You can make each player take 1000 damage. You can only use each effect of “Sorcerer of Sebek” once per turn.

Fossil Warrior Skull KnightFossil Warrior Skull KnightName: Fossil Warrior Skull Knight
ATK: 2400 / DEF: 1100
Attribute: EARTH
Type: Rock
Level: 6

Description:
1 Rock monster + 1 Level 5 or 6 monster
Must first be Special Summoned with “Fossil Fusion”. If this card attacks a Defense Position monster, inflict piercing battle damage. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack in a row. You can banish this card from your GY, then target 1 monster on the field; destroy it. You can only use this effect of “Fossil Warrior Skull Knight” once per turn.

Elder Entity N’tssElder Entity N'tssName: Elder Entity N’tss
ATK: 2500 / DEF: 1200
Attribute: LIGHT
Type: Fairy
Level: 4

Description:
1 Synchro Monster + 1 Xyz Monster
Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon “Elder Entity N’tss(s)” once per turn.

Infernoid TierraInfernoid TierraName: Infernoid Tierra
ATK: 3400 / DEF: 3600
Attribute: FIRE
Type: Fiend
Level: 11

Description:
“Infernoid Onuncu” + “Infernoid Devyaty” + 1+ “Infernoid” monsters
When this card is Fusion Summoned, you can: Apply these effects, in sequence, based on the number of materials with different names used for this card’s Summon;
● 3+: Each player sends 3 cards from their Extra Deck to the GY.
● 5+: Each player sends the top 3 cards from their Deck to the GY.
● 8+: Each player returns up to 3 of their banished cards to the GY.
● 10+: Each player sends their entire hand to the GY.

Void LaunchVoid LaunchName: Void Launch

Description:
During each of your Standby Phases: You can send up to 2 “Infernoid” monsters from your Deck to the Graveyard. If you control a monster that is not an “Infernoid” monster, send this card to the Graveyard.

Main Deck: 60

One for OneVoid ApocalypseVoid SeerVoid SeerInfernoid OnuncuInfernoid OnuncuHarpie's Feather DusterLyla, Lightsworn SorceressInfernoid DevyatyInfernoid DevyatyInfernoid PiatyInfernoid AntraVoid ImaginationVoid ImaginationVoid ImaginationVoid FeastVoid FeastVoid FeastVoid ExpansionVoid ExpansionVoid ExpansionMonster GateInfernoid SeitsemasInfernoid SeitsemasInfernoid SeitsemasInfernoid HarmadikInfernoid DecatronInfernoid DecatronInfernoid DecatronReasoningCard of DemiseInfernoid PirmaisVoid Blaze-UpVoid Blaze-UpVoid Blaze-UpVoid PurificationVoid PurificationSkill PrisonerCard DestructionTerraformingRaiden, Hand of the LightswornBreakthrough SkillVoid VanishmentVoid VanishmentVoid VanishmentFoolish BurialInfernoid AttondelInfernoid AttondelInfernoid AttondelInfernoid PatruleaVoid LaunchVoid LaunchCharge of the Light BrigadeCharge of the Light BrigadeCharge of the Light BrigadeInfernoid SjetteInfernoid SjetteVoid BarrierVoid BarrierVoid Barrier

Extra Deck: 15

Knightmare PhoenixMinerva, the Exalted LightswornInfernoid FloodKnightmare UnicornHiita the Fire Charmer, AblazeBlack Luster Soldier - Soldier of ChaosFossil Warrior Skull KnightKnightmare GryphonElder Entity N'tssInfernoid TierraInfernoid TierraBorrelsword DragonAccesscode TalkerInfernoid EvilInfernoid Evil

Side Deck: 14

Void SeerLyna the Light Charmer, LustrousLightning StormInfernoid OnuncuInfernoid DevyatyUnchained Soul Lord of YamaInfernoid FloodInfernoid FloodMasterking ArchfiendSorcerer of SebekFossil Warrior Skull KnightElder Entity N'tssInfernoid TierraVoid Launch

Download Deck

To install the deck, all you have to do is place the YGOPRO deck (.ydk) file you just downloaded inside your YGOPRO deck folder!

By default, the deck folder is located in: C:\Yu-Gi-Oh! The Dawn of a New Era\YGOPRO\deck

We highly recommend using YGOPRO The Dawn of a New Era as it's the best YGOPRO version and is guaranteed to work with this deck. The deck can also be used on YGOPRO 2, both games can be downloaded from the links further below! Never download YGOPRO & YGOPRO 2 from other websites!

Since both YGOPRO The Dawn of a New Era and YGOPRO 2 release cards as soon as they are announced, before the official ID has been released, decks downloaded from here may sometimes be missing some cards when you open them in the deck editor. To fix this, simply re-add the cards.

If you need help installing the deck, feel free to join our YGOPRO Discord and ask for help!


Download YGOPRO & YGOPRO 2

YGOPRO The Dawn of a New Era is the best free Yu-Gi-Oh! Online game, new cards and forbidden lists are added as soon as they are announced. There are multiple AI opponents with over 50 unique decks and there is also an advanced ranked mode.

YGOPRO 2 has all the same features as YGOPRO The Dawn of a New Era and you can use the same account to log into either game, what makes YGOPRO 2 different are the better graphics, however YGOPRO 2 is much larger and may require a computer with better hardware.

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