Deck Information
Deck Type: Non-Meta
Forbidden List: 2019.04 TCG
Rating:66.666666666667%
Downloads:26
Submitted By: OreoSpeedwagon
Deck Description

Each member with the exception of "Mecha-Dogoran", can Tribute an opponent's monster to Summon it to their side of the field, similar to "Volcanic Queen" or "Lava Golem", and can be Special Summoned from the hand if the opponent controls a "Kaiju" monster, most likely symbolizing the obsession these monsters have with fighting each other in movies. "Kyoutou Waterfront" is a very important card to the archetype as it both provides Kaiju Counters to use the "Kaiju" monsters' effects and searches those monsters from the Deck. Numerous Normal Spell Cards, such as "Upstart Goblin", are recommended to put Kaiju Counters on "Waterfront" and increase consistency. The "Ninja" engine is also very helpful as of Clash of Rebellions, as it helps to Summon the few monsters in the archetype with ease, while also putting counters on "Waterfront" with cards such as "Reinforcement of the Army" and the "Ninjitsu Transformation" cards.

Deck List
Monsters 1 3 2 1 1 1 1 1 3 3 1 1 2 1 1 1
Super Anti-Kaiju War Machine Mecha-Thunder-KingSuper Anti-Kaiju War Machine Mecha-Thunder-KingName: Super Anti-Kaiju War Machine Mecha-Thunder-King
ATK: 2200 / DEF: 2100
Attribute: LIGHT
Type: Machine
Level: 9

Description:
During the Main Phase (Quick Effect): You can discard this card; banish 1 "Kaiju" monster you control that is owned by your opponent, then, you can Special Summon 1 monster from your GY. You can only control 1 "Kaiju" monster. This card is unaffected by other "Kaiju" cards' effects, also it cannot be destroyed by battle with a "Kaiju" monster. During your End Phase, if this card is in your GY: You can Special Summon this card. You can only use this effect of "Super Anti-Kaiju War Machine Mecha-Thunder-King" once per Duel.
Gameciel, the Sea Turtle KaijuGameciel, the Sea Turtle KaijuName: Gameciel, the Sea Turtle Kaiju
ATK: 2200 / DEF: 3000
Attribute: WATER
Type: Aqua
Level: 8

Description:
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.
Thunder King, the Lightningstrike KaijuThunder King, the Lightningstrike KaijuName: Thunder King, the Lightningstrike Kaiju
ATK: 3300 / DEF: 2100
Attribute: LIGHT
Type: Thunder
Level: 9

Description:
You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; your opponent's cards and effects cannot be activated for the rest of this turn, also this card can make up to 3 attacks on monsters during each Battle Phase this turn.
Jizukiru, the Star Destroying KaijuJizukiru, the Star Destroying KaijuName: Jizukiru, the Star Destroying Kaiju
ATK: 3300 / DEF: 2600
Attribute: LIGHT
Type: Machine
Level: 10

Description:
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When a card or effect is activated that targets exactly 1 card (and no other cards) (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field.
Dogoran, the Mad Flame KaijuDogoran, the Mad Flame KaijuName: Dogoran, the Mad Flame Kaiju
ATK: 3000 / DEF: 1200
Attribute: FIRE
Type: Dinosaur
Level: 8

Description:
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; destroy all monsters your opponent controls. This card cannot attack the turn this effect is activated.
Super Anti-Kaiju War Machine Mecha-DogoranSuper Anti-Kaiju War Machine Mecha-DogoranName: Super Anti-Kaiju War Machine Mecha-Dogoran
ATK: 0 / DEF: 2000
Attribute: LIGHT
Type: Machine
Level: 8

Description:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while your opponent controls a "Kaiju" monster. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; equip 1 "Kaiju" monster from your hand or Graveyard to this card. This card gains ATK equal to the combined original ATK of the "Kaiju" monsters equipped to it by this effect.
Radian, the Multidimensional KaijuRadian, the Multidimensional KaijuName: Radian, the Multidimensional Kaiju
ATK: 2800 / DEF: 2500
Attribute: DARK
Type: Fiend
Level: 7

Description:
You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; Special Summon 1 "Radian Token" (Fiend-Type/DARK/Level 7/ATK 2800/DEF 0), but it cannot be used as a Synchro Material.
Kumongous, the Sticky String KaijuKumongous, the Sticky String KaijuName: Kumongous, the Sticky String Kaiju
ATK: 2400 / DEF: 2500
Attribute: EARTH
Type: Insect
Level: 7

Description:
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent Normal or Special Summons a monster(s): You can remove 2 Kaiju Counters from anywhere on the field; until the end of the next turn, that monster(s) cannot attack and it has its effects negated.
RelinquishedRelinquishedName: Relinquished
ATK: 0 / DEF: 0
Attribute: DARK
Type: Spellcaster
Level: 1

Description:
You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent.
Manju of the Ten Thousand HandsManju of the Ten Thousand HandsName: Manju of the Ten Thousand Hands
ATK: 1400 / DEF: 1000
Attribute: LIGHT
Type: Fairy
Level: 4

Description:
When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.
Senju of the Thousand HandsSenju of the Thousand HandsName: Senju of the Thousand Hands
ATK: 1400 / DEF: 1000
Attribute: LIGHT
Type: Fairy
Level: 4

Description:
When this card is Normal or Flip Summoned: You can add 1 Ritual Monster from your Deck to your hand.
Sonic BirdSonic BirdName: Sonic Bird
ATK: 1400 / DEF: 1000
Attribute: WIND
Type: Winged Beast
Level: 4

Description:
When this card is Normal or Flip Summoned, you can add 1 Ritual Spell Card from your Deck to your hand.
Effect VeilerEffect VeilerName: Effect Veiler
ATK: 0 / DEF: 0
Attribute: LIGHT
Type: Spellcaster
Level: 1

Description:
During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.
Ghost Ogre & Snow RabbitGhost Ogre & Snow RabbitName: Ghost Ogre & Snow Rabbit
ATK: 0 / DEF: 1800
Attribute: LIGHT
Type: Psychic
Level: 3

Description:
When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
JunkuribohJunkuribohName: Junkuriboh
ATK: 300 / DEF: 200
Attribute: EARTH
Type: Machine
Level: 1

Description:
During either player's turn, when your opponent activates a card or effect that would inflict damage to you: You can send this card from your hand or field to the Graveyard; negate the activation, and if you do, destroy that card.
KuribohKuribohName: Kuriboh
ATK: 300 / DEF: 200
Attribute: DARK
Type: Fiend
Level: 1

Description:
During your opponent's turn, at damage calculation: You can discard this card; you take no battle damage from that battle (this is a Quick Effect).
Spells 3 3 3 2 2 1 3
Interrupted Kaiju SlumberInterrupted Kaiju SlumberName: Interrupted Kaiju Slumber

Description:
Destroy as many monsters on the field as possible, then Special Summon in Attack Position, 2 "Kaiju" monsters with different names from your Deck (1 on each side), but they cannot change their battle positions, and must attack, if able. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 "Kaiju" monster from your Deck to your hand. You can only activate 1 "Interrupted Kaiju Slumber" per turn.
Kyoutou WaterfrontKyoutou WaterfrontName: Kyoutou Waterfront

Description:
Each time a card(s) is sent from the field to the GY, place 1 Kaiju Counter on this card for each sent card (max. 5). Once per turn, while 3 or more Kaiju Counters are on this card: You can add 1 "Kaiju" monster from your Deck to your hand. If this card would be destroyed by a card effect, you can remove 1 Kaiju Counter from this card instead.
Black Illusion RitualBlack Illusion RitualName: Black Illusion Ritual

Description:
This card is used to Ritual Summon "Relinquished". You must also Tribute a monster from your hand or field whose Level is 1 or more.
Instant FusionInstant FusionName: Instant Fusion

Description:
Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.
Moon Mirror ShieldMoon Mirror ShieldName: Moon Mirror Shield

Description:
If the equipped monster battles your opponent's monster, during damage calculation: The equipped monster's ATK/DEF become equal to the ATK or DEF (whichever is higher) of the opponent's battling monster +100, during damage calculation only. If this face-up card is sent from the field to the GY: Pay 500 LP; place this card on either the top or bottom of your Deck.
Monster RebornMonster RebornName: Monster Reborn

Description:
Target 1 monster in either player's GY; Special Summon it.
Mystical Space TyphoonMystical Space TyphoonName: Mystical Space Typhoon

Description:
Target 1 Spell/Trap on the field; destroy that target.
Traps 2 2 1 1 1
Dark BribeDark BribeName: Dark Bribe

Description:
When an opponent's Spell/Trap Card is activated: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.
Fiendish ChainFiendish ChainName: Fiendish Chain

Description:
Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.
Drowning Mirror ForceDrowning Mirror ForceName: Drowning Mirror Force

Description:
When an opponent's monster declares a direct attack: Shuffle all your opponent's Attack Position monsters into the Deck.
Magic CylinderMagic CylinderName: Magic Cylinder

Description:
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.
Mirror ForceMirror ForceName: Mirror Force

Description:
When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
Extra 2
Thousand-Eyes RestrictThousand-Eyes RestrictName: Thousand-Eyes Restrict
ATK: 0 / DEF: 0
Attribute: DARK
Type: Spellcaster
Level: 1

Description:
"Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.
Main Deck: 48

Super Anti-Kaiju War Machine Mecha-Thunder-KingGameciel, the Sea Turtle KaijuGameciel, the Sea Turtle KaijuGameciel, the Sea Turtle KaijuThunder King, the Lightningstrike KaijuThunder King, the Lightningstrike KaijuJizukiru, the Star Destroying KaijuDogoran, the Mad Flame KaijuSuper Anti-Kaiju War Machine Mecha-DogoranRadian, the Multidimensional KaijuKumongous, the Sticky String KaijuRelinquishedRelinquishedRelinquishedManju of the Ten Thousand HandsManju of the Ten Thousand HandsManju of the Ten Thousand HandsSenju of the Thousand HandsSonic BirdEffect VeilerEffect VeilerGhost Ogre & Snow RabbitJunkuribohKuribohInterrupted Kaiju SlumberInterrupted Kaiju SlumberInterrupted Kaiju SlumberKyoutou WaterfrontKyoutou WaterfrontKyoutou WaterfrontBlack Illusion RitualBlack Illusion RitualBlack Illusion RitualInstant FusionInstant FusionMoon Mirror ShieldMoon Mirror ShieldMonster RebornMystical Space TyphoonMystical Space TyphoonMystical Space TyphoonDark BribeDark BribeFiendish ChainFiendish ChainDrowning Mirror ForceMagic CylinderMirror Force

Extra Deck: 2

Thousand-Eyes RestrictThousand-Eyes Restrict

Download Deck

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By default, the deck folder is located in: C:\Yu-Gi-Oh! The Dawn of a New Era\YGOPRO\deck

We highly recommend using YGOPRO The Dawn of a New Era as it's the best YGOPRO version and is guaranteed to work with this deck. The deck can also be used on YGOPRO 2, both games can be downloaded from the links further below! Never download YGOPRO & YGOPRO 2 from other websites!

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YGOPRO 2 has all the same features as YGOPRO The Dawn of a New Era and you can use the same account to log into either game, what makes YGOPRO 2 different are the better graphics, however YGOPRO 2 is much larger and may require a computer with better hardware.

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