Home // Blog // Kashtira Deck 2023 – YGOPRO



Deck Video

Deck Information
Deck Type: Meta
Forbidden List: TCG 05.06.2023
Submitted By: JeremyBee
Deck List
Monsters 1
3
2
3
2
1
3
1
Tearlaments KashtiraTearlaments KashtiraName: Tearlaments Kashtira
ATK: 2300 / DEF: 1200
Attribute: WATER
Type: Psychic
Level: 7

Description:
During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 “Kashtira” or “Tearlaments” card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player’s Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of “Tearlaments Kashtira” once per turn.

Ash Blossom & Joyous SpringAsh Blossom & Joyous SpringName: Ash Blossom & Joyous Spring
ATK: 0 / DEF: 1800
Attribute: FIRE
Type: Zombie
Level: 3

Description:
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
● Add a card from the Deck to the hand.
● Special Summon from the Deck.
● Send a card from the Deck to the GY.
You can only use this effect of “Ash Blossom & Joyous Spring” once per turn.

Kashtira RiseheartKashtira RiseheartName: Kashtira Riseheart
ATK: 1500 / DEF: 2100
Attribute: FIRE
Type: Warrior
Level: 4

Description:
If you control a “Kashtira” monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 “Kashtira” card from your Deck, except “Kashtira Riseheart”; banish the top 3 cards of your opponent’s Deck face-down, and if you banish any, this card’s Level becomes 7. You can only use each effect of “Kashtira Riseheart” once per turn.

Kashtira FenrirKashtira FenrirName: Kashtira Fenrir
ATK: 2400 / DEF: 2400
Attribute: EARTH
Type: Psychic
Level: 7

Description:
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of “Kashtira Fenrir” once per turn. During your Main Phase: You can add 1 “Kashtira” monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.

Kashtira UnicornKashtira UnicornName: Kashtira Unicorn
ATK: 2500 / DEF: 2100
Attribute: WIND
Type: Psychic
Level: 7

Description:
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of “Kashtira Unicorn” once per turn. During your Main Phase: You can add 1 “Kashtira” Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent’s Extra Deck, and if you do, banish 1 monster from it, face-down.

Scareclaw KashtiraScareclaw KashtiraName: Scareclaw Kashtira
ATK: 0 / DEF: 2600
Attribute: EARTH
Type: Psychic
Level: 7

Description:
During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 “Kashtira” or “Scareclaw” card from your hand or GY. You can only use this effect of “Scareclaw Kashtira” once per turn. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If your “Kashtira” or “Scareclaw” monster battles an opponent’s monster, that opponent’s monster’s effects are negated until the end of this turn.

Dimension ShifterDimension ShifterName: Dimension Shifter
ATK: 1200 / DEF: 2200
Attribute: DARK
Type: Spellcaster
Level: 6

Description:
If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.

Kashtira OgreKashtira OgreName: Kashtira Ogre
ATK: 2800 / DEF: 1000
Attribute: WATER
Type: Psychic
Level: 7

Description:
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of “Kashtira Ogre” once per turn. During your Main Phase: You can add 1 “Kashtira” Trap from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can excavate up to 5 cards from the top of your opponent’s Deck, banish 1 excavated card, face-down, and place the rest on the top of the Deck in the same order.

Spells 2
2
3
3
3
1
3
Book of MoonBook of MoonName: Book of Moon

Description:
Target 1 face-up monster on the field; change that target to face-down Defense Position.

Triple Tactics TalentTriple Tactics TalentName: Triple Tactics Talent

Description:
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects;
● Draw 2 cards.
● Take control of 1 monster your opponent controls until the End Phase.
● Look at your opponent’s hand, and choose 1 card from it to shuffle into the Deck.
You can only activate 1 “Triple Tactics Talent” per turn.

KashtiratheosisKashtiratheosisName: Kashtiratheosis

Description:
Target 1 “Kashtira” monster you control; Special Summon 1 “Kashtira” monster with a different Attribute from your Deck in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. If this card is banished: You can target 1 of your banished “Kashtira” cards, except “Kashtiratheosis”; add it to your hand. You can only use each effect of “Kashtiratheosis” once per turn.

Kashtira BirthKashtira BirthName: Kashtira Birth

Description:
You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz “Kashtira” monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a “Kashtira” monster: You can target 3 cards in your opponent’s GY; banish them, face-down. You can only use each effect of “Kashtira Birth” once per turn.

Pressured Planet WraitsothPressured Planet WraitsothName: Pressured Planet Wraitsoth

Description:
When this card is activated: You can add 1 “Kashtira” monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a “Kashtira Shangri-Ira” you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of “Pressured Planet Wraitsoth” once per turn. You can only activate 1 “Pressured Planet Wraitsoth” per turn.

TerraformingTerraformingName: Terraforming

Description:
Add 1 Field Spell from your Deck to your hand.

Pot of ProsperityPot of ProsperityName: Pot of Prosperity

Description:
Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 “Pot of Prosperity” per turn. You cannot draw cards by card effects the turn you activate this card.

Traps 3
2
1
1
Infinite ImpermanenceInfinite ImpermanenceName: Infinite Impermanence

Description:
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

Evenly MatchedEvenly MatchedName: Evenly Matched

Description:
At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.

Kashtira PreparationsKashtira PreparationsName: Kashtira Preparations

Description:
During either player’s turn: You can Special Summon 1 of your “Kashtira” monsters that is banished or in your hand. If your opponent activates a Trap Card or effect, you control a “Kashtira” monster, and this card is already face-up in your Spell & Trap Zone: You can look at your opponent’s hand, and if you do, banish 1 card from it face-down. You can only use each effect of “Kashtira Preparations” once per turn.

Kashtira Big BangKashtira Big BangName: Kashtira Big Bang

Description:
If a “Kashtira” Xyz Monster is on the field and a player controls 2 or more monsters: They must banish monsters they control, face-down, so they only control 1 monster. If this card is banished: You can target 1 “Kashtira” Xyz Monster you control; add 1 of your “Kashtira” monsters attached to it to your hand, then you can Special Summon that monster from your hand. You can only use each effect of “Kashtira Big Bang” once per turn.

Extra 1
1
1
1
1
1
1
3
1
1
1
1
1
Donner, Dagger Fur HireDonner, Dagger Fur HireName: Donner, Dagger Fur Hire
ATK: 1600 / Link: 2
Attribute: EARTH
Type: Beast-Warrior

Description:
2 monsters with different Types
You can target 1 monster “Fur Hire” you control and 1 monster your opponent controls; destroy them. You can Tribute 1 monster; Special Summon 1 monster “Fur Hire” from your hand or GY with a different original name than the Tributed monster, then, if you Tributed a Link Monster to activate this effect, you can Special Summon 1 more such monster. You can only use 1 “Donner, Dagger Fur Hire” effect per turn, and only once that turn.

Garura, Wings of Resonant LifeGarura, Wings of Resonant LifeName: Garura, Wings of Resonant Life
ATK: 1500 / DEF: 2400
Attribute: DARK
Type: Winged Beast
Level: 6

Description:
2 monsters with the same Type and Attribute, but different names
Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of “Garura, Wings of Resonant Life” once per turn.

Infinitrack GoliathInfinitrack GoliathName: Infinitrack Goliath
ATK: 1000 / Link: 1
Attribute: EARTH
Type: Machine

Description:
1 non-Link “Infinitrack” monster
If this card is sent from the field to the GY: You can target 1 Xyz Monster you control; attach this card to that monster as material. You can only use this effect of “Infinitrack Goliath” once per turn. An Xyz Monster whose original Type is Machine and has this card as material gains this effect.
● This card cannot be destroyed by card effects.

LinguribohLinguribohName: Linguriboh
ATK: 300 / Link: 1
Attribute: DARK
Type: Cyberse

Description:
1 Level 4 or lower Cyberse monster
When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate that card’s effect, and if you do, banish it. If this card is in your GY (Quick Effect): You can Tribute 1 “@Ignister” monster that was Summoned from the Extra Deck; Special Summon this card. You can only use each effect of “Linguriboh” once per turn.

Red-Eyes Flare Metal DragonRed-Eyes Flare Metal DragonName: Red-Eyes Flare Metal Dragon
ATK: 2800 / DEF: 2400
Attribute: DARK
Type: Dragon
Level: 7

Description:
2 Level 7 monsters
Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn (Quick Effect): You can detach 1 Xyz Material from this card, then target 1 “Red-Eyes” Normal Monster in your GY; Special Summon it.

Kashtira Arise-HeartKashtira Arise-HeartName: Kashtira Arise-Heart
ATK: 3000 / DEF: 3000
Attribute: DARK
Type: Machine
Level: 7

Description:
3 Level 7 monsters
Once per turn, you can also Xyz Summon “Kashtira Arise-Heart” by using 1 “Kashtira” monster you control, if an effect of “Kashtira Shangri-Ira” was successfully activated this turn. (Transfer its materials to this card.) Any card sent to the GY is banished instead. Once per Chain, each time a card(s) is banished: Attach 1 banished card to this card as material. Once per turn (Quick Effect): You can detach 3 materials from this card, then target 1 card on the field; banish it face-down.

Number 28: Titanic MothNumber 28: Titanic MothName: Number 28: Titanic Moth
ATK: 2400 / DEF: 2200
Attribute: FIRE
Type: Insect
Level: 7

Description:
2 Level 7 monsters
If you control no other monsters, this card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card inflicts battle damage to your opponent: You can detach 1 Xyz Material from this card; inflict 500 damage to your opponent for each card in their hand.

Kashtira Shangri-IraKashtira Shangri-IraName: Kashtira Shangri-Ira
ATK: 0 / DEF: 3000
Attribute: FIRE
Type: Psychic
Level: 7

Description:
2+ Level 7 monsters
During each Standby Phase: You can Special Summon 1 “Kashtira” monster from your Deck. You can only use the previous effect of “Kashtira Shangri-Ira” once per turn. Each time a card(s) your opponent owns and possesses is banished face-down (except during the Damage Step): You can choose 1 unused Main Monster Zone or Spell & Trap Zone; it cannot be used while this monster is face-up on the field. If this card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.

PSY-Framelord OmegaPSY-Framelord OmegaName: PSY-Framelord Omega
ATK: 2800 / DEF: 2200
Attribute: LIGHT
Type: Psychic
Level: 8

Description:
1 Tuner + 1+ non-Tuner monsters
Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent’s hand, face-up, until your next Standby Phase. Once per turn, during your opponent’s Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.

Dark Armed, the Dragon of AnnihilationDark Armed, the Dragon of AnnihilationName: Dark Armed, the Dragon of Annihilation
ATK: 2800 / DEF: 1000
Attribute: DARK
Type: Dragon
Level: 7

Description:
2+ Level 7 monsters
Once per turn, if you have exactly 5 DARK monsters in your GY, you can also Xyz Summon “Dark Armed, the Dragon of Annihilation” by using 1 Level 5 or higher DARK Dragon monster you control as material. You can detach 1 material from this card, then target 1 card your opponent controls; destroy it, then banish 1 card from your GY, also, this card cannot attack for the rest of this turn.

Number 11: Big EyeNumber 11: Big EyeName: Number 11: Big Eye
ATK: 2600 / DEF: 2000
Attribute: DARK
Type: Spellcaster
Level: 7

Description:
2 Level 7 monsters
Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.

Baronne de FleurBaronne de FleurName: Baronne de Fleur
ATK: 3000 / DEF: 2400
Attribute: WIND
Type: Warrior
Level: 10

Description:
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of “Baronne de Fleur” once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.

Divine Arsenal AA-ZEUS – Sky ThunderDivine Arsenal AA-ZEUS - Sky ThunderName: Divine Arsenal AA-ZEUS – Sky Thunder
ATK: 3000 / DEF: 3000
Attribute: LIGHT
Type: Machine
Level: 12

Description:
2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon “Divine Arsenal AA-ZEUS – Sky Thunder” by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent’s card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.

Side 2
1
1
1
1
1
3
2
3
Cosmic CycloneCosmic CycloneName: Cosmic Cyclone

Description:
Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.

Lightning StormLightning StormName: Lightning Storm

Description:
If you control no face-up cards: Activate 1 of these effects;
● Destroy all Attack Position monsters your opponent controls.
● Destroy all Spells and Traps your opponent controls.
You can only activate 1 “Lightning Storm” per turn.

Evenly MatchedEvenly MatchedName: Evenly Matched

Description:
At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.

Harpie’s Feather DusterHarpie's Feather DusterName: Harpie’s Feather Duster

Description:
Destroy all Spells and Traps your opponent controls.

Called by the GraveCalled by the GraveName: Called by the Grave

Description:
Target 1 monster in your opponent’s GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.

Triple Tactics ThrustTriple Tactics ThrustName: Triple Tactics Thrust

Description:
If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except “Triple Tactics Thrust”, or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 “Triple Tactics Thrust” per turn.

Anti-Spell FragranceAnti-Spell FragranceName: Anti-Spell Fragrance

Description:
Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.

Ghost Belle & Haunted MansionGhost Belle & Haunted MansionName: Ghost Belle & Haunted Mansion
ATK: 0 / DEF: 1800
Attribute: EARTH
Type: Zombie
Level: 3

Description:
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation.
● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck.
● Special Summon a Monster Card(s) from the GY.
● Banish a card(s) from the GY.
You can only use this effect of “Ghost Belle & Haunted Mansion” once per turn.

Dimensional BarrierDimensional BarrierName: Dimensional Barrier

Description:
Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 “Dimensional Barrier” per turn.

Main Deck: 40

Tearlaments KashtiraInfinite ImpermanenceInfinite ImpermanenceInfinite ImpermanenceBook of MoonBook of MoonAsh Blossom & Joyous SpringAsh Blossom & Joyous SpringAsh Blossom & Joyous SpringEvenly MatchedEvenly MatchedKashtira PreparationsTriple Tactics TalentTriple Tactics TalentKashtira RiseheartKashtira RiseheartKashtira FenrirKashtira FenrirKashtira FenrirKashtira Big BangKashtiratheosisKashtiratheosisKashtiratheosisKashtira UnicornKashtira UnicornKashtira BirthKashtira BirthKashtira BirthPressured Planet WraitsothPressured Planet WraitsothPressured Planet WraitsothTerraformingScareclaw KashtiraPot of ProsperityPot of ProsperityPot of ProsperityDimension ShifterDimension ShifterDimension ShifterKashtira Ogre

Extra Deck: 15

Donner, Dagger Fur HireGarura, Wings of Resonant LifeInfinitrack GoliathLinguribohRed-Eyes Flare Metal DragonKashtira Arise-HeartNumber 28: Titanic MothKashtira Shangri-IraKashtira Shangri-IraKashtira Shangri-IraPSY-Framelord OmegaDark Armed, the Dragon of AnnihilationNumber 11: Big EyeBaronne de FleurDivine Arsenal AA-ZEUS - Sky Thunder

Side Deck: 15

Cosmic CycloneCosmic CycloneLightning StormEvenly MatchedHarpie's Feather DusterCalled by the GraveTriple Tactics ThrustAnti-Spell FragranceAnti-Spell FragranceAnti-Spell FragranceGhost Belle & Haunted MansionGhost Belle & Haunted MansionDimensional BarrierDimensional BarrierDimensional Barrier

Download Deck

To install the deck, all you have to do is place the YGOPRO deck (.ydk) file you just downloaded inside your YGOPRO deck folder!

By default, the deck folder is located in: C:\Yu-Gi-Oh! The Dawn of a New Era\YGOPRO\deck

We highly recommend using YGOPRO The Dawn of a New Era as it's the best YGOPRO version and is guaranteed to work with this deck. The deck can also be used on YGOPRO 2, both games can be downloaded from the links further below! Never download YGOPRO & YGOPRO 2 from other websites!

Since both YGOPRO The Dawn of a New Era and YGOPRO 2 release cards as soon as they are announced, before the official ID has been released, decks downloaded from here may sometimes be missing some cards when you open them in the deck editor. To fix this, simply re-add the cards.

If you need help installing the deck, feel free to join our YGOPRO Discord and ask for help!


Download YGOPRO & YGOPRO 2

YGOPRO The Dawn of a New Era is the best free Yu-Gi-Oh! Online game, new cards and forbidden lists are added as soon as they are announced. There are multiple AI opponents with over 50 unique decks and there is also an advanced ranked mode.

YGOPRO 2 has all the same features as YGOPRO The Dawn of a New Era and you can use the same account to log into either game, what makes YGOPRO 2 different are the better graphics, however YGOPRO 2 is much larger and may require a computer with better hardware.

YGOPRO The Dawn of a New Era

© Kaiba Corporation