Home // Blog // Lightsworn Deck 2023 – YGOPRO



Deck Video

Deck Information
Deck Type: Meta
Forbidden List: TCG 05.06.2023
Submitted By: Throwspoon
Deck List
Monsters 1
1
2
2
3
1
3
1
2
2
1
2
1
1
1
2
1
1
2
1
2
Shire, Lightsworn SpiritShire, Lightsworn SpiritName: Shire, Lightsworn Spirit
ATK: 400 / DEF: 1400
Attribute: LIGHT
Type: Fairy
Level: 3

Description:
This card gains 300 ATK for each “Lightsworn” monster with a different name in your Graveyard. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard.

Aurkus, Lightsworn DruidAurkus, Lightsworn DruidName: Aurkus, Lightsworn Druid
ATK: 1200 / DEF: 1800
Attribute: LIGHT
Type: Beast-Warrior
Level: 3

Description:
Neither player can target “Lightsworn” monsters (anywhere) with card effects. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard.

Flash KnightFlash KnightName: Flash Knight
ATK: 1800 / DEF: 600
Attribute: LIGHT
Type: Warrior
Level: 4
Scale: 7

Description:
←7 【Pendulum Effect】 7→

【Flavor Text】
The power of the pendulum flashes forth from this shining knight.

Ryko, Lightsworn HunterRyko, Lightsworn HunterName: Ryko, Lightsworn Hunter
ATK: 200 / DEF: 100
Attribute: LIGHT
Type: Beast
Level: 2

Description:
FLIP: Apply these effects (simultaneously).
● You can destroy 1 card on the field.
● Send the top 3 cards of your Deck to the GY.

Gragonith, Lightsworn DragonGragonith, Lightsworn DragonName: Gragonith, Lightsworn Dragon
ATK: 2000 / DEF: 1600
Attribute: LIGHT
Type: Dragon
Level: 6

Description:
This card gains 300 ATK and DEF for each “Lightsworn” monster with a different name in your Graveyard. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard.

Lyla, Lightsworn SorceressLyla, Lightsworn SorceressName: Lyla, Lightsworn Sorceress
ATK: 1700 / DEF: 200
Attribute: LIGHT
Type: Spellcaster
Level: 4

Description:
You can target 1 Spell/Trap your opponent controls; this card’s battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.

Jerry Beans ManJerry Beans ManName: Jerry Beans Man
ATK: 1750 / DEF: 0
Attribute: EARTH
Type: Plant
Level: 3

Description:
Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested.

Minerva, Lightsworn MaidenMinerva, Lightsworn MaidenName: Minerva, Lightsworn Maiden
ATK: 800 / DEF: 200
Attribute: LIGHT
Type: Spellcaster
Level: 3

Description:
When this card is Normal Summoned: You can add 1 LIGHT Dragon-Type monster from your Deck to your hand, whose Level is less than or equal to the total number of “Lightsworn” monsters with different names in your Graveyard. If this card is sent from the hand or Deck to the Graveyard: Send the top card of your Deck to the Graveyard. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard.

Foucault’s CannonFoucault's CannonName: Foucault’s Cannon
ATK: 2200 / DEF: 1200
Attribute: DARK
Type: Spellcaster
Level: 5
Scale: 2

Description:
←2 【Pendulum Effect】 2→
Once per turn, during the End Phase, if this card was activated this turn: You can target 1 face-up Spell/Trap Card on the field; destroy it.
【Flavor Text】
A mechanized life form, roving through space-time. But the mysterious thing is that its memory i… m…stly gone. W…at is t…e reason? D….. refuse t… b…. interfered w…h?

Ehren, Lightsworn MonkEhren, Lightsworn MonkName: Ehren, Lightsworn Monk
ATK: 1600 / DEF: 1000
Attribute: LIGHT
Type: Warrior
Level: 4

Description:
If this card attacks a Defense Position monster, before damage calculation: Shuffle that monster into the Deck. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the Graveyard.

Lumina, Twilightsworn ShamanLumina, Twilightsworn ShamanName: Lumina, Twilightsworn Shaman
ATK: 1000 / DEF: 1000
Attribute: DARK
Type: Spellcaster
Level: 3

Description:
Once per turn: You can banish 1 “Lightsworn” monster from your hand or GY, then target 1 of your banished “Lightsworn” monsters, except “Lumina, Twilightsworn Shaman”; Special Summon it. Once per turn, if your other “Lightsworn” monster’s effect is activated: Send the top 3 cards of your Deck to the GY.

Judgment DragonJudgment DragonName: Judgment Dragon
ATK: 3000 / DEF: 2600
Attribute: LIGHT
Type: Dragon
Level: 8

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 4 or more “Lightsworn” monsters with different names in your GY. You can pay 1000 LP; destroy all other cards on the field. Once per turn, during your End Phase: Send the top 4 cards of your Deck to the GY.

Wulf, Lightsworn BeastWulf, Lightsworn BeastName: Wulf, Lightsworn Beast
ATK: 2100 / DEF: 300
Attribute: LIGHT
Type: Beast-Warrior
Level: 4

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY: Special Summon it.

Garoth, Lightsworn WarriorGaroth, Lightsworn WarriorName: Garoth, Lightsworn Warrior
ATK: 1850 / DEF: 1300
Attribute: LIGHT
Type: Warrior
Level: 4

Description:
Each time a card(s) is sent from your Deck to the GY by the effect of a “Lightsworn” monster you control, except “Garoth, Lightsworn Warrior”: Send the top 2 cards of your Deck to the GY, then draw 1 card for each “Lightsworn” monster sent to the GY by this effect.

Felis, Lightsworn ArcherFelis, Lightsworn ArcherName: Felis, Lightsworn Archer
ATK: 1100 / DEF: 2000
Attribute: LIGHT
Type: Beast-Warrior
Level: 4

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY by a monster effect: Special Summon it. You can Tribute this card, then target 1 monster your opponent controls; destroy that target, then send the top 3 cards of your Deck to the GY.

Raiden, Hand of the LightswornRaiden, Hand of the LightswornName: Raiden, Hand of the Lightsworn
ATK: 1700 / DEF: 1000
Attribute: LIGHT
Type: Warrior
Level: 4

Description:
During your Main Phase: You can send the top 2 cards of your Deck to the GY, then if any “Lightsworn” monsters were sent to the GY by this effect, this card gains 200 ATK until the end of your opponent’s turn. You can only use this effect of “Raiden, Hand of the Lightsworn” once per turn. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the GY.

Jenis, Lightsworn MenderJenis, Lightsworn MenderName: Jenis, Lightsworn Mender
ATK: 300 / DEF: 2100
Attribute: LIGHT
Type: Spellcaster
Level: 4

Description:
During the End Phase, if a card(s) was sent from your Deck to the Graveyard by the effect of a “Lightsworn” card this turn: Inflict 500 damage to your opponent, and if you do, gain 500 LP.

Jain, Twilightsworn GeneralJain, Twilightsworn GeneralName: Jain, Twilightsworn General
ATK: 1800 / DEF: 1200
Attribute: DARK
Type: Warrior
Level: 4

Description:
Once per turn: You can banish 1 “Lightsworn” monster from your hand or GY, then target 1 face-up monster on the field; it loses ATK and DEF equal to the banished monster’s Level x 300, until the end of this turn. Once per turn, if your other “Lightsworn” monster’s effect is activated: Send the top 2 cards of your Deck to the GY.

Celestia, Lightsworn AngelCelestia, Lightsworn AngelName: Celestia, Lightsworn Angel
ATK: 2300 / DEF: 200
Attribute: LIGHT
Type: Fairy
Level: 5

Description:
When you Tribute Summon this card by Tributing a “Lightsworn” monster: You can send the top 4 cards of your Deck to the GY, then target up to 2 cards your opponent controls; destroy those targets.

Lumina, Lightsworn SummonerLumina, Lightsworn SummonerName: Lumina, Lightsworn Summoner
ATK: 1000 / DEF: 1000
Attribute: LIGHT
Type: Spellcaster
Level: 3

Description:
Once per turn: You can discard 1 card, then target 1 Level 4 or lower “Lightsworn” monster in your GY; Special Summon it. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.

Jain, Lightsworn PaladinJain, Lightsworn PaladinName: Jain, Lightsworn Paladin
ATK: 1800 / DEF: 1200
Attribute: LIGHT
Type: Warrior
Level: 4

Description:
If this card attacks an opponent’s monster, it gains 300 ATK during the Damage Step only. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the Graveyard.

Spells 2
1
2
1
3
1
1
1
1
1
2
1
Solar RechargeSolar RechargeName: Solar Recharge

Description:
Discard 1 “Lightsworn” monster; draw 2 cards, then send the top 2 cards of your Deck to the GY.

Poison of the Old ManPoison of the Old ManName: Poison of the Old Man

Description:
Activate 1 of these effects;
● Gain 1200 LP.
● Inflict 800 damage to your opponent.

Lightsworn SabreLightsworn SabreName: Lightsworn Sabre

Description:
Equip only to a “Lightsworn” monster. It gains 700 ATK. When this card is sent from your Deck to the Graveyard: You can target 1 “Lightsworn” monster you control; equip this card to that target.

Reinforcement of the ArmyReinforcement of the ArmyName: Reinforcement of the Army

Description:
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

Shard of GreedShard of GreedName: Shard of Greed

Description:
Each time you draw a card(s) for your normal draw in your Draw Phase, place 1 Greed Counter on this card. You can send this card with 2 or more Greed Counters to the GY; draw 2 cards.

Realm of LightRealm of LightName: Realm of Light

Description:
Each time a card(s) is sent from your Deck to the Graveyard, place 1 Shine Counter on this card. All “Lightsworn” monsters gain 100 ATK for each Shine Counter on this card. If this card would be destroyed by a card effect, remove 2 Shine Counters from this card instead.

Wave-Motion CannonWave-Motion CannonName: Wave-Motion Cannon

Description:
During your Main Phase: You can send this face-up card to the GY; inflict 1000 damage to your opponent for each of your Standby Phases that have passed since this card was activated.

Double SummonDouble SummonName: Double Summon

Description:
You can conduct 2 Normal Summons/Sets this turn, not just 1.

Lightsworn SanctuaryLightsworn SanctuaryName: Lightsworn Sanctuary

Description:
Once per turn: You can send 1 “Lightsworn” monster from your hand to the Graveyard, then target 1 other “Lightsworn” monster in your Graveyard; add it to your hand. Each time a card(s) is sent from your Deck to the Graveyard, place 1 Shine Counter on this card. If a “Lightsworn” card(s) you control would be destroyed by a card effect, you can remove 2 Shine Counters from your side of the field for each of those “Lightsworn” card(s) instead.

Magical MalletMagical MalletName: Magical Mallet

Description:
Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.

Charge of the Light BrigadeCharge of the Light BrigadeName: Charge of the Light Brigade

Description:
Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower “Lightsworn” monster from your Deck to your hand.

The Warrior Returning AliveThe Warrior Returning AliveName: The Warrior Returning Alive

Description:
Target 1 Warrior monster in your GY; add that target to your hand.

Traps 1
3
1
2
1
1
1
Lightsworn BarrierLightsworn BarrierName: Lightsworn Barrier

Description:
When a “Lightsworn” monster you control is targeted for an attack: You can send the top 2 cards of your Deck to the Graveyard, then target the attacking monster; negate the attack.

Light SpiralLight SpiralName: Light Spiral

Description:
Each time a card(s) is sent from your Deck to the Graveyard by the effect of a “Lightsworn” monster, remove from play the top card of your opponent’s Deck.

Mirror ForceMirror ForceName: Mirror Force

Description:
When an opponent’s monster declares an attack: Destroy all your opponent’s Attack Position monsters.

Glorious IllusionGlorious IllusionName: Glorious Illusion

Description:
Activate this card by targeting 1 “Lightsworn” monster in your Graveyard; Special Summon that target in face-up Attack Position. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.

Magic CylinderMagic CylinderName: Magic Cylinder

Description:
When an opponent’s monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.

Lightsworn JudgmentLightsworn JudgmentName: Lightsworn Judgment

Description:
Place this card on top of the Deck. If this card is sent from the Deck to the Graveyard by a “Lightsworn” monster’s effect: You can add 1 “Judgment Dragon” from your Deck to your hand.

Magic JammerMagic JammerName: Magic Jammer

Description:
When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.

Extra 2
2
1
Michael, the Arch-LightswornMichael, the Arch-LightswornName: Michael, the Arch-Lightsworn
ATK: 2600 / DEF: 2000
Attribute: LIGHT
Type: Dragon
Level: 7

Description:
1 Tuner + 1 or more non-Tuner LIGHT monsters
Once per turn: You can pay 1000 LP, then target 1 card on the field; banish that target. When this card is destroyed: You can target any number of other “Lightsworn” monsters in your Graveyard; shuffle them into the Deck, and if you do, you gain 300 LP for each returned card. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the Graveyard.

Minerva, the Exalted LightswornMinerva, the Exalted LightswornName: Minerva, the Exalted Lightsworn
ATK: 2000 / DEF: 800
Attribute: LIGHT
Type: Fairy
Level: 4

Description:
2 Level 4 monsters
You can detach 1 material from this card; send the top 3 cards of your Deck to the GY, then draw cards equal to the number of “Lightsworn” cards sent to the GY by this effect. If this card is destroyed by battle, or if this card in its owner’s possession is destroyed by an opponent’s card effect: You can send the top 3 cards of your Deck to the GY, then you can destroy cards on the field up to the number of “Lightsworn” cards sent to the GY by this effect. You can only use each effect of “Minerva, the Exalted Lightsworn” once per turn.

Castel, the Skyblaster MusketeerCastel, the Skyblaster MusketeerName: Castel, the Skyblaster Musketeer
ATK: 2000 / DEF: 1500
Attribute: WIND
Type: Winged Beast
Level: 4

Description:
2 Level 4 monsters
You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 “Castel, the Skyblaster Musketeer” effect per turn, and only once that turn.

Main Deck: 60

Solar RechargeSolar RechargeShire, Lightsworn SpiritAurkus, Lightsworn DruidPoison of the Old ManFlash KnightFlash KnightRyko, Lightsworn HunterRyko, Lightsworn HunterGragonith, Lightsworn DragonGragonith, Lightsworn DragonGragonith, Lightsworn DragonLightsworn BarrierLyla, Lightsworn SorceressJerry Beans ManJerry Beans ManJerry Beans ManLightsworn SabreLightsworn SabreReinforcement of the ArmyShard of GreedShard of GreedShard of GreedLight SpiralLight SpiralLight SpiralRealm of LightWave-Motion CannonMinerva, Lightsworn MaidenDouble SummonFoucault's CannonFoucault's CannonMirror ForceEhren, Lightsworn MonkEhren, Lightsworn MonkLightsworn SanctuaryLumina, Twilightsworn ShamanJudgment DragonJudgment DragonWulf, Lightsworn BeastGaroth, Lightsworn WarriorGlorious IllusionGlorious IllusionMagic CylinderLightsworn JudgmentFelis, Lightsworn ArcherMagic JammerRaiden, Hand of the LightswornRaiden, Hand of the LightswornJenis, Lightsworn MenderJain, Twilightsworn GeneralMagical MalletCelestia, Lightsworn AngelCelestia, Lightsworn AngelCharge of the Light BrigadeCharge of the Light BrigadeThe Warrior Returning AliveLumina, Lightsworn SummonerJain, Lightsworn PaladinJain, Lightsworn Paladin

Extra Deck: 5

Michael, the Arch-LightswornMichael, the Arch-LightswornMinerva, the Exalted LightswornMinerva, the Exalted LightswornCastel, the Skyblaster Musketeer

Download Deck

To install the deck, all you have to do is place the YGOPRO deck (.ydk) file you just downloaded inside your YGOPRO deck folder!

By default, the deck folder is located in: C:\Yu-Gi-Oh! The Dawn of a New Era\YGOPRO\deck

We highly recommend using YGOPRO The Dawn of a New Era as it's the best YGOPRO version and is guaranteed to work with this deck. The deck can also be used on YGOPRO 2, both games can be downloaded from the links further below! Never download YGOPRO & YGOPRO 2 from other websites!

Since both YGOPRO The Dawn of a New Era and YGOPRO 2 release cards as soon as they are announced, before the official ID has been released, decks downloaded from here may sometimes be missing some cards when you open them in the deck editor. To fix this, simply re-add the cards.

If you need help installing the deck, feel free to join our YGOPRO Discord and ask for help!


Download YGOPRO & YGOPRO 2

YGOPRO The Dawn of a New Era is the best free Yu-Gi-Oh! Online game, new cards and forbidden lists are added as soon as they are announced. There are multiple AI opponents with over 50 unique decks and there is also an advanced ranked mode.

YGOPRO 2 has all the same features as YGOPRO The Dawn of a New Era and you can use the same account to log into either game, what makes YGOPRO 2 different are the better graphics, however YGOPRO 2 is much larger and may require a computer with better hardware.

© Kaiba Corporation