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Deck Video

Deck Information
Deck Type: Meta
Forbidden List: TCG 05.06.2023
Submitted By: Lucius Rex
Deck List
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Infinitrack Road RollerInfinitrack Road RollerName: Infinitrack Road Roller
ATK: 2100 / DEF: 2100
Attribute: EARTH
Type: Machine
Level: 5

Description:
If an EARTH Machine monster is Tributed, or banished face-up: You can Special Summon this card from the GY (if it was there when the monster was Tributed or banished) or hand (even if not), but banish it when it leaves the field. You can only use this effect of “Infinitrack Road Roller” once per turn. An Xyz Monster whose original Type is Machine and has this card as material gains this effect.
● Face-up monsters your opponent controls are changed to Defense Position, also they lose 1000 DEF.

Machina FortressMachina FortressName: Machina Fortress
ATK: 2500 / DEF: 1600
Attribute: EARTH
Type: Machine
Level: 7

Description:
You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent’s monster effect that targets this face-up card, look at your opponent’s hand and discard 1 card from their hand.

Therion King RegulusTherion King RegulusName: Therion King Regulus
ATK: 2800 / DEF: 1600
Attribute: EARTH
Type: Machine
Level: 8

Description:
You can only use each of the following effects of “Therion “King” Regulus” once per turn.
● You can target 1 “Therion” monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card.
● When your opponent activates a card or effect (Quick Effect): You can send 1 “Therion” Monster Card from your hand or face-up field to the GY; negate that effect.
A “Therion” monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were “Therion “King” Regulus”.

Ash Blossom & Joyous SpringAsh Blossom & Joyous SpringName: Ash Blossom & Joyous Spring
ATK: 0 / DEF: 1800
Attribute: FIRE
Type: Zombie
Level: 3

Description:
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
● Add a card from the Deck to the hand.
● Special Summon from the Deck.
● Send a card from the Deck to the GY.
You can only use this effect of “Ash Blossom & Joyous Spring” once per turn.

Machina Air RaiderMachina Air RaiderName: Machina Air Raider
ATK: 1500 / DEF: 2600
Attribute: EARTH
Type: Machine
Level: 8

Description:
You can discard 1 other “Machina” monster; Special Summon this card from your hand. During your opponent’s turn (Quick Effect): You can target 1 Machine monster you control; Special Summon from your Deck, 1 “Machina” monster with a different name and an equal or lower Level than that monster, and if you do, destroy that targeted monster. You can only use each effect of “Machina Air Raider” once per turn.

Infinitrack HarvesterInfinitrack HarvesterName: Infinitrack Harvester
ATK: 0 / DEF: 2100
Attribute: EARTH
Type: Machine
Level: 2

Description:
If this card is Normal or Special Summoned: You can add 1 “Infinitrack” monster from your Deck to your hand, except “Infinitrack Harvester”. You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of “Infinitrack Harvester” once per turn.

Machina GearframeMachina GearframeName: Machina Gearframe
ATK: 1800 / DEF: 0
Attribute: EARTH
Type: Machine
Level: 4

Description:
When this card is Normal Summoned: You can add 1 “Machina” monster from your Deck to your hand, except “Machina Gearframe”. Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.

Machina UnclaspareMachina UnclaspareName: Machina Unclaspare
ATK: 1800 / DEF: 800
Attribute: DARK
Type: Machine
Level: 4

Description:
If this card is added to your hand, except by drawing it: You can Special Summon it, also you cannot Special Summon for the rest of this turn, except Machine monsters. If this card is Normal or Special Summoned: You can send 1 “Machina” monster from your Deck to the GY, except “Machina Unclaspare”. You can only use each effect of “Machina Unclaspare” once per turn.

Machina RuinforceMachina RuinforceName: Machina Ruinforce
ATK: 4600 / DEF: 4100
Attribute: DARK
Type: Machine
Level: 10

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your GY) by banishing Machine monsters from your GY whose total Levels equal 12 or more. When your opponent activates a card or effect during the Battle Phase (Quick Effect): You can pay half your LP; negate that activation, and if you do, halve your opponent’s LP. If this card is destroyed by battle or card effect: You can Special Summon up to 3 of your banished “Machina” monsters, whose total Levels equal 12 or less. You can only use each effect of “Machina Ruinforce” once per turn.

Magical HoundMagical HoundName: Magical Hound
ATK: 500 / DEF: 800
Attribute: EARTH
Type: Machine
Level: 1

Description:
If this card is in your hand or GY: You can target 1 face-up Spell/Trap your opponent controls; return it to the hand, and if you do, Special Summon this card. You can only use this effect of “Magical Hound” once per Duel.

Infinitrack TrencherInfinitrack TrencherName: Infinitrack Trencher
ATK: 500 / DEF: 2400
Attribute: EARTH
Type: Machine
Level: 5

Description:
You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 1 Level 5 or lower “Infinitrack” monster in your GY, except “Infinitrack Trencher”; Special Summon that monster in Defense Position. You can only use each effect of “Infinitrack Trencher” once per turn.

Infinitrack Anchor DrillInfinitrack Anchor DrillName: Infinitrack Anchor Drill
ATK: 1800 / DEF: 500
Attribute: EARTH
Type: Machine
Level: 4

Description:
If this card is Normal or Special Summoned: You can Special Summon 1 EARTH Machine monster from your hand in Defense Position, except “Infinitrack Anchor Drill”. You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of “Infinitrack Anchor Drill” once per turn.

Machina MetalcruncherMachina MetalcruncherName: Machina Metalcruncher
ATK: 2800 / DEF: 0
Attribute: EARTH
Type: Machine
Level: 9

Description:
If you control no face-up cards, you can Normal Summon this card without Tributing, but its original ATK becomes 1800. If this card is Normal or Special Summoned: You can reveal 3 EARTH Machine monsters from your Deck, then your opponent randomly adds 1 of them to your hand, and you shuffle the rest back into your Deck. You can only use this effect of “Machina Metalcruncher” once per turn.

Cyber DragonCyber DragonName: Cyber Dragon
ATK: 2100 / DEF: 1600
Attribute: LIGHT
Type: Machine
Level: 5

Description:
If only your opponent controls a monster, you can Special Summon this card (from your hand).

Infinitrack Brutal DozerInfinitrack Brutal DozerName: Infinitrack Brutal Dozer
ATK: 1900 / DEF: 2100
Attribute: EARTH
Type: Machine
Level: 5

Description:
You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. If this card is Special Summoned from the hand, you can: Special Summon 1 “Infinitrack” monster from your Deck in Defense Position, except “Infinitrack Brutal Dozer”, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except EARTH Machine monsters. You can only use each effect of “Infinitrack Brutal Dozer” once per turn.

Machina CitadelMachina CitadelName: Machina Citadel
ATK: 3000 / DEF: 2500
Attribute: EARTH
Type: Machine
Level: 10

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. (Quick Effect): You can target 1 Machine monster you control; destroy that Machine monster and all monsters your opponent controls with ATK less than or equal to it. If a face-up EARTH Machine monster(s) you control, except “Machina Citadel”, is destroyed by battle or card effect while this card is in your GY: You can Special Summon this card. You can only use each effect of “Machina Citadel” once per turn.

Spells 2
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Lightning StormLightning StormName: Lightning Storm

Description:
If you control no face-up cards: Activate 1 of these effects;
● Destroy all Attack Position monsters your opponent controls.
● Destroy all Spells and Traps your opponent controls.
You can only activate 1 “Lightning Storm” per turn.

Harpie’s Feather DusterHarpie's Feather DusterName: Harpie’s Feather Duster

Description:
Destroy all Spells and Traps your opponent controls.

Called by the GraveCalled by the GraveName: Called by the Grave

Description:
Target 1 monster in your opponent’s GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.

Urgent ScheduleUrgent ScheduleName: Urgent Schedule

Description:
If your opponent controls more monsters than you do: Special Summon 1 Level 4 or lower and 1 Level 5 or higher EARTH Machine monsters from your Deck in Defense Position, but negate their effects. You cannot declare attacks the turn you activate this card, except with Machine monsters. If this Set card is sent from the field to the GY: You can add 1 Level 10 Machine monster from your Deck to your hand. You can only use each effect of “Urgent Schedule” once per turn.

Heavy ForwardHeavy ForwardName: Heavy Forward

Description:
When this card is activated: You can add 1 “Infinitrack” monster from your Deck to your hand. Once per turn: You can target 1 Machine Xyz Monster you control, then activate 1 of these effects;
● Change its battle position.
● Attach this card to it as material.
You can only activate 1 “Heavy Forward” per turn.

Therion DiscolosseumTherion DiscolosseumName: Therion Discolosseum

Description:
When this card is activated: You can add 1 “Therion” monster from your Deck to your hand. Once per turn, if your monster would be destroyed by battle, you can send 1 “Therion” card or 1 “Endless Engine Argyro System” from your Deck to the GY instead. Once per turn, when a monster is destroyed by battle and sent to the GY: You can target 1 “Therion” monster in your GY; add it to your hand. You can only activate 1 “Therion Discolosseum” per turn.

Clockwork NightClockwork NightName: Clockwork Night

Description:
All face-up monsters on the field become Machine monsters. Machine monsters you control gain 500 ATK/DEF, also Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY, then discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of “Clockwork Night” once per turn. You can only activate 1 “Clockwork Night” per turn.

Machina RedeploymentMachina RedeploymentName: Machina Redeployment

Description:
Activate 1 of these effects.
● Discard 1 card; add 2 “Machina” monsters with different names from each other from your Deck to your hand.
● Discard 1 “Machina” card; add 2 “Machina” cards with different names from each other from your Deck to your hand, except “Machina Redeployment”.
You can only activate 1 “Machina Redeployment” per turn.

Traps 1
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Machina OverdriveMachina OverdriveName: Machina Overdrive

Description:
Target 1 Machine monster you control; Special Summon 1 “Machina” monster with a different name from your hand or Deck, and if you do, destroy that targeted monster. You can banish this card from your GY, then target 3 of your Machine monsters that are banished and/or in your GY; shuffle them into your Deck, then draw 1 card. You can only use 1 “Machina Overdrive” effect per turn, and only once that turn.

Skill DrainSkill DrainName: Skill Drain

Description:
Activate this card by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).

Extra 1
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Draco Berserker of the TenyiDraco Berserker of the TenyiName: Draco Berserker of the Tenyi
ATK: 3000 / DEF: 0
Attribute: DARK
Type: Wyrm
Level: 8

Description:
1 Tuner + 1+ non-Tuner monsters
When your opponent activates a monster’s effect (Quick Effect): You can banish it. If this attacking card destroys an Effect Monster by battle and sends it to the GY: This card gains ATK equal to the destroyed monster’s original ATK, also it can make a second attack on a monster during this Battle Phase. You can only use each effect of “Draco Berserker of the Tenyi” once per turn.

Cyber Dragon InfinityCyber Dragon InfinityName: Cyber Dragon Infinity
ATK: 2100 / DEF: 1600
Attribute: LIGHT
Type: Machine
Level: 6

Description:
3 Level 6 LIGHT Machine monsters
Once per turn, you can also Xyz Summon “Cyber Dragon Infinity” by using “Cyber Dragon Nova” you control as material. (Transfer its materials to this card.) Gains 200 ATK for each material attached to it. Once per turn: You can target 1 face-up Attack Position monster on the field; attach it to this card as material. Once per turn, when a card or effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it.

Infinitrack GoliathInfinitrack GoliathName: Infinitrack Goliath
ATK: 1000 / Link: 1
Attribute: EARTH
Type: Machine

Description:
1 non-Link “Infinitrack” monster
If this card is sent from the field to the GY: You can target 1 Xyz Monster you control; attach this card to that monster as material. You can only use this effect of “Infinitrack Goliath” once per turn. An Xyz Monster whose original Type is Machine and has this card as material gains this effect.
● This card cannot be destroyed by card effects.

Infinitrack River StormerInfinitrack River StormerName: Infinitrack River Stormer
ATK: 2500 / DEF: 500
Attribute: EARTH
Type: Machine
Level: 5

Description:
2 Level 5 monsters
When this card destroys an opponent’s monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of “Infinitrack River Stormer” once per turn.
● You can detach 1 material from this card; take 1 EARTH Machine monster from your Deck, and either add it to your hand or send it to the GY.
● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.

Superdreadnought Rail Cannon Juggernaut LiebeSuperdreadnought Rail Cannon Juggernaut LiebeName: Superdreadnought Rail Cannon Juggernaut Liebe
ATK: 4000 / DEF: 4000
Attribute: EARTH
Type: Machine
Level: 11

Description:
3 Level 11 monsters
Once per turn, you can also Xyz Summon “Superdreadnought Rail Cannon Juggernaut Liebe” by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.

Gear Gigant XGear Gigant XName: Gear Gigant X
ATK: 2300 / DEF: 1500
Attribute: EARTH
Type: Machine
Level: 4

Description:
2 Level 4 Machine monsters
Once per turn: You can detach 1 material from this card; add 1 Level 4 or lower Machine monster from your Deck or GY to your hand. When this face-up card leaves the field: You can target 1 Level 3 or lower “Geargia” monster in your GY; Special Summon that target.

Superdreadnought Rail Cannon Gustav MaxSuperdreadnought Rail Cannon Gustav MaxName: Superdreadnought Rail Cannon Gustav Max
ATK: 3000 / DEF: 3000
Attribute: EARTH
Type: Machine
Level: 10

Description:
2 Level 10 monsters
Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.

Cyber Dragon NovaCyber Dragon NovaName: Cyber Dragon Nova
ATK: 2100 / DEF: 1600
Attribute: LIGHT
Type: Machine
Level: 5

Description:
2 Level 5 Machine monsters
Once per turn: You can detach 1 material from this card, then target 1 “Cyber Dragon” in your GY; Special Summon that target. Once per turn (Quick Effect): You can banish 1 “Cyber Dragon” from your hand or face-up from your Monster Zone; this card gains 2100 ATK until the end of this turn. If this card in your possession is sent to your GY by your opponent’s card effect: You can Special Summon 1 Machine Fusion Monster from your Extra Deck.

Psychic End PunisherPsychic End PunisherName: Psychic End Punisher
ATK: 3500 / DEF: 3500
Attribute: LIGHT
Type: Psychic
Level: 11

Description:
1 Tuner + 1+ non-Tuner monsters
While your LP are less than or equal to your opponent’s, this Synchro Summoned card is unaffected by your opponent’s activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent’s.

Chimeratech Fortress DragonChimeratech Fortress DragonName: Chimeratech Fortress Dragon
ATK: 0 / DEF: 0
Attribute: DARK
Type: Machine
Level: 8

Description:
“Cyber Dragon” + 1+ Machine monsters
Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. The original ATK of this card becomes 1000 x the number of materials used for its Special Summon.

Baronne de FleurBaronne de FleurName: Baronne de Fleur
ATK: 3000 / DEF: 2400
Attribute: WIND
Type: Warrior
Level: 10

Description:
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of “Baronne de Fleur” once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.

Chimeratech Megafleet DragonChimeratech Megafleet DragonName: Chimeratech Megafleet Dragon
ATK: 0 / DEF: 0
Attribute: DARK
Type: Machine
Level: 10

Description:
1 “Cyber Dragon” monster + 1+ monsters in the Extra Monster Zone
Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. The original ATK of this card becomes 1200 x the number of materials used for its Special Summon.

Divine Arsenal AA-ZEUS – Sky ThunderDivine Arsenal AA-ZEUS - Sky ThunderName: Divine Arsenal AA-ZEUS – Sky Thunder
ATK: 3000 / DEF: 3000
Attribute: LIGHT
Type: Machine
Level: 12

Description:
2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon “Divine Arsenal AA-ZEUS – Sky Thunder” by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent’s card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.

Infinitrack Earth SlicerInfinitrack Earth SlicerName: Infinitrack Earth Slicer
ATK: 3100 / DEF: 2100
Attribute: EARTH
Type: Machine
Level: 9

Description:
2 Level 9 monsters
When this card destroys an opponent’s monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of “Infinitrack Earth Slicer” once per turn.
● You can detach any number of materials from this card, then target that many cards on the field; destroy them.
● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.

Side 1
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Ancient Gear BallistaAncient Gear BallistaName: Ancient Gear Ballista
ATK: 1500 / Link: 2
Attribute: EARTH
Type: Machine

Description:
2 EARTH Machine monsters
If this card is Link Summoned: You can add 1 “Ancient Gear” monster or 1 “Geartown” from your Deck to your hand. You can target 1 Spell/Trap you control and 1 face-up monster your opponent controls; destroy that card you control, and if you do, change that opponent’s monster’s ATK/DEF to 0 until the end of the turn. You can only use each effect of “Ancient Gear Ballista” once per turn.

Heavy Freight Train DerricraneHeavy Freight Train DerricraneName: Heavy Freight Train Derricrane
ATK: 2800 / DEF: 2000
Attribute: EARTH
Type: Machine
Level: 10

Description:
If an EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, but its original ATK/DEF become halved. You can only use this effect of “Heavy Freight Train Derricrane” once per turn. If this card is detached from an Xyz Monster and sent to the GY to activate that monster’s effect: You can target 1 card your opponent controls; destroy it.

Machina Armored UnitMachina Armored UnitName: Machina Armored Unit

Description:
Once per turn, when a Machine monster is destroyed by battle and sent to your GY: You can Special Summon 1 Machine monster from your Deck that has the same Attribute and less ATK than that destroyed monster in the GY.

Infinitrack HarvesterInfinitrack HarvesterName: Infinitrack Harvester
ATK: 0 / DEF: 2100
Attribute: EARTH
Type: Machine
Level: 2

Description:
If this card is Normal or Special Summoned: You can add 1 “Infinitrack” monster from your Deck to your hand, except “Infinitrack Harvester”. You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of “Infinitrack Harvester” once per turn.

Machina IrradiatorMachina IrradiatorName: Machina Irradiator
ATK: 1700 / DEF: 2400
Attribute: EARTH
Type: Machine
Level: 8

Description:
You can discard 1 other “Machina” monster; Special Summon this card from your hand. You can target 1 Machine monster you control; Special Summon from your GY, 1 “Machina” monster with a different name and an equal or lower Level than that monster, and if you do, destroy that targeted monster. You can only use each effect of “Machina Irradiator” once per turn.

Ancient Gear BoxAncient Gear BoxName: Ancient Gear Box
ATK: 500 / DEF: 2000
Attribute: EARTH
Type: Machine
Level: 4

Description:
If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500 ATK and/or DEF from your Deck to your hand, except “Ancient Gear Box”. You can only use this effect of “Ancient Gear Box” once per turn.

Infinitrack Anchor DrillInfinitrack Anchor DrillName: Infinitrack Anchor Drill
ATK: 1800 / DEF: 500
Attribute: EARTH
Type: Machine
Level: 4

Description:
If this card is Normal or Special Summoned: You can Special Summon 1 EARTH Machine monster from your hand in Defense Position, except “Infinitrack Anchor Drill”. You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of “Infinitrack Anchor Drill” once per turn.

Infinitrack Fortress MegaclopsInfinitrack Fortress MegaclopsName: Infinitrack Fortress Megaclops
ATK: 4000 / Link: 3
Attribute: EARTH
Type: Machine

Description:
3 Xyz Monsters
Unaffected by other monsters’ effects, except those of Xyz Monsters. Cannot be destroyed by battle, except with an Xyz Monster. You can target 1 Xyz Monster in your GY and 1 card your opponent controls; Special Summon that monster from your GY, and if you do, attach that opponent’s card to it as material, also for the rest of this turn, any damage your opponent takes is halved. You can only use this effect of “Infinitrack Fortress Megaclops” once per turn.

Cyber DragonCyber DragonName: Cyber Dragon
ATK: 2100 / DEF: 1600
Attribute: LIGHT
Type: Machine
Level: 5

Description:
If only your opponent controls a monster, you can Special Summon this card (from your hand).

Outrigger ExtensionOutrigger ExtensionName: Outrigger Extension

Description:
Your opponent cannot target Machine Xyz Monsters you control with card effects. Once per turn: You can target 1 “Infinitrack” Xyz Monster you control; Special Summon from your Extra Deck, 1 Machine monster that is 2 Ranks higher than that target, by using that target as material, also you cannot Special Summon monsters for the rest of this turn, except EARTH Machine monsters (even if this card leaves the field). (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.)

Main Deck: 40

Infinitrack Road RollerMachina FortressMachina FortressTherion King RegulusLightning StormLightning StormAsh Blossom & Joyous SpringAsh Blossom & Joyous SpringHarpie's Feather DusterMachina Air RaiderCalled by the GraveUrgent ScheduleUrgent ScheduleUrgent ScheduleHeavy ForwardInfinitrack HarvesterInfinitrack HarvesterMachina GearframeMachina GearframeMachina GearframeMachina UnclaspareMachina UnclaspareMachina RuinforceMagical HoundMachina OverdriveInfinitrack TrencherInfinitrack Anchor DrillMachina MetalcruncherCyber DragonInfinitrack Brutal DozerSkill DrainSkill DrainTherion DiscolosseumClockwork NightClockwork NightClockwork NightMachina RedeploymentMachina RedeploymentMachina RedeploymentMachina Citadel

Extra Deck: 15

Draco Berserker of the TenyiCyber Dragon InfinityInfinitrack GoliathInfinitrack River StormerSuperdreadnought Rail Cannon Juggernaut LiebeGear Gigant XSuperdreadnought Rail Cannon Gustav MaxCyber Dragon NovaPsychic End PunisherChimeratech Fortress DragonChimeratech Fortress DragonBaronne de FleurChimeratech Megafleet DragonDivine Arsenal AA-ZEUS - Sky ThunderInfinitrack Earth Slicer

Side Deck: 10

Ancient Gear BallistaHeavy Freight Train DerricraneMachina Armored UnitInfinitrack HarvesterMachina IrradiatorAncient Gear BoxInfinitrack Anchor DrillInfinitrack Fortress MegaclopsCyber DragonOutrigger Extension

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We highly recommend using YGOPRO The Dawn of a New Era as it's the best YGOPRO version and is guaranteed to work with this deck. The deck can also be used on YGOPRO 2, both games can be downloaded from the links further below! Never download YGOPRO & YGOPRO 2 from other websites!

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