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Deck Video

Deck Information
Deck Type: Meta
Forbidden List: TCG 13.02.2023
Submitted By: Maiquez
Deck List
Monsters 2
3
3
3
1
1
Tearlaments KashtiraTearlaments KashtiraName: Tearlaments Kashtira
ATK: 2300 / DEF: 1200
Attribute: WATER
Type: Psychic
Level: 7

Description:
During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 “Kashtira” or “Tearlaments” card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player’s Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of “Tearlaments Kashtira” once per turn.

Kashtira RiseheartKashtira RiseheartName: Kashtira Riseheart
ATK: 1500 / DEF: 2100
Attribute: FIRE
Type: Warrior
Level: 4

Description:
If you control a “Kashtira” monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 “Kashtira” card from your Deck, except “Kashtira Riseheart”; banish the top 3 cards of your opponent’s Deck face-down, and if you banish any, this card’s Level becomes 7. You can only use each effect of “Kashtira Riseheart” once per turn.

Kashtira FenrirKashtira FenrirName: Kashtira Fenrir
ATK: 2400 / DEF: 2400
Attribute: EARTH
Type: Psychic
Level: 7

Description:
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of “Kashtira Fenrir” once per turn. During your Main Phase: You can add 1 “Kashtira” monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.

Kashtira UnicornKashtira UnicornName: Kashtira Unicorn
ATK: 2500 / DEF: 2100
Attribute: WIND
Type: Psychic
Level: 7

Description:
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of “Kashtira Unicorn” once per turn. During your Main Phase: You can add 1 “Kashtira” Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent’s Extra Deck, and if you do, banish 1 monster from it, face-down.

Scareclaw KashtiraScareclaw KashtiraName: Scareclaw Kashtira
ATK: 0 / DEF: 2600
Attribute: EARTH
Type: Psychic
Level: 7

Description:
During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 “Kashtira” or “Scareclaw” card from your hand or GY. You can only use this effect of “Scareclaw Kashtira” once per turn. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If your “Kashtira” or “Scareclaw” monster battles an opponent’s monster, that opponent’s monster’s effects are negated until the end of this turn.

Kashtira OgreKashtira OgreName: Kashtira Ogre
ATK: 2800 / DEF: 1000
Attribute: WATER
Type: Psychic
Level: 7

Description:
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of “Kashtira Ogre” once per turn. During your Main Phase: You can add 1 “Kashtira” Trap from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can excavate up to 5 cards from the top of your opponent’s Deck, banish 1 excavated card, face-down, and place the rest on the top of the Deck in the same order.

Spells 3
3
3
3
3
3
2
2
3
Runick Freezing CursesRunick Freezing CursesName: Runick Freezing Curses

Description:
Activate 1 of these effects, but skip your next Battle Phase after activation;
● Target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then banish the top 3 cards of your opponent’s Deck.
● Special Summon 1 “Runick” monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 “Runick Freezing Curses” per turn.

Runick TipRunick TipName: Runick Tip

Description:
Activate 1 of these effects, but skip your next Battle Phase after activation;
● Add 1 “Runick” card from your Deck to your hand, except “Runick Tip”, then banish the top card of your opponent’s Deck.
● Special Summon 1 “Runick” monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 “Runick Tip” per turn.

KashtiratheosisKashtiratheosisName: Kashtiratheosis

Description:
Target 1 “Kashtira” monster you control; Special Summon 1 “Kashtira” monster with a different Attribute from your Deck in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. If this card is banished: You can target 1 of your banished “Kashtira” cards, except “Kashtiratheosis”; add it to your hand. You can only use each effect of “Kashtiratheosis” once per turn.

Runick Flashing FireRunick Flashing FireName: Runick Flashing Fire

Description:
Activate 1 of these effects, but skip your next Battle Phase after activation;
● Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent’s Deck.
● Special Summon 1 “Runick” monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 “Runick Flashing Fire” per turn.

Kashtira BirthKashtira BirthName: Kashtira Birth

Description:
You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz “Kashtira” monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a “Kashtira” monster: You can target 3 cards in your opponent’s GY; banish them, face-down. You can only use each effect of “Kashtira Birth” once per turn.

Pressured Planet WraitsothPressured Planet WraitsothName: Pressured Planet Wraitsoth

Description:
When this card is activated: You can add 1 “Kashtira” monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a “Kashtira Shangri-Ira” you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of “Pressured Planet Wraitsoth” once per turn. You can only activate 1 “Pressured Planet Wraitsoth” per turn.

Dimensional FissureDimensional FissureName: Dimensional Fissure

Description:
Any monster sent to the Graveyard is banished instead.

Runick FountainRunick FountainName: Runick Fountain

Description:
You can activate “Runick” Quick-Play Spell Cards from your hand during your opponent’s turn. Once per turn, if you activate a “Runick” Quick-Play Spell Card: You can target up to 3 “Runick” Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards.

Runick DestructionRunick DestructionName: Runick Destruction

Description:
Activate 1 of these effects, but skip your next Battle Phase after activation;
● Target 1 Spell/Trap your opponent controls; destroy it, then banish the top 4 cards of your opponent’s Deck.
● Special Summon 1 “Runick” monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 “Runick Destruction” per turn.

Traps 2
Kashtira PreparationsKashtira PreparationsName: Kashtira Preparations

Description:
During either player’s turn: You can Special Summon 1 of your “Kashtira” monsters that is banished or in your hand. If your opponent activates a Trap Card or effect, you control a “Kashtira” monster, and this card is already face-up in your Spell & Trap Zone: You can look at your opponent’s hand, and if you do, banish 1 card from it face-down. You can only use each effect of “Kashtira Preparations” once per turn.

Extra 1
1
1
2
1
2
2
1
1
1
2
Mecha Phantom Beast DracossackMecha Phantom Beast DracossackName: Mecha Phantom Beast Dracossack
ATK: 2600 / DEF: 2200
Attribute: WIND
Type: Machine
Level: 7

Description:
2 Level 7 monsters
Once per turn: You can detach 1 material from this card; Special Summon 2 “Mecha Phantom Beast Tokens” (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 “Mecha Phantom Beast” monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.

Geri the Runick FangsGeri the Runick FangsName: Geri the Runick Fangs
ATK: 0 / DEF: 1000
Attribute: DARK
Type: Beast
Level: 4

Description:
2 “Runick” monsters
Cannot be destroyed by card effects. If this card is Special Summoned from the Extra Deck: You can target 1 non-Quick-Play “Runick” Spell in your GY; add it to your hand. When this card is destroyed by battle: You can target 1 card on the field; destroy it.

Red-Eyes Flare Metal DragonRed-Eyes Flare Metal DragonName: Red-Eyes Flare Metal Dragon
ATK: 2800 / DEF: 2400
Attribute: DARK
Type: Dragon
Level: 7

Description:
2 Level 7 monsters
Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn (Quick Effect): You can detach 1 Xyz Material from this card, then target 1 “Red-Eyes” Normal Monster in your GY; Special Summon it.

Kashtira Arise-HeartKashtira Arise-HeartName: Kashtira Arise-Heart
ATK: 3000 / DEF: 3000
Attribute: DARK
Type: Machine
Level: 7

Description:
3 Level 7 monsters
Once per turn, you can also Xyz Summon “Kashtira Arise-Heart” by using 1 “Kashtira” monster you control, if an effect of “Kashtira Shangri-Ira” was successfully activated this turn. (Transfer its materials to this card.) Any card sent to the GY is banished instead. Once per Chain, each time a card(s) is banished: Attach 1 banished card to this card as material. Once per turn (Quick Effect): You can detach 3 materials from this card, then target 1 card on the field; banish it face-down.

Expurrely HappinessExpurrely HappinessName: Expurrely Happiness
ATK: 2500 / DEF: 1100
Attribute: LIGHT
Type: Fairy
Level: 7

Description:
2 Level 7 monsters
You can also Xyz Summon this card by using a Rank 2 monster you control with 5 or more materials. (Transfer its materials to this card.) During your Main Phase: You can detach 1 material from this card, and if you do, negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. Your opponent cannot activate cards or effects in response to this effect’s activation if this card has a Level 1 “Purrely” monster as material. When an attack is declared involving this card that has 5 or more materials: Inflict 1500 damage to your opponent.

Hugin the Runick WingsHugin the Runick WingsName: Hugin the Runick Wings
ATK: 0 / DEF: 0
Attribute: LIGHT
Type: Fairy
Level: 2

Description:
2 “Runick” monsters
If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 “Runick” Field Spell from your Deck to your hand. If another card(s) you control would be destroyed by card effect, you can banish this card you control instead. If this card on the field is destroyed by battle or card effect: Return this card to the Extra Deck.

Kashtira Shangri-IraKashtira Shangri-IraName: Kashtira Shangri-Ira
ATK: 0 / DEF: 3000
Attribute: FIRE
Type: Psychic
Level: 7

Description:
2+ Level 7 monsters
During each Standby Phase: You can Special Summon 1 “Kashtira” monster from your Deck. You can only use the previous effect of “Kashtira Shangri-Ira” once per turn. Each time a card(s) your opponent owns and possesses is banished face-down (except during the Damage Step): You can choose 1 unused Main Monster Zone or Spell & Trap Zone; it cannot be used while this monster is face-up on the field. If this card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.

Number 11: Big EyeNumber 11: Big EyeName: Number 11: Big Eye
ATK: 2600 / DEF: 2000
Attribute: DARK
Type: Spellcaster
Level: 7

Description:
2 Level 7 monsters
Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.

Expurrely NoirExpurrely NoirName: Expurrely Noir
ATK: 1100 / DEF: 2800
Attribute: DARK
Type: Fairy
Level: 7

Description:
2 Level 7 monsters
You can also Xyz Summon this card by using a Rank 2 monster you control with 5 or more materials. (Transfer its materials to this card.) This card is unaffected by your opponent’s activated effects while it has 5 or more materials. You can detach 2 materials from this card, then target 1 card your opponent controls or in their GY; place it on the bottom of the Deck. This is a Quick Effect if this card has a Level 1 “Purrely” monster as material.

Divine Arsenal AA-ZEUS – Sky ThunderDivine Arsenal AA-ZEUS - Sky ThunderName: Divine Arsenal AA-ZEUS – Sky Thunder
ATK: 3000 / DEF: 3000
Attribute: LIGHT
Type: Machine
Level: 12

Description:
2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon “Divine Arsenal AA-ZEUS – Sky Thunder” by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent’s card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.

Number 89: Diablosis the Mind HackerNumber 89: Diablosis the Mind HackerName: Number 89: Diablosis the Mind Hacker
ATK: 2800 / DEF: 1200
Attribute: DARK
Type: Psychic
Level: 7

Description:
2 Level 7 monsters
Once per turn: You can detach 1 material from this card; look at your opponent’s Extra Deck and banish 1 monster from it, face-down. At the end of the Battle Phase, if this card destroyed a monster by battle: You can target 1 card in your opponent’s GY; banish it, face-down. If a card your opponent owns and possesses is banished face-down while you control this card (except during the Damage Step): You can banish cards from the top of your opponent’s Deck, face-down, equal to their face-down banished cards. You can only use this effect of “Number 89: Diablosis the Mind Hacker” once per turn.

Side 1
3
1
1
2
1
1
1
1
1
1
1
Tearlaments KashtiraTearlaments KashtiraName: Tearlaments Kashtira
ATK: 2300 / DEF: 1200
Attribute: WATER
Type: Psychic
Level: 7

Description:
During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 “Kashtira” or “Tearlaments” card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player’s Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of “Tearlaments Kashtira” once per turn.

Book of MoonBook of MoonName: Book of Moon

Description:
Target 1 face-up monster on the field; change that target to face-down Defense Position.

Mekk-Knight Yellow StarMekk-Knight Yellow StarName: Mekk-Knight Yellow Star
ATK: 2200 / DEF: 2800
Attribute: LIGHT
Type: Psychic
Level: 7

Description:
If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon “Mekk-Knight Yellow Star” once per turn this way. You can banish 1 “Mekk-Knight” monster from your GY, then target 1 Spell/Trap in this card’s column; destroy it.

Reinforcement of the ArmyReinforcement of the ArmyName: Reinforcement of the Army

Description:
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

Book of EclipseBook of EclipseName: Book of Eclipse

Description:
Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.

Sacred Sword of Seven StarsSacred Sword of Seven StarsName: Sacred Sword of Seven Stars

Description:
Banish 1 Level 7 monster from your hand or face-up field; draw 2 cards. You can only activate 1 “Sacred Sword of Seven Stars” per turn.

Psi-BeastPsi-BeastName: Psi-Beast
ATK: 700 / DEF: 500
Attribute: EARTH
Type: Psychic
Level: 2

Description:
When this card is Normal Summoned, you can remove from play 1 Psychic-Type monster from your Deck. This card’s Level becomes the Level of that monster.

TerraformingTerraformingName: Terraforming

Description:
Add 1 Field Spell from your Deck to your hand.

Dimensional FissureDimensional FissureName: Dimensional Fissure

Description:
Any monster sent to the Graveyard is banished instead.

Dinowrestler PankratopsDinowrestler PankratopsName: Dinowrestler Pankratops
ATK: 2600 / DEF: 0
Attribute: EARTH
Type: Dinosaur
Level: 7

Description:
If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon “Dinowrestler Pankratops” once per turn this way. (Quick Effect): You can Tribute 1 “Dinowrestler” monster, then target 1 card your opponent controls; destroy it. You can only use this effect of “Dinowrestler Pankratops” once per turn.

Baronne de FleurBaronne de FleurName: Baronne de Fleur
ATK: 3000 / DEF: 2400
Attribute: WIND
Type: Warrior
Level: 10

Description:
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of “Baronne de Fleur” once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.

Swordsoul Supreme Sovereign – ChengyingSwordsoul Supreme Sovereign - ChengyingName: Swordsoul Supreme Sovereign – Chengying
ATK: 3000 / DEF: 3000
Attribute: WATER
Type: Wyrm
Level: 10

Description:
1 Tuner + 1+ non-Tuner monsters
For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent’s field and GY. You can only use this effect of “Swordsoul Supreme Sovereign – Chengying” once per turn.

Main Deck: 40

Tearlaments KashtiraTearlaments KashtiraKashtira PreparationsKashtira PreparationsRunick Freezing CursesRunick Freezing CursesRunick Freezing CursesKashtira RiseheartKashtira RiseheartKashtira RiseheartRunick TipRunick TipRunick TipKashtira FenrirKashtira FenrirKashtira FenrirKashtiratheosisKashtiratheosisKashtiratheosisKashtira UnicornKashtira UnicornKashtira UnicornRunick Flashing FireRunick Flashing FireRunick Flashing FireKashtira BirthKashtira BirthKashtira BirthPressured Planet WraitsothPressured Planet WraitsothPressured Planet WraitsothScareclaw KashtiraDimensional FissureDimensional FissureRunick FountainRunick FountainKashtira OgreRunick DestructionRunick DestructionRunick Destruction

Extra Deck: 15

Mecha Phantom Beast DracossackGeri the Runick FangsRed-Eyes Flare Metal DragonKashtira Arise-HeartKashtira Arise-HeartExpurrely HappinessHugin the Runick WingsHugin the Runick WingsKashtira Shangri-IraKashtira Shangri-IraNumber 11: Big EyeExpurrely NoirDivine Arsenal AA-ZEUS - Sky ThunderNumber 89: Diablosis the Mind HackerNumber 89: Diablosis the Mind Hacker

Side Deck: 15

Tearlaments KashtiraBook of MoonBook of MoonBook of MoonMekk-Knight Yellow StarReinforcement of the ArmyBook of EclipseBook of EclipseSacred Sword of Seven StarsPsi-BeastTerraformingDimensional FissureDinowrestler PankratopsBaronne de FleurSwordsoul Supreme Sovereign - Chengying

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By default, the deck folder is located in: C:\Yu-Gi-Oh! The Dawn of a New Era\YGOPRO\deck

We highly recommend using YGOPRO The Dawn of a New Era as it's the best YGOPRO version and is guaranteed to work with this deck. The deck can also be used on YGOPRO 2, both games can be downloaded from the links further below! Never download YGOPRO & YGOPRO 2 from other websites!

Since both YGOPRO The Dawn of a New Era and YGOPRO 2 release cards as soon as they are announced, before the official ID has been released, decks downloaded from here may sometimes be missing some cards when you open them in the deck editor. To fix this, simply re-add the cards.

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