Home // Blog // Ninja Deck 2023 – YGOPRO



Deck Video

Deck Information
Deck Type: Meta
Forbidden List: TCG 13.02.2023
Submitted By: dark1spell
Deck List
Monsters 3
1
3
3
3
1
2
1
2
3
1
Ash Blossom & Joyous SpringAsh Blossom & Joyous SpringName: Ash Blossom & Joyous Spring
ATK: 0 / DEF: 1800
Attribute: FIRE
Type: Zombie
Level: 3

Description:
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
● Add a card from the Deck to the hand.
● Special Summon from the Deck.
● Send a card from the Deck to the GY.
You can only use this effect of “Ash Blossom & Joyous Spring” once per turn.

Green NinjaGreen NinjaName: Green Ninja
ATK: 600 / DEF: 600
Attribute: WIND
Type: Warrior
Level: 2

Description:
If a monster(s) is Special Summoned to your field face-up (except during the Damage Step): You can target 1 of them; Special Summon this card from your hand, and if you do, change that monster to face-down Defense Position. If this card is sent from the hand or field to the GY: You can target 1 monster on the field; change it to face-up Attack Position or face-down Defense Position. You can only use each effect of “Green Ninja” once per turn.

Kagero the Cannon NinjaKagero the Cannon NinjaName: Kagero the Cannon Ninja
ATK: 1600 / DEF: 2000
Attribute: FIRE
Type: Warrior
Level: 4

Description:
If this card is Normal Summoned, Special Summoned, or flipped face-up: You can Special Summon 1 “Ninja” monster from your hand or GY in face-down Defense Position, except “Kagero the Cannon Ninja”. When your opponent activates a card or effect that targets exactly 1 “Ninja” card or exactly 1 face-down Defense Position monster you control, while this card is in your GY (Quick Effect): You can Special Summon this card in face-down Defense Position, and if you do, return that targeted card to the hand. You can only use each effect of “Kagero the Cannon Ninja” once per turn.

Tobari the Sky NinjaTobari the Sky NinjaName: Tobari the Sky Ninja
ATK: 0 / DEF: 0
Attribute: EARTH
Type: Winged Beast
Level: 1

Description:
This card cannot be destroyed by battle or card effect the turn it was Special Summoned or flipped face-up. You can only use each of the following effects of “Tobari the Sky Ninja” once per turn. You can send this card from your hand to the GY; Special Summon 1 “Ninja” monster from your hand in face-up or face-down Defense Position. During your opponent’s Main or Battle Phase (Quick Effect): You can Fusion Summon 1 “Ninja” Fusion Monster from your Extra Deck, using monsters from your hand or field as material.

Mitsu the Insect NinjaMitsu the Insect NinjaName: Mitsu the Insect Ninja
ATK: 200 / DEF: 2100
Attribute: WATER
Type: Insect
Level: 2

Description:
If you control a “Ninja” card or a face-down Defense Position monster: You can Special Summon this card from your hand. When your opponent activates a monster effect (Quick Effect): You can target 1 face-down Defense Position monster you control; change it to face-up Defense Position, and if you do, change this card to face-down Defense Position, then, if the targeted monster was a “Ninja” monster, except “Mitsu the Insect Ninja”, negate that opponent’s activated effect. You can only use each effect of “Mitsu the Insect Ninja” once per turn.

Twilight Ninja Getsuga, the ShogunTwilight Ninja Getsuga, the ShogunName: Twilight Ninja Getsuga, the Shogun
ATK: 2000 / DEF: 3000
Attribute: DARK
Type: Warrior
Level: 8

Description:
You can Tribute Summon this card by Tributing 1 “Ninja” monster. If this card is in Attack Position: You can target 2 “Ninja” monsters in your GY, except “Twilight Ninja Getsuga, the Shogun”; change this card to Defense Position, and if you do, Special Summon those monsters. You can only use this effect of “Twilight Ninja Getsuga, the Shogun” once per turn.

Jioh the Gravity NinjaJioh the Gravity NinjaName: Jioh the Gravity Ninja
ATK: 2300 / DEF: 2900
Attribute: EARTH
Type: Rock
Level: 8

Description:
If this card is Normal/Special Summoned, or flipped face-up: You can target up to 2 face-up monsters on the field; change them to face-down Defense Position, and if you do, any opponent’s monsters that were flipped by this effect cannot change their battle positions. If a monster on the field is flipped face-up, while this monster is face-up on the field (except during the Damage Step): You can target 1 card your opponent controls; destroy it. You can only use each effect of “Jioh the Gravity Ninja” once per turn.

Karakuri Ninja mdl 339 SazankKarakuri Ninja mdl 339 SazankName: Karakuri Ninja mdl 339 Sazank
ATK: 1200 / DEF: 1200
Attribute: EARTH
Type: Machine
Level: 3

Description:
This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is flipped face-up, select 1 face-up monster on the field, and send it to the Graveyard. During the turn this card is flipped face-up, it can attack your opponent directly.

Baku the Beast NinjaBaku the Beast NinjaName: Baku the Beast Ninja
ATK: 1500 / DEF: 600
Attribute: WIND
Type: Beast
Level: 3

Description:
If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is Special Summoned or flipped face-up: You can target 1 “Ninja” or “Ninjitsu Art” card from your GY or face-up Spell & Trap Zone, except “Baku the Beast Ninja”; return it to the hand. You can only use each effect of “Baku the Beast Ninja” once per turn.

Ninja Grandmaster HanzoNinja Grandmaster HanzoName: Ninja Grandmaster Hanzo
ATK: 1800 / DEF: 1000
Attribute: DARK
Type: Warrior
Level: 4

Description:
When this card is Normal Summoned: You can add 1 “Ninjitsu Art” card from your Deck to your hand. When this card is Flip or Special Summoned: You can add 1 “Ninja” monster from your Deck to your hand, except “Ninja Grandmaster Hanzo”.

White Dragon NinjaWhite Dragon NinjaName: White Dragon Ninja
ATK: 2700 / DEF: 1200
Attribute: LIGHT
Type: Dragon
Level: 7

Description:
Cannot be Special Summoned, except with a “Ninjitsu Art” card’s effect. Spells/Traps you control cannot be destroyed by card effects.

Spells 1
1
1
2
1
2
3
2
3
Instant FusionInstant FusionName: Instant Fusion

Description:
Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 “Instant Fusion” per turn.

Armor Ninjitsu Art of AlchemyArmor Ninjitsu Art of AlchemyName: Armor Ninjitsu Art of Alchemy

Description:
If you control a “Ninjitsu Art” card: Destroy as many other “Ninjitsu Art” cards you control as possible, then draw 2 cards.

Called by the GraveCalled by the GraveName: Called by the Grave

Description:
Target 1 monster in your opponent’s GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.

Hidden Village of Ninjitsu ArtsHidden Village of Ninjitsu ArtsName: Hidden Village of Ninjitsu Arts

Description:
If a “Ninja” monster is Summoned to your field (except during the Damage Step): You can target 1 “Ninja” monster or 1 “Ninjitsu Art” card in your GY; add it to your hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as the added card. If a “Ninja” monster(s) or “Ninjitsu Art” card(s) you control would be destroyed by battle or an opponent’s card effect, you can banish 1 “Ninja” monster from your GY instead. You can only use each effect of “Hidden Village of Ninjitsu Arts” once per turn.

Reinforcement of the ArmyReinforcement of the ArmyName: Reinforcement of the Army

Description:
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

Ninjitsu Art Tool – Iron DiggerNinjitsu Art Tool - Iron DiggerName: Ninjitsu Art Tool – Iron Digger

Description:
The equipped monster gains 500 ATK, also it is treated as a “Ninja” monster. You can only use each of the following effects of “Ninjitsu Art Tool – Iron Digger” once per turn. You can banish 1 “Ninja” monster from your GY, then target 1 card on the field; destroy it. If this card is sent from the field to the GY: You can target 1 of your banished “Ninja” monsters; add it to your hand or Special Summon it in face-down Defense Position.

Super PolymerizationSuper PolymerizationName: Super Polymerization

Description:
Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card’s activation.

Ninjitsu Art NotebookNinjitsu Art NotebookName: Ninjitsu Art Notebook

Description:
Once per turn: You can send 1 “Ninja” monster from your hand to the GY; Set 1 “Ninjitsu Art” Spell/Trap directly from your Deck, except “Ninjitsu Art Notebook”.

Ninjitsu Art Notebook of MysteryNinjitsu Art Notebook of MysteryName: Ninjitsu Art Notebook of Mystery

Description:
If your opponent controls a card: You can Set up to 1 “Ninja” monster, and up to 1 “Ninjitsu Art” Spell/Trap, except “Ninjitsu Art Notebook of Mystery”. These cards come from your Deck and/or GY, but only 1 can come from each. If this Set card on the field is sent to the GY: You can target 1 face-up monster on the field; change it to face-down Defense Position. You can only use each effect of “Ninjitsu Art Notebook of Mystery” once per turn.

Traps 2
2
3
Ninjitsu Art of DuplicationNinjitsu Art of DuplicationName: Ninjitsu Art of Duplication

Description:
Activate this card by Tributing 1 “Ninja” monster; Special Summon any number of “Ninja” monsters from your Deck, in face-up Attack Position and/or face-down Defense Position, with combined Levels less than or equal to the Level of the Tributed monster. When this card leaves the field, destroy those monsters.

Terrors of the OverrootTerrors of the OverrootName: Terrors of the Overroot

Description:
Target 1 card your opponent controls and 1 card in their GY; send that card on the field to the GY, and if you do, Set the other card from the GY to your opponent’s field. You can only activate 1 “Terrors of the Overroot” per turn.

Ninjitsu Art of Dancing LeavesNinjitsu Art of Dancing LeavesName: Ninjitsu Art of Dancing Leaves

Description:
Activate this card by targeting 1 “Ninja” monster or 1 face-down Defense Position monster on the field; Tribute it, and if you do, Special Summon 1 “Ninja” monster from your Deck. When this card leaves the field, send that monster to the GY. You can target 1 “Ninjitsu Art” Continuous Spell/Trap in your Spell & Trap Zone; return it to the hand. You can only use 1 “Ninjitsu Art of Dancing Leaves” effect per turn, and only once that turn.

Extra 1
3
2
1
2
1
1
1
1
1
1
Garura, Wings of Resonant LifeGarura, Wings of Resonant LifeName: Garura, Wings of Resonant Life
ATK: 1500 / DEF: 2400
Attribute: DARK
Type: Winged Beast
Level: 6

Description:
2 monsters with the same Type and Attribute, but different names
Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of “Garura, Wings of Resonant Life” once per turn.

Meizen the Battle NinjaMeizen the Battle NinjaName: Meizen the Battle Ninja
ATK: 2500 / DEF: 1500
Attribute: DARK
Type: Warrior
Level: 6

Description:
2 “Ninja” monsters with different Types
Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards you control. Your “Ninja” monsters can attack directly. While you control a face-down Defense Position monster, your opponent’s monsters cannot target this card for attacks. When your opponent activates a card or effect (Quick Effect): You can Special Summon 1 “Ninja” monster from your Deck in face-up or face-down Defense Position. You can only use this effect of “Meizen the Battle Ninja” once per turn.

Yaguramaru the Armor NinjaYaguramaru the Armor NinjaName: Yaguramaru the Armor Ninja
ATK: 2000 / DEF: 2000
Attribute: DARK
Type: Machine
Level: 5

Description:
2 “Ninja” monsters with different Types
Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards. If this card is Special Summoned or flipped face-up: You can banish 1 other “Ninja” or “Ninjitsu Art” card from your hand, GY, or face-up field, then target 1 card on the field; banish it. You can only use this effect of “Yaguramaru the Armor Ninja” once per turn.

Ninja Grandmaster SaizoNinja Grandmaster SaizoName: Ninja Grandmaster Saizo
ATK: 2000 / Link: 2
Attribute: LIGHT
Type: Warrior

Description:
2 “Ninja” monsters
During your Main Phase: You can Set 1 “Ninjitsu Art” Spell/Trap directly from your Deck. You can only use this effect of “Ninja Grandmaster Saizo” once per turn. While this card points to a monster(s), this card cannot be targeted for an attack, also your opponent cannot target it with card effects.

Starving Venom Fusion DragonStarving Venom Fusion DragonName: Starving Venom Fusion Dragon
ATK: 2800 / DEF: 2000
Attribute: DARK
Type: Dragon
Level: 8

Description:
2 DARK monsters on the field, except Tokens
If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent’s Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card’s name becomes that monster’s original name, and replace this effect with that monster’s original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent’s Special Summoned monsters.

LinkuribohLinkuribohName: Linkuriboh
ATK: 300 / Link: 1
Attribute: DARK
Type: Cyberse

Description:
1 Level 1 monster
When an opponent’s monster declares an attack: You can Tribute this card; change that opponent’s monster’s ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of “Linkuriboh” once per turn.

Mudragon of the SwampMudragon of the SwampName: Mudragon of the Swamp
ATK: 1900 / DEF: 1600
Attribute: WATER
Type: Wyrm
Level: 4

Description:
2 monsters with the same Attribute but different Types
Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.

Time Thief RedoerTime Thief RedoerName: Time Thief Redoer
ATK: 2400 / DEF: 2000
Attribute: DARK
Type: Psychic
Level: 4

Description:
2 Level 4 monsters
Once per turn, during the Standby Phase: You can attach the top card of your opponent’s Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached.
● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card.
● Trap: Place 1 face-up card your opponent controls on the top of the Deck.
You can only use this effect of “Time Thief Redoer” once per turn.

Salamangreat AlmirajSalamangreat AlmirajName: Salamangreat Almiraj
ATK: 0 / Link: 1
Attribute: FIRE
Type: Cyberse

Description:
1 Normal Summoned monster with 1000 or less ATK
(Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent’s card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of “Salamangreat Almiraj” once per turn.

Predaplant DragostapeliaPredaplant DragostapeliaName: Predaplant Dragostapelia
ATK: 2700 / DEF: 1900
Attribute: DARK
Type: Plant
Level: 8

Description:
1 Fusion Monster + 1 DARK monster
Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent’s monsters that have Predator Counters.

Blade Armor NinjaBlade Armor NinjaName: Blade Armor Ninja
ATK: 2200 / DEF: 1000
Attribute: WIND
Type: Warrior
Level: 4

Description:
2 Level 4 Warrior-Type monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 “Ninja” monster you control; it can make a second attack during each Battle Phase this turn.

Side 3
3
3
3
3
Evenly MatchedEvenly MatchedName: Evenly Matched

Description:
At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.

Forbidden DropletForbidden DropletName: Forbidden Droplet

Description:
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card’s activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 “Forbidden Droplet” per turn.

Nibiru, the Primal BeingNibiru, the Primal BeingName: Nibiru, the Primal Being
ATK: 3000 / DEF: 600
Attribute: LIGHT
Type: Rock
Level: 11

Description:
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 “Primal Being Token” (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent’s field. (This Token’s ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of “Nibiru, the Primal Being” once per turn.

Imperial Iron WallImperial Iron WallName: Imperial Iron Wall

Description:
Neither player can banish cards.

Book of EclipseBook of EclipseName: Book of Eclipse

Description:
Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.

Main Deck: 46

Instant FusionAsh Blossom & Joyous SpringAsh Blossom & Joyous SpringAsh Blossom & Joyous SpringGreen NinjaArmor Ninjitsu Art of AlchemyKagero the Cannon NinjaKagero the Cannon NinjaKagero the Cannon NinjaCalled by the GraveHidden Village of Ninjitsu ArtsHidden Village of Ninjitsu ArtsTobari the Sky NinjaTobari the Sky NinjaTobari the Sky NinjaReinforcement of the ArmyNinjitsu Art Tool - Iron DiggerNinjitsu Art Tool - Iron DiggerSuper PolymerizationSuper PolymerizationSuper PolymerizationNinjitsu Art of DuplicationNinjitsu Art of DuplicationTerrors of the OverrootTerrors of the OverrootMitsu the Insect NinjaMitsu the Insect NinjaMitsu the Insect NinjaNinjitsu Art of Dancing LeavesNinjitsu Art of Dancing LeavesNinjitsu Art of Dancing LeavesTwilight Ninja Getsuga, the ShogunNinjitsu Art NotebookNinjitsu Art NotebookJioh the Gravity NinjaJioh the Gravity NinjaKarakuri Ninja mdl 339 SazankBaku the Beast NinjaBaku the Beast NinjaNinja Grandmaster HanzoNinja Grandmaster HanzoNinja Grandmaster HanzoNinjitsu Art Notebook of MysteryNinjitsu Art Notebook of MysteryNinjitsu Art Notebook of MysteryWhite Dragon Ninja

Extra Deck: 15

Garura, Wings of Resonant LifeMeizen the Battle NinjaMeizen the Battle NinjaMeizen the Battle NinjaYaguramaru the Armor NinjaYaguramaru the Armor NinjaNinja Grandmaster SaizoStarving Venom Fusion DragonStarving Venom Fusion DragonLinkuribohMudragon of the SwampTime Thief RedoerSalamangreat AlmirajPredaplant DragostapeliaBlade Armor Ninja

Side Deck: 15

Evenly MatchedEvenly MatchedEvenly MatchedForbidden DropletForbidden DropletForbidden DropletNibiru, the Primal BeingNibiru, the Primal BeingNibiru, the Primal BeingImperial Iron WallImperial Iron WallImperial Iron WallBook of EclipseBook of EclipseBook of Eclipse

Download Deck

To install the deck, all you have to do is place the YGOPRO deck (.ydk) file you just downloaded inside your YGOPRO deck folder!

By default, the deck folder is located in: C:\Yu-Gi-Oh! The Dawn of a New Era\YGOPRO\deck

We highly recommend using YGOPRO The Dawn of a New Era as it's the best YGOPRO version and is guaranteed to work with this deck. The deck can also be used on YGOPRO 2, both games can be downloaded from the links further below! Never download YGOPRO & YGOPRO 2 from other websites!

Since both YGOPRO The Dawn of a New Era and YGOPRO 2 release cards as soon as they are announced, before the official ID has been released, decks downloaded from here may sometimes be missing some cards when you open them in the deck editor. To fix this, simply re-add the cards.

If you need help installing the deck, feel free to join our YGOPRO Discord and ask for help!


Download YGOPRO & YGOPRO 2

YGOPRO The Dawn of a New Era is the best free Yu-Gi-Oh! Online game, new cards and forbidden lists are added as soon as they are announced. There are multiple AI opponents with over 50 unique decks and there is also an advanced ranked mode.

YGOPRO 2 has all the same features as YGOPRO The Dawn of a New Era and you can use the same account to log into either game, what makes YGOPRO 2 different are the better graphics, however YGOPRO 2 is much larger and may require a computer with better hardware.

YGOPRO The Dawn of a New Era

© Kaiba Corporation