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Deck Video

Deck Information
Deck Type: Meta
Forbidden List: TCG 1.10.2021
Submitted By: nikox2
Deck List
Monsters 3
3
1
3
RonintoadinRonintoadinName: Ronintoadin
ATK: 100 / DEF: 2000
Attribute: WATER
Type: Aqua
Level: 2

Description:
Cannot be used as Synchro Material. This card’s name becomes “Des Frog” while on the field. If this card is in your GY: You can banish 1 “Frog” monster from your GY; Special Summon this card.

Swap FrogSwap FrogName: Swap Frog
ATK: 1000 / DEF: 500
Attribute: WATER
Type: Aqua
Level: 2

Description:
You can Special Summon this card (from your hand) by discarding 1 other WATER monster. When this card is Summoned: You can send 1 Level 2 or lower WATER Aqua monster from your Deck or face-up field to the GY. Once per turn: You can return 1 monster you control to the hand; you can Normal Summon 1 “Frog” monster during your Main Phase this turn, except “Swap Frog”, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

Barrier Statue of the TorrentBarrier Statue of the TorrentName: Barrier Statue of the Torrent
ATK: 1000 / DEF: 1000
Attribute: WATER
Type: Aqua
Level: 4

Description:
Neither player can Special Summon monsters, except WATER monsters.

Dupe FrogDupe FrogName: Dupe Frog
ATK: 100 / DEF: 2000
Attribute: WATER
Type: Aqua
Level: 2

Description:
This card’s name becomes “Des Frog” while on the field. Monsters your opponent controls cannot target monsters for attacks, except this one. When this card is sent from the field to the GY: You can add 1 “Frog” monster from your Deck or GY to your hand, except “Dupe Frog”.

Traps 2
2
1
2
2
3
2
3
2
2
2
2
2
3
Paleozoic LeanchoiliaPaleozoic LeanchoiliaName: Paleozoic Leanchoilia

Description:
Target 1 banished card; return it to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

WabokuWabokuName: Waboku

Description:
You take no battle damage this turn. Your monsters cannot be destroyed by battle this turn.

Summon LimitSummon LimitName: Summon Limit

Description:
Neither player can Summon more than two times per turn. (Negated Summons and cards/effects that would Summon do not count toward this limit.)

Paleozoic PikaiaPaleozoic PikaiaName: Paleozoic Pikaia

Description:
Discard 1 “Paleozoic” card, then draw 2 cards. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

Gravedigger’s Trap HoleGravedigger's Trap HoleName: Gravedigger’s Trap Hole

Description:
When your opponent activates a monster effect in their hand or GY, or when your opponent’s banished monster effect is activated: Negate its effect, and if you do, inflict 2000 damage to your opponent.

Paleozoic OlenoidesPaleozoic OlenoidesName: Paleozoic Olenoides

Description:
Target 1 Spell/Trap Card on the field; destroy it. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

CrackdownCrackdownName: Crackdown

Description:
Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.

Paleozoic DinomischusPaleozoic DinomischusName: Paleozoic Dinomischus

Description:
Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

Gozen MatchGozen MatchName: Gozen Match

Description:
Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.

Anti-Spell FragranceAnti-Spell FragranceName: Anti-Spell Fragrance

Description:
Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.

Lost WindLost WindName: Lost Wind

Description:
Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent’s Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.

Trap TrickTrap TrickName: Trap Trick

Description:
Banish 1 Normal Trap from your Deck, except “Trap Trick”, and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 “Trap Trick” per turn.

Compulsory Evacuation DeviceCompulsory Evacuation DeviceName: Compulsory Evacuation Device

Description:
Target 1 monster on the field; return that target to the hand.

Paleozoic CanadiaPaleozoic CanadiaName: Paleozoic Canadia

Description:
Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

Extra 1
1
1
2
1
2
1
1
1
1
1
2
Knightmare PhoenixKnightmare PhoenixName: Knightmare Phoenix
ATK: 1900 / Link: 2
Attribute: FIRE
Type: Fiend

Description:
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of “Knightmare Phoenix” once per turn. Co-linked monsters you control cannot be destroyed by battle.

Paleozoic CambrorasterPaleozoic CambrorasterName: Paleozoic Cambroraster
ATK: 1200 / Link: 2
Attribute: WATER
Type: Aqua

Description:
2 “Paleozoic” monsters
Unaffected by other monsters’ effects. You can only use each of the following effects of “Paleozoic Cambroraster” once per turn. You can target 1 Set card in the Spell & Trap Zone; send it to the GY, and if you do, Set 1 “Paleozoic” Trap directly from your Deck. It can be activated this turn. If a Set card(s) you control would be destroyed by card effect, you can banish this card from your field or GY instead.

Sky Cavalry CentaureaSky Cavalry CentaureaName: Sky Cavalry Centaurea
ATK: 2000 / DEF: 0
Attribute: LIGHT
Type: Beast-Warrior
Level: 2

Description:
2 Level 2 monsters
This card cannot be destroyed by battle while it has Xyz Material. At the end of the Damage Step, if this card battled an opponent’s monster: You can detach 1 Xyz Material from this card; return the opponent’s monster from the field to the hand.

Paleozoic OpabiniaPaleozoic OpabiniaName: Paleozoic Opabinia
ATK: 0 / DEF: 2400
Attribute: WATER
Type: Aqua
Level: 2

Description:
2 Level 2 monsters
This card is unaffected by other monsters’ effects. You can activate “Paleozoic” Trap Cards from your hand. If this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card; add 1 “Paleozoic” Trap Card from your Deck to your hand. You can only use this effect of “Paleozoic Opabinia” once per turn.

Knightmare UnicornKnightmare UnicornName: Knightmare Unicorn
ATK: 2200 / Link: 3
Attribute: DARK
Type: Fiend

Description:
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; return it to the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of “Knightmare Unicorn” once per turn. While any co-linked “Knightmare” monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked “Knightmare” monsters, instead of drawing just 1 card.

Paleozoic AnomalocarisPaleozoic AnomalocarisName: Paleozoic Anomalocaris
ATK: 2400 / DEF: 0
Attribute: WATER
Type: Aqua
Level: 2

Description:
3 or more Level 2 monsters
This card is unaffected by other monsters’ effects. Once per turn, if a Trap Card(s) is sent from your Spell & Trap Zone to the Graveyard (except during the Damage Step): You can excavate the top card of your Deck, and if it is a Trap Card, add it to your hand. Otherwise, send it to the Graveyard. Once per turn, during either player’s turn, if this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it.

Mistar BoyMistar BoyName: Mistar Boy
ATK: 1400 / Link: 2
Attribute: WATER
Type: Aqua

Description:
2 WATER monsters
All WATER monsters on the field gain 500 ATK and DEF, also all FIRE monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 WATER monster in your GY; add it to your hand. You can only use this effect of “Mistar Boy” once per turn.

Number F0: Utopic FutureNumber F0: Utopic FutureName: Number F0: Utopic Future
ATK: 0 / DEF: 0
Attribute: LIGHT
Type: Warrior
Level: 1

Description:
2 Xyz Monsters with the same Rank, except “Number” monsters
(This card’s original Rank is always treated as 1.)
Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent’s monster: You can take control of that opponent’s monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 material from this card instead.

I:P MasquerenaI:P MasquerenaName: I:P Masquerena
ATK: 800 / Link: 2
Attribute: DARK
Type: Cyberse

Description:
2 non-Link Monsters
During your opponent’s Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of “I:P Masquerena” once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent’s card effects.

Marincess Coral AnemoneMarincess Coral AnemoneName: Marincess Coral Anemone
ATK: 2000 / Link: 2
Attribute: WATER
Type: Cyberse

Description:
2 WATER monsters
You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 “Marincess” card in your GY, except “Marincess Coral Anemone”; add it to your hand. You can only use each effect of “Marincess Coral Anemone” once per turn.

Cat SharkCat SharkName: Cat Shark
ATK: 500 / DEF: 500
Attribute: WATER
Type: Beast
Level: 2

Description:
2 Level 2 monsters
While this card has an Xyz Material attached that was originally WATER, it cannot be destroyed by battle. Once per turn, during either player’s turn: You can detach 1 Xyz Material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK and DEF each become double its original ATK and DEF until the end of this turn.

Toadally AwesomeToadally AwesomeName: Toadally Awesome
ATK: 2200 / DEF: 0
Attribute: WATER
Type: Aqua
Level: 2

Description:
2 Level 2 Aqua monsters
Once per turn, during the Standby Phase: You can detach 1 material from this card; Special Summon 1 “Frog” monster from your Deck. Once per turn, when your opponent activates a Spell/Trap Card, or monster effect (Quick Effect): You can send 1 Aqua monster from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the GY: You can target 1 WATER monster in your GY; add it to your hand.

Side 1
2
1
1
Solemn StrikeSolemn StrikeName: Solemn Strike

Description:
When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.

Solemn JudgmentSolemn JudgmentName: Solemn Judgment

Description:
When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.

Solemn WarningSolemn WarningName: Solemn Warning

Description:
When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.

Security DragonSecurity DragonName: Security Dragon
ATK: 1100 / Link: 2
Attribute: LIGHT
Type: Cyberse

Description:
2 monsters
Once while face-up on the field, if this card is co-linked: You can target 1 monster your opponent controls; return it to the hand. You can only use this effect of “Security Dragon” once per turn.

Main Deck: 40

Paleozoic LeanchoiliaPaleozoic LeanchoiliaRonintoadinRonintoadinRonintoadinSwap FrogSwap FrogSwap FrogBarrier Statue of the TorrentWabokuWabokuSummon LimitPaleozoic PikaiaPaleozoic PikaiaGravedigger's Trap HoleGravedigger's Trap HolePaleozoic OlenoidesPaleozoic OlenoidesPaleozoic OlenoidesCrackdownCrackdownPaleozoic DinomischusPaleozoic DinomischusPaleozoic DinomischusDupe FrogDupe FrogDupe FrogGozen MatchGozen MatchAnti-Spell FragranceAnti-Spell FragranceLost WindLost WindTrap TrickTrap TrickCompulsory Evacuation DeviceCompulsory Evacuation DevicePaleozoic CanadiaPaleozoic CanadiaPaleozoic Canadia

Extra Deck: 15

Knightmare PhoenixPaleozoic CambrorasterSky Cavalry CentaureaPaleozoic OpabiniaPaleozoic OpabiniaKnightmare UnicornPaleozoic AnomalocarisPaleozoic AnomalocarisMistar BoyNumber F0: Utopic FutureI:P MasquerenaMarincess Coral AnemoneCat SharkToadally AwesomeToadally Awesome

Side Deck: 5

Solemn StrikeSolemn JudgmentSolemn JudgmentSolemn WarningSecurity Dragon

Download Deck

To install the deck, all you have to do is place the YGOPRO deck (.ydk) file you just downloaded inside your YGOPRO deck folder!

By default, the deck folder is located in: C:\Yu-Gi-Oh! The Dawn of a New Era\YGOPRO\deck

We highly recommend using YGOPRO The Dawn of a New Era as it's the best YGOPRO version and is guaranteed to work with this deck. The deck can also be used on YGOPRO 2, both games can be downloaded from the links further below! Never download YGOPRO & YGOPRO 2 from other websites!

Since both YGOPRO The Dawn of a New Era and YGOPRO 2 release cards as soon as they are announced, before the official ID has been released, decks downloaded from here may sometimes be missing some cards when you open them in the deck editor. To fix this, simply re-add the cards.

If you need help installing the deck, feel free to join our YGOPRO Discord and ask for help!


Download YGOPRO & YGOPRO 2

YGOPRO The Dawn of a New Era is the best free Yu-Gi-Oh! Online game, new cards and forbidden lists are added as soon as they are announced. There are multiple AI opponents with over 50 unique decks and there is also an advanced ranked mode.

YGOPRO 2 has all the same features as YGOPRO The Dawn of a New Era and you can use the same account to log into either game, what makes YGOPRO 2 different are the better graphics, however YGOPRO 2 is much larger and may require a computer with better hardware.

YGOPRO The Dawn of a New Era

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