Deck Information
Deck Type: Non-Meta
Forbidden List: 2019.10 TCG
Rating:87.5%
Downloads:138
Submitted By: Donath78
Deck Description

We got new indirect Spyral support with the new card Magician Soul. Try it out for yourself.

Deck List
Monsters 1 2 1 1 3 3 1 2 2 1 1 3
SPYRAL SleeperSPYRAL SleeperName: SPYRAL Sleeper
ATK: 2800 / DEF: 1200
Attribute: LIGHT
Type: Fiend
Level: 8

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 3 "SPYRAL" cards from your Graveyard, and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can target 1 "SPYRAL" card you control and up to 2 cards your opponent controls; destroy them. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: Destroy as many cards you control as possible, and if you do, Special Summon 1 "SPYRAL Super Agent" from your hand, Deck, or Graveyard.
SPYRAL Master PlanSPYRAL Master PlanName: SPYRAL Master Plan
ATK: 1200 / DEF: 2800
Attribute: DARK
Type: Spellcaster
Level: 7

Description:
Once per turn: You can add 1 "SPYRAL MISSION" card from your Deck to your hand. If this card is sent from the field to the Graveyard: You can add 1 "SPYRAL Resort" and 1 "SPYRAL" monster from your Deck to your hand, except "SPYRAL Master Plan". You can only use this effect of "SPYRAL Master Plan" once per turn.
Danger! Nessie!Danger! Nessie!Name: Danger! Nessie!
ATK: 1600 / DEF: 2800
Attribute: DARK
Type: Aqua
Level: 7

Description:
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Nessie!", Special Summon 1 "Danger! Nessie!" from your hand, and if you do, draw 1 card. If this card is discarded: You can add 1 "Danger!" card from your Deck to your hand, except "Danger! Nessie!". You can only use this effect of "Danger! Nessie!" once per turn.
Destrudo the Lost Dragon's FrissonDestrudo the Lost Dragon's FrissonName: Destrudo the Lost Dragon's Frisson
ATK: 1000 / DEF: 3000
Attribute: DARK
Type: Dragon
Level: 7

Description:
If this card is in your hand or GY: You can pay half your LP, then target 1 Level 6 or lower monster you control; Special Summon this card, and if you do, this card's Level is reduced by the Level of the targeted monster, also place this card on the bottom of the Deck if it leaves the field. You can only use this effect of "Destrudo the Lost Dragon's Frisson" once per turn.
SPYRAL ToughSPYRAL ToughName: SPYRAL Tough
ATK: 1900 / DEF: 1500
Attribute: WIND
Type: Warrior
Level: 4

Description:
This card's name becomes "SPYRAL Super Agent" while it is on the field or in the GY. Once per turn: You can declare 1 type of card (Monster, Spell, or Trap) and target 1 card your opponent controls; reveal the top card of your opponent's Deck, and if you do, destroy the targeted card if the revealed card is the declared type.
SPYRAL Super AgentSPYRAL Super AgentName: SPYRAL Super Agent
ATK: 1900 / DEF: 1200
Attribute: EARTH
Type: Warrior
Level: 4

Description:
If this card is in your hand: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, Special Summon this card if it is a card of that type. If this card is Special Summoned by the effect of a "SPYRAL" card: You can target 1 Spell/Trap Card your opponent controls; destroy it. You can only use each effect of "SPYRAL Super Agent" once per turn.
SPYRAL GEAR - Last ResortSPYRAL GEAR - Last ResortName: SPYRAL GEAR - Last Resort
ATK: 1000 / DEF: 1000
Attribute: EARTH
Type: Machine
Level: 4

Description:
You can target 1 "SPYRAL" monster you control; equip this monster from your hand or field to that target. While this card is equipped to a monster by this effect, the equipped monster cannot be destroyed by battle or card effects, also your opponent cannot target it with card effects. Once per turn, if this card is equipped to a monster by this effect: You can send 1 other card you control to the Graveyard; the equipped monster can attack directly this turn.
Danger!? Tsuchinoko?Danger!? Tsuchinoko?Name: Danger!? Tsuchinoko?
ATK: 1300 / DEF: 0
Attribute: DARK
Type: Reptile
Level: 3

Description:
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Tsuchinoko?", Special Summon 1 "Danger!? Tsuchinoko?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon this card. You can only use this effect of "Danger!? Tsuchinoko?" once per turn.
Danger!? Jackalope?Danger!? Jackalope?Name: Danger!? Jackalope?
ATK: 500 / DEF: 2000
Attribute: DARK
Type: Beast
Level: 3

Description:
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Jackalope?", Special Summon 1 "Danger!? Jackalope?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon 1 "Danger!" monster from your Deck in Defense Position, except "Danger!? Jackalope?". You can only use this effect of "Danger!? Jackalope?" once per turn.
SPYRAL Quik-FixSPYRAL Quik-FixName: SPYRAL Quik-Fix
ATK: 500 / DEF: 400
Attribute: EARTH
Type: Machine
Level: 1

Description:
If this card is Normal or Special Summoned: You can add 1 "SPYRAL GEAR" card from your Deck to your hand. If this card is in your Graveyard and you control "SPYRAL Super Agent": You can discard 1 card; Special Summon this card, but banish it when it leaves the field.
SPYRAL GEAR - DroneSPYRAL GEAR - DroneName: SPYRAL GEAR - Drone
ATK: 100 / DEF: 100
Attribute: WIND
Type: Machine
Level: 1

Description:
If this card is Normal or Special Summoned: You can look at the top 3 cards of your opponent's Deck, and if you do, place them on top of their Deck in any order. During either player's turn: You can Tribute this card, then target 1 "SPYRAL" monster you control; it gains 500 ATK for each card your opponent controls. You can banish this card and 1 "SPYRAL" card from your Graveyard, then target 1 "SPYRAL Super Agent" in your Graveyard; add it to your hand.
Magicians' SoulsMagicians' SoulsName: Magicians' Souls
ATK: 0 / DEF: 0
Attribute: DARK
Type: Spellcaster
Level: 1

Description:
If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY to activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw the same number of cards you sent to the GY. You can only use each effect of "Magicians' Souls" once per turn.
Spells 1 1 1 2 1 1 1 1 1 1 1 3
SPYRAL ResortSPYRAL ResortName: SPYRAL Resort

Description:
Your opponent cannot target other "SPYRAL" cards you control with card effects. Once per turn: You can add 1 "SPYRAL" monster from your Deck to your hand. Once per turn, during your End Phase, shuffle 1 monster from your Graveyard into the Deck or destroy this card.
Pseudo SpacePseudo SpaceName: Pseudo Space

Description:
Once per turn: You can banish 1 Field Spell Card from your Graveyard; until the End Phase, this card's name becomes that card's original name, and replace this effect with that card's original effects.
TerraformingTerraformingName: Terraforming

Description:
Add 1 Field Spell from your Deck to your hand.
SPYRAL MISSION - AssaultSPYRAL MISSION - AssaultName: SPYRAL MISSION - Assault

Description:
Destroy this card during your 3rd End Phase after activation. Once per turn, if a "SPYRAL" monster you control destroys a monster by battle, or if you destroy a card(s) on the field with a "SPYRAL" monster's effect you control: You can draw 1 card. You can banish this card from your Graveyard; Special Summon 1 "SPYRAL" monster from your hand.
SPYRAL GEAR - Big RedSPYRAL GEAR - Big RedName: SPYRAL GEAR - Big Red

Description:
Activate this card by targeting 1 "SPYRAL" monster in your Graveyard; Special Summon it, and if you do, equip this card to it. It cannot be destroyed by battle. You can only activate 1 "SPYRAL GEAR - Big Red" per turn.
One for OneOne for OneName: One for One

Description:
Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.
Reinforcement of the ArmyReinforcement of the ArmyName: Reinforcement of the Army

Description:
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
Foolish Burial GoodsFoolish Burial GoodsName: Foolish Burial Goods

Description:
Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.
ReasoningReasoningName: Reasoning

Description:
Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.
Monster RebornMonster RebornName: Monster Reborn

Description:
Target 1 monster in either player's GY; Special Summon it.
Where Arf Thou?Where Arf Thou?Name: Where Arf Thou?

Description:
If you control a face-up Level 1 monster: Add 1 Level 1 monster from your Deck to your hand. During the End Phase of this turn, take 2000 damage if you did not Normal Summon the added monster, or a card with the same name, after activating this card.
Called by the GraveCalled by the GraveName: Called by the Grave

Description:
Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
Traps 1 3
SPYRAL GEAR - Utility WireSPYRAL GEAR - Utility WireName: SPYRAL GEAR - Utility Wire

Description:
If you control "SPYRAL Super Agent": Target 1 face-up card your opponent controls; place it on top of the Deck. You can only activate 1 "SPYRAL GEAR - Utility Wire" per turn.
SPYRAL MISSION - RescueSPYRAL MISSION - RescueName: SPYRAL MISSION - Rescue

Description:
Destroy this card during your 3rd End Phase after activation. Once per turn: You can target 1 "SPYRAL" monster in your Graveyard; return it to the hand. You can banish this card from your Graveyard, then target 1 "SPYRAL" monster in your Graveyard; Special Summon it. You can only control 1 "SPYRAL MISSION - Rescue".
Extra 1 1 1 1 1 1 1 1 1 3 1 1 1
Cyberse Quantum DragonCyberse Quantum DragonName: Cyberse Quantum Dragon
ATK: 2500 / DEF: 2000
Attribute: DARK
Type: Cyberse
Level: 7

Description:
1 Tuner + 1+ non-Tuner monsters While you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can return that opponent's monster to the hand, also, this card can make a second attack in a row.
Wind Pegasus @IgnisterWind Pegasus @IgnisterName: Wind Pegasus @Ignister
ATK: 2300 / DEF: 1500
Attribute: WIND
Type: Cyberse
Level: 7

Description:
1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of "@Ignister" monsters you control. If another card(s) you control is destroyed by battle or an opponent's card effect, while this card is on your field or in your GY: You can banish this card, then target 1 card your opponent controls; shuffle it into the Deck. You can only use each effect of "Wind Pegasus @Ignister" once per turn.
F.A. Dawn DragsterF.A. Dawn DragsterName: F.A. Dawn Dragster
ATK: 0 / DEF: 2000
Attribute: LIGHT
Type: Machine
Level: 7

Description:
1 Tuner + 1+ non-Tuner monsters Gains ATK equal to its Level x 300. If this card attacks a Defense Position monster, inflict piercing battle damage. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. Once per turn, when your opponent activates a Spell/Trap Card or effect (Quick Effect): You can reduce this card's Level by 2, and if you do, negate the activation, and if you do that, destroy that card.
Tornado DragonTornado DragonName: Tornado Dragon
ATK: 2100 / DEF: 2000
Attribute: WIND
Type: Wyrm
Level: 4

Description:
2 Level 4 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it.
Sylvan PrincesspriteSylvan PrincesspriteName: Sylvan Princessprite
ATK: 1800 / DEF: 100
Attribute: LIGHT
Type: Plant
Level: 1

Description:
2 Level 1 monsters You can detach 1 Xyz Material from this card; excavate the top card of your Deck, and if it is a Spell/Trap, add it to your hand. Otherwise, send it to the GY. You can send 1 other Plant monster from your hand or face-up from your field to the GY, then target 1 "Sylvan" monster in your GY; Special Summon it. You can only use each effect of "Sylvan Princessprite" once per turn.
Borrelsword DragonBorrelsword DragonName: Borrelsword Dragon
ATK: 3000 / Link: 4
Attribute: DARK
Type: Dragon

Description:
3+ Effect Monsters Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.
Apollousa, Bow of the GoddessApollousa, Bow of the GoddessName: Apollousa, Bow of the Goddess
ATK: 0 / Link: 4
Attribute: WIND
Type: Fairy

Description:
2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.
Knightmare UnicornKnightmare UnicornName: Knightmare Unicorn
ATK: 2200 / Link: 3
Attribute: DARK
Type: Fiend

Description:
2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; return it to the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
Knightmare PhoenixKnightmare PhoenixName: Knightmare Phoenix
ATK: 1900 / Link: 2
Attribute: FIRE
Type: Fiend

Description:
2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
SPYRAL Double HelixSPYRAL Double HelixName: SPYRAL Double Helix
ATK: 1900 / Link: 2
Attribute: EARTH
Type: Warrior

Description:
2 "SPYRAL" monsters This card's name becomes "SPYRAL Super Agent" while on the field or in the GY. You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, and its type matches the declared type, take 1 "SPYRAL" monster from your Deck or GY, and either add it to your hand or Special Summon it to your zone this card points to. You can only use this effect of "SPYRAL Double Helix" once per turn.
Knightmare CerberusKnightmare CerberusName: Knightmare Cerberus
ATK: 1600 / Link: 2
Attribute: EARTH
Type: Fiend

Description:
2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.
Barricadeborg BlockerBarricadeborg BlockerName: Barricadeborg Blocker
ATK: 1000 / Link: 2
Attribute: DARK
Type: Machine

Description:
2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.
LinkuribohLinkuribohName: Linkuriboh
ATK: 300 / Link: 1
Attribute: DARK
Type: Cyberse

Description:
1 Level 1 monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
Side 2 1 1 2 1 2 2 3 1
Nibiru, the Primal BeingNibiru, the Primal BeingName: Nibiru, the Primal Being
ATK: 3000 / DEF: 600
Attribute: LIGHT
Type: Rock
Level: 11

Description:
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.
Danger! Nessie!Danger! Nessie!Name: Danger! Nessie!
ATK: 1600 / DEF: 2800
Attribute: DARK
Type: Aqua
Level: 7

Description:
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Nessie!", Special Summon 1 "Danger! Nessie!" from your hand, and if you do, draw 1 card. If this card is discarded: You can add 1 "Danger!" card from your Deck to your hand, except "Danger! Nessie!". You can only use this effect of "Danger! Nessie!" once per turn.
SPYRAL Master PlanSPYRAL Master PlanName: SPYRAL Master Plan
ATK: 1200 / DEF: 2800
Attribute: DARK
Type: Spellcaster
Level: 7

Description:
Once per turn: You can add 1 "SPYRAL MISSION" card from your Deck to your hand. If this card is sent from the field to the Graveyard: You can add 1 "SPYRAL Resort" and 1 "SPYRAL" monster from your Deck to your hand, except "SPYRAL Master Plan". You can only use this effect of "SPYRAL Master Plan" once per turn.
Artifact ScytheArtifact ScytheName: Artifact Scythe
ATK: 2200 / DEF: 900
Attribute: LIGHT
Type: Fairy
Level: 5

Description:
You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: Your opponent cannot Special Summon monsters from the Extra Deck for the rest of this turn.
Set RotationSet RotationName: Set Rotation

Description:
Set 2 Field Spells with different names from your Deck on the field (1 on your field, and 1 on your opponent's field). While either of those cards remain Set on the field, neither player can activate or Set other Field Spells.
Lightning StormLightning StormName: Lightning Storm

Description:
If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spell/Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.
Crossout DesignatorCrossout DesignatorName: Crossout Designator

Description:
Declare 1 card name; banish 1 card with that name from your Deck, and if you do, until the end of this turn, its effects are negated, as well as the activated effects and effects on the field of cards with the same original name. You can only activate 1 "Crossout Designator" per turn.
Artifact SanctumArtifact SanctumName: Artifact Sanctum

Description:
Special Summon 1 "Artifact" monster from your Deck. You can only activate 1 "Artifact Sanctum" per turn. You cannot conduct your Battle Phase the turn you activate this card. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 card on the field; destroy that target.
Catch CopyCatch CopyName: Catch Copy

Description:
If your opponent adds a card(s) from the Deck to their hand by their card effect, except by drawing them: Reveal 1 card from your Deck, and add it to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only activate 1 "Catch Copy" per turn.
Main Deck: 40

SPYRAL SleeperSPYRAL Master PlanSPYRAL Master PlanDanger! Nessie!Destrudo the Lost Dragon's FrissonSPYRAL ToughSPYRAL ToughSPYRAL ToughSPYRAL Super AgentSPYRAL Super AgentSPYRAL Super AgentSPYRAL GEAR - Last ResortDanger!? Tsuchinoko?Danger!? Tsuchinoko?Danger!? Jackalope?Danger!? Jackalope?SPYRAL Quik-FixSPYRAL GEAR - DroneMagicians' SoulsMagicians' SoulsMagicians' SoulsSPYRAL ResortPseudo SpaceTerraformingSPYRAL MISSION - AssaultSPYRAL MISSION - AssaultSPYRAL GEAR - Big RedOne for OneReinforcement of the ArmyFoolish Burial GoodsReasoningMonster RebornWhere Arf Thou?Called by the GraveCalled by the GraveCalled by the GraveSPYRAL GEAR - Utility WireSPYRAL MISSION - RescueSPYRAL MISSION - RescueSPYRAL MISSION - Rescue

Extra Deck: 15

Cyberse Quantum DragonWind Pegasus @IgnisterF.A. Dawn DragsterTornado DragonSylvan PrincesspriteBorrelsword DragonApollousa, Bow of the GoddessKnightmare UnicornKnightmare PhoenixSPYRAL Double HelixSPYRAL Double HelixSPYRAL Double HelixKnightmare CerberusBarricadeborg BlockerLinkuriboh

Side Deck: 15

Nibiru, the Primal BeingNibiru, the Primal BeingDanger! Nessie!SPYRAL Master PlanArtifact ScytheArtifact ScytheSet RotationLightning StormLightning StormCrossout DesignatorCrossout DesignatorArtifact SanctumArtifact SanctumArtifact SanctumCatch Copy

Download Deck

To install the deck, all you have to do is place the YGOPRO deck (.ydk) file you just downloaded inside your YGOPRO deck folder!

By default, the deck folder is located in: C:\Yu-Gi-Oh! The Dawn of a New Era\YGOPRO\deck

We highly recommend using YGOPRO The Dawn of a New Era as it's the best YGOPRO version and is guaranteed to work with this deck. The deck can also be used on YGOPRO 2, both games can be downloaded from the links further below! Never download YGOPRO & YGOPRO 2 from other websites!

Since both YGOPRO The Dawn of a New Era and YGOPRO 2 release cards as soon as they are announced, before the official ID has been released, decks downloaded from here may sometimes be missing some cards when you open them in the deck editor. To fix this, simply re-add the cards.

If you need help installing the deck, feel free to join our YGOPRO Discord and ask for help!

Download YGOPRO & YGOPRO 2

YGOPRO The Dawn of a New Era is the best free Yu-Gi-Oh! Online game, new cards and forbidden lists are added as soon as they are announced. There are multiple AI opponents with over 50 unique decks and there is also an advanced ranked mode.

YGOPRO 2 has all the same features as YGOPRO The Dawn of a New Era and you can use the same account to log into either game, what makes YGOPRO 2 different are the better graphics, however YGOPRO 2 is much larger and may require a computer with better hardware.

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