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Deck Video

Deck Information
Deck Type: Meta
Forbidden List: TCG 05.06.2023
Submitted By: LukeHazel
Deck List
Monsters 1
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Orcust KnightmareOrcust KnightmareName: Orcust Knightmare
ATK: 100 / DEF: 2000
Attribute: DARK
Type: Machine
Level: 7

Description:
Cannot be destroyed by battle with a Link Monster. You can banish this card from your GY, then target 1 face-up monster on the field; you cannot Special Summon monsters, except DARK monsters, for the rest of this turn, also send 1 DARK Machine monster from your Deck to the GY, except “Orcust Knightmare”, and if you do, the targeted monster gains ATK equal to the Level of the monster sent to the GY x 100, until the end of this turn. You can only use this effect of “Orcust Knightmare” once per turn.

Mekk-Knight Blue SkyMekk-Knight Blue SkyName: Mekk-Knight Blue Sky
ATK: 2000 / DEF: 2500
Attribute: LIGHT
Type: Psychic
Level: 5

Description:
If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon “Mekk-Knight Blue Sky” once per turn this way. If this card is Normal or Special Summoned from the hand: You can add “Mekk-Knight” monsters with different names, except “Mekk-Knight Blue Sky”, from your Deck to your hand, equal to the number of your opponent’s cards in this card’s column. You can only use this effect of “Mekk-Knight Blue Sky” once per turn.

Orcust Cymbal SkeletonOrcust Cymbal SkeletonName: Orcust Cymbal Skeleton
ATK: 1200 / DEF: 1500
Attribute: DARK
Type: Machine
Level: 3

Description:
You can banish this card from your GY, then target 1 “Orcust” monster in your GY, except “Orcust Cymbal Skeleton”; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of “Orcust Cymbal Skeleton” once per turn.

World Legacy – World CrownWorld Legacy - World CrownName: World Legacy – World Crown
ATK: 2000 / DEF: 2000
Attribute: DARK
Type: Machine
Level: 6

Description:
You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon “World Legacy – “World Crown”” once per turn this way. When a monster on the field that was Special Summoned from the Extra Deck activates its effect (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. If this Normal Summoned/Set card is Tributed: You can add 1 “World Legacy” Spell/Trap from your Deck to your hand. You can only use this effect of “World Legacy – “World Crown”” once per turn.

Mekk-Knight Purple NightfallMekk-Knight Purple NightfallName: Mekk-Knight Purple Nightfall
ATK: 2500 / DEF: 2000
Attribute: LIGHT
Type: Psychic
Level: 8

Description:
If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon “Mekk-Knight Purple Nightfall” once per turn this way. (Quick Effect): You can target 1 “Mekk-Knight” monster you control; banish it (until the Standby Phase of your next turn), and if you do, add 1 “Mekk-Knight” monster from your Deck to your hand, except “Mekk-Knight Purple Nightfall”. You can only use this effect of “Mekk-Knight Purple Nightfall” once per turn.

Mekk-Knight Yellow StarMekk-Knight Yellow StarName: Mekk-Knight Yellow Star
ATK: 2200 / DEF: 2800
Attribute: LIGHT
Type: Psychic
Level: 7

Description:
If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon “Mekk-Knight Yellow Star” once per turn this way. You can banish 1 “Mekk-Knight” monster from your GY, then target 1 Spell/Trap in this card’s column; destroy it.

World Legacy – World KeyWorld Legacy - World KeyName: World Legacy – World Key
ATK: 0 / DEF: 0
Attribute: DARK
Type: Machine
Level: 1

Description:
You can discard 1 “World Legacy” card; you can Tribute Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent’s Link Monster: You can return that monster to the Extra Deck. You can only use each effect of “World Legacy – “World Key”” once per turn.

World Legacy – World ShieldWorld Legacy - World ShieldName: World Legacy – World Shield
ATK: 0 / DEF: 3000
Attribute: DARK
Type: Machine
Level: 6

Description:
Unaffected by activated effects from any monster Special Summoned from the Extra Deck. Your opponent cannot target your “World Legacy” cards in this card’s column with card effects, also they cannot be destroyed by your opponent’s card effects. During the Standby Phase, if this card is in your GY: You can pay 1000 LP; Special Summon this card, then your opponent can Special Summon 1 monster from their hand or GY. You can only use this effect of “World Legacy – “World Shield”” once per turn.

Mekk-Knight Red MoonMekk-Knight Red MoonName: Mekk-Knight Red Moon
ATK: 2300 / DEF: 2600
Attribute: LIGHT
Type: Psychic
Level: 7

Description:
If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon “Mekk-Knight Red Moon” once per turn this way. You can banish 1 “Mekk-Knight” monster from your GY, then target 1 face-up monster in this card’s column; destroy it.

Girsu, the Orcust Mekk-KnightGirsu, the Orcust Mekk-KnightName: Girsu, the Orcust Mekk-Knight
ATK: 1800 / DEF: 0
Attribute: DARK
Type: Machine
Level: 4

Description:
If this card is Normal or Special Summoned: You can send 1 “Orcust” or “World Legacy” card from your Deck to the GY, then, if there are 2 or more other cards in this card’s column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 “World Legacy Token” (Machine/DARK/Level 1/ATK 0/DEF 0) to both players’ fields in Defense Position. You can only use each effect of “Girsu, the Orcust Mekk-Knight” once per turn.

World Legacy – World ArmorWorld Legacy - World ArmorName: World Legacy – World Armor
ATK: 2500 / DEF: 2500
Attribute: DARK
Type: Machine
Level: 7

Description:
When a monster is Flip Summoned: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 “World Legacy” card from your Deck to your hand. If this Normal Summoned/Set card is on the field (Quick Effect): You can target 1 face-up opponent’s monster that was Special Summoned from the Extra Deck; return both that monster and this card to the hand. You can only use each effect of “World Legacy – “World Armor”” once per turn.

Mekk-Knight Indigo EclipseMekk-Knight Indigo EclipseName: Mekk-Knight Indigo Eclipse
ATK: 2400 / DEF: 2400
Attribute: LIGHT
Type: Psychic
Level: 8

Description:
If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon “Mekk-Knight Indigo Eclipse” once per turn this way. Once per turn (Quick Effect): You can target 1 “Mekk-Knight” monster you control; move that monster you control to another of your Main Monster Zones.

World Legacy – World WandWorld Legacy - World WandName: World Legacy – World Wand
ATK: 500 / DEF: 2500
Attribute: DARK
Type: Machine
Level: 8

Description:
This Normal Summoned/Set card cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of “World Legacy – “World Wand”” once per turn.
● If this card is sent to the GY: You can Special Summon 1 “World Legacy” monster from your hand.
● You can banish this card from your GY, then target 1 of your banished “Orcust” monsters; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.

Orcust Brass BombardOrcust Brass BombardName: Orcust Brass Bombard
ATK: 500 / DEF: 1900
Attribute: DARK
Type: Machine
Level: 1

Description:
You can banish this card from your GY; Special Summon 1 “Orcust” monster from your hand, except “Orcust Brass Bombard”, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of “Orcust Brass Bombard” once per turn.

Spells 1
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World Legacy KeyWorld Legacy KeyName: World Legacy Key

Description:
When this card is activated: You can target 1 of your banished “Mekk-Knight” monsters or “World Legacy” cards; add it to your hand. Negate any opponent’s Trap effect that activates in the same column as a “Mekk-Knight” monster you control.

Called by the GraveCalled by the GraveName: Called by the Grave

Description:
Target 1 monster in your opponent’s GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.

Orcustrated ReturnOrcustrated ReturnName: Orcustrated Return

Description:
Send 1 “Orcust” or “World Legacy” monster from your hand or face-up field to the GY; draw 2 cards. You can only activate 1 “Orcustrated Return” per turn.

World Legacy SurvivorWorld Legacy SurvivorName: World Legacy Survivor

Description:
Excavate the top 5 cards of your Deck, and if you do, add 1 excavated “Krawler” monster or “World Legacy” card to your hand, also send the remaining cards to the GY. Otherwise, shuffle all excavated cards into the Deck. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Link Monsters. You can only activate 1 “World Legacy Survivor” per turn.

World Legacy ScarsWorld Legacy ScarsName: World Legacy Scars

Description:
All “Mekk-Knight” monsters on the field gain 300 ATK/DEF. Once per turn: You can discard 1 “Mekk-Knight” monster or 1 “World Legacy” card; draw 1 card. You can banish 8 “Mekk-Knight” monsters with different names from your GY and/or face-up from your field; send your opponent’s entire hand and Extra Deck to the GY.

World Legacy’s MemoryWorld Legacy's MemoryName: World Legacy’s Memory

Description:
Special Summon 1 “Mekk-Knight” monster from your hand or Deck in Defense Position, but return it to the hand during the End Phase. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except “Mekk-Knight” monsters. You can only activate 1 “World Legacy’s Memory” per turn.

Monster RebornMonster RebornName: Monster Reborn

Description:
Target 1 monster in either GY; Special Summon it.

World Legacy SuccessionWorld Legacy SuccessionName: World Legacy Succession

Description:
Target 1 monster in your GY; Special Summon it to your zone a Link Monster points to. You can only activate 1 “World Legacy Succession” per turn.

Traps 1
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World Legacy WhispersWorld Legacy WhispersName: World Legacy Whispers

Description:
When this card is activated: You can target 1 Level 5 or higher monster on the field; it gains 1000 ATK/DEF until the end of this turn. Negate any opponent’s Spell effect that activates in the same column as a “Mekk-Knight” monster you control.

World Legacy’s SecretWorld Legacy's SecretName: World Legacy’s Secret

Description:
When this card is activated: You can target 1 Level 5 or higher monster in your GY; Special Summon it. When this card leaves the field, destroy that monster. Negate any opponent’s monster effect that activates in the same column as a “Mekk-Knight” monster you control.

Extra 1
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OrcustrionOrcustrionName: Orcustrion
ATK: 3000 / Link: 4
Attribute: DARK
Type: Machine

Description:
2+ Effect Monsters, including an “Orcust” monster
This linked card cannot be destroyed by battle or card effects. You can target 3 of your banished Machine monsters; shuffle them into the Deck, and if you do, the ATK/DEF of any linked monster(s) your opponent currently controls become 0, also their effects are negated. You can only use this effect of “Orcustrion” once per turn.

Mekk-Knight Crusadia AvramaxMekk-Knight Crusadia AvramaxName: Mekk-Knight Crusadia Avramax
ATK: 3000 / Link: 4
Attribute: LIGHT
Type: Cyberse

Description:
2+ monsters Special Summoned from the Extra Deck
While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent’s monster’s ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent’s card: You can shuffle 1 card on the field into the Deck.

Galatea, the Orcust AutomatonGalatea, the Orcust AutomatonName: Galatea, the Orcust Automaton
ATK: 1800 / Link: 2
Attribute: DARK
Type: Machine

Description:
2 Effect Monsters, including an “Orcust” monster
This linked card cannot be destroyed by battle. You can target 1 of your banished Machine monsters; shuffle it into the Deck, then you can Set 1 “Orcust” Spell/Trap directly from your Deck. You can only use this effect of “Galatea, the Orcust Automaton” once per turn.

Knightmare UnicornKnightmare UnicornName: Knightmare Unicorn
ATK: 2200 / Link: 3
Attribute: DARK
Type: Fiend

Description:
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of “Knightmare Unicorn” once per turn. While any co-linked “Knightmare” monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked “Knightmare” monsters, instead of drawing just 1 card.

Mekk-Knight Spectrum SupremeMekk-Knight Spectrum SupremeName: Mekk-Knight Spectrum Supreme
ATK: 3000 / Link: 3
Attribute: LIGHT
Type: Cyberse

Description:
2+ “Mekk-Knight” monsters
This card can attack directly if it is the only card in its column. If this card in the Extra Monster Zone points to no monsters, it cannot be destroyed by card effects, also your opponent cannot target it with card effects. You can send 1 other card you control in this card’s column to the GY: Special Summon 1 “Mekk-Knight” monster from your Deck in Defense Position. You can only use this effect of “Mekk-Knight Spectrum Supreme” once per turn.

Lib the World Key BlademasterLib the World Key BlademasterName: Lib the World Key Blademaster
ATK: 2000 / Link: 2
Attribute: LIGHT
Type: Cyberse

Description:
2 monsters
Can only be Link Summoned while you have a “World Legacy” card in your GY. You can only use each of the following effects of “Lib the World Key Blademaster” once per turn.
● During your Main Phase: You can Set 1 “World Legacy” Spell/Trap directly from your Deck, but it cannot be activated this turn while you have no “World Legacy” monster in your GY.
● If this Link Summoned card is sent to the GY as Link Material: You can shuffle 1 card on the field into the Deck.

LinkuribohLinkuribohName: Linkuriboh
ATK: 300 / Link: 1
Attribute: DARK
Type: Cyberse

Description:
1 Level 1 monster
When an opponent’s monster declares an attack: You can Tribute this card; change that opponent’s monster’s ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of “Linkuriboh” once per turn.

Mekk-Knight of the Morning StarMekk-Knight of the Morning StarName: Mekk-Knight of the Morning Star
ATK: 2000 / Link: 2
Attribute: LIGHT
Type: Machine

Description:
2 monsters, including a “Mekk-Knight” monster
If this card is Link Summoned: You can discard 1 “Mekk-Knight” monster or 1 “World Legacy” card; add 1 “World Legacy” card from your Deck to your hand. You can only use this effect of “Mekk-Knight of the Morning Star” once per turn. If your “Mekk-Knight” monster battles a monster in a different column than it, your monster cannot be destroyed by that battle, also you take no battle damage from that battle.

Longirsu, the Orcust OrchestratorLongirsu, the Orcust OrchestratorName: Longirsu, the Orcust Orchestrator
ATK: 2500 / Link: 3
Attribute: DARK
Type: Machine

Description:
2+ Effect Monsters, including an “Orcust” monster
This linked card cannot be destroyed by card effects. You can target 2 of your banished Machine monsters; shuffle them into the Deck, then you can send 1 linked monster your opponent controls to the GY. This card cannot attack the turn you activate this effect. You can only use this effect of “Longirsu, the Orcust Orchestrator” once per turn.

Number 11: Big EyeNumber 11: Big EyeName: Number 11: Big Eye
ATK: 2600 / DEF: 2000
Attribute: DARK
Type: Spellcaster
Level: 7

Description:
2 Level 7 monsters
Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.

Dingirsu, the Orcust of the Evening StarDingirsu, the Orcust of the Evening StarName: Dingirsu, the Orcust of the Evening Star
ATK: 2600 / DEF: 2100
Attribute: DARK
Type: Machine
Level: 8

Description:
2 Level 8 monsters
You can only Special Summon “Dingirsu, the Orcust of the Evening Star(s)” once per turn. You can also Xyz Summon this card by using an “Orcust” Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects;
● Send 1 card your opponent controls to the GY.
● Attach 1 of your banished Machine monsters to this card as material.

Side 3
3
2
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Cosmic CycloneCosmic CycloneName: Cosmic Cyclone

Description:
Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.

The Winged Dragon of Ra – Sphere ModeThe Winged Dragon of Ra - Sphere ModeName: The Winged Dragon of Ra – Sphere Mode
ATK: 0 / DEF: 0
Attribute: DIVINE
Type: Divine-Beast
Level: 10

Description:
Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card’s owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 “The Winged Dragon of Ra” from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.

Lightning StormLightning StormName: Lightning Storm

Description:
If you control no face-up cards: Activate 1 of these effects;
● Destroy all Attack Position monsters your opponent controls.
● Destroy all Spells and Traps your opponent controls.
You can only activate 1 “Lightning Storm” per turn.

Harpie’s Feather DusterHarpie's Feather DusterName: Harpie’s Feather Duster

Description:
Destroy all Spells and Traps your opponent controls.

Nibiru, the Primal BeingNibiru, the Primal BeingName: Nibiru, the Primal Being
ATK: 3000 / DEF: 600
Attribute: LIGHT
Type: Rock
Level: 11

Description:
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 “Primal Being Token” (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent’s field. (This Token’s ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of “Nibiru, the Primal Being” once per turn.

Twin TwistersTwin TwistersName: Twin Twisters

Description:
Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.

Main Deck: 40

World Legacy KeyOrcust KnightmareMekk-Knight Blue SkyMekk-Knight Blue SkyMekk-Knight Blue SkyOrcust Cymbal SkeletonCalled by the GraveOrcustrated ReturnOrcustrated ReturnOrcustrated ReturnWorld Legacy - World CrownMekk-Knight Purple NightfallMekk-Knight Purple NightfallMekk-Knight Purple NightfallMekk-Knight Yellow StarWorld Legacy SurvivorWorld Legacy SurvivorWorld Legacy SurvivorWorld Legacy ScarsWorld Legacy ScarsWorld Legacy ScarsWorld Legacy - World KeyWorld Legacy - World ShieldMekk-Knight Red MoonWorld Legacy WhispersWorld Legacy's MemoryWorld Legacy's MemoryWorld Legacy's MemoryGirsu, the Orcust Mekk-KnightGirsu, the Orcust Mekk-KnightGirsu, the Orcust Mekk-KnightWorld Legacy - World ArmorMonster RebornMekk-Knight Indigo EclipseWorld Legacy - World WandOrcust Brass BombardWorld Legacy's SecretWorld Legacy's SecretWorld Legacy's SecretWorld Legacy Succession

Extra Deck: 15

OrcustrionMekk-Knight Crusadia AvramaxGalatea, the Orcust AutomatonGalatea, the Orcust AutomatonKnightmare UnicornMekk-Knight Spectrum SupremeLib the World Key BlademasterLib the World Key BlademasterLinkuribohMekk-Knight of the Morning StarMekk-Knight of the Morning StarLongirsu, the Orcust OrchestratorNumber 11: Big EyeDingirsu, the Orcust of the Evening StarDingirsu, the Orcust of the Evening Star

Side Deck: 15

Cosmic CycloneCosmic CycloneCosmic CycloneThe Winged Dragon of Ra - Sphere ModeThe Winged Dragon of Ra - Sphere ModeThe Winged Dragon of Ra - Sphere ModeLightning StormLightning StormHarpie's Feather DusterNibiru, the Primal BeingNibiru, the Primal BeingNibiru, the Primal BeingTwin TwistersTwin TwistersTwin Twisters

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To install the deck, all you have to do is place the YGOPRO deck (.ydk) file you just downloaded inside your YGOPRO deck folder!

By default, the deck folder is located in: C:\Yu-Gi-Oh! The Dawn of a New Era\YGOPRO\deck

We highly recommend using YGOPRO The Dawn of a New Era as it's the best YGOPRO version and is guaranteed to work with this deck. The deck can also be used on YGOPRO 2, both games can be downloaded from the links further below! Never download YGOPRO & YGOPRO 2 from other websites!

Since both YGOPRO The Dawn of a New Era and YGOPRO 2 release cards as soon as they are announced, before the official ID has been released, decks downloaded from here may sometimes be missing some cards when you open them in the deck editor. To fix this, simply re-add the cards.

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Download YGOPRO & YGOPRO 2

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YGOPRO 2 has all the same features as YGOPRO The Dawn of a New Era and you can use the same account to log into either game, what makes YGOPRO 2 different are the better graphics, however YGOPRO 2 is much larger and may require a computer with better hardware.

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