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Deck Information
Deck Type: Meta
Forbidden List: TCG 1.10.2021
Submitted By: sp411
Deck List
Monsters 3
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Ash Blossom & Joyous SpringAsh Blossom & Joyous SpringName: Ash Blossom & Joyous Spring
ATK: 0 / DEF: 1800
Attribute: FIRE
Type: Zombie
Level: 3

Description:
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
● Add a card from the Deck to the hand.
● Special Summon from the Deck.
● Send a card from the Deck to the GY.
You can only use this effect of “Ash Blossom & Joyous Spring” once per turn.

Thunder DragonmatrixThunder DragonmatrixName: Thunder Dragonmatrix
ATK: 0 / DEF: 2000
Attribute: LIGHT
Type: Thunder
Level: 1

Description:
(Quick Effect): You can discard this card, then target 1 Thunder monster you control; it gains 500 ATK. If this card is banished, or sent from the field to the GY: You can add 1 “Thunder Dragonmatrix” from your Deck to your hand. You can only use 1 “Thunder Dragonmatrix” effect per turn, and only once that turn.

Thunder DragonroarThunder DragonroarName: Thunder Dragonroar
ATK: 2400 / DEF: 0
Attribute: DARK
Type: Thunder
Level: 6

Description:
You can discard this card; add to your hand, 1 of your “Thunder Dragon” cards that is banished or in your GY, except “Thunder Dragonroar”. If this card is banished, or sent from the field to the GY: You can Special Summon 1 “Thunder Dragon” monster from your Deck in Defense Position, but return it to the hand during the End Phase. You can only use 1 “Thunder Dragonroar” effect per turn, and only once that turn.

Thunder DragonThunder DragonName: Thunder Dragon
ATK: 1600 / DEF: 1500
Attribute: LIGHT
Type: Thunder
Level: 5

Description:
You can discard this card; add up to 2 “Thunder Dragon” from your Deck to your hand.

PSY-Framegear GammaPSY-Framegear GammaName: PSY-Framegear Gamma
ATK: 1000 / DEF: 0
Attribute: LIGHT
Type: Psychic
Level: 2

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 “PSY-Frame Driver” from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.

Batteryman SolarBatteryman SolarName: Batteryman Solar
ATK: 1500 / DEF: 1500
Attribute: LIGHT
Type: Thunder
Level: 4

Description:
If this card is Normal or Special Summoned: You can send 1 Thunder monster from your Deck to the GY. If a Thunder monster(s) is Normal or Special Summoned while this monster is on the field: Special Summon 1 “Batteryman Token” (Thunder/LIGHT/Level 1/ATK 0/DEF 0). You can target 1 “Batteryman” Effect Monster you control or in your GY; this card’s name becomes that monster’s until the End Phase. You can only use each effect of “Batteryman Solar” once per turn.

PSY-Frame DriverPSY-Frame DriverName: PSY-Frame Driver
ATK: 2500 / DEF: 0
Attribute: LIGHT
Type: Psychic
Level: 6

Description:
A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called “PSY-Frame”.

Chaos ValkyriaChaos ValkyriaName: Chaos Valkyria
ATK: 1800 / DEF: 1050
Attribute: LIGHT
Type: Fairy
Level: 4

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can banish 1 LIGHT or DARK monster from your GY: Special Summon this card from your hand. If this card is banished: You can send 1 LIGHT or DARK monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use each effect of “Chaos Valkyria” once per turn.

Thunder DragonduoThunder DragonduoName: Thunder Dragonduo
ATK: 2800 / DEF: 0
Attribute: DARK
Type: Thunder
Level: 8

Description:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, if a monster effect is activated in the hand: This card gains 300 ATK until the end of this turn. When this card destroys an opponent’s monster by battle: You can banish 1 card from your GY; add 1 Thunder monster from your Deck to your hand. Once per turn, during your opponent’s End Phase: You can target 1 of your banished cards; place it on the top or bottom of your Deck.

Chaos Dragon LevianeerChaos Dragon LevianeerName: Chaos Dragon Levianeer
ATK: 3000 / DEF: 0
Attribute: DARK
Type: Dragon
Level: 8

Description:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 LIGHT and/or DARK monsters from your GY. When Summoned this way: You can activate this effect; apply the following effect, based on the Attribute(s) of the monsters banished for the Special Summon, also this card cannot attack for the rest of this turn.
● Only LIGHT: Special Summon 1 monster from your GY in Defense Position.
● Only DARK: Shuffle 1 random card from your opponent’s hand into the Deck.
● Both LIGHT and DARK: Destroy up to 2 cards on the field.
You can only use this effect of “Chaos Dragon Levianeer” once per turn.

Thunder DragondarkThunder DragondarkName: Thunder Dragondark
ATK: 1600 / DEF: 1500
Attribute: DARK
Type: Thunder
Level: 5

Description:
(Quick Effect): You can discard this card; add 1 “Thunder Dragondark” from your Deck to your hand. If this card is banished, or sent from the field to the GY: You can add 1 “Thunder Dragon” card from your Deck to your hand, except “Thunder Dragondark”. You can only use 1 “Thunder Dragondark” effect per turn, and only once that turn.

Black Dragon CollapserpentBlack Dragon CollapserpentName: Black Dragon Collapserpent
ATK: 1800 / DEF: 1700
Attribute: DARK
Type: Dragon
Level: 4

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY. You can only Special Summon “Black Dragon Collapserpent” once per turn this way. If this card is sent from the field to the GY: You can add 1 “White Dragon Wyverburster” from your Deck to your hand.

Thunder DragonhawkThunder DragonhawkName: Thunder Dragonhawk
ATK: 1800 / DEF: 2200
Attribute: LIGHT
Type: Thunder
Level: 6

Description:
You can discard this card; Special Summon 1 of your “Thunder Dragon” monsters that is banished or in your GY, except “Thunder Dragonhawk”. If this card is banished, or sent from the field to the GY: You can shuffle any number of cards from your hand into the Deck, then draw the same number of cards. You can only use 1 “Thunder Dragonhawk” effect per turn, and only once that turn.

The Chaos CreatorThe Chaos CreatorName: The Chaos Creator
ATK: 2300 / DEF: 3000
Attribute: DARK
Type: Thunder
Level: 8

Description:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. If you control this card that was Special Summoned from the hand: You can target 3 banished monsters with different names; Special Summon 1 of them, then place the rest on the bottom of the Deck in any order. You can only use this effect of “The Chaos Creator” once per turn.

Aloof LupineAloof LupineName: Aloof Lupine
ATK: 1700 / DEF: 300
Attribute: DARK
Type: Beast
Level: 4

Description:
When this card is Normal Summoned: You can banish 1 monster from your hand; banish 1 monster from your Deck with the same Type as that monster. If this card is destroyed by battle, or if this card in its owner’s possession is destroyed by an opponent’s card effect: You can target 1 of your banished monsters; add it to your hand. You can only use each effect of “Aloof Lupine” once per turn.

White Dragon WyverbursterWhite Dragon WyverbursterName: White Dragon Wyverburster
ATK: 1700 / DEF: 1800
Attribute: LIGHT
Type: Dragon
Level: 4

Description:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your GY. You can only Special Summon “White Dragon Wyverburster” once per turn this way. If this card is sent from the field to the GY: You can add 1 “Black Dragon Collapserpent” from your Deck to your hand.

Spells 3
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Allure of DarknessAllure of DarknessName: Allure of Darkness

Description:
Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.

Gold SarcophagusGold SarcophagusName: Gold Sarcophagus

Description:
Banish 1 card from your Deck, face-up. During your second Standby Phase after this card’s activation, add that card to the hand.

Thunder Dragon FusionThunder Dragon FusionName: Thunder Dragon Fusion

Description:
Fusion Summon 1 Thunder Fusion Monster from your Extra Deck, by shuffling the Fusion Materials listed on it into the Deck, from among your cards on the field, in your GY, and/or your face-up banished cards. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 Thunder monster from your Deck to your hand. You can only use each effect of “Thunder Dragon Fusion” once per turn.

Chaos SpaceChaos SpaceName: Chaos Space

Description:
Send 1 LIGHT or DARK monster from your hand to the GY; add 1 LIGHT or DARK monster that cannot be Normal Summoned/Set from your Deck to your hand, with a Level from 4 to 8, and with a different Attribute than that monster. You can banish this card from your GY, then target 1 of your banished LIGHT or DARK monsters that cannot be Normal Summoned/Set; place that monster on the bottom of the Deck, then draw 1 card. You can only use each effect of “Chaos Space” once per turn.

Extra 1
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Knightmare PhoenixKnightmare PhoenixName: Knightmare Phoenix
ATK: 1900 / Link: 2
Attribute: FIRE
Type: Fiend

Description:
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of “Knightmare Phoenix” once per turn. Co-linked monsters you control cannot be destroyed by battle.

Chaos Ruler, the Chaotic Magical DragonChaos Ruler, the Chaotic Magical DragonName: Chaos Ruler, the Chaotic Magical Dragon
ATK: 3000 / DEF: 2500
Attribute: DARK
Type: Dragon
Level: 8

Description:
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated LIGHT or DARK monster to your hand, also send the remaining cards to the GY. You can banish 1 LIGHT and 1 DARK monster from your hand and/or GY, except this card; Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of “Chaos Ruler, the Chaotic Magical Dragon” once per turn.

Apollousa, Bow of the GoddessApollousa, Bow of the GoddessName: Apollousa, Bow of the Goddess
ATK: 0 / Link: 4
Attribute: WIND
Type: Fairy

Description:
2+ monsters with different names, except Tokens
You can only control 1 “Apollousa, Bow of the Goddess”. The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.

PSY-Framelord LambdaPSY-Framelord LambdaName: PSY-Framelord Lambda
ATK: 1700 / Link: 2
Attribute: LIGHT
Type: Psychic

Description:
2 monsters, except Tokens
You can activate the effects of “PSY-Framegear” monsters in your hand even while you control a monster(s). If a face-up Psychic monster you control is banished face-up while you control this monster (except during the Damage Step): You can activate this effect; during the End Phase of this turn, add 1 “PSY-Frame” card from your Deck to your hand. You can only use this effect of “PSY-Framelord Lambda” once per turn.

Mekk-Knight Crusadia AvramaxMekk-Knight Crusadia AvramaxName: Mekk-Knight Crusadia Avramax
ATK: 3000 / Link: 4
Attribute: LIGHT
Type: Cyberse

Description:
2+ monsters Special Summoned from the Extra Deck
While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent’s monster’s ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent’s card: You can shuffle 1 card on the field into the Deck.

Knightmare UnicornKnightmare UnicornName: Knightmare Unicorn
ATK: 2200 / Link: 3
Attribute: DARK
Type: Fiend

Description:
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; return it to the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of “Knightmare Unicorn” once per turn. While any co-linked “Knightmare” monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked “Knightmare” monsters, instead of drawing just 1 card.

Thunder Dragon TitanThunder Dragon TitanName: Thunder Dragon Titan
ATK: 3200 / DEF: 3200
Attribute: LIGHT
Type: Thunder
Level: 10

Description:
3 “Thunder Dragon” monsters
Must be either Fusion Summoned, or Special Summoned by banishing 1 Thunder monster from your hand and 1 Thunder Fusion Monster you control, except “Thunder Dragon Titan” (in which case you do not use “Polymerization”). When a Thunder monster’s effect is activated in the hand, even during the Damage Step (Quick Effect): You can destroy 1 card on the field. If this card would be destroyed by card effect, you can banish 2 cards from your GY instead.

LinkuribohLinkuribohName: Linkuriboh
ATK: 300 / Link: 1
Attribute: DARK
Type: Cyberse

Description:
1 Level 1 monster
When an opponent’s monster declares an attack: You can Tribute this card; change that opponent’s monster’s ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of “Linkuriboh” once per turn.

Cross-SheepCross-SheepName: Cross-Sheep
ATK: 700 / Link: 2
Attribute: EARTH
Type: Beast

Description:
2 monsters with different names
If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to.
● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK.
You can only use this effect of “Cross-Sheep” once per turn.

Number 38: Hope Harbinger Dragon Titanic GalaxyNumber 38: Hope Harbinger Dragon Titanic GalaxyName: Number 38: Hope Harbinger Dragon Titanic Galaxy
ATK: 3000 / DEF: 2500
Attribute: LIGHT
Type: Dragon
Level: 8

Description:
2 Level 8 monsters
Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent’s monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster’s original ATK.

I:P MasquerenaI:P MasquerenaName: I:P Masquerena
ATK: 800 / Link: 2
Attribute: DARK
Type: Cyberse

Description:
2 non-Link Monsters
During your opponent’s Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of “I:P Masquerena” once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent’s card effects.

Predaplant Verte AnacondaPredaplant Verte AnacondaName: Predaplant Verte Anaconda
ATK: 500 / Link: 2
Attribute: DARK
Type: Plant

Description:
2 Effect Monsters
You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 “Fusion” or “Polymerization” Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell’s effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of “Predaplant Verte Anaconda” once per turn.

Borrelsword DragonBorrelsword DragonName: Borrelsword Dragon
ATK: 3000 / Link: 4
Attribute: DARK
Type: Dragon

Description:
3+ Effect Monsters
Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect’s activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster’s current ATK, and if it does, that monster’s current ATK is halved.

Relinquished AnimaRelinquished AnimaName: Relinquished Anima
ATK: 0 / Link: 1
Attribute: DARK
Type: Spellcaster

Description:
1 Level 1 monster, except a Token
You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of “Relinquished Anima” once per turn. This card gains ATK equal to that equipped monster’s.

Side 1
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Unchained AbominationUnchained AbominationName: Unchained Abomination
ATK: 3000 / Link: 4
Attribute: DARK
Type: Fiend

Description:
2+ monsters including a Link Monster
If a card(s) on the field is destroyed by card effect, except by “Unchained Abomination” (except during the Damage Step): You can target 1 card on the field; destroy it. When another monster is destroyed by battle: You can target 1 card on the field; destroy it. During the End Phase: You can target 1 card on the field; destroy it. You can only use each effect of “Unchained Abomination” once per turn.

Borreload DragonBorreload DragonName: Borreload Dragon
ATK: 3000 / Link: 4
Attribute: DARK
Type: Dragon

Description:
3+ Effect Monsters
Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect’s activation. At the start of the Damage Step, if this card attacks an opponent’s monster: You can place that opponent’s monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.

Chaos Dragon LevianeerChaos Dragon LevianeerName: Chaos Dragon Levianeer
ATK: 3000 / DEF: 0
Attribute: DARK
Type: Dragon
Level: 8

Description:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 LIGHT and/or DARK monsters from your GY. When Summoned this way: You can activate this effect; apply the following effect, based on the Attribute(s) of the monsters banished for the Special Summon, also this card cannot attack for the rest of this turn.
● Only LIGHT: Special Summon 1 monster from your GY in Defense Position.
● Only DARK: Shuffle 1 random card from your opponent’s hand into the Deck.
● Both LIGHT and DARK: Destroy up to 2 cards on the field.
You can only use this effect of “Chaos Dragon Levianeer” once per turn.

Main Deck: 40

Allure of DarknessAllure of DarknessAllure of DarknessAsh Blossom & Joyous SpringAsh Blossom & Joyous SpringAsh Blossom & Joyous SpringThunder DragonmatrixThunder DragonmatrixThunder DragonroarThunder DragonroarThunder DragonroarThunder DragonThunder DragonThunder DragonPSY-Framegear GammaPSY-Framegear GammaPSY-Framegear GammaBatteryman SolarBatteryman SolarPSY-Frame DriverChaos ValkyriaThunder DragonduoChaos Dragon LevianeerThunder DragondarkThunder DragondarkThunder DragondarkBlack Dragon CollapserpentGold SarcophagusThunder DragonhawkThunder DragonhawkThe Chaos CreatorAloof LupineAloof LupineAloof LupineThunder Dragon FusionThunder Dragon FusionWhite Dragon WyverbursterChaos SpaceChaos SpaceChaos Space

Extra Deck: 15

Knightmare PhoenixChaos Ruler, the Chaotic Magical DragonApollousa, Bow of the GoddessPSY-Framelord LambdaMekk-Knight Crusadia AvramaxKnightmare UnicornThunder Dragon TitanThunder Dragon TitanLinkuribohCross-SheepNumber 38: Hope Harbinger Dragon Titanic GalaxyI:P MasquerenaPredaplant Verte AnacondaBorrelsword DragonRelinquished Anima

Side Deck: 3

Unchained AbominationBorreload DragonChaos Dragon Levianeer

Download Deck

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By default, the deck folder is located in: C:\Yu-Gi-Oh! The Dawn of a New Era\YGOPRO\deck

We highly recommend using YGOPRO The Dawn of a New Era as it's the best YGOPRO version and is guaranteed to work with this deck. The deck can also be used on YGOPRO 2, both games can be downloaded from the links further below! Never download YGOPRO & YGOPRO 2 from other websites!

Since both YGOPRO The Dawn of a New Era and YGOPRO 2 release cards as soon as they are announced, before the official ID has been released, decks downloaded from here may sometimes be missing some cards when you open them in the deck editor. To fix this, simply re-add the cards.

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