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Deck Information
Deck Type: Meta
Forbidden List: TCG 05.06.2023
Submitted By: 4thokage
Deck List
Monsters 2
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Traptrix DionaeaTraptrix DionaeaName: Traptrix Dionaea
ATK: 1700 / DEF: 1100
Attribute: EARTH
Type: Plant
Level: 4

Description:
Unaffected by the effects of “Hole” Normal Traps. When this card is Normal Summoned: You can target 1 “Traptrix” monster in your GY; Special Summon that target in Defense Position. When this card is Special Summoned: You can target 1 “Hole” Normal Trap in your GY; Set that target, but banish it during the End Phase of your next turn if it is still on the field. You can only use this effect of “Traptrix Dionaea” once per turn.

Traptrix PudicaTraptrix PudicaName: Traptrix Pudica
ATK: 900 / DEF: 1900
Attribute: EARTH
Type: Plant
Level: 4

Description:
Unaffected by the effects of “Hole” Normal Traps. You can only use each of the following effects of “Traptrix Pudica” once per turn. When this card is Normal Summoned: You can add 1 “Traptrip Garden” from your Deck to your hand. If this card is Special Summoned: You can target 1 Special Summoned monster your opponent controls; banish it, also during the next Standby Phase, your opponent can Special Summon 1 of their banished monsters.

Parallel eXceedParallel eXceedName: Parallel eXceed
ATK: 2000 / DEF: 2000
Attribute: WIND
Type: Cyberse
Level: 8

Description:
If this card is Special Summoned by the effect of “Parallel eXceed”, its Level becomes 4 and its original ATK/DEF become halved. You can only use each of the following effects of “Parallel eXceed” once per turn.
● If you Link Summon: You can Special Summon this card from your hand to your zone that Link Monster points to.
● If this card is Normal or Special Summoned: You can Special Summon 1 “Parallel eXceed” from your Deck.

Traptrix ArachnocampaTraptrix ArachnocampaName: Traptrix Arachnocampa
ATK: 1300 / DEF: 1500
Attribute: EARTH
Type: Insect
Level: 4

Description:
Unaffected by the effects of “Hole” Normal Traps. The first time each Set card in your Spell & Trap Zone would be destroyed by card effect each turn, it is not destroyed. During the Main Phase, if you control a “Traptrix” monster (Quick Effect): You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect or Plant monsters. You can only use this effect of “Traptrix Arachnocampa” once per turn.

Traptrix MantisTraptrix MantisName: Traptrix Mantis
ATK: 1500 / DEF: 1300
Attribute: EARTH
Type: Insect
Level: 4

Description:
Unaffected by the effects of “Hole” Normal Traps. When this card is Normal Summoned: You can add 1 “Traptrix” monster from your Deck to your hand. Once per turn (Quick Effect): You can target 1 Set Spell/Trap you control; return that target to the hand, then you can Set 1 Spell/Trap from your hand.

Traptrix MyrmeleoTraptrix MyrmeleoName: Traptrix Myrmeleo
ATK: 1600 / DEF: 1200
Attribute: EARTH
Type: Insect
Level: 4

Description:
Unaffected by the effects of “Hole” Normal Traps. When this card is Normal Summoned: You can add 1 “Hole” Normal Trap from your Deck to your hand. If this card is Special Summoned: Target 1 Spell/Trap your opponent controls; destroy that target.

Spells 1
Traptrip GardenTraptrip GardenName: Traptrip Garden

Description:
During your Main Phase, you can Normal Summon 1 “Traptrix” monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) The first time each Insect or Plant monster you control would be destroyed by battle each turn, it is not destroyed. You can banish 1 monster you control; Special Summon 1 “Traptrix” monster from your hand or GY. You can only use this effect of “Traptrip Garden” once per turn.

Traps 1
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Chain HoleChain HoleName: Chain Hole

Description:
When your opponent activates a monster effect in response to a card or effect activation: Negate that opponent’s effect, then, your opponent can banish 1 card from their hand or Deck with the same original name as that negated card. If they did not, you can banish 1 random card from their hand.

Ice Dragon’s PrisonIce Dragon's PrisonName: Ice Dragon’s Prison

Description:
Target 1 monster in your opponent’s GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players’ fields that have the same Type as each other. You can only activate 1 “Ice Dragon’s Prison” per turn.

Traptrix Trap Hole NightmareTraptrix Trap Hole NightmareName: Traptrix Trap Hole Nightmare

Description:
When a monster that was Special Summoned this turn activates its effect on your opponent’s field: Negate that effect, and if you do, destroy that card.

Gravedigger’s Trap HoleGravedigger's Trap HoleName: Gravedigger’s Trap Hole

Description:
When your opponent activates a monster effect in their hand or GY, or when your opponent’s banished monster effect is activated: Negate its effect, and if you do, inflict 2000 damage to your opponent.

Needle CeilingNeedle CeilingName: Needle Ceiling

Description:
When there are 4 or more monsters on the field: Destroy all face-up monsters.

Solemn StrikeSolemn StrikeName: Solemn Strike

Description:
When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.

Solemn JudgmentSolemn JudgmentName: Solemn Judgment

Description:
When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.

Torrential TributeTorrential TributeName: Torrential Tribute

Description:
When a monster(s) is Summoned: Destroy all monsters on the field.

Floodgate Trap HoleFloodgate Trap HoleName: Floodgate Trap Hole

Description:
When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.

Traptrix HoleuteaTraptrix HoleuteaName: Traptrix Holeutea

Description:
You can activate this card the turn it was Set, by discarding 1 Normal Trap. Special Summon this card in Defense Position as a Normal Monster (Plant/EARTH/Level 4/ATK 400/DEF 2400). (This card is NOT treated as a Trap.) You can banish this card from your GY, then target 1 “Traptrix” monster in your GY; Special Summon it. You can only use 1 “Traptrix Holeutea” effect per turn, and only once that turn.

Terrifying Trap Hole NightmareTerrifying Trap Hole NightmareName: Terrifying Trap Hole Nightmare

Description:
If your opponent has Special Summoned a monster(s) this turn: Target 1 monster your opponent controls with 2000 or more ATK; destroy it, then if you have a “Hole” Normal Trap in your GY, you can banish 1 monster from your opponent’s GY. You can only activate 1 “Terrifying Trap Hole Nightmare” per turn.

Treacherous Trap HoleTreacherous Trap HoleName: Treacherous Trap Hole

Description:
If you have no Trap Cards in your Graveyard: Target 2 monsters on the field; destroy those targets.

Extra 1
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Traptrix CulariaTraptrix CulariaName: Traptrix Cularia
ATK: 1800 / Link: 2
Attribute: EARTH
Type: Plant

Description:
2 Insect and/or Plant monsters
This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of “Traptrix Cularia” once per turn. After you activate a “Hole” Normal Trap Card, you can Set it instead of sending it to the GY. During your End Phase: You can target 1 “Traptrix” monster in your GY; Special Summon it in Defense Position.

Traptrix PinguiculaTraptrix PinguiculaName: Traptrix Pinguicula
ATK: 2500 / DEF: 300
Attribute: EARTH
Type: Plant
Level: 4

Description:
2 Level 4 monsters
While this card has material, it is unaffected by Trap effects and the activated effects of other monsters with the same Type as this card’s material. You can only use each of the following effects of “Traptrix Pinguicula” once per turn. You can detach 1 material from this card; add 1 “Traptrix” monster from your Deck to your hand. If a monster(s) owned by your opponent is sent to the GY, or banished, by a card effect (except during the Damage Step): You can attach 1 of those monsters to this card as material.

Rikka Queen StrennaRikka Queen StrennaName: Rikka Queen Strenna
ATK: 2000 / DEF: 2000
Attribute: WATER
Type: Plant
Level: 4

Description:
2 Level 4 monsters
You can detach 1 material from this card, then target 1 Plant monster or “Rikka” card in your GY; add it to your hand. If this card with Xyz Material is Tributed: You can Special Summon 1 Rank 5 or higher Plant Xyz Monster from your Extra Deck or GY, then you can attach this card to it as material. You can only use each effect of “Rikka Queen Strenna” once per turn.

Traptrix RafflesiaTraptrix RafflesiaName: Traptrix Rafflesia
ATK: 300 / DEF: 2500
Attribute: EARTH
Type: Plant
Level: 4

Description:
2 Level 4 monsters
Unaffected by Trap effects while it has material. “Traptrix” monsters you control, except “Traptrix Rafflesia”, cannot be destroyed by battle or card effects. Your opponent cannot target “Traptrix” monsters you control, except “Traptrix Rafflesia”, with card effects. Once per turn (Quick Effect): You can detach 1 material from this card and send 1 “Hole” Normal Trap that meets its activation conditions from your Deck to the GY; this effect becomes that Trap Card’s effect when that card is activated.

Sacred Tree Beast, HyperytonSacred Tree Beast, HyperytonName: Sacred Tree Beast, Hyperyton
ATK: 2600 / DEF: 1900
Attribute: EARTH
Type: Plant
Level: 9

Description:
2 Level 9 monsters
During your turn, when you activate a card or effect (Quick Effect): You can target 1 card of the same type (Monster, Spell, or Trap) in your GY; attach it to this card as material. During your opponent’s turn, when a card or effect is activated (Quick Effect): You can detach 1 material of the same type (Monster, Spell, or Trap) from this card, and if you do, negate the activation, and if you do that, destroy that card. You can only use each effect of “Sacred Tree Beast, Hyperyton” once per turn.

Aromaseraphy JasmineAromaseraphy JasmineName: Aromaseraphy Jasmine
ATK: 1800 / Link: 2
Attribute: LIGHT
Type: Plant

Description:
2 Plant monsters
If your LP are higher than your opponent’s, this card and any Plant monsters it points to cannot be destroyed by battle. You can Tribute 1 monster this card points to; Special Summon 1 Plant monster from your Deck in Defense Position. You can only use this effect of “Aromaseraphy Jasmine” once per turn. Once per turn, if you gain LP: Add 1 Plant monster from your Deck to your hand.

Evilswarm Exciton KnightEvilswarm Exciton KnightName: Evilswarm Exciton Knight
ATK: 1900 / DEF: 0
Attribute: LIGHT
Type: Fiend
Level: 4

Description:
2 Level 4 monsters
Once per chain, during your Main Phase or your opponent’s Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.

Traptrix AtypusTraptrix AtypusName: Traptrix Atypus
ATK: 1800 / Link: 3
Attribute: EARTH
Type: Insect

Description:
2+ monsters, including an Insect or Plant monster
This Link Summoned card is unaffected by Trap effects. All “Traptrix” monsters you control gain 1000 ATK while you have a Normal Trap in your GY. Once per turn: You can target face-up cards your opponent controls, up to the number of Insect and Plant monsters you control; negate their effects (until the end of this turn), then you can apply this effect.
● Banish 1 Normal Trap from your GY, and if you do, destroy 1 of those targeted face-up cards.

Time Thief RedoerTime Thief RedoerName: Time Thief Redoer
ATK: 2400 / DEF: 2000
Attribute: DARK
Type: Psychic
Level: 4

Description:
2 Level 4 monsters
Once per turn, during the Standby Phase: You can attach the top card of your opponent’s Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached.
● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card.
● Trap: Place 1 face-up card your opponent controls on the top of the Deck.
You can only use this effect of “Time Thief Redoer” once per turn.

Traptrix AllomerusTraptrix AllomerusName: Traptrix Allomerus
ATK: 2200 / DEF: 600
Attribute: EARTH
Type: Insect
Level: 4

Description:
2+ Level 4 monsters / Unaffected by Trap effects while it has material. You can only use each of the following effects of “Traptrix Allomerus” once per turn.
● You can detach 2 materials from this card; Special Summon 1 Level 4 Insect or Plant monster from your GY.
● If an opponent’s monster(s) leaves the field because of your card effect, and is now in the GY or banished (except during the Damage Step): You can detach 1 material from this card, then target 1 of them; Special Summon it to your field.

Traptrix SeraTraptrix SeraName: Traptrix Sera
ATK: 800 / Link: 1
Attribute: EARTH
Type: Plant

Description:
1 non-Link “Traptrix” monster
This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of “Traptrix Sera” once per turn, and not during the Damage Step.
● If a Normal Trap Card is activated: You can Special Summon 1 “Traptrix” monster from your Deck with a different name than the cards you control.
● If your other “Traptrix” monster’s effect is activated: You can Set 1 “Hole” Normal Trap directly from the Deck.

Accesscode TalkerAccesscode TalkerName: Accesscode Talker
ATK: 2300 / Link: 4
Attribute: DARK
Type: Cyberse

Description:
2+ Effect Monsters
Your opponent cannot activate cards or effects in response to this card’s effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster’s Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of “Accesscode Talker”.

Divine Arsenal AA-ZEUS – Sky ThunderDivine Arsenal AA-ZEUS - Sky ThunderName: Divine Arsenal AA-ZEUS – Sky Thunder
ATK: 3000 / DEF: 3000
Attribute: LIGHT
Type: Machine
Level: 12

Description:
2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon “Divine Arsenal AA-ZEUS – Sky Thunder” by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent’s card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.

Number 41: Bagooska the Terribly Tired TapirNumber 41: Bagooska the Terribly Tired TapirName: Number 41: Bagooska the Terribly Tired Tapir
ATK: 2100 / DEF: 2000
Attribute: EARTH
Type: Fiend
Level: 4

Description:
2 Level 4 monsters
Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent’s card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.

Side 2
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Waking the DragonWaking the DragonName: Waking the Dragon

Description:
If this Set card in its owner’s control has left the field because of an opponent’s effect, and is now in the GY or banished: You can Special Summon 1 monster from your Deck or Extra Deck.

Harpie’s Feather DusterHarpie's Feather DusterName: Harpie’s Feather Duster

Description:
Destroy all Spells and Traps your opponent controls.

Heavy Storm DusterHeavy Storm DusterName: Heavy Storm Duster

Description:
Target up to 2 Spells/Traps on the field; destroy them. You cannot conduct your Battle Phase the turn you activate this card.

Gameciel, the Sea Turtle KaijuGameciel, the Sea Turtle KaijuName: Gameciel, the Sea Turtle Kaiju
ATK: 2200 / DEF: 3000
Attribute: WATER
Type: Aqua
Level: 8

Description:
You can Special Summon this card (from your hand) to your opponent’s field in Attack Position, by Tributing 1 monster they control. If your opponent controls a “Kaiju” monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 “Kaiju” monster. When your opponent activates a card or effect, except “Gameciel, the Sea Turtle Kaiju” (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.

Psychic End PunisherPsychic End PunisherName: Psychic End Punisher
ATK: 3500 / DEF: 3500
Attribute: LIGHT
Type: Psychic
Level: 11

Description:
1 Tuner + 1+ non-Tuner monsters
While your LP are less than or equal to your opponent’s, this Synchro Summoned card is unaffected by your opponent’s activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent’s.

Trap TrickTrap TrickName: Trap Trick

Description:
Banish 1 Normal Trap from your Deck, except “Trap Trick”, and if you do, Set 1 card with the same name directly from your Deck. It can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 “Trap Trick” per turn.

Dimension ShifterDimension ShifterName: Dimension Shifter
ATK: 1200 / DEF: 2200
Attribute: DARK
Type: Spellcaster
Level: 6

Description:
If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.

Droll & Lock BirdDroll & Lock BirdName: Droll & Lock Bird
ATK: 0 / DEF: 0
Attribute: WIND
Type: Spellcaster
Level: 1

Description:
If a card(s) is added from the Main Deck to your opponent’s hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player’s Main Deck to the hand.

Main Deck: 40

Chain HoleTraptrip GardenIce Dragon's PrisonIce Dragon's PrisonTraptrix Trap Hole NightmareGravedigger's Trap HoleNeedle CeilingNeedle CeilingNeedle CeilingSolemn StrikeSolemn StrikeSolemn StrikeSolemn JudgmentSolemn JudgmentSolemn JudgmentTraptrix DionaeaTraptrix DionaeaTraptrix PudicaTraptrix PudicaTraptrix PudicaTorrential TributeTorrential TributeTorrential TributeFloodgate Trap HoleParallel eXceedParallel eXceedParallel eXceedTraptrix HoleuteaTraptrix HoleuteaTraptrix HoleuteaTerrifying Trap Hole NightmareTraptrix ArachnocampaTraptrix ArachnocampaTraptrix MantisTraptrix MantisTraptrix MantisTraptrix MyrmeleoTraptrix MyrmeleoTraptrix MyrmeleoTreacherous Trap Hole

Extra Deck: 15

Traptrix CulariaTraptrix PinguiculaRikka Queen StrennaTraptrix RafflesiaSacred Tree Beast, HyperytonAromaseraphy JasmineEvilswarm Exciton KnightTraptrix AtypusTime Thief RedoerTraptrix AllomerusTraptrix SeraTraptrix SeraAccesscode TalkerDivine Arsenal AA-ZEUS - Sky ThunderNumber 41: Bagooska the Terribly Tired Tapir

Side Deck: 15

Waking the DragonWaking the DragonHarpie's Feather DusterHeavy Storm DusterHeavy Storm DusterGameciel, the Sea Turtle KaijuGameciel, the Sea Turtle KaijuPsychic End PunisherTrap TrickDimension ShifterDimension ShifterDimension ShifterDroll & Lock BirdDroll & Lock BirdDroll & Lock Bird

Download Deck

To install the deck, all you have to do is place the YGOPRO deck (.ydk) file you just downloaded inside your YGOPRO deck folder!

By default, the deck folder is located in: C:\Yu-Gi-Oh! The Dawn of a New Era\YGOPRO\deck

We highly recommend using YGOPRO The Dawn of a New Era as it's the best YGOPRO version and is guaranteed to work with this deck. The deck can also be used on YGOPRO 2, both games can be downloaded from the links further below! Never download YGOPRO & YGOPRO 2 from other websites!

Since both YGOPRO The Dawn of a New Era and YGOPRO 2 release cards as soon as they are announced, before the official ID has been released, decks downloaded from here may sometimes be missing some cards when you open them in the deck editor. To fix this, simply re-add the cards.

If you need help installing the deck, feel free to join our YGOPRO Discord and ask for help!


Download YGOPRO & YGOPRO 2

YGOPRO The Dawn of a New Era is the best free Yu-Gi-Oh! Online game, new cards and forbidden lists are added as soon as they are announced. There are multiple AI opponents with over 50 unique decks and there is also an advanced ranked mode.

YGOPRO 2 has all the same features as YGOPRO The Dawn of a New Era and you can use the same account to log into either game, what makes YGOPRO 2 different are the better graphics, however YGOPRO 2 is much larger and may require a computer with better hardware.

YGOPRO The Dawn of a New Era

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