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Deck Video

Deck Information
Deck Type: Meta
Forbidden List: TCG 07.02.2022
Submitted By: Antvill
Deck List
Monsters 1
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Vampire VoivodeVampire VoivodeName: Vampire Voivode
ATK: 2800 / DEF: 2100
Attribute: DARK
Type: Zombie
Level: 8

Description:
If this card is Normal Summoned: You can target up to 2 monsters in your opponent’s GY; Special Summon those monsters to your field in Defense Position, but their effects are negated. When a monster’s effect is activated, while a monster(s) with its same name is in the GY(s) (Quick Effect): You can negate the activation. If a monster(s) is Special Summoned from your opponent’s GY: You can Tribute 2 monsters; Special Summon this card from your GY. You can only use each effect of “Vampire Voivode” once per turn.

Vampire FrauleinVampire FrauleinName: Vampire Fraulein
ATK: 600 / DEF: 2000
Attribute: DARK
Type: Zombie
Level: 5

Description:
When a monster declares an attack: You can Special Summon this card from your hand in Defense Position. You can only use this effect of “Vampire Fraulein” once per turn. Once per battle, if your Zombie monster battles an opponent’s monster, during that damage calculation (Quick Effect): You can pay LP in multiples of 100 (max. 3000); your battling monster gains that much ATK/DEF during that damage calculation only. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.

Vampire GrimsonVampire GrimsonName: Vampire Grimson
ATK: 2000 / DEF: 1400
Attribute: DARK
Type: Zombie
Level: 5

Description:
If a monster(s) you control would be destroyed by battle or an opponent’s card effect, you can pay 1000 LP for each monster that would be destroyed, instead (you must protect all your monsters that would be destroyed, if you use this effect). At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.

Vampire FamiliarVampire FamiliarName: Vampire Familiar
ATK: 500 / DEF: 0
Attribute: DARK
Type: Zombie
Level: 1

Description:
If this card is Special Summoned: You can pay 500 LP; add 1 “Vampire” monster from your Deck to your hand, except “Vampire Familiar”. If this card is in your GY: You can send 1 “Vampire” card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of “Vampire Familiar” once per turn.

Jack-o-BolanJack-o-BolanName: Jack-o-Bolan
ATK: 1500 / DEF: 2200
Attribute: FIRE
Type: Zombie
Level: 7

Description:
You can discard 1 Zombie monster; Special Summon this card from your hand. During your opponent’s Main Phase (Quick Effect): You can target 1 Zombie monster in either GY; Special Summon that monster (but banish it when it leaves the field), then banish this face-up card until the End Phase. You can only use each effect of “Jack-o-Bolan” once per turn.

Doomking BalerdrochDoomking BalerdrochName: Doomking Balerdroch
ATK: 2800 / DEF: 2000
Attribute: DARK
Type: Zombie
Level: 8

Description:
During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of “Doomking Balerdroch” once per turn. Once per Chain, when a Zombie monster, except “Doomking Balerdroch”, activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of “Doomking Balerdroch” again this turn).
● Negate that effect. ● Banish 1 monster from the field or GY.

Vampire GraceVampire GraceName: Vampire Grace
ATK: 2000 / DEF: 1200
Attribute: DARK
Type: Zombie
Level: 6

Description:
When a Level 5 or higher Zombie-Type monster(s) is Special Summoned to your side of the field by the effect of a Zombie-Type monster while this card is in your Graveyard: You can pay 2000 LP; Special Summon this card from your Graveyard. You can only use this effect of “Vampire Grace” once per turn. Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard.

Uni-ZombieUni-ZombieName: Uni-Zombie
ATK: 1300 / DEF: 0
Attribute: DARK
Type: Zombie
Level: 3

Description:
You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target’s Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target’s Level by 1. You can only use each effect of “Uni-Zombie” once per turn.

Soul-Absorbing Bone TowerSoul-Absorbing Bone TowerName: Soul-Absorbing Bone Tower
ATK: 400 / DEF: 1500
Attribute: DARK
Type: Zombie
Level: 3

Description:
If you control another Zombie-Type monster, your opponent cannot target this card for attacks. Each time a Zombie-Type monster(s) is Special Summoned: Send the top 2 cards of your opponent’s Deck to the Graveyard.

Necroworld BansheeNecroworld BansheeName: Necroworld Banshee
ATK: 1800 / DEF: 200
Attribute: DARK
Type: Zombie
Level: 4

Description:
“Zombie World” in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 “Zombie World” directly from your hand or Deck. You can only use this effect of “Necroworld Banshee” once per turn.

Vampire RetainerVampire RetainerName: Vampire Retainer
ATK: 1200 / DEF: 0
Attribute: DARK
Type: Zombie
Level: 2

Description:
If this card is Special Summoned: You can pay 500 LP; add 1 “Vampire” Spell/Trap from your Deck to your hand. If this card is in your GY: You can send 1 “Vampire” card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of “Vampire Retainer” once per turn.

Vampire GhostVampire GhostName: Vampire Ghost
ATK: 1500 / DEF: 0
Attribute: DARK
Type: Zombie
Level: 3

Description:
If this card is Normal Summoned: You can send 1 other “Vampire” card from your hand or face-up field to the GY; add 1 Level 4 or higher “Vampire” monster from your Deck to your hand, and if you do, send 1 Level 2 or lower “Vampire” monster from your Deck to the GY. During the Main Phase (Quick Effect): You can banish this card from your GY and pay 500 LP; immediately after this effect resolves, Normal Summon 1 “Vampire” monster. You can only use each effect of “Vampire Ghost” once per turn.

Glow-Up BloomGlow-Up BloomName: Glow-Up Bloom
ATK: 0 / DEF: 0
Attribute: DARK
Type: Zombie
Level: 1

Description:
If this card is sent to the GY: You can banish this card from your GY; add 1 Level 5 or higher Zombie monster from your Deck to your hand, or, if “Zombie World” is in a Field Zone, you can Special Summon it from your Deck instead, also, in either case, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of “Glow-Up Bloom” once per turn.

Eldlich the Golden LordEldlich the Golden LordName: Eldlich the Golden Lord
ATK: 2500 / DEF: 2800
Attribute: LIGHT
Type: Zombie
Level: 10

Description:
You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent’s turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of “Eldlich the Golden Lord” once per turn.

Spells 3
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Zombie WorldZombie WorldName: Zombie World

Description:
All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.

Call of the MummyCall of the MummyName: Call of the Mummy

Description:
Once per turn: You can Special Summon 1 Zombie monster from your hand. You must control no monsters to activate and to resolve this effect.

Vampire’s DomainVampire's DomainName: Vampire’s Domain

Description:
Once per turn: You can pay 500 LP; during your Main Phase this turn, you can Normal Summon 1 “Vampire” monster in addition to your Normal Summon/Set. (Even if this card leaves the field. You can only gain this effect once per turn.) Each time your “Vampire” monster inflicts battle damage to your opponent: Gain the same amount of LP.

Called by the GraveCalled by the GraveName: Called by the Grave

Description:
Target 1 monster in your opponent’s GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.

Twin TwistersTwin TwistersName: Twin Twisters

Description:
Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.

Super PolymerizationSuper PolymerizationName: Super Polymerization

Description:
Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card’s activation.

ReasoningReasoningName: Reasoning

Description:
Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.

Vampire’s DesireVampire's DesireName: Vampire’s Desire

Description:
Activate 1 of these effects.
● Target 1 face-up monster you control; send 1 “Vampire” monster from your Deck to the GY with a different Level from that monster, and if you do, the targeted monster becomes the Level of that sent monster in the GY, until the end of this turn.
● Target 1 “Vampire” monster in your GY; send 1 monster you control to the GY, and if you do, Special Summon the targeted monster.
You can only activate 1 “Vampire’s Desire” per turn.

Foolish BurialFoolish BurialName: Foolish Burial

Description:
Send 1 monster from your Deck to the GY.

Traps 2
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Ice Dragon’s PrisonIce Dragon's PrisonName: Ice Dragon’s Prison

Description:
Target 1 monster in your opponent’s GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players’ fields that have the same Type as each other. You can only activate 1 “Ice Dragon’s Prison” per turn.

Vampire DominationVampire DominationName: Vampire Domination

Description:
When a Spell/Trap Card, or monster effect, is activated while you control a “Vampire” monster: Negate the activation, and if you do, destroy that card, then, if it was a Monster Card, gain LP equal to its original ATK. You can only activate 1 “Vampire Domination” per turn.

Extra 1
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Dragonecro Nethersoul DragonDragonecro Nethersoul DragonName: Dragonecro Nethersoul Dragon
ATK: 3000 / DEF: 0
Attribute: DARK
Type: Dragon
Level: 8

Description:
2 Zombie-Type monsters
Must first be Fusion Summoned. Monsters cannot be destroyed by battle with this card. At the end of the Damage Step, if this card battled a monster: That monster’s ATK becomes 0, also, if that monster is still face-up on the field and has an original Level, Special Summon 1 “Dark Soul Token” (Zombie-Type/DARK/Level ?/ATK ?/DEF 0). (When Summoned, its Level and ATK become equal to the original Level and ATK of that monster.) You can only control 1 “Dragonecro Nethersoul Dragon”.

Dharc the Dark Charmer, GloomyDharc the Dark Charmer, GloomyName: Dharc the Dark Charmer, Gloomy
ATK: 1850 / Link: 2
Attribute: DARK
Type: Spellcaster

Description:
2 monsters, including a DARK monster
(This card is always treated as a “Familiar-Possessed” card.)
You can target 1 DARK monster in your opponent’s GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent’s card effect while in its owner’s Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of “Dharc the Dark Charmer, Gloomy” once per turn.

Dhampir Vampire SheridanDhampir Vampire SheridanName: Dhampir Vampire Sheridan
ATK: 2600 / DEF: 1000
Attribute: DARK
Type: Zombie
Level: 6

Description:
2+ Level 6 monsters
If you use a monster(s), with a Level, that is owned by your opponent for the Xyz Summon of this card, treat it as Level 6. Once per turn: You can detach 1 material from this card, then target 1 card your opponent controls; send it to the GY. Once per turn, if a Monster Card(s) is sent from the field to your opponent’s GY by a card effect, or a monster is destroyed by battle and sent to your opponent’s GY: You can detach 1 material from this card; Special Summon 1 of those monsters to your field in Defense Position.

Vampire SuckerVampire SuckerName: Vampire Sucker
ATK: 1600 / Link: 2
Attribute: DARK
Type: Zombie

Description:
2 Zombie monsters
If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of “Vampire Sucker” once per turn.
● You can target 1 monster in your opponent’s GY; Special Summon it to your opponent’s field in Defense Position, but it becomes a Zombie monster.
● If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.

Starving Venom Fusion DragonStarving Venom Fusion DragonName: Starving Venom Fusion Dragon
ATK: 2800 / DEF: 2000
Attribute: DARK
Type: Dragon
Level: 8

Description:
2 DARK monsters on the field, except Tokens
If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent’s Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card’s name becomes that monster’s original name, and replace this effect with that monster’s original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent’s Special Summoned monsters.

LinkuribohLinkuribohName: Linkuriboh
ATK: 300 / Link: 1
Attribute: DARK
Type: Cyberse

Description:
1 Level 1 monster
When an opponent’s monster declares an attack: You can Tribute this card; change that opponent’s monster’s ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of “Linkuriboh” once per turn.

Salamangreat AlmirajSalamangreat AlmirajName: Salamangreat Almiraj
ATK: 0 / Link: 1
Attribute: FIRE
Type: Cyberse

Description:
1 Normal Summoned monster with 1000 or less ATK
(Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent’s card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of “Salamangreat Almiraj” once per turn.

Number 38: Hope Harbinger Dragon Titanic GalaxyNumber 38: Hope Harbinger Dragon Titanic GalaxyName: Number 38: Hope Harbinger Dragon Titanic Galaxy
ATK: 3000 / DEF: 2500
Attribute: LIGHT
Type: Dragon
Level: 8

Description:
2 Level 8 monsters
Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent’s monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster’s original ATK.

Vampire FascinatorVampire FascinatorName: Vampire Fascinator
ATK: 2400 / Link: 3
Attribute: DARK
Type: Zombie

Description:
2+ monsters, including a Zombie monster
If this card is Link Summoned: You can target 1 monster in your opponent’s GY; Special Summon it to your field in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can Tribute 1 “Vampire” monster, then target 1 monster your opponent controls; take control of it until the End Phase. You can only use each effect of “Vampire Fascinator” once per turn.

The Zombie VampireThe Zombie VampireName: The Zombie Vampire
ATK: 3000 / DEF: 2800
Attribute: DARK
Type: Zombie
Level: 8

Description:
2+ Level 8 monsters
If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of “The Zombie Vampire” once per turn.

PSY-Framelord OmegaPSY-Framelord OmegaName: PSY-Framelord Omega
ATK: 2800 / DEF: 2200
Attribute: LIGHT
Type: Psychic
Level: 8

Description:
1 Tuner + 1+ non-Tuner monsters
Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent’s hand, face-up, until your next Standby Phase. Once per turn, during your opponent’s Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.

Predaplant TriphyoverutumPredaplant TriphyoverutumName: Predaplant Triphyoverutum
ATK: 3000 / DEF: 3000
Attribute: DARK
Type: Plant
Level: 9

Description:
3 DARK monsters on the field
Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of “Predaplant Triphyoverutum” once per turn.
● When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s).
● If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position.

Avendread SaviorAvendread SaviorName: Avendread Savior
ATK: 1600 / Link: 2
Attribute: DARK
Type: Zombie

Description:
2 Zombie monsters
This card’s name becomes “Revendread Slayer” while on the field. You can only use each of the following effects of “Avendread Savior” once per turn.
● You can target 1 “Vendread” card in your GY; add it to your hand.
● During damage calculation, if this card battles an opponent’s monster (Quick Effect): You can send 1 Zombie monster from your Deck to the GY; that opponent’s monster loses ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn.

Relinquished AnimaRelinquished AnimaName: Relinquished Anima
ATK: 0 / Link: 1
Attribute: DARK
Type: Spellcaster

Description:
1 Level 1 monster, except a Token
You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of “Relinquished Anima” once per turn. This card gains ATK equal to that equipped monster’s.

Main Deck: 45

Zombie WorldZombie WorldZombie WorldCall of the MummyCall of the MummyCall of the MummyVampire VoivodeVampire's DomainVampire's DomainVampire FrauleinVampire FrauleinIce Dragon's PrisonIce Dragon's PrisonCalled by the GraveVampire GrimsonVampire FamiliarVampire FamiliarVampire FamiliarJack-o-BolanDoomking BalerdrochVampire GraceTwin TwistersTwin TwistersSuper PolymerizationSuper PolymerizationSuper PolymerizationUni-ZombieUni-ZombieUni-ZombieReasoningSoul-Absorbing Bone TowerSoul-Absorbing Bone TowerNecroworld BansheeVampire DominationVampire DominationVampire's DesireVampire RetainerVampire RetainerVampire RetainerFoolish BurialVampire GhostVampire GhostVampire GhostGlow-Up BloomEldlich the Golden Lord

Extra Deck: 15

Dragonecro Nethersoul DragonDharc the Dark Charmer, GloomyDhampir Vampire SheridanVampire SuckerVampire SuckerStarving Venom Fusion DragonLinkuribohSalamangreat AlmirajNumber 38: Hope Harbinger Dragon Titanic GalaxyVampire FascinatorThe Zombie VampirePSY-Framelord OmegaPredaplant TriphyoverutumAvendread SaviorRelinquished Anima

Download Deck

To install the deck, all you have to do is place the YGOPRO deck (.ydk) file you just downloaded inside your YGOPRO deck folder!

By default, the deck folder is located in: C:\Yu-Gi-Oh! The Dawn of a New Era\YGOPRO\deck

We highly recommend using YGOPRO The Dawn of a New Era as it's the best YGOPRO version and is guaranteed to work with this deck. The deck can also be used on YGOPRO 2, both games can be downloaded from the links further below! Never download YGOPRO & YGOPRO 2 from other websites!

Since both YGOPRO The Dawn of a New Era and YGOPRO 2 release cards as soon as they are announced, before the official ID has been released, decks downloaded from here may sometimes be missing some cards when you open them in the deck editor. To fix this, simply re-add the cards.

If you need help installing the deck, feel free to join our YGOPRO Discord and ask for help!


Download YGOPRO & YGOPRO 2

YGOPRO The Dawn of a New Era is the best free Yu-Gi-Oh! Online game, new cards and forbidden lists are added as soon as they are announced. There are multiple AI opponents with over 50 unique decks and there is also an advanced ranked mode.

YGOPRO 2 has all the same features as YGOPRO The Dawn of a New Era and you can use the same account to log into either game, what makes YGOPRO 2 different are the better graphics, however YGOPRO 2 is much larger and may require a computer with better hardware.

YGOPRO The Dawn of a New Era

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