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Deck Information
Deck Type: Meta
Forbidden List: TCG 05.06.2023
Submitted By: Kaiser Herrschaft
Deck List
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Vampire VoivodeVampire VoivodeName: Vampire Voivode
ATK: 2800 / DEF: 2100
Attribute: DARK
Type: Zombie
Level: 8

Description:
If this card is Normal Summoned: You can target up to 2 monsters in your opponent’s GY; Special Summon those monsters to your field in Defense Position, but their effects are negated. When a monster’s effect is activated, while a monster(s) with its same name is in the GY(s) (Quick Effect): You can negate the activation. If a monster(s) is Special Summoned from your opponent’s GY: You can Tribute 2 monsters; Special Summon this card from your GY. You can only use each effect of “Vampire Voivode” once per turn.

Vampire FrauleinVampire FrauleinName: Vampire Fraulein
ATK: 600 / DEF: 2000
Attribute: DARK
Type: Zombie
Level: 5

Description:
When a monster declares an attack: You can Special Summon this card from your hand in Defense Position. You can only use this effect of “Vampire Fraulein” once per turn. Once per battle, if your Zombie monster battles an opponent’s monster, during that damage calculation (Quick Effect): You can pay LP in multiples of 100 (max. 3000); your battling monster gains that much ATK/DEF during that damage calculation only. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.

Vampire Red BaronVampire Red BaronName: Vampire Red Baron
ATK: 2400 / DEF: 1000
Attribute: DARK
Type: Zombie
Level: 6

Description:
Once per turn: You can pay 1000 LP, then target 1 monster your opponent controls and 1 other “Vampire” monster you control; switch control of those monsters. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.

Shadow VampireShadow VampireName: Shadow Vampire
ATK: 2000 / DEF: 0
Attribute: DARK
Type: Zombie
Level: 5

Description:
Cannot be used as material for an Xyz Summon, except the Xyz Summon of a DARK monster. When this card is Normal Summoned: You can Special Summon 1 DARK “Vampire” monster from your hand or Deck, except “Shadow Vampire”, but monsters you control cannot attack for the rest of this turn, except that Special Summoned monster.

Vampire GrimsonVampire GrimsonName: Vampire Grimson
ATK: 2000 / DEF: 1400
Attribute: DARK
Type: Zombie
Level: 5

Description:
If a monster(s) you control would be destroyed by battle or an opponent’s card effect, you can pay 1000 LP for each monster that would be destroyed, instead (you must protect all your monsters that would be destroyed, if you use this effect). At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.

Vampire FamiliarVampire FamiliarName: Vampire Familiar
ATK: 500 / DEF: 0
Attribute: DARK
Type: Zombie
Level: 1

Description:
If this card is Special Summoned: You can pay 500 LP; add 1 “Vampire” monster from your Deck to your hand, except “Vampire Familiar”. If this card is in your GY: You can send 1 “Vampire” card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of “Vampire Familiar” once per turn.

Vampire’s CurseVampire's CurseName: Vampire’s Curse
ATK: 2000 / DEF: 800
Attribute: DARK
Type: Zombie
Level: 6

Description:
When this card is destroyed by battle and sent to the GY: You can pay 500 LP; Special Summon it during the Standby Phase of the next turn. If you do: It gains 500 ATK.

Doomking BalerdrochDoomking BalerdrochName: Doomking Balerdroch
ATK: 2800 / DEF: 2000
Attribute: DARK
Type: Zombie
Level: 8

Description:
During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of “Doomking Balerdroch” once per turn. Once per Chain, when a Zombie monster, except “Doomking Balerdroch”, activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of “Doomking Balerdroch” again this turn).
● Negate that effect. ● Banish 1 monster from the field or GY.

Vampire GraceVampire GraceName: Vampire Grace
ATK: 2000 / DEF: 1200
Attribute: DARK
Type: Zombie
Level: 6

Description:
When a Level 5 or higher Zombie monster(s) is Special Summoned to your field by the effect of a Zombie monster while this card is in your GY: You can pay 2000 LP; Special Summon this card from your GY. You can only use this effect of “Vampire Grace” once per turn. Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY.

Uni-ZombieUni-ZombieName: Uni-Zombie
ATK: 1300 / DEF: 0
Attribute: DARK
Type: Zombie
Level: 3

Description:
You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target’s Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target’s Level by 1. You can only use each effect of “Uni-Zombie” once per turn.

Vampire DukeVampire DukeName: Vampire Duke
ATK: 2000 / DEF: 0
Attribute: DARK
Type: Zombie
Level: 5

Description:
Cannot be used as material for an Xyz Summon, except for the Xyz Summon of a DARK monster. When this card is Normal Summoned: You can target 1 DARK “Vampire” monster in your GY; Special Summon that target in Defense Position. When this card is Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. You can only use this effect of “Vampire Duke” once per turn.

Vampire RetainerVampire RetainerName: Vampire Retainer
ATK: 1200 / DEF: 0
Attribute: DARK
Type: Zombie
Level: 2

Description:
If this card is Special Summoned: You can pay 500 LP; add 1 “Vampire” Spell/Trap from your Deck to your hand. If this card is in your GY: You can send 1 “Vampire” card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of “Vampire Retainer” once per turn.

Vampire Scarlet ScourgeVampire Scarlet ScourgeName: Vampire Scarlet Scourge
ATK: 2200 / DEF: 2200
Attribute: DARK
Type: Zombie
Level: 6

Description:
If this card is Normal or Special Summoned: You can pay 1000 LP, then target 1 “Vampire” monster in your GY, except “Vampire Scarlet Scourge”; Special Summon it, but it cannot attack this turn. You can only use this effect of “Vampire Scarlet Scourge” once per turn. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.

Vampire VampVampire VampName: Vampire Vamp
ATK: 2000 / DEF: 2000
Attribute: DARK
Type: Zombie
Level: 7

Description:
Once per turn, when this card or a “Vampire” monster is Normal Summoned to your field: You can target 1 monster your opponent controls whose ATK is higher than this card’s; equip it to this card. Gains ATK equal to the combined original ATK of the monsters equipped to it by this effect. If this card is sent to the GY, while equipped with a card(s) by this effect: Special Summon this card.

Vampire SorcererVampire SorcererName: Vampire Sorcerer
ATK: 1500 / DEF: 1500
Attribute: DARK
Type: Zombie
Level: 4

Description:
If this card in your possession is sent to your GY by your opponent’s card: You can add 1 DARK “Vampire” monster or 1 “Vampire” Spell/Trap from your Deck to your hand. You can banish this card from your GY; 1 DARK “Vampire” monster you Normal Summon this turn can be Summoned without Tributing.

Vampire GhostVampire GhostName: Vampire Ghost
ATK: 1500 / DEF: 0
Attribute: DARK
Type: Zombie
Level: 3

Description:
If this card is Normal Summoned: You can send 1 other “Vampire” card from your hand or face-up field to the GY; add 1 Level 4 or higher “Vampire” monster from your Deck to your hand, and if you do, send 1 Level 2 or lower “Vampire” monster from your Deck to the GY. During the Main Phase (Quick Effect): You can banish this card from your GY and pay 500 LP; immediately after this effect resolves, Normal Summon 1 “Vampire” monster. You can only use each effect of “Vampire Ghost” once per turn.

MezukiMezukiName: Mezuki
ATK: 1700 / DEF: 800
Attribute: EARTH
Type: Zombie
Level: 4

Description:
You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.

Spells 1
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Book of LifeBook of LifeName: Book of Life

Description:
Target 1 Zombie monster in your GY and 1 monster in your opponent’s GY; Special Summon the first target, also banish the second target.

Vampire’s DomainVampire's DomainName: Vampire’s Domain

Description:
Once per turn: You can pay 500 LP; during your Main Phase this turn, you can Normal Summon 1 “Vampire” monster in addition to your Normal Summon/Set. (Even if this card leaves the field. You can only gain this effect once per turn.) Each time your “Vampire” monster inflicts battle damage to your opponent: Gain the same amount of LP.

RaigekiRaigekiName: Raigeki

Description:
Destroy all monsters your opponent controls.

Harpie’s Feather DusterHarpie's Feather DusterName: Harpie’s Feather Duster

Description:
Destroy all Spells and Traps your opponent controls.

Called by the GraveCalled by the GraveName: Called by the Grave

Description:
Target 1 monster in your opponent’s GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.

Vampire KingdomVampire KingdomName: Vampire Kingdom

Description:
Zombie monsters gain 500 ATK during damage calculation only. Once per turn, when a card(s) is sent from your opponent’s Deck to the GY: Target 1 card on the field; send 1 DARK “Vampire” monster from your hand or Deck to the GY, and if you do, destroy that target.

Vampire’s DesireVampire's DesireName: Vampire’s Desire

Description:
Activate 1 of these effects.
● Target 1 face-up monster you control; send 1 “Vampire” monster from your Deck to the GY with a different Level from that monster, and if you do, the targeted monster becomes the Level of that sent monster in the GY, until the end of this turn.
● Target 1 “Vampire” monster in your GY; send 1 monster you control to the GY, and if you do, Special Summon the targeted monster.
You can only activate 1 “Vampire’s Desire” per turn.

Foolish BurialFoolish BurialName: Foolish Burial

Description:
Send 1 monster from your Deck to the GY.

Monster RebornMonster RebornName: Monster Reborn

Description:
Target 1 monster in either GY; Special Summon it.

Traps 2
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Vampire TakeoverVampire TakeoverName: Vampire Takeover

Description:
If you have no card in your Field Zone and all face-up monsters you control are Zombie monsters (min. 1): Activate 1 “Vampire Kingdom” directly from your Deck, then, you can Special Summon 1 DARK “Vampire” monster from your GY in Defense Position. You can only activate 1 “Vampire Takeover” per turn.

Vampire AwakeningVampire AwakeningName: Vampire Awakening

Description:
Special Summon 1 “Vampire” monster from your Deck, but destroy it during the End Phase of this turn. You can only activate 1 “Vampire Awakening” per turn.

Vampire DominationVampire DominationName: Vampire Domination

Description:
When a Spell/Trap Card, or monster effect, is activated while you control a “Vampire” monster: Negate the activation, and if you do, destroy that card, then, if it was a Monster Card, gain LP equal to its original ATK. You can only activate 1 “Vampire Domination” per turn.

Extra 2
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Dhampir Vampire SheridanDhampir Vampire SheridanName: Dhampir Vampire Sheridan
ATK: 2600 / DEF: 1000
Attribute: DARK
Type: Zombie
Level: 6

Description:
2+ Level 6 monsters
If you use a monster(s), with a Level, that is owned by your opponent for the Xyz Summon of this card, treat it as Level 6. Once per turn: You can detach 1 material from this card, then target 1 card your opponent controls; send it to the GY. Once per turn, if a Monster Card(s) is sent from the field to your opponent’s GY by a card effect, or a monster is destroyed by battle and sent to your opponent’s GY: You can detach 1 material from this card; Special Summon 1 of those monsters to your field in Defense Position.

Vampire SuckerVampire SuckerName: Vampire Sucker
ATK: 1600 / Link: 2
Attribute: DARK
Type: Zombie

Description:
2 Zombie monsters
If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of “Vampire Sucker” once per turn.
● You can target 1 monster in your opponent’s GY; Special Summon it to your opponent’s field in Defense Position, but it becomes a Zombie monster.
● If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.

Crimson Knight Vampire BramCrimson Knight Vampire BramName: Crimson Knight Vampire Bram
ATK: 2500 / DEF: 0
Attribute: DARK
Type: Zombie
Level: 5

Description:
2 Level 5 Zombie monsters
You can detach 1 material from this card, then target 1 monster in your opponent’s GY; Special Summon that target to your field, but only that monster can attack for the rest of this turn. You can only use this effect of “Crimson Knight Vampire Bram” once per turn. Once per turn, during the Standby Phase of the next turn after this card you controlled was destroyed by your opponent’s card and sent to your GY: Special Summon this card in Defense Position.

Vampire FascinatorVampire FascinatorName: Vampire Fascinator
ATK: 2400 / Link: 3
Attribute: DARK
Type: Zombie

Description:
2+ monsters, including a Zombie monster
If this card is Link Summoned: You can target 1 monster in your opponent’s GY; Special Summon it to your field in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can Tribute 1 “Vampire” monster, then target 1 monster your opponent controls; take control of it until the End Phase. You can only use each effect of “Vampire Fascinator” once per turn.

The Zombie VampireThe Zombie VampireName: The Zombie Vampire
ATK: 3000 / DEF: 2800
Attribute: DARK
Type: Zombie
Level: 8

Description:
2+ Level 8 monsters
If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of “The Zombie Vampire” once per turn.

Main Deck: 49

Book of LifeVampire VoivodeVampire's DomainVampire's DomainVampire's DomainVampire FrauleinVampire FrauleinVampire FrauleinVampire Red BaronRaigekiRaigekiShadow VampireHarpie's Feather DusterVampire TakeoverVampire TakeoverCalled by the GraveVampire AwakeningVampire AwakeningVampire GrimsonVampire FamiliarVampire FamiliarVampire FamiliarVampire's CurseDoomking BalerdrochVampire GraceUni-ZombieVampire DukeVampire KingdomVampire KingdomVampire KingdomVampire DominationVampire DominationVampire's DesireVampire's DesireVampire's DesireVampire RetainerVampire RetainerVampire RetainerVampire Scarlet ScourgeFoolish BurialVampire VampMonster RebornVampire SorcererVampire SorcererVampire SorcererVampire GhostVampire GhostMezukiMezuki

Extra Deck: 11

Dhampir Vampire SheridanDhampir Vampire SheridanVampire SuckerVampire SuckerVampire SuckerCrimson Knight Vampire BramCrimson Knight Vampire BramVampire FascinatorVampire FascinatorVampire FascinatorThe Zombie Vampire

Download Deck

To install the deck, all you have to do is place the YGOPRO deck (.ydk) file you just downloaded inside your YGOPRO deck folder!

By default, the deck folder is located in: C:\Yu-Gi-Oh! The Dawn of a New Era\YGOPRO\deck

We highly recommend using YGOPRO The Dawn of a New Era as it's the best YGOPRO version and is guaranteed to work with this deck. The deck can also be used on YGOPRO 2, both games can be downloaded from the links further below! Never download YGOPRO & YGOPRO 2 from other websites!

Since both YGOPRO The Dawn of a New Era and YGOPRO 2 release cards as soon as they are announced, before the official ID has been released, decks downloaded from here may sometimes be missing some cards when you open them in the deck editor. To fix this, simply re-add the cards.

If you need help installing the deck, feel free to join our YGOPRO Discord and ask for help!


Download YGOPRO & YGOPRO 2

YGOPRO The Dawn of a New Era is the best free Yu-Gi-Oh! Online game, new cards and forbidden lists are added as soon as they are announced. There are multiple AI opponents with over 50 unique decks and there is also an advanced ranked mode.

YGOPRO 2 has all the same features as YGOPRO The Dawn of a New Era and you can use the same account to log into either game, what makes YGOPRO 2 different are the better graphics, however YGOPRO 2 is much larger and may require a computer with better hardware.

YGOPRO The Dawn of a New Era

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