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Deck Video

Deck Information
Deck Type: Meta
Forbidden List: TCG 05.06.2023
Submitted By: EdwardNigma1
Deck List
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Vampire VoivodeVampire VoivodeName: Vampire Voivode
ATK: 2800 / DEF: 2100
Attribute: DARK
Type: Zombie
Level: 8

Description:
If this card is Normal Summoned: You can target up to 2 monsters in your opponent’s GY; Special Summon those monsters to your field in Defense Position, but their effects are negated. When a monster’s effect is activated, while a monster(s) with its same name is in the GY(s) (Quick Effect): You can negate the activation. If a monster(s) is Special Summoned from your opponent’s GY: You can Tribute 2 monsters; Special Summon this card from your GY. You can only use each effect of “Vampire Voivode” once per turn.

Vampire FrauleinVampire FrauleinName: Vampire Fraulein
ATK: 600 / DEF: 2000
Attribute: DARK
Type: Zombie
Level: 5

Description:
When a monster declares an attack: You can Special Summon this card from your hand in Defense Position. You can only use this effect of “Vampire Fraulein” once per turn. Once per battle, if your Zombie monster battles an opponent’s monster, during that damage calculation (Quick Effect): You can pay LP in multiples of 100 (max. 3000); your battling monster gains that much ATK/DEF during that damage calculation only. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.

Vampire Red BaronVampire Red BaronName: Vampire Red Baron
ATK: 2400 / DEF: 1000
Attribute: DARK
Type: Zombie
Level: 6

Description:
Once per turn: You can pay 1000 LP, then target 1 monster your opponent controls and 1 other “Vampire” monster you control; switch control of those monsters. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.

Vampire FamiliarVampire FamiliarName: Vampire Familiar
ATK: 500 / DEF: 0
Attribute: DARK
Type: Zombie
Level: 1

Description:
If this card is Special Summoned: You can pay 500 LP; add 1 “Vampire” monster from your Deck to your hand, except “Vampire Familiar”. If this card is in your GY: You can send 1 “Vampire” card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of “Vampire Familiar” once per turn.

Doomking BalerdrochDoomking BalerdrochName: Doomking Balerdroch
ATK: 2800 / DEF: 2000
Attribute: DARK
Type: Zombie
Level: 8

Description:
During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of “Doomking Balerdroch” once per turn. Once per Chain, when a Zombie monster, except “Doomking Balerdroch”, activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of “Doomking Balerdroch” again this turn).
● Negate that effect. ● Banish 1 monster from the field or GY.

Alghoul MazeraAlghoul MazeraName: Alghoul Mazera
ATK: 2800 / DEF: 2300
Attribute: EARTH
Type: Zombie
Level: 8

Description:
If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish this card from your hand or GY instead. If this card is banished from the hand or GY: You can Special Summon this card in Defense Position, then you can reduce its Level by 1. You can only use each effect of “Alghoul Mazera” once per turn.

Uni-ZombieUni-ZombieName: Uni-Zombie
ATK: 1300 / DEF: 0
Attribute: DARK
Type: Zombie
Level: 3

Description:
You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target’s Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target’s Level by 1. You can only use each effect of “Uni-Zombie” once per turn.

GozukiGozukiName: Gozuki
ATK: 1700 / DEF: 800
Attribute: EARTH
Type: Zombie
Level: 4

Description:
During your Main Phase: You can send 1 Zombie monster from your Deck to the GY. If this card is sent to the GY: You can banish 1 Zombie monster from your GY, except “Gozuki”; Special Summon 1 Zombie monster from your hand. You can only use each effect of “Gozuki” once per turn.

Necroworld BansheeNecroworld BansheeName: Necroworld Banshee
ATK: 1800 / DEF: 200
Attribute: DARK
Type: Zombie
Level: 4

Description:
“Zombie World” in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 “Zombie World” directly from your hand or Deck. You can only use this effect of “Necroworld Banshee” once per turn.

Vampire RetainerVampire RetainerName: Vampire Retainer
ATK: 1200 / DEF: 0
Attribute: DARK
Type: Zombie
Level: 2

Description:
If this card is Special Summoned: You can pay 500 LP; add 1 “Vampire” Spell/Trap from your Deck to your hand. If this card is in your GY: You can send 1 “Vampire” card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of “Vampire Retainer” once per turn.

Vampire Scarlet ScourgeVampire Scarlet ScourgeName: Vampire Scarlet Scourge
ATK: 2200 / DEF: 2200
Attribute: DARK
Type: Zombie
Level: 6

Description:
If this card is Normal or Special Summoned: You can pay 1000 LP, then target 1 “Vampire” monster in your GY, except “Vampire Scarlet Scourge”; Special Summon it, but it cannot attack this turn. You can only use this effect of “Vampire Scarlet Scourge” once per turn. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.

Vampire VampVampire VampName: Vampire Vamp
ATK: 2000 / DEF: 2000
Attribute: DARK
Type: Zombie
Level: 7

Description:
Once per turn, when this card or a “Vampire” monster is Normal Summoned to your field: You can target 1 monster your opponent controls whose ATK is higher than this card’s; equip it to this card. Gains ATK equal to the combined original ATK of the monsters equipped to it by this effect. If this card is sent to the GY, while equipped with a card(s) by this effect: Special Summon this card.

Vampire GhostVampire GhostName: Vampire Ghost
ATK: 1500 / DEF: 0
Attribute: DARK
Type: Zombie
Level: 3

Description:
If this card is Normal Summoned: You can send 1 other “Vampire” card from your hand or face-up field to the GY; add 1 Level 4 or higher “Vampire” monster from your Deck to your hand, and if you do, send 1 Level 2 or lower “Vampire” monster from your Deck to the GY. During the Main Phase (Quick Effect): You can banish this card from your GY and pay 500 LP; immediately after this effect resolves, Normal Summon 1 “Vampire” monster. You can only use each effect of “Vampire Ghost” once per turn.

Glow-Up BloomGlow-Up BloomName: Glow-Up Bloom
ATK: 0 / DEF: 0
Attribute: DARK
Type: Zombie
Level: 1

Description:
If this card is sent to the GY: You can banish this card from your GY; add 1 Level 5 or higher Zombie monster from your Deck to your hand, or, if “Zombie World” is in a Field Zone, you can Special Summon it from your Deck instead, also, in either case, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of “Glow-Up Bloom” once per turn.

Spells 1
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One for OneOne for OneName: One for One

Description:
Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.

Zombie WorldZombie WorldName: Zombie World

Description:
All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.

Mystical Space TyphoonMystical Space TyphoonName: Mystical Space Typhoon

Description:
Target 1 Spell/Trap on the field; destroy that target.

Vampire’s DomainVampire's DomainName: Vampire’s Domain

Description:
Once per turn: You can pay 500 LP; during your Main Phase this turn, you can Normal Summon 1 “Vampire” monster in addition to your Normal Summon/Set. (Even if this card leaves the field. You can only gain this effect once per turn.) Each time your “Vampire” monster inflicts battle damage to your opponent: Gain the same amount of LP.

Harpie’s Feather DusterHarpie's Feather DusterName: Harpie’s Feather Duster

Description:
Destroy all Spells and Traps your opponent controls.

Triple Tactics TalentTriple Tactics TalentName: Triple Tactics Talent

Description:
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects;
● Draw 2 cards.
● Take control of 1 monster your opponent controls until the End Phase.
● Look at your opponent’s hand, and choose 1 card from it to shuffle into the Deck.
You can only activate 1 “Triple Tactics Talent” per turn.

Zombie NecronizeZombie NecronizeName: Zombie Necronize

Description:
If a Level 5 or higher Zombie monster is on the field: Target 1 monster your opponent controls; take control of it until the End Phase. During your Main Phase, if this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use 1 “Zombie Necronize” effect per turn, and only once that turn.

Super PolymerizationSuper PolymerizationName: Super Polymerization

Description:
Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card’s activation.

Vampire KingdomVampire KingdomName: Vampire Kingdom

Description:
Zombie monsters gain 500 ATK during damage calculation only. Once per turn, when a card(s) is sent from your opponent’s Deck to the GY: Target 1 card on the field; send 1 DARK “Vampire” monster from your hand or Deck to the GY, and if you do, destroy that target.

Vampire’s DesireVampire's DesireName: Vampire’s Desire

Description:
Activate 1 of these effects.
● Target 1 face-up monster you control; send 1 “Vampire” monster from your Deck to the GY with a different Level from that monster, and if you do, the targeted monster becomes the Level of that sent monster in the GY, until the end of this turn.
● Target 1 “Vampire” monster in your GY; send 1 monster you control to the GY, and if you do, Special Summon the targeted monster.
You can only activate 1 “Vampire’s Desire” per turn.

Traps 2
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Vampire AwakeningVampire AwakeningName: Vampire Awakening

Description:
Special Summon 1 “Vampire” monster from your Deck, but destroy it during the End Phase of this turn. You can only activate 1 “Vampire Awakening” per turn.

Vampire DominationVampire DominationName: Vampire Domination

Description:
When a Spell/Trap Card, or monster effect, is activated while you control a “Vampire” monster: Negate the activation, and if you do, destroy that card, then, if it was a Monster Card, gain LP equal to its original ATK. You can only activate 1 “Vampire Domination” per turn.

Extra 1
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Yuki-Onna, the Absolute Zero MayakashiYuki-Onna, the Absolute Zero MayakashiName: Yuki-Onna, the Absolute Zero Mayakashi
ATK: 2900 / Link: 4
Attribute: WATER
Type: Zombie

Description:
2+ Zombie monsters
You can only control 1 “Yuki-Onna, the Absolute Zero Mayakashi”. Negate any activated effects of your opponent’s banished monsters. If a monster is Special Summoned from the GY, or a monster effect is activated in the GY (except during the Damage Step): You can target 1 other face-up monster on the field; change its ATK to 0, and if you do, negate its effects. You can use this effect of “Yuki-Onna, the Absolute Zero Mayakashi” up to twice per turn.

Dragonecro Nethersoul DragonDragonecro Nethersoul DragonName: Dragonecro Nethersoul Dragon
ATK: 3000 / DEF: 0
Attribute: DARK
Type: Dragon
Level: 8

Description:
2 Zombie monsters
Must first be Fusion Summoned. Monsters cannot be destroyed by battle with this card. At the end of the Damage Step, if this card battled a monster: Change that monster’s ATK to 0, also, if that monster is still face-up on the field, Special Summon 1 “Dark Soul Token” (Zombie/DARK/Level ?/ATK ?/DEF 0) with the same Level/ATK as the original Level/ATK of that monster. You can only control 1 “Dragonecro Nethersoul Dragon”.

Dhampir Vampire SheridanDhampir Vampire SheridanName: Dhampir Vampire Sheridan
ATK: 2600 / DEF: 1000
Attribute: DARK
Type: Zombie
Level: 6

Description:
2+ Level 6 monsters
If you use a monster(s), with a Level, that is owned by your opponent for the Xyz Summon of this card, treat it as Level 6. Once per turn: You can detach 1 material from this card, then target 1 card your opponent controls; send it to the GY. Once per turn, if a Monster Card(s) is sent from the field to your opponent’s GY by a card effect, or a monster is destroyed by battle and sent to your opponent’s GY: You can detach 1 material from this card; Special Summon 1 of those monsters to your field in Defense Position.

Beelze of the Diabolic DragonsBeelze of the Diabolic DragonsName: Beelze of the Diabolic Dragons
ATK: 3000 / DEF: 3000
Attribute: DARK
Type: Dragon
Level: 8

Description:
1 DARK Tuner + 1+ non-Tuner monsters
Cannot be destroyed by battle or card effects. If you take damage from an attack involving this card, or from an opponent’s card effect: This card gains ATK equal to the damage you took.

Vampire SuckerVampire SuckerName: Vampire Sucker
ATK: 1600 / Link: 2
Attribute: DARK
Type: Zombie

Description:
2 Zombie monsters
If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of “Vampire Sucker” once per turn.
● You can target 1 monster in your opponent’s GY; Special Summon it to your opponent’s field in Defense Position, but it becomes a Zombie monster.
● If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.

Red-Eyes Zombie Dragon LordRed-Eyes Zombie Dragon LordName: Red-Eyes Zombie Dragon Lord
ATK: 2800 / DEF: 2400
Attribute: DARK
Type: Zombie
Level: 10

Description:
1 Zombie Tuner + 1+ non-Tuner monsters
During your opponent’s turn (Quick Effect): You can target 1 Zombie monster in your GY, except “Red-Eyes Zombie Dragon Lord”; Special Summon it. If this card is in your GY: You can banish 1 Zombie monster you control; Special Summon this card. You can only use each effect of “Red-Eyes Zombie Dragon Lord” once per turn.

Starving Venom Fusion DragonStarving Venom Fusion DragonName: Starving Venom Fusion Dragon
ATK: 2800 / DEF: 2000
Attribute: DARK
Type: Dragon
Level: 8

Description:
2 DARK monsters on the field, except Tokens
If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent’s Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card’s name becomes that monster’s original name, and replace this effect with that monster’s original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent’s Special Summoned monsters.

LinkuribohLinkuribohName: Linkuriboh
ATK: 300 / Link: 1
Attribute: DARK
Type: Cyberse

Description:
1 Level 1 monster
When an opponent’s monster declares an attack: You can Tribute this card; change that opponent’s monster’s ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of “Linkuriboh” once per turn.

The Zombie VampireThe Zombie VampireName: The Zombie Vampire
ATK: 3000 / DEF: 2800
Attribute: DARK
Type: Zombie
Level: 8

Description:
2+ Level 8 monsters
If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of “The Zombie Vampire” once per turn.

Baronne de FleurBaronne de FleurName: Baronne de Fleur
ATK: 3000 / DEF: 2400
Attribute: WIND
Type: Warrior
Level: 10

Description:
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of “Baronne de Fleur” once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.

Avendread SaviorAvendread SaviorName: Avendread Savior
ATK: 1600 / Link: 2
Attribute: DARK
Type: Zombie

Description:
2 Zombie monsters
This card’s name becomes “Revendread Slayer” while on the field. You can only use each of the following effects of “Avendread Savior” once per turn.
● You can target 1 “Vendread” card in your GY; add it to your hand.
● During damage calculation, if this card battles an opponent’s monster (Quick Effect): You can send 1 Zombie monster from your Deck to the GY; that opponent’s monster loses ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn.

Immortal DragonImmortal DragonName: Immortal Dragon
ATK: 500 / DEF: 2400
Attribute: DARK
Type: Zombie
Level: 6

Description:
1 Tuner + 1+ non-Tuner monsters
During your Main Phase: You can send 1 Zombie monster from your Deck to your GY, and if you do, this card’s Level becomes the difference in the original Levels of that monster and this card. When your Zombie monster is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of “Immortal Dragon” once per turn.

Relinquished AnimaRelinquished AnimaName: Relinquished Anima
ATK: 0 / Link: 1
Attribute: DARK
Type: Spellcaster

Description:
1 Level 1 monster, except a Token
You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of “Relinquished Anima” once per turn. This card gains ATK equal to that equipped monster’s.

Side 2
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Book of LifeBook of LifeName: Book of Life

Description:
Target 1 Zombie monster in your GY and 1 monster in your opponent’s GY; Special Summon the first target, also banish the second target.

Yuki-Onna, the Absolute Zero MayakashiYuki-Onna, the Absolute Zero MayakashiName: Yuki-Onna, the Absolute Zero Mayakashi
ATK: 2900 / Link: 4
Attribute: WATER
Type: Zombie

Description:
2+ Zombie monsters
You can only control 1 “Yuki-Onna, the Absolute Zero Mayakashi”. Negate any activated effects of your opponent’s banished monsters. If a monster is Special Summoned from the GY, or a monster effect is activated in the GY (except during the Damage Step): You can target 1 other face-up monster on the field; change its ATK to 0, and if you do, negate its effects. You can use this effect of “Yuki-Onna, the Absolute Zero Mayakashi” up to twice per turn.

Zombie WorldZombie WorldName: Zombie World

Description:
All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.

Vampire FrauleinVampire FrauleinName: Vampire Fraulein
ATK: 600 / DEF: 2000
Attribute: DARK
Type: Zombie
Level: 5

Description:
When a monster declares an attack: You can Special Summon this card from your hand in Defense Position. You can only use this effect of “Vampire Fraulein” once per turn. Once per battle, if your Zombie monster battles an opponent’s monster, during that damage calculation (Quick Effect): You can pay LP in multiples of 100 (max. 3000); your battling monster gains that much ATK/DEF during that damage calculation only. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.

Red-Eyes Zombie Necro DragonRed-Eyes Zombie Necro DragonName: Red-Eyes Zombie Necro Dragon
ATK: 2400 / DEF: 2000
Attribute: DARK
Type: Zombie
Level: 7

Description:
1 Tuner + 1+ non-Tuner monsters
Gains 100 ATK/DEF for each Zombie monster on the field and in the GYs. When another Zombie monster is destroyed by battle: You can Special Summon 1 Zombie monster from either GY to your field. You can only use this effect of “Red-Eyes Zombie Necro Dragon” once per turn.

Vampire AwakeningVampire AwakeningName: Vampire Awakening

Description:
Special Summon 1 “Vampire” monster from your Deck, but destroy it during the End Phase of this turn. You can only activate 1 “Vampire Awakening” per turn.

Vampire FamiliarVampire FamiliarName: Vampire Familiar
ATK: 500 / DEF: 0
Attribute: DARK
Type: Zombie
Level: 1

Description:
If this card is Special Summoned: You can pay 500 LP; add 1 “Vampire” monster from your Deck to your hand, except “Vampire Familiar”. If this card is in your GY: You can send 1 “Vampire” card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of “Vampire Familiar” once per turn.

Vampire GraceVampire GraceName: Vampire Grace
ATK: 2000 / DEF: 1200
Attribute: DARK
Type: Zombie
Level: 6

Description:
When a Level 5 or higher Zombie monster(s) is Special Summoned to your field by the effect of a Zombie monster while this card is in your GY: You can pay 2000 LP; Special Summon this card from your GY. You can only use this effect of “Vampire Grace” once per turn. Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY.

Uni-ZombieUni-ZombieName: Uni-Zombie
ATK: 1300 / DEF: 0
Attribute: DARK
Type: Zombie
Level: 3

Description:
You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target’s Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target’s Level by 1. You can only use each effect of “Uni-Zombie” once per turn.

Vampire RetainerVampire RetainerName: Vampire Retainer
ATK: 1200 / DEF: 0
Attribute: DARK
Type: Zombie
Level: 2

Description:
If this card is Special Summoned: You can pay 500 LP; add 1 “Vampire” Spell/Trap from your Deck to your hand. If this card is in your GY: You can send 1 “Vampire” card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of “Vampire Retainer” once per turn.

Shiranui ShogunsagaShiranui ShogunsagaName: Shiranui Shogunsaga
ATK: 3000 / DEF: 0
Attribute: FIRE
Type: Zombie
Level: 8

Description:
1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters
If this card is Special Summoned: You can banish 1 Zombie-Type monster from your Graveyard; this card gains ATK equal to the banished monster’s original ATK, until the end of this turn. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. You can only Special Summon “Shiranui Shogunsaga(s)” once per turn.

Pot of ProsperityPot of ProsperityName: Pot of Prosperity

Description:
Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 “Pot of Prosperity” per turn. You cannot draw cards by card effects the turn you activate this card.

Vampire SorcererVampire SorcererName: Vampire Sorcerer
ATK: 1500 / DEF: 1500
Attribute: DARK
Type: Zombie
Level: 4

Description:
If this card in your possession is sent to your GY by your opponent’s card: You can add 1 DARK “Vampire” monster or 1 “Vampire” Spell/Trap from your Deck to your hand. You can banish this card from your GY; 1 DARK “Vampire” monster you Normal Summon this turn can be Summoned without Tributing.

Vampire GhostVampire GhostName: Vampire Ghost
ATK: 1500 / DEF: 0
Attribute: DARK
Type: Zombie
Level: 3

Description:
If this card is Normal Summoned: You can send 1 other “Vampire” card from your hand or face-up field to the GY; add 1 Level 4 or higher “Vampire” monster from your Deck to your hand, and if you do, send 1 Level 2 or lower “Vampire” monster from your Deck to the GY. During the Main Phase (Quick Effect): You can banish this card from your GY and pay 500 LP; immediately after this effect resolves, Normal Summon 1 “Vampire” monster. You can only use each effect of “Vampire Ghost” once per turn.

Main Deck: 40

One for OneZombie WorldZombie WorldVampire VoivodeMystical Space TyphoonMystical Space TyphoonVampire's DomainVampire's DomainVampire FrauleinVampire Red BaronHarpie's Feather DusterTriple Tactics TalentTriple Tactics TalentVampire AwakeningVampire AwakeningVampire FamiliarZombie NecronizeZombie NecronizeDoomking BalerdrochAlghoul MazeraSuper PolymerizationSuper PolymerizationUni-ZombieUni-ZombieGozukiGozukiVampire KingdomVampire KingdomNecroworld BansheeVampire DominationVampire DominationVampire DominationVampire's DesireVampire RetainerVampire Scarlet ScourgeVampire VampVampire GhostVampire GhostGlow-Up BloomGlow-Up Bloom

Extra Deck: 15

Yuki-Onna, the Absolute Zero MayakashiDragonecro Nethersoul DragonDhampir Vampire SheridanDhampir Vampire SheridanBeelze of the Diabolic DragonsVampire SuckerVampire SuckerRed-Eyes Zombie Dragon LordStarving Venom Fusion DragonLinkuribohThe Zombie VampireBaronne de FleurAvendread SaviorImmortal DragonRelinquished Anima

Side Deck: 15

Book of LifeBook of LifeYuki-Onna, the Absolute Zero MayakashiZombie WorldVampire FrauleinRed-Eyes Zombie Necro DragonVampire AwakeningVampire FamiliarVampire GraceUni-ZombieVampire RetainerShiranui ShogunsagaPot of ProsperityVampire SorcererVampire Ghost

Download Deck

To install the deck, all you have to do is place the YGOPRO deck (.ydk) file you just downloaded inside your YGOPRO deck folder!

By default, the deck folder is located in: C:\Yu-Gi-Oh! The Dawn of a New Era\YGOPRO\deck

We highly recommend using YGOPRO The Dawn of a New Era as it's the best YGOPRO version and is guaranteed to work with this deck. The deck can also be used on YGOPRO 2, both games can be downloaded from the links further below! Never download YGOPRO & YGOPRO 2 from other websites!

Since both YGOPRO The Dawn of a New Era and YGOPRO 2 release cards as soon as they are announced, before the official ID has been released, decks downloaded from here may sometimes be missing some cards when you open them in the deck editor. To fix this, simply re-add the cards.

If you need help installing the deck, feel free to join our YGOPRO Discord and ask for help!


Download YGOPRO & YGOPRO 2

YGOPRO The Dawn of a New Era is the best free Yu-Gi-Oh! Online game, new cards and forbidden lists are added as soon as they are announced. There are multiple AI opponents with over 50 unique decks and there is also an advanced ranked mode.

YGOPRO 2 has all the same features as YGOPRO The Dawn of a New Era and you can use the same account to log into either game, what makes YGOPRO 2 different are the better graphics, however YGOPRO 2 is much larger and may require a computer with better hardware.

YGOPRO The Dawn of a New Era

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