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Deck Information
Deck Type: Meta
Forbidden List: TCG 05.06.2023
Submitted By: DarkMasterChief
Deck List
Monsters 3
2
3
2
3
3
Zoodiac RamramZoodiac RamramName: Zoodiac Ramram
ATK: 400 / DEF: 2000
Attribute: EARTH
Type: Beast-Warrior
Level: 4

Description:
If this card is destroyed by battle or card effect: You can target 1 “Zoodiac” monster in your GY, except “Zoodiac Ramram”; Special Summon it. An Xyz Monster whose original Type is Beast-Warrior and has this card as material gains this effect.
● When your opponent activates a Trap Card or effect that targets this card (Quick Effect): You can detach 1 material from this card; negate the activation.

Nibiru, the Primal BeingNibiru, the Primal BeingName: Nibiru, the Primal Being
ATK: 3000 / DEF: 600
Attribute: LIGHT
Type: Rock
Level: 11

Description:
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 “Primal Being Token” (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent’s field. (This Token’s ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of “Nibiru, the Primal Being” once per turn.

Zoodiac WhiptailZoodiac WhiptailName: Zoodiac Whiptail
ATK: 1200 / DEF: 400
Attribute: EARTH
Type: Beast-Warrior
Level: 4

Description:
(Quick Effect): You can target 1 Beast-Warrior Xyz Monster you control; attach this card from your hand or field to it as material. An Xyz Monster whose original Type is Beast-Warrior and has this card as material gains this effect.
● If this card battles an opponent’s monster, after damage calculation: Banish that opponent’s monster.

Gameciel, the Sea Turtle KaijuGameciel, the Sea Turtle KaijuName: Gameciel, the Sea Turtle Kaiju
ATK: 2200 / DEF: 3000
Attribute: WATER
Type: Aqua
Level: 8

Description:
You can Special Summon this card (from your hand) to your opponent’s field in Attack Position, by Tributing 1 monster they control. If your opponent controls a “Kaiju” monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 “Kaiju” monster. When your opponent activates a card or effect, except “Gameciel, the Sea Turtle Kaiju” (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.

Zoodiac ThoroughbladeZoodiac ThoroughbladeName: Zoodiac Thoroughblade
ATK: 1600 / DEF: 0
Attribute: EARTH
Type: Beast-Warrior
Level: 4

Description:
If this card is Normal or Special Summoned: You can discard 1 “Zoodiac” card, and if you do, draw 1 card. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
● If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Droll & Lock BirdDroll & Lock BirdName: Droll & Lock Bird
ATK: 0 / DEF: 0
Attribute: WIND
Type: Spellcaster
Level: 1

Description:
If a card(s) is added from the Main Deck to your opponent’s hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player’s Main Deck to the hand.

Spells 2
1
3
3
1
3
3
2
1
2
Lightning StormLightning StormName: Lightning Storm

Description:
If you control no face-up cards: Activate 1 of these effects;
● Destroy all Attack Position monsters your opponent controls.
● Destroy all Spells and Traps your opponent controls.
You can only activate 1 “Lightning Storm” per turn.

Harpie’s Feather DusterHarpie's Feather DusterName: Harpie’s Feather Duster

Description:
Destroy all Spells and Traps your opponent controls.

Limiter RemovalLimiter RemovalName: Limiter Removal

Description:
Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.

Sky Striker Mecha – Eagle BoosterSky Striker Mecha - Eagle BoosterName: Sky Striker Mecha – Eagle Booster

Description:
If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.

Pot of DesiresPot of DesiresName: Pot of Desires

Description:
Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 “Pot of Desires” per turn.

Dark Ruler No MoreDark Ruler No MoreName: Dark Ruler No More

Description:
Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card’s activation.

Fire Formation – TenkiFire Formation - TenkiName: Fire Formation – Tenki

Description:
When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 “Fire Formation – Tenki” per turn.

Sky Striker Mobilize – Engage!Sky Striker Mobilize - Engage!Name: Sky Striker Mobilize – Engage!

Description:
If you control no monsters in your Main Monster Zone: Add 1 “Sky Striker” card from your Deck to your hand, except “Sky Striker Mobilize – Engage!”, then, if you have 3 or more Spells in your GY, you can draw 1 card.

Monster RebornMonster RebornName: Monster Reborn

Description:
Target 1 monster in either GY; Special Summon it.

Sky Striker Mecha – Widow AnchorSky Striker Mecha - Widow AnchorName: Sky Striker Mecha – Widow Anchor

Description:
If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster’s effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.

Traps 3
Infinite ImpermanenceInfinite ImpermanenceName: Infinite Impermanence

Description:
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

Extra 3
2
3
1
3
3
Zoodiac TigermortarZoodiac TigermortarName: Zoodiac Tigermortar
ATK: 0 / DEF: 0
Attribute: EARTH
Type: Beast-Warrior
Level: 4

Description:
3 Level 4 monsters
Once per turn, you can also Xyz Summon “Zoodiac Tigermortar” by using 1 “Zoodiac” monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all “Zoodiac” monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 “Zoodiac” monster in your Graveyard; attach that “Zoodiac” monster to that Xyz Monster as Xyz Material.

Zoodiac HammerkongZoodiac HammerkongName: Zoodiac Hammerkong
ATK: 0 / DEF: 0
Attribute: EARTH
Type: Beast-Warrior
Level: 4

Description:
3 or more Level 4 monsters
Once per turn, you can also Xyz Summon “Zoodiac Hammerkong” by using 1 “Zoodiac” monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all “Zoodiac” monsters attached to it as Materials. While this card has Xyz Material, your opponent cannot target face-up “Zoodiac” monsters on the field with card effects, except this one. Once per turn, during the End Phase: Detach 1 Xyz Material from this card.

Zoodiac ChakanineZoodiac ChakanineName: Zoodiac Chakanine
ATK: 0 / DEF: 0
Attribute: EARTH
Type: Beast-Warrior
Level: 4

Description:
2+ Level 4 monsters
Once per turn, you can also Xyz Summon “Zoodiac Chakanine” by using 1 “Zoodiac” monster you control with a different name as material. (Transfer its materials to this card.) Gains ATK/DEF equal to the ATK/DEF of all “Zoodiac” monsters attached to it as material. Once per turn: You can detach 1 material from this card, then target 1 “Zoodiac” monster in your GY; Special Summon it, but for the rest of this turn, its effects are negated, also it cannot be used as material for an Xyz Summon.

Infinitrack Fortress MegaclopsInfinitrack Fortress MegaclopsName: Infinitrack Fortress Megaclops
ATK: 4000 / Link: 3
Attribute: EARTH
Type: Machine

Description:
3 Xyz Monsters
Unaffected by other monsters’ effects, except those of Xyz Monsters. Cannot be destroyed by battle, except with an Xyz Monster. You can target 1 Xyz Monster in your GY and 1 card your opponent controls; Special Summon that monster from your GY, and if you do, attach that opponent’s card to it as material, also for the rest of this turn, any damage your opponent takes is halved. You can only use this effect of “Infinitrack Fortress Megaclops” once per turn.

Zoodiac BoarbowZoodiac BoarbowName: Zoodiac Boarbow
ATK: 0 / DEF: 0
Attribute: EARTH
Type: Beast-Warrior
Level: 4

Description:
5 Level 4 monsters
Once per turn, you can also Xyz Summon “Zoodiac Boarbow” by using 1 “Zoodiac” monster you control with a different name as material. (Transfer its materials to this card.) Gains ATK/DEF equal to the ATK/DEF of all “Zoodiac” monsters attached to it as material. This card can attack directly. When this card inflicts battle damage to your opponent while it has 12 or more materials: You can send as many cards as possible from your opponent’s hand and field to the GY, then change this card to Defense Position.

Divine Arsenal AA-ZEUS – Sky ThunderDivine Arsenal AA-ZEUS - Sky ThunderName: Divine Arsenal AA-ZEUS – Sky Thunder
ATK: 3000 / DEF: 3000
Attribute: LIGHT
Type: Machine
Level: 12

Description:
2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon “Divine Arsenal AA-ZEUS – Sky Thunder” by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent’s card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.

Side 1
3
3
3
2
1
1
1
Nibiru, the Primal BeingNibiru, the Primal BeingName: Nibiru, the Primal Being
ATK: 3000 / DEF: 600
Attribute: LIGHT
Type: Rock
Level: 11

Description:
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 “Primal Being Token” (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent’s field. (This Token’s ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of “Nibiru, the Primal Being” once per turn.

Mask of RestrictMask of RestrictName: Mask of Restrict

Description:
Neither player can Tribute cards.

Solemn StrikeSolemn StrikeName: Solemn Strike

Description:
When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.

Hey, Trunade!Hey, Trunade!Name: Hey, Trunade!

Description:
Return all Set Spells and Traps on the field to the hand.

Alpha, the Master of BeastsAlpha, the Master of BeastsName: Alpha, the Master of Beasts
ATK: 3000 / DEF: 2500
Attribute: EARTH
Type: Beast
Level: 8

Description:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while the total ATK of all monsters your opponent controls is more than that of all monsters you control. You can target any number of Beast, Beast-Warrior, and/or Winged Beast monsters you control; return them to the hand, then, return face-up monsters your opponent controls to the hand, equal to the number of cards you returned to the hand, also for the rest of this turn, “Alpha, the Master of Beasts” you control cannot attack directly. You can only use this effect of “Alpha, the Master of Beasts” once per turn.

Zoodiac RatpierZoodiac RatpierName: Zoodiac Ratpier
ATK: 0 / DEF: 0
Attribute: EARTH
Type: Beast-Warrior
Level: 4

Description:
If this card is Normal Summoned: You can send 1 “Zoodiac” card from your Deck to the Graveyard. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
● Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 “Zoodiac Ratpier” from your hand or Deck.

Dinowrestler PankratopsDinowrestler PankratopsName: Dinowrestler Pankratops
ATK: 2600 / DEF: 0
Attribute: EARTH
Type: Dinosaur
Level: 7

Description:
If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon “Dinowrestler Pankratops” once per turn this way. (Quick Effect): You can Tribute 1 “Dinowrestler” monster, then target 1 card your opponent controls; destroy it. You can only use this effect of “Dinowrestler Pankratops” once per turn.

Sky Striker Mecha – Widow AnchorSky Striker Mecha - Widow AnchorName: Sky Striker Mecha – Widow Anchor

Description:
If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster’s effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.

Main Deck: 40

Zoodiac RamramZoodiac RamramZoodiac RamramInfinite ImpermanenceInfinite ImpermanenceInfinite ImpermanenceLightning StormLightning StormHarpie's Feather DusterLimiter RemovalLimiter RemovalLimiter RemovalSky Striker Mecha - Eagle BoosterSky Striker Mecha - Eagle BoosterSky Striker Mecha - Eagle BoosterNibiru, the Primal BeingNibiru, the Primal BeingZoodiac WhiptailZoodiac WhiptailZoodiac WhiptailPot of DesiresDark Ruler No MoreDark Ruler No MoreDark Ruler No MoreGameciel, the Sea Turtle KaijuGameciel, the Sea Turtle KaijuFire Formation - TenkiFire Formation - TenkiFire Formation - TenkiSky Striker Mobilize - Engage!Sky Striker Mobilize - Engage!Zoodiac ThoroughbladeZoodiac ThoroughbladeZoodiac ThoroughbladeMonster RebornDroll & Lock BirdDroll & Lock BirdDroll & Lock BirdSky Striker Mecha - Widow AnchorSky Striker Mecha - Widow Anchor

Extra Deck: 15

Zoodiac TigermortarZoodiac TigermortarZoodiac TigermortarZoodiac HammerkongZoodiac HammerkongZoodiac ChakanineZoodiac ChakanineZoodiac ChakanineInfinitrack Fortress MegaclopsZoodiac BoarbowZoodiac BoarbowZoodiac BoarbowDivine Arsenal AA-ZEUS - Sky ThunderDivine Arsenal AA-ZEUS - Sky ThunderDivine Arsenal AA-ZEUS - Sky Thunder

Side Deck: 15

Nibiru, the Primal BeingMask of RestrictMask of RestrictMask of RestrictSolemn StrikeSolemn StrikeSolemn StrikeHey, Trunade!Hey, Trunade!Hey, Trunade!Alpha, the Master of BeastsAlpha, the Master of BeastsZoodiac RatpierDinowrestler PankratopsSky Striker Mecha - Widow Anchor

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We highly recommend using YGOPRO The Dawn of a New Era as it's the best YGOPRO version and is guaranteed to work with this deck. The deck can also be used on YGOPRO 2, both games can be downloaded from the links further below! Never download YGOPRO & YGOPRO 2 from other websites!

Since both YGOPRO The Dawn of a New Era and YGOPRO 2 release cards as soon as they are announced, before the official ID has been released, decks downloaded from here may sometimes be missing some cards when you open them in the deck editor. To fix this, simply re-add the cards.

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YGOPRO 2 has all the same features as YGOPRO The Dawn of a New Era and you can use the same account to log into either game, what makes YGOPRO 2 different are the better graphics, however YGOPRO 2 is much larger and may require a computer with better hardware.

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